Poodletooth-iLand/resources/phase_3.5/models/gui/achievement_set.egg

217 lines
4.5 KiB
Text
Raw Normal View History

2015-11-14 14:53:16 -06:00
<CoordinateSystem> { Y-Up }
<Comment> {
"maya2egg2015 -p -bface -keep-uvs -round-uvs -tbnall -a none -cs y-up -uo cm -trans model -o 'Y:/Maya Projects/TTI_Projects/achievement_set.egg' 'Y:/Maya Projects/TTI_Projects/achievement_set_temp.mb'"
}
<Texture> achievement_set_01 {
"phase_3.5/maps/achievement_set_01.jpg"
<Scalar> wrapu { repeat }
<Scalar> wrapv { repeat }
<Scalar> minfilter { linear_mipmap_linear }
<Scalar> magfilter { linear }
}
<Group> groundPlane_transform {
}
<Group> group1 {
<Group> achievement1 {
<VertexPool> uv1.verts {
<Vertex> 0 {
-2 -0.5 0
<UV> {
0 0.75
<Tangent> { 1 0 0 }
<Binormal> { 0 1 0 }
}
<Normal> { 0 0 1 }
<RGBA> { 1 1 1 1 }
}
<Vertex> 1 {
-2 0.5 0
<UV> {
0 1
<Tangent> { 1 0 0 }
<Binormal> { 0 1 0 }
}
<Normal> { 0 0 1 }
<RGBA> { 1 1 1 1 }
}
<Vertex> 2 {
2 -0.5 0
<UV> {
1 0.75
<Tangent> { 1 0 0 }
<Binormal> { 0 1 0 }
}
<Normal> { 0 0 1 }
<RGBA> { 1 1 1 1 }
}
<Vertex> 3 {
2 0.5 0
<UV> {
1 1
<Tangent> { 1 0 0 }
<Binormal> { 0 1 0 }
}
<Normal> { 0 0 1 }
<RGBA> { 1 1 1 1 }
}
}
<Polygon> {
<Normal> { 0 0 1 }
<TRef> { achievement_set_01 }
<BFace> { 1 }
<VertexRef> { 0 2 3 1 <Ref> { uv1.verts } }
}
}
<Group> achievement2 {
<VertexPool> uv2.verts {
<Vertex> 0 {
-2 -0.5 0
<UV> {
0 0.5
<Tangent> { 1 0 0 }
<Binormal> { 0 1 0 }
}
<Normal> { 0 0 1 }
<RGBA> { 1 1 1 1 }
}
<Vertex> 1 {
-2 0.5 0
<UV> {
0 0.75
<Tangent> { 1 0 0 }
<Binormal> { 0 1 0 }
}
<Normal> { 0 0 1 }
<RGBA> { 1 1 1 1 }
}
<Vertex> 2 {
2 -0.5 0
<UV> {
1 0.5
<Tangent> { 1 0 0 }
<Binormal> { 0 1 0 }
}
<Normal> { 0 0 1 }
<RGBA> { 1 1 1 1 }
}
<Vertex> 3 {
2 0.5 0
<UV> {
1 0.75
<Tangent> { 1 0 0 }
<Binormal> { 0 1 0 }
}
<Normal> { 0 0 1 }
<RGBA> { 1 1 1 1 }
}
}
<Polygon> {
<Normal> { 0 0 1 }
<TRef> { achievement_set_01 }
<BFace> { 1 }
<VertexRef> { 0 2 3 1 <Ref> { uv2.verts } }
}
}
<Group> achievement3 {
<VertexPool> uv3.verts {
<Vertex> 0 {
-2 -0.5 0
<UV> {
0 0.25
<Tangent> { 1 0 0 }
<Binormal> { 0 1 0 }
}
<Normal> { 0 0 1 }
<RGBA> { 1 1 1 1 }
}
<Vertex> 1 {
-2 0.5 0
<UV> {
0 0.5
<Tangent> { 1 0 0 }
<Binormal> { 0 1 0 }
}
<Normal> { 0 0 1 }
<RGBA> { 1 1 1 1 }
}
<Vertex> 2 {
2 -0.5 0
<UV> {
1 0.25
<Tangent> { 1 0 0 }
<Binormal> { 0 1 0 }
}
<Normal> { 0 0 1 }
<RGBA> { 1 1 1 1 }
}
<Vertex> 3 {
2 0.5 0
<UV> {
1 0.5
<Tangent> { 1 0 0 }
<Binormal> { 0 1 0 }
}
<Normal> { 0 0 1 }
<RGBA> { 1 1 1 1 }
}
}
<Polygon> {
<Normal> { 0 0 1 }
<TRef> { achievement_set_01 }
<BFace> { 1 }
<VertexRef> { 0 2 3 1 <Ref> { uv3.verts } }
}
}
<Group> achievement4 {
<VertexPool> uv4.verts {
<Vertex> 0 {
-2 -0.5 0
<UV> {
0 -2.98023e-008
<Tangent> { 1 0 0 }
<Binormal> { 0 1 0 }
}
<Normal> { 0 0 1 }
<RGBA> { 1 1 1 1 }
}
<Vertex> 1 {
-2 0.5 0
<UV> {
0 0.25
<Tangent> { 1 0 0 }
<Binormal> { 0 1 0 }
}
<Normal> { 0 0 1 }
<RGBA> { 1 1 1 1 }
}
<Vertex> 2 {
2 -0.5 0
<UV> {
1 -2.98023e-008
<Tangent> { 1 0 0 }
<Binormal> { 0 1 0 }
}
<Normal> { 0 0 1 }
<RGBA> { 1 1 1 1 }
}
<Vertex> 3 {
2 0.5 0
<UV> {
1 0.25
<Tangent> { 1 0 0 }
<Binormal> { 0 1 0 }
}
<Normal> { 0 0 1 }
<RGBA> { 1 1 1 1 }
}
}
<Polygon> {
<Normal> { 0 0 1 }
<TRef> { achievement_set_01 }
<BFace> { 1 }
<VertexRef> { 0 2 3 1 <Ref> { uv4.verts } }
}
}
}