mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-25 04:32:33 -06:00
2789 lines
127 KiB
Python
2789 lines
127 KiB
Python
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"""PANDA3D Particle Panel"""
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__all__ = ['ParticlePanel']
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# Import Tkinter, Pmw, and the floater code from this directory tree.
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from direct.tkwidgets.AppShell import *
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from direct.showbase.TkGlobal import *
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from tkFileDialog import *
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from tkSimpleDialog import askstring
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from direct.tkwidgets import Dial
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from direct.tkwidgets import Floater
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from direct.tkwidgets import Slider
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from direct.tkwidgets import VectorWidgets
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from direct.particles import ForceGroup
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from direct.particles import Particles
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from direct.particles import ParticleEffect
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from Tkinter import *
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import Pmw, os,Placer
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from pandac.PandaModules import *
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class ParticlePanel(AppShell):
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# Override class variables
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appname = 'Particle Panel'
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frameWidth = 375
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frameHeight = 675
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usecommandarea = 0
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usestatusarea = 0
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balloonState = 'both'
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def __init__(self, particleEffect = None, **kw):
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INITOPT = Pmw.INITOPT
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optiondefs = (
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('title', self.appname, None),
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)
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self.defineoptions(kw, optiondefs)
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# Record particle effect
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if particleEffect != None:
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self.particleEffect = particleEffect
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else:
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# Make sure particles are enabled
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base.enableParticles()
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# Or create a new one if none given
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particles = Particles.Particles()
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particles.setBirthRate(0.02)
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particles.setLitterSize(10)
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particles.setLitterSpread(0)
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particles.setFactory("PointParticleFactory")
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particles.setRenderer("PointParticleRenderer")
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particles.setEmitter("SphereVolumeEmitter")
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particles.enable()
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pe = ParticleEffect.ParticleEffect('effect-1', particles)
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self.particleEffect = pe
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pe.reparentTo(render)
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pe.enable()
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# Initialize application specific info
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AppShell.__init__(self)
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# Initialize panel Pmw options
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self.initialiseoptions(ParticlePanel)
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# Update panel values to reflect particle effect's state
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self.selectEffectNamed(self.effectsDict.keys()[0])
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# Make sure labels/menus reflect current state
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self.updateMenusAndLabels()
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# Make sure there is a page for each forceGroup objects
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for forceGroup in self.particleEffect.getForceGroupList():
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self.addForceGroupNotebookPage(self.particleEffect, forceGroup)
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def appInit(self):
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# Create dictionaries to keep track of panel objects
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self.widgetDict = {}
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self.variableDict = {}
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self.effectsDict = {}
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self.effectsDict[self.particleEffect.getName()] = (
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self.particleEffect)
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self.forcePagesDict = {}
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def createInterface(self):
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# Handle to the toplevels hull
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interior = self.interior()
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# Create particle panel menu items
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## MENUBAR ENTRIES ##
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# FILE MENU
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# Get a handle on the file menu so commands can be inserted
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# before quit item
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fileMenu = self.menuBar.component('File-menu')
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# MRM: Need to add load and save effects methods
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fileMenu.insert_command(
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fileMenu.index('Quit'),
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label = 'Load Params',
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command = self.loadParticleEffectFromFile)
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fileMenu.insert_command(
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fileMenu.index('Quit'),
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label = 'Save Params',
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command = self.saveParticleEffectToFile)
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fileMenu.insert_command(
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fileMenu.index('Quit'),
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label = 'Print Params',
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command = lambda s = self: s.particles.printParams())
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# PARTICLE MANAGER MENU
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self.menuBar.addmenu('ParticleMgr', 'ParticleMgr Operations')
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self.particleMgrActive = IntVar()
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self.particleMgrActive.set(base.isParticleMgrEnabled())
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self.menuBar.addmenuitem(
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'ParticleMgr', 'checkbutton',
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'Enable/Disable ParticleMgr',
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label = 'Active',
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variable = self.particleMgrActive,
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command = self.toggleParticleMgr)
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## MENUBUTTON LABELS ##
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# Menubutton/label to identify the current objects being configured
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labelFrame = Frame(interior)
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# Current effect
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self.effectsLabel = Menubutton(labelFrame, width = 10,
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relief = RAISED,
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borderwidth = 2,
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font=('MSSansSerif', 12, 'bold'),
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activebackground = '#909090')
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self.effectsLabelMenu = Menu(self.effectsLabel, tearoff = 0)
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self.effectsLabel['menu'] = self.effectsLabelMenu
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self.effectsLabel.pack(side = LEFT, fill = 'x', expand = 1)
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self.bind(self.effectsLabel,
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'Select effect to configure or create new effect')
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self.effectsLabelMenu.add_command(label = 'Create New Effect',
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command = self.createNewEffect)
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self.effectsLabelMenu.add_command(
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label = 'Select Particle Effect',
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command = lambda s = self: base.direct.select(s.particleEffect))
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self.effectsLabelMenu.add_command(
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label = 'Place Particle Effect',
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command = lambda s = self: Placer.place(s.particleEffect))
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def togglePEVis(s = self):
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if s.particleEffect.isHidden():
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s.particleEffect.show()
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else:
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s.particleEffect.hide()
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self.effectsLabelMenu.add_command(
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label = 'Toggle Effect Vis',
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command = togglePEVis)
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self.effectsEnableMenu = Menu(self.effectsLabelMenu, tearoff = 0)
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self.effectsLabelMenu.add_cascade(label = 'Enable/Disable',
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menu = self.effectsEnableMenu)
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self.effectsLabelMenu.add_separator()
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# Current particles
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self.particlesLabel = Menubutton(labelFrame, width = 10,
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relief = RAISED,
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borderwidth = 2,
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font=('MSSansSerif', 12, 'bold'),
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activebackground = '#909090')
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self.particlesLabelMenu = Menu(self.particlesLabel, tearoff = 0)
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self.particlesLabel['menu'] = self.particlesLabelMenu
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self.particlesLabel.pack(side = LEFT, fill = 'x', expand = 1)
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self.bind(self.particlesLabel,
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('Select particles object to configure ' +
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'or add new particles object to current effect'))
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self.particlesLabelMenu.add_command(label = 'Create New Particles',
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command = self.createNewParticles)
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self.particlesEnableMenu = Menu(self.particlesLabelMenu, tearoff = 0)
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self.particlesLabelMenu.add_cascade(label = 'Enable/Disable',
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menu = self.particlesEnableMenu)
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self.particlesLabelMenu.add_separator()
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# Current force
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self.forceGroupLabel = Menubutton(labelFrame, width = 10,
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relief = RAISED,
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borderwidth = 2,
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font=('MSSansSerif', 12, 'bold'),
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activebackground = '#909090')
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self.forceGroupLabelMenu = Menu(self.forceGroupLabel, tearoff = 0)
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self.forceGroupLabel['menu'] = self.forceGroupLabelMenu
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self.forceGroupLabel.pack(side = LEFT, fill = 'x', expand = 1)
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self.bind(self.forceGroupLabel,
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('Select force group to configure ' +
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'or add a new force group to current effect'))
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self.forceGroupLabelMenu.add_command(
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label = 'Create New ForceGroup',
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command = self.createNewForceGroup)
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self.forceGroupEnableMenu = Menu(self.forceGroupLabelMenu, tearoff = 0)
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self.forceGroupLabelMenu.add_cascade(label = 'Enable/Disable',
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menu = self.forceGroupEnableMenu)
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self.forceGroupLabelMenu.add_separator()
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# Pack labels
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labelFrame.pack(fill = 'x', expand = 0)
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# Create the toplevel notebook pages
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self.mainNotebook = Pmw.NoteBook(interior)
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self.mainNotebook.pack(fill = BOTH, expand = 1)
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systemPage = self.mainNotebook.add('System')
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factoryPage = self.mainNotebook.add('Factory')
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emitterPage = self.mainNotebook.add('Emitter')
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rendererPage = self.mainNotebook.add('Renderer')
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forcePage = self.mainNotebook.add('Force')
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# Put this here so it isn't called right away
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self.mainNotebook['raisecommand'] = self.updateInfo
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## SYSTEM PAGE WIDGETS ##
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# Create system floaters
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systemFloaterDefs = (
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('System', 'Pool Size',
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'Max number of simultaneous particles',
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self.setSystemPoolSize,
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1.0, 1.0),
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('System', 'Birth Rate',
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'Seconds between particle births',
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self.setSystemBirthRate,
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0.0, None),
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('System', 'Litter Size',
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'Number of particle created at each birth',
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self.setSystemLitterSize,
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1.0, 1.0),
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('System', 'Litter Spread',
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'Variation in litter size',
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self.setSystemLitterSpread,
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0.0, 1.0),
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('System', 'Lifespan',
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'Age in seconds at which the system (vs. particles) should die',
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self.setSystemLifespan,
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0.0, None)
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)
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self.createFloaters(systemPage, systemFloaterDefs)
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# Checkboxes
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self.createCheckbutton(
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systemPage, 'System', 'Render Space Velocities',
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('On: velocities are in render space; ' +
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'Off: velocities are in particle local space'),
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self.toggleSystemLocalVelocity, 0)
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self.createCheckbutton(
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systemPage, 'System', 'System Grows Older',
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'On: system has a lifespan',
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self.toggleSystemGrowsOlder, 0)
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# Vector widgets
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pos = self.createVector3Entry(systemPage, 'System', 'Pos',
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'Particle system position',
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command = self.setSystemPos)
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pos.addMenuItem('Popup Placer Panel', Placer.Placer)
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hpr = self.createVector3Entry(systemPage, 'System', 'Hpr',
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'Particle system orientation',
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fGroup_labels = ('H', 'P', 'R'),
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command = self.setSystemHpr)
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hpr.addMenuItem('Popup Placer Panel', Placer.Placer)
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## FACTORY PAGE WIDGETS ##
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self.createOptionMenu(
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factoryPage,
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'Factory', 'Factory Type',
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'Select type of particle factory',
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('PointParticleFactory', 'ZSpinParticleFactory',
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'OrientedParticleFactory'),
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self.selectFactoryType)
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factoryWidgets = (
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('Factory', 'Life Span',
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'Average particle lifespan in seconds',
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self.setFactoryLifeSpan,
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0.0, None),
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('Factory', 'Life Span Spread',
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'Variation in lifespan',
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self.setFactoryLifeSpanSpread,
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0.0, None),
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('Factory', 'Mass',
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'Average particle mass',
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self.setFactoryParticleMass,
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0.001, None),
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('Factory', 'Mass Spread',
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'Variation in particle mass',
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self.setFactoryParticleMassSpread,
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0.0, None),
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('Factory', 'Terminal Velocity',
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'Cap on average particle velocity',
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self.setFactoryTerminalVelocity,
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0.0, None),
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('Factory', 'Terminal Vel. Spread',
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'Variation in terminal velocity',
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self.setFactoryTerminalVelocitySpread,
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0.0, None),
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)
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self.createFloaters(factoryPage, factoryWidgets)
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self.factoryNotebook = Pmw.NoteBook(factoryPage, tabpos = None)
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# Point page #
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factoryPointPage = self.factoryNotebook.add('PointParticleFactory')
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# Z spin page #
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zSpinPage = self.factoryNotebook.add('ZSpinParticleFactory')
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self.createCheckbutton(
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zSpinPage, 'Z Spin Factory', 'Enable Angular Velocity',
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("On: angular velocity is used; " +
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"Off: final angle is used"),
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self.toggleAngularVelocity, 0, side = TOP),
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self.createFloater(
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zSpinPage, 'Z Spin Factory', 'Angular Velocity',
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'How fast sprites rotate',
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command = self.setFactoryZSpinAngularVelocity)
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self.createFloater(
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zSpinPage, 'Z Spin Factory', 'Angular Velocity Spread',
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'Variation in how fast sprites rotate',
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command = self.setFactoryZSpinAngularVelocitySpread)
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self.createAngleDial(zSpinPage, 'Z Spin Factory', 'Initial Angle',
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'Starting angle in degrees',
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fRollover = 1,
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command = self.setFactoryZSpinInitialAngle)
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self.createAngleDial(
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zSpinPage, 'Z Spin Factory',
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'Initial Angle Spread',
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'Spread of the initial angle',
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fRollover = 1,
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command = self.setFactoryZSpinInitialAngleSpread)
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self.createAngleDial(zSpinPage, 'Z Spin Factory', 'Final Angle',
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'Final angle in degrees',
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fRollover = 1,
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command = self.setFactoryZSpinFinalAngle)
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self.createAngleDial(
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zSpinPage, 'Z Spin Factory',
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'Final Angle Spread',
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'Spread of the final angle',
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fRollover = 1,
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command = self.setFactoryZSpinFinalAngleSpread)
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# Oriented page #
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orientedPage = self.factoryNotebook.add('OrientedParticleFactory')
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Label(orientedPage, text = 'Not implemented').pack(expand = 1,
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fill = BOTH)
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self.factoryNotebook.pack(expand = 1, fill = BOTH)
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## EMITTER PAGE WIDGETS ##
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self.createOptionMenu(
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emitterPage, 'Emitter',
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'Emitter Type',
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'Select type of particle emitter',
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('BoxEmitter', 'DiscEmitter', 'LineEmitter', 'PointEmitter',
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'RectangleEmitter', 'RingEmitter', 'SphereVolumeEmitter',
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'SphereSurfaceEmitter', 'TangentRingEmitter'),
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self.selectEmitterType)
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# Emitter modes
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self.emissionType = IntVar()
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self.emissionType.set(BaseParticleEmitter.ETRADIATE)
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emissionFrame = Frame(emitterPage)
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self.createRadiobutton(
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emissionFrame, 'left',
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'Emitter', 'Explicit Emission',
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('particles are all emitted in parallel, direction is based ' +
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'on explicit velocity vector'),
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self.emissionType, BaseParticleEmitter.ETEXPLICIT,
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self.setEmissionType)
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self.createRadiobutton(
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emissionFrame, 'left',
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'Emitter', 'Radiate Emission',
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'particles are emitted away from a specific point',
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self.emissionType, BaseParticleEmitter.ETRADIATE,
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self.setEmissionType)
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self.createRadiobutton(
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emissionFrame, 'left',
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'Emitter', 'Custom Emission',
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('particles are emitted with a velocity that ' +
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'is determined by the particular emitter'),
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self.emissionType, BaseParticleEmitter.ETCUSTOM,
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self.setEmissionType)
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emissionFrame.pack(fill = 'x', expand = 0)
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self.createFloater(
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emitterPage, 'Emitter', 'Velocity Multiplier',
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'launch velocity multiplier (all emission modes)',
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command = self.setEmitterAmplitude,
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min = None)
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self.createFloater(
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emitterPage, 'Emitter', 'Velocity Multiplier Spread',
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'spread for launch velocity multiplier (all emission modes)',
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command = self.setEmitterAmplitudeSpread)
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self.createVector3Entry(
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emitterPage, 'Emitter', 'Offset Velocity',
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'Velocity vector applied to all particles',
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command = self.setEmitterOffsetForce)
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self.createVector3Entry(
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emitterPage, 'Emitter', 'Explicit Velocity',
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'all particles launch with this velocity in Explicit mode',
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command = self.setEmitterExplicitLaunchVector)
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self.createVector3Entry(
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emitterPage, 'Emitter', 'Radiate Origin',
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'particles launch away from this point in Radiate mode',
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command = self.setEmitterRadiateOrigin)
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self.emitterNotebook = Pmw.NoteBook(emitterPage, tabpos = None)
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# Box page #
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boxPage = self.emitterNotebook.add('BoxEmitter')
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self.createVector3Entry(boxPage, 'Box Emitter', 'Min',
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'Min point defining emitter box',
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command = self.setEmitterBoxPoint1)
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self.createVector3Entry(boxPage, 'Box Emitter', 'Max',
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'Max point defining emitter box',
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command = self.setEmitterBoxPoint2,
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value = (1.0, 1.0, 1.0))
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# Disc page #
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discPage = self.emitterNotebook.add('DiscEmitter')
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|
self.createFloater(discPage, 'Disc Emitter', 'Radius',
|
||
|
'Radius of disc',
|
||
|
command = self.setEmitterDiscRadius,
|
||
|
min = 0.01)
|
||
|
customPage = self.discCustomFrame = Frame(discPage)
|
||
|
self.createAngleDial(customPage, 'Disc Emitter', 'Inner Angle',
|
||
|
'Particle launch angle at center of disc',
|
||
|
command = self.setEmitterDiscInnerAngle)
|
||
|
self.createFloater(customPage, 'Disc Emitter', 'Inner Velocity',
|
||
|
'Launch velocity multiplier at center of disc',
|
||
|
command = self.setEmitterDiscInnerVelocity)
|
||
|
self.createAngleDial(customPage, 'Disc Emitter', 'Outer Angle',
|
||
|
'Particle launch angle at outer edge of disc',
|
||
|
command = self.setEmitterDiscOuterAngle)
|
||
|
self.createFloater(customPage, 'Disc Emitter', 'Outer Velocity',
|
||
|
'Launch velocity multiplier at edge of disc',
|
||
|
command = self.setEmitterDiscOuterVelocity)
|
||
|
self.createCheckbutton(
|
||
|
customPage, 'Disc Emitter', 'Cubic Lerping',
|
||
|
'On: magnitude/angle interpolation from center',
|
||
|
self.toggleEmitterDiscCubicLerping, 0)
|
||
|
customPage.pack(fill = BOTH, expand = 1)
|
||
|
|
||
|
# Line page #
|
||
|
linePage = self.emitterNotebook.add('LineEmitter')
|
||
|
self.createVector3Entry(linePage, 'Line Emitter', 'Min',
|
||
|
'Min point defining emitter line',
|
||
|
command = self.setEmitterLinePoint1)
|
||
|
self.createVector3Entry(linePage, 'Line Emitter', 'Max',
|
||
|
'Max point defining emitter line',
|
||
|
command = self.setEmitterLinePoint2,
|
||
|
value = (1.0, 0.0, 0.0))
|
||
|
# Point page #
|
||
|
emitterPointPage = self.emitterNotebook.add('PointEmitter')
|
||
|
self.createVector3Entry(emitterPointPage, 'Point Emitter', 'Position',
|
||
|
'Position of emitter point',
|
||
|
command = self.setEmitterPointPosition)
|
||
|
# Rectangle #
|
||
|
rectanglePage = self.emitterNotebook.add('RectangleEmitter')
|
||
|
self.createVector2Entry(rectanglePage,
|
||
|
'Rectangle Emitter', 'Min',
|
||
|
'Point defining rectangle',
|
||
|
command = self.setEmitterRectanglePoint1)
|
||
|
self.createVector2Entry(rectanglePage,
|
||
|
'Rectangle Emitter', 'Max',
|
||
|
'Point defining rectangle',
|
||
|
command = self.setEmitterRectanglePoint2)
|
||
|
# Ring #
|
||
|
ringPage = self.emitterNotebook.add('RingEmitter')
|
||
|
self.createFloater(ringPage, 'Ring Emitter', 'Radius',
|
||
|
'Radius of ring',
|
||
|
command = self.setEmitterRingRadius,
|
||
|
min = 0.01)
|
||
|
self.createFloater(ringPage, 'Ring Emitter', 'Radius Spread',
|
||
|
'Variation in radius of ring',
|
||
|
command = self.setEmitterRingRadiusSpread,
|
||
|
min = 0.0)
|
||
|
self.ringCustomFrame = Frame(ringPage)
|
||
|
self.createAngleDial(self.ringCustomFrame, 'Ring Emitter', 'Angle',
|
||
|
'Particle launch angle',
|
||
|
command = self.setEmitterRingLaunchAngle)
|
||
|
self.ringCustomFrame.pack(fill = BOTH, expand = 1)
|
||
|
|
||
|
# Sphere volume #
|
||
|
sphereVolumePage = self.emitterNotebook.add('SphereVolumeEmitter')
|
||
|
self.createFloater(sphereVolumePage, 'Sphere Volume Emitter', 'Radius',
|
||
|
'Radius of sphere',
|
||
|
command = self.setEmitterSphereVolumeRadius,
|
||
|
min = 0.01)
|
||
|
# Sphere surface #
|
||
|
sphereSurfacePage = self.emitterNotebook.add('SphereSurfaceEmitter')
|
||
|
self.createFloater(sphereSurfacePage, 'Sphere Surface Emitter',
|
||
|
'Radius',
|
||
|
'Radius of sphere',
|
||
|
command = self.setEmitterSphereSurfaceRadius,
|
||
|
min = 0.01)
|
||
|
# Tangent ring #
|
||
|
tangentRingPage = self.emitterNotebook.add('TangentRingEmitter')
|
||
|
self.createFloater(tangentRingPage, 'Tangent Ring Emitter', 'Radius',
|
||
|
'Radius of ring',
|
||
|
command = self.setEmitterTangentRingRadius,
|
||
|
min = 0.01)
|
||
|
self.createFloater(tangentRingPage, 'Tangent Ring Emitter',
|
||
|
'Radius Spread',
|
||
|
'Variation in radius of ring',
|
||
|
command = self.setEmitterTangentRingRadiusSpread)
|
||
|
self.emitterNotebook.pack(fill = X)
|
||
|
|
||
|
## RENDERER PAGE WIDGETS ##
|
||
|
self.createOptionMenu(
|
||
|
rendererPage, 'Renderer', 'Renderer Type',
|
||
|
'Select type of particle renderer',
|
||
|
('LineParticleRenderer', 'GeomParticleRenderer',
|
||
|
'PointParticleRenderer', 'SparkleParticleRenderer',
|
||
|
'SpriteParticleRenderer'),
|
||
|
self.selectRendererType)
|
||
|
|
||
|
self.createOptionMenu(rendererPage,
|
||
|
'Renderer', 'Alpha Mode',
|
||
|
"alpha setting over particles' lifetime",
|
||
|
('NO_ALPHA','ALPHA_IN','ALPHA_OUT',
|
||
|
'ALPHA_IN_OUT', 'ALPHA_USER'),
|
||
|
self.setRendererAlphaMode)
|
||
|
|
||
|
self.createSlider(
|
||
|
rendererPage, 'Renderer', 'User Alpha',
|
||
|
'alpha value for ALPHA_USER alpha mode',
|
||
|
command = self.setRendererUserAlpha)
|
||
|
|
||
|
self.rendererNotebook = Pmw.NoteBook(rendererPage, tabpos = None)
|
||
|
self.rendererNotebook.pack(fill = BOTH, expand = 1)
|
||
|
|
||
|
# Line page #
|
||
|
linePage = self.rendererNotebook.add('LineParticleRenderer')
|
||
|
self.createColorEntry(linePage, 'Line Renderer', 'Head Color',
|
||
|
'Head color of line',
|
||
|
command = self.setRendererLineHeadColor)
|
||
|
self.createColorEntry(linePage, 'Line Renderer', 'Tail Color',
|
||
|
'Tail color of line',
|
||
|
command = self.setRendererLineTailColor)
|
||
|
self.createFloater(linePage, 'Line Renderer', 'Line Scale Factor',
|
||
|
'Scale Factor applied to length of line',
|
||
|
command = self.setRendererLineScaleFactor)
|
||
|
|
||
|
############################################################################
|
||
|
# GEOM PARTICLE RENDERER PAGE #
|
||
|
############################################################################
|
||
|
geomPage = self.rendererNotebook.add('GeomParticleRenderer')
|
||
|
f = Frame(geomPage)
|
||
|
f.pack(fill = X)
|
||
|
|
||
|
# Geom Node input field
|
||
|
Label(f, width = 12, text = 'Geom Node', pady = 3).pack(side = LEFT)
|
||
|
self.rendererGeomNode = StringVar()
|
||
|
self.rendererGeomNodeEntry = Entry(f, width = 12,
|
||
|
textvariable = self.rendererGeomNode)
|
||
|
self.rendererGeomNodeEntry.bind('<Return>', self.setRendererGeomNode)
|
||
|
self.rendererGeomNodeEntry.pack(side = LEFT, expand = 1, fill = X)
|
||
|
|
||
|
# Setup frames
|
||
|
f = Frame(geomPage)
|
||
|
f.pack(fill = BOTH, expand = 1)
|
||
|
rendererGeomNotebook = Pmw.NoteBook(f)
|
||
|
rendererGeomNotebook.pack(fill = BOTH, expand = 1)
|
||
|
|
||
|
rendererGeomBlendPage = rendererGeomNotebook.add('Blend')
|
||
|
rendererGeomScalePage = rendererGeomNotebook.add('Scale')
|
||
|
rendererGeomInterpolationPage = rendererGeomNotebook.add('Interpolate')
|
||
|
|
||
|
############################################################################
|
||
|
# Blend tab
|
||
|
p = Frame(rendererGeomBlendPage)
|
||
|
p.pack(fill = X)
|
||
|
self.createOptionMenu(p, 'Geom Renderer',
|
||
|
'Color Blend',
|
||
|
'How to render semi-transparent colors',
|
||
|
('MNone','MAdd','MSubtract','MInvSubtract','MMin','MMax'),
|
||
|
self.setRendererGeomColorBlendMethod)
|
||
|
self.createOptionMenu(p, 'Geom Renderer',
|
||
|
'Incoming Op.',
|
||
|
'See ColorBlendAttrib.h for explanation',
|
||
|
('OOne','OIncomingColor','OOneMinusIncomingColor','OFbufferColor',
|
||
|
'OOneMinusFbufferColor','OIncomingAlpha','OOneMinusIncomingAlpha',
|
||
|
'OFbufferAlpha','OOneMinusFbufferAlpha','OConstantColor',
|
||
|
'OOneMinusConstantColor','OConstantAlpha','OOneMinusConstantAlpha',
|
||
|
'OIncomingColorSaturate','OZero'),
|
||
|
self.setRendererGeomColorBlendIncomingOperand)
|
||
|
self.getVariable('Geom Renderer','Incoming Op.').set('OIncomingAlpha')
|
||
|
self.createOptionMenu(p, 'Geom Renderer',
|
||
|
'Fbuffer Op.',
|
||
|
'See ColorBlendAttrib.h for explanation',
|
||
|
('OOne','OIncomingColor','OOneMinusIncomingColor','OFbufferColor',
|
||
|
'OOneMinusFbufferColor','OIncomingAlpha','OOneMinusIncomingAlpha',
|
||
|
'OFbufferAlpha','OOneMinusFbufferAlpha','OConstantColor',
|
||
|
'OOneMinusConstantColor','OConstantAlpha','OOneMinusConstantAlpha',
|
||
|
'OZero'),
|
||
|
self.setRendererGeomColorBlendFbufferOperand)
|
||
|
self.getVariable('Geom Renderer','Fbuffer Op.').set('OOneMinusIncomingAlpha')
|
||
|
|
||
|
############################################################################
|
||
|
# Scale tab
|
||
|
p = Frame(rendererGeomScalePage)
|
||
|
p.pack(fill = X)
|
||
|
|
||
|
self.createCheckbutton(
|
||
|
p, 'Geom Renderer', 'X Scale',
|
||
|
("On: x scale is interpolated over particle's life; " +
|
||
|
"Off: stays as start_X_Scale"),
|
||
|
self.toggleRendererGeomXScale, 0, side = LEFT)
|
||
|
self.createCheckbutton(
|
||
|
p, 'Geom Renderer', 'Y Scale',
|
||
|
("On: y scale is interpolated over particle's life; " +
|
||
|
"Off: stays as start_Y_Scale"),
|
||
|
self.toggleRendererGeomYScale, 0, side = LEFT)
|
||
|
self.createCheckbutton(
|
||
|
p, 'Geom Renderer', 'Z Scale',
|
||
|
("On: z scale is interpolated over particle's life; " +
|
||
|
"Off: stays as start_Z_Scale"),
|
||
|
self.toggleRendererGeomZScale, 0, side = LEFT)
|
||
|
|
||
|
p = Frame(rendererGeomScalePage)
|
||
|
p.pack(fill = X)
|
||
|
|
||
|
self.createFloater(p, 'Geom Renderer',
|
||
|
'Initial X Scale',
|
||
|
'Initial X scaling factor',
|
||
|
command = self.setRendererGeomInitialXScale)
|
||
|
self.createFloater(p, 'Geom Renderer',
|
||
|
'Final X Scale',
|
||
|
'Final X scaling factor, if xScale enabled',
|
||
|
command = self.setRendererGeomFinalXScale)
|
||
|
self.createFloater(p, 'Geom Renderer',
|
||
|
'Initial Y Scale',
|
||
|
'Initial Y scaling factor',
|
||
|
command = self.setRendererGeomInitialYScale)
|
||
|
self.createFloater(p, 'Geom Renderer',
|
||
|
'Final Y Scale',
|
||
|
'Final Y scaling factor, if yScale enabled',
|
||
|
command = self.setRendererGeomFinalYScale)
|
||
|
self.createFloater(p, 'Geom Renderer',
|
||
|
'Initial Z Scale',
|
||
|
'Initial Z scaling factor',
|
||
|
command = self.setRendererGeomInitialZScale)
|
||
|
self.createFloater(p, 'Geom Renderer',
|
||
|
'Final Z Scale',
|
||
|
'Final Z scaling factor, if zScale enabled',
|
||
|
command = self.setRendererGeomFinalZScale)
|
||
|
|
||
|
############################################################################
|
||
|
# Interpolate tab
|
||
|
p = Frame(rendererGeomInterpolationPage)
|
||
|
p.pack(fill = X)
|
||
|
addSegmentButton = Menubutton(p, text = 'Add Segment',
|
||
|
relief = RAISED,
|
||
|
borderwidth = 2,
|
||
|
font=('MSSansSerif', 14, 'bold'),
|
||
|
activebackground = '#909090')
|
||
|
segmentMenu = Menu(addSegmentButton)
|
||
|
addSegmentButton['menu'] = segmentMenu
|
||
|
segmentMenu.add_command(label = 'Add Constant segment',
|
||
|
command = self.addConstantInterpolationSegment)
|
||
|
segmentMenu.add_command(label = 'Add Linear segment',
|
||
|
command = self.addLinearInterpolationSegment)
|
||
|
segmentMenu.add_command(label = 'Add Stepwave segment',
|
||
|
command = self.addStepwaveInterpolationSegment)
|
||
|
segmentMenu.add_command(label = 'Add Sinusoid segment',
|
||
|
command = self.addSinusoidInterpolationSegment)
|
||
|
addSegmentButton.pack(expand = 0)
|
||
|
|
||
|
sf = Pmw.ScrolledFrame(p, horizflex = 'elastic')
|
||
|
sf.pack(fill = BOTH, expand = 1)
|
||
|
|
||
|
self.rendererGeomSegmentFrame = sf.interior()
|
||
|
self.rendererGeomSegmentFrame.pack(fill = BOTH, expand = 1)
|
||
|
self.rendererSegmentWidgetList = []
|
||
|
|
||
|
rendererGeomNotebook.setnaturalsize()
|
||
|
|
||
|
############################################################################
|
||
|
# POINT PARTICLE RENDERER PAGE #
|
||
|
############################################################################
|
||
|
rendererPointPage = self.rendererNotebook.add('PointParticleRenderer')
|
||
|
self.createFloater(rendererPointPage, 'Point Renderer', 'Point Size',
|
||
|
'Width and height of points in pixels',
|
||
|
command = self.setRendererPointSize)
|
||
|
self.createColorEntry(rendererPointPage, 'Point Renderer',
|
||
|
'Start Color',
|
||
|
'Starting color of point',
|
||
|
command = self.setRendererPointStartColor)
|
||
|
self.createColorEntry(rendererPointPage, 'Point Renderer',
|
||
|
'End Color',
|
||
|
'Ending color of point',
|
||
|
command = self.setRendererPointEndColor)
|
||
|
self.createOptionMenu(rendererPointPage, 'Point Renderer',
|
||
|
'Blend Type',
|
||
|
'Type of color blending used for particle',
|
||
|
('PP_ONE_COLOR', 'PP_BLEND_LIFE',
|
||
|
'PP_BLEND_VEL'),
|
||
|
self.rendererPointSelectBlendType)
|
||
|
self.createOptionMenu(rendererPointPage, 'Point Renderer',
|
||
|
'Blend Method',
|
||
|
'Interpolation method between colors',
|
||
|
('PP_NO_BLEND', 'PP_BLEND_LINEAR',
|
||
|
'PP_BLEND_CUBIC'),
|
||
|
self.rendererPointSelectBlendMethod)
|
||
|
# Sparkle #
|
||
|
sparklePage = self.rendererNotebook.add('SparkleParticleRenderer')
|
||
|
self.createColorEntry(sparklePage, 'Sparkle Renderer',
|
||
|
'Center Color',
|
||
|
'Color of sparkle center',
|
||
|
command = self.setRendererSparkleCenterColor)
|
||
|
self.createColorEntry(sparklePage, 'Sparkle Renderer',
|
||
|
'Edge Color',
|
||
|
'Color of sparkle line endpoints',
|
||
|
command = self.setRendererSparkleEdgeColor)
|
||
|
self.createFloater(sparklePage, 'Sparkle Renderer',
|
||
|
'Birth Radius',
|
||
|
'Initial sparkle radius',
|
||
|
command = self.setRendererSparkleBirthRadius)
|
||
|
self.createFloater(sparklePage, 'Sparkle Renderer',
|
||
|
'Death Radius',
|
||
|
'Final sparkle radius',
|
||
|
command = self.setRendererSparkleDeathRadius)
|
||
|
self.createOptionMenu(sparklePage,
|
||
|
'Sparkle Renderer', 'Life Scale',
|
||
|
'Does particle scale over its lifetime?',
|
||
|
('SP_NO_SCALE', 'SP_SCALE'),
|
||
|
self.setRendererSparkleLifeScale)
|
||
|
# Sprite #
|
||
|
spritePage = self.rendererNotebook.add('SpriteParticleRenderer')
|
||
|
f = Frame(spritePage)
|
||
|
f.pack(fill = BOTH, expand = 1)
|
||
|
|
||
|
rendererSpriteNotebook = Pmw.NoteBook(f)
|
||
|
rendererSpriteNotebook.pack(fill = BOTH, expand = 1)
|
||
|
|
||
|
rendererSpriteTexturePage = rendererSpriteNotebook.add('Texture')
|
||
|
rendererSpriteScalePage = rendererSpriteNotebook.add('Scale')
|
||
|
rendererSpriteBlendPage = rendererSpriteNotebook.add('Blend')
|
||
|
rendererSpriteInterpolationPage = rendererSpriteNotebook.add('Interpolate')
|
||
|
##################################################################################
|
||
|
|
||
|
p = Frame(rendererSpriteTexturePage)
|
||
|
p.pack(fill = BOTH, expand = 1)
|
||
|
|
||
|
bp = Frame(p)
|
||
|
bp.pack(expand = 0, side = TOP)
|
||
|
|
||
|
bbp = Frame(bp)
|
||
|
bbp.pack()
|
||
|
self.createCheckbutton(
|
||
|
bbp, 'Sprite Renderer', 'Enable Animation',
|
||
|
("On: Multitexture node will be animated; " +
|
||
|
"Off: Only the first frame of a node is rendered"),
|
||
|
self.setRendererSpriteAnimationEnable, 0, side = LEFT)
|
||
|
self.createFloater(bbp, 'Sprite Renderer', 'Frame Rate', 'Animation frame rate',
|
||
|
command = self.setRendererSpriteAnimationFrameRate).pack(side = LEFT)
|
||
|
|
||
|
bbp = Frame(bp)
|
||
|
bbp.pack(pady=3)
|
||
|
Button(bbp, text = 'Add Texture',
|
||
|
command = self.addRendererSpriteAnimationTexture).pack(pady = 3, padx = 15, side = LEFT)
|
||
|
Button(bbp, text = 'Add Animation',
|
||
|
command = self.addRendererSpriteAnimationFromNode).pack(pady = 3, padx = 15, side = LEFT)
|
||
|
|
||
|
pp = Frame(p)
|
||
|
pp.pack(fill = BOTH, expand = 1, pady = 3)
|
||
|
sf = Pmw.ScrolledFrame(pp, horizflex = 'elastic')
|
||
|
sf.pack(fill = BOTH, expand = 1)
|
||
|
|
||
|
self.rendererSpriteAnimationFrame = sf.interior()
|
||
|
self.rendererSpriteAnimationFrame.pack(fill = BOTH, expand = 1)
|
||
|
self.rendererSpriteAnimationWidgetList = []
|
||
|
|
||
|
self.rendererSpriteTexture = StringVar()
|
||
|
self.rendererSpriteFile = StringVar()
|
||
|
self.rendererSpriteNode = StringVar()
|
||
|
|
||
|
##################################################################################
|
||
|
p = Frame(rendererSpriteScalePage)
|
||
|
p.pack(fill = X)
|
||
|
|
||
|
self.createCheckbutton(
|
||
|
p, 'Sprite Renderer', 'X Scale',
|
||
|
("On: x scale is interpolated over particle's life; " +
|
||
|
"Off: stays as start_X_Scale"),
|
||
|
self.toggleRendererSpriteXScale, 0, side = LEFT)
|
||
|
self.createCheckbutton(
|
||
|
p, 'Sprite Renderer', 'Y Scale',
|
||
|
("On: y scale is interpolated over particle's life; " +
|
||
|
"Off: stays as start_Y_Scale"),
|
||
|
self.toggleRendererSpriteYScale, 0, side = LEFT)
|
||
|
self.createCheckbutton(
|
||
|
p, 'Sprite Renderer', 'Anim Angle',
|
||
|
("On: particles that are set to spin on the Z axis will " +
|
||
|
"spin appropriately"),
|
||
|
self.toggleRendererSpriteAnimAngle, 0, side = LEFT)
|
||
|
p = Frame(rendererSpriteScalePage)
|
||
|
p.pack(fill = X)
|
||
|
self.createFloater(p, 'Sprite Renderer',
|
||
|
'Initial X Scale',
|
||
|
'Initial X scaling factor',
|
||
|
command = self.setRendererSpriteInitialXScale)
|
||
|
self.createFloater(p, 'Sprite Renderer',
|
||
|
'Final X Scale',
|
||
|
'Final X scaling factor, if xScale enabled',
|
||
|
command = self.setRendererSpriteFinalXScale)
|
||
|
self.createFloater(p, 'Sprite Renderer',
|
||
|
'Initial Y Scale',
|
||
|
'Initial Y scaling factor',
|
||
|
command = self.setRendererSpriteInitialYScale)
|
||
|
self.createFloater(p, 'Sprite Renderer',
|
||
|
'Final Y Scale',
|
||
|
'Final Y scaling factor, if yScale enabled',
|
||
|
command = self.setRendererSpriteFinalYScale)
|
||
|
self.createAngleDial(p, 'Sprite Renderer',
|
||
|
'Non Animated Theta',
|
||
|
('If animAngle is false: counter clockwise ' +
|
||
|
'Z rotation of all sprites'),
|
||
|
command = self.setRendererSpriteNonAnimatedTheta)
|
||
|
p = Frame(rendererSpriteBlendPage)
|
||
|
p.pack(fill = X)
|
||
|
self.createOptionMenu(p, 'Sprite Renderer',
|
||
|
'Blend Type',
|
||
|
'Interpolation blend type for X and Y scaling',
|
||
|
('PP_NO_BLEND', 'PP_LINEAR', 'PP_CUBIC'),
|
||
|
self.setRendererSpriteBlendMethod)
|
||
|
self.createCheckbutton(
|
||
|
p, 'Sprite Renderer', 'Alpha Disable',
|
||
|
'On: alpha blending is disabled',
|
||
|
self.toggleRendererSpriteAlphaDisable, 0)
|
||
|
self.createOptionMenu(p, 'Sprite Renderer',
|
||
|
'Color Blend',
|
||
|
'How to render semi-transparent colors',
|
||
|
('MNone','MAdd','MSubtract','MInvSubtract','MMin','MMax'),
|
||
|
self.setRendererSpriteColorBlendMethod)
|
||
|
self.createOptionMenu(p, 'Sprite Renderer',
|
||
|
'Incoming Op.',
|
||
|
'See ColorBlendAttrib.h for explanation',
|
||
|
('OOne','OIncomingColor','OOneMinusIncomingColor','OFbufferColor',
|
||
|
'OOneMinusFbufferColor','OIncomingAlpha','OOneMinusIncomingAlpha',
|
||
|
'OFbufferAlpha','OOneMinusFbufferAlpha','OConstantColor',
|
||
|
'OOneMinusConstantColor','OConstantAlpha','OOneMinusConstantAlpha',
|
||
|
'OIncomingColorSaturate','OZero'),
|
||
|
self.setRendererSpriteColorBlendIncomingOperand)
|
||
|
self.getVariable('Sprite Renderer','Incoming Op.').set('OIncomingAlpha')
|
||
|
self.createOptionMenu(p, 'Sprite Renderer',
|
||
|
'Fbuffer Op.',
|
||
|
'See ColorBlendAttrib.h for explanation',
|
||
|
('OOne','OIncomingColor','OOneMinusIncomingColor','OFbufferColor',
|
||
|
'OOneMinusFbufferColor','OIncomingAlpha','OOneMinusIncomingAlpha',
|
||
|
'OFbufferAlpha','OOneMinusFbufferAlpha','OConstantColor',
|
||
|
'OOneMinusConstantColor','OConstantAlpha','OOneMinusConstantAlpha',
|
||
|
'OZero'),
|
||
|
self.setRendererSpriteColorBlendFbufferOperand)
|
||
|
self.getVariable('Sprite Renderer','Fbuffer Op.').set('OOneMinusIncomingAlpha')
|
||
|
p = Frame(rendererSpriteInterpolationPage)
|
||
|
p.pack(fill = BOTH, expand = 1)
|
||
|
addSegmentButton = Menubutton(p, text = 'Add Segment',
|
||
|
relief = RAISED,
|
||
|
borderwidth = 2,
|
||
|
font=('MSSansSerif', 14, 'bold'),
|
||
|
activebackground = '#909090')
|
||
|
segmentMenu = Menu(addSegmentButton)
|
||
|
addSegmentButton['menu'] = segmentMenu
|
||
|
segmentMenu.add_command(label = 'Add Constant segment',
|
||
|
command = self.addConstantInterpolationSegment)
|
||
|
segmentMenu.add_command(label = 'Add Linear segment',
|
||
|
command = self.addLinearInterpolationSegment)
|
||
|
segmentMenu.add_command(label = 'Add Stepwave segment',
|
||
|
command = self.addStepwaveInterpolationSegment)
|
||
|
segmentMenu.add_command(label = 'Add Sinusoid segment',
|
||
|
command = self.addSinusoidInterpolationSegment)
|
||
|
addSegmentButton.pack(expand = 0)
|
||
|
|
||
|
pp = Frame(p)
|
||
|
pp.pack(fill = BOTH, expand = 1, pady = 3)
|
||
|
sf = Pmw.ScrolledFrame(pp, horizflex = 'elastic')
|
||
|
sf.pack(fill = BOTH, expand = 1)
|
||
|
|
||
|
self.rendererSpriteSegmentFrame = sf.interior()
|
||
|
self.rendererSpriteSegmentFrame.pack(fill = BOTH, expand = 1)
|
||
|
self.rendererSegmentWidgetList = []
|
||
|
|
||
|
rendererSpriteNotebook.setnaturalsize()
|
||
|
##########################################################
|
||
|
## FORCE PAGE WIDGETS ##
|
||
|
self.addForceButton = Menubutton(forcePage, text = 'Add Force',
|
||
|
relief = RAISED,
|
||
|
borderwidth = 2,
|
||
|
font=('MSSansSerif', 14, 'bold'),
|
||
|
activebackground = '#909090')
|
||
|
forceMenu = Menu(self.addForceButton)
|
||
|
self.addForceButton['menu'] = forceMenu
|
||
|
# DERIVED FROM LINEAR FORCE
|
||
|
# This also has: setVector
|
||
|
forceMenu.add_command(label = 'Add Linear Vector Force',
|
||
|
command = self.addLinearVectorForce)
|
||
|
# Parameters: setAmplitude, setMassDependent, setVectorMasks
|
||
|
forceMenu.add_command(label = 'Add Linear Noise Force',
|
||
|
command = self.addLinearNoiseForce)
|
||
|
forceMenu.add_command(label = 'Add Linear Jitter Force',
|
||
|
command = self.addLinearJitterForce)
|
||
|
# This also has setCoef
|
||
|
forceMenu.add_command(label = 'Add Linear Friction Force',
|
||
|
command = self.addLinearFrictionForce)
|
||
|
# This also has: setCoef, setLength, setRadius,
|
||
|
forceMenu.add_command(label = 'Add Linear Cylinder Vortex Force',
|
||
|
command = self.addLinearCylinderVortexForce)
|
||
|
|
||
|
# DERIVED FROM LINEAR DISTANCE FORCE
|
||
|
# Parameters: setFalloffType, setForceCenter, setRadius
|
||
|
forceMenu.add_command(label = 'Add Linear Sink Force',
|
||
|
command = self.addLinearSinkForce)
|
||
|
forceMenu.add_command(label = 'Add Linear Source Force',
|
||
|
command = self.addLinearSourceForce)
|
||
|
"""
|
||
|
# Avoid for now
|
||
|
forceMenu.add_command(label = 'Add Linear User Defined Force',
|
||
|
command = self.addLinearUserDefinedForce)
|
||
|
"""
|
||
|
|
||
|
self.addForceButton.pack(expand = 0)
|
||
|
|
||
|
# Scrolled frame to hold force widgets
|
||
|
self.sf = Pmw.ScrolledFrame(forcePage, horizflex = 'elastic')
|
||
|
self.sf.pack(fill = 'both', expand = 1)
|
||
|
self.forceFrame = self.sf.interior()
|
||
|
# Notebook to hold force widgets as the are added
|
||
|
self.forceGroupNotebook = Pmw.NoteBook(self.forceFrame, tabpos = None)
|
||
|
self.forceGroupNotebook.pack(fill = X)
|
||
|
|
||
|
########################################################################
|
||
|
self.factoryNotebook.setnaturalsize()
|
||
|
self.emitterNotebook.setnaturalsize()
|
||
|
self.rendererNotebook.setnaturalsize()
|
||
|
self.forceGroupNotebook.setnaturalsize()
|
||
|
self.mainNotebook.setnaturalsize()
|
||
|
|
||
|
# Make sure input variables processed
|
||
|
self.initialiseoptions(ParticlePanel)
|
||
|
|
||
|
### WIDGET UTILITY FUNCTIONS ###
|
||
|
def createCheckbutton(self, parent, category, text,
|
||
|
balloonHelp, command, initialState, side = 'top'):
|
||
|
bool = BooleanVar()
|
||
|
bool.set(initialState)
|
||
|
widget = Checkbutton(parent, text = text, anchor = W,
|
||
|
variable = bool)
|
||
|
# Do this after the widget so command isn't called on creation
|
||
|
widget['command'] = command
|
||
|
widget.pack(fill = X, side = side)
|
||
|
self.bind(widget, balloonHelp)
|
||
|
self.widgetDict[category + '-' + text] = widget
|
||
|
self.variableDict[category + '-' + text] = bool
|
||
|
return widget
|
||
|
|
||
|
def createRadiobutton(self, parent, side, category, text,
|
||
|
balloonHelp, variable, value,
|
||
|
command):
|
||
|
widget = Radiobutton(parent, text = text, anchor = W,
|
||
|
variable = variable, value = value)
|
||
|
# Do this after the widget so command isn't called on creation
|
||
|
widget['command'] = command
|
||
|
widget.pack(side = side, fill = X)
|
||
|
self.bind(widget, balloonHelp)
|
||
|
self.widgetDict[category + '-' + text] = widget
|
||
|
return widget
|
||
|
|
||
|
def createFloaters(self, parent, widgetDefinitions):
|
||
|
widgets = []
|
||
|
for category, label, balloonHelp, command, min, resolution in widgetDefinitions:
|
||
|
widgets.append(
|
||
|
self.createFloater(parent, category, label, balloonHelp,
|
||
|
command, min, resolution)
|
||
|
)
|
||
|
return widgets
|
||
|
|
||
|
def createFloater(self, parent, category, text, balloonHelp,
|
||
|
command = None, min = 0.0, resolution = None,
|
||
|
numDigits = 3, **kw):
|
||
|
kw['text'] = text
|
||
|
kw['min'] = min
|
||
|
kw['resolution'] = resolution
|
||
|
kw['numDigits'] = numDigits
|
||
|
widget = apply(Floater.Floater, (parent,), kw)
|
||
|
# Do this after the widget so command isn't called on creation
|
||
|
widget['command'] = command
|
||
|
widget.pack(fill = X)
|
||
|
self.bind(widget, balloonHelp)
|
||
|
self.widgetDict[category + '-' + text] = widget
|
||
|
return widget
|
||
|
|
||
|
def createAngleDial(self, parent, category, text, balloonHelp,
|
||
|
command = None, **kw):
|
||
|
kw['text'] = text
|
||
|
kw['style'] = 'mini'
|
||
|
widget = apply(Dial.AngleDial, (parent,), kw)
|
||
|
# Do this after the widget so command isn't called on creation
|
||
|
widget['command'] = command
|
||
|
widget.pack(fill = X)
|
||
|
self.bind(widget, balloonHelp)
|
||
|
self.widgetDict[category + '-' + text] = widget
|
||
|
return widget
|
||
|
|
||
|
def createSlider(self, parent, category, text, balloonHelp,
|
||
|
command = None, min = 0.0, max = 1.0,
|
||
|
resolution = 0.001, **kw):
|
||
|
kw['text'] = text
|
||
|
kw['min'] = min
|
||
|
kw['max'] = max
|
||
|
kw['resolution'] = resolution
|
||
|
widget = apply(Slider.Slider, (parent,), kw)
|
||
|
# Do this after the widget so command isn't called on creation
|
||
|
widget['command'] = command
|
||
|
widget.pack(fill = X)
|
||
|
self.bind(widget, balloonHelp)
|
||
|
self.widgetDict[category + '-' + text] = widget
|
||
|
return widget
|
||
|
|
||
|
def createVector2Entry(self, parent, category, text, balloonHelp,
|
||
|
command = None, **kw):
|
||
|
# Set label's text
|
||
|
kw['text'] = text
|
||
|
widget = apply(VectorWidgets.Vector2Entry, (parent,), kw)
|
||
|
# Do this after the widget so command isn't called on creation
|
||
|
widget['command'] = command
|
||
|
widget.pack(fill = X)
|
||
|
self.bind(widget, balloonHelp)
|
||
|
self.widgetDict[category + '-' + text] = widget
|
||
|
return widget
|
||
|
|
||
|
def createVector3Entry(self, parent, category, text, balloonHelp,
|
||
|
command = None, **kw):
|
||
|
# Set label's text
|
||
|
kw['text'] = text
|
||
|
widget = apply(VectorWidgets.Vector3Entry, (parent,), kw)
|
||
|
# Do this after the widget so command isn't called on creation
|
||
|
widget['command'] = command
|
||
|
widget.pack(fill = X)
|
||
|
self.bind(widget, balloonHelp)
|
||
|
self.widgetDict[category + '-' + text] = widget
|
||
|
return widget
|
||
|
|
||
|
def createColorEntry(self, parent, category, text, balloonHelp,
|
||
|
command = None, **kw):
|
||
|
# Set label's text
|
||
|
kw['text'] = text
|
||
|
widget = apply(VectorWidgets.ColorEntry, (parent,), kw)
|
||
|
# Do this after the widget so command isn't called on creation
|
||
|
widget['command'] = command
|
||
|
widget.pack(fill = X)
|
||
|
self.bind(widget, balloonHelp)
|
||
|
self.widgetDict[category + '-' + text] = widget
|
||
|
return widget
|
||
|
|
||
|
def createOptionMenu(self, parent, category, text, balloonHelp,
|
||
|
items, command):
|
||
|
optionVar = StringVar()
|
||
|
if len(items) > 0:
|
||
|
optionVar.set(items[0])
|
||
|
widget = Pmw.OptionMenu(parent, labelpos = W, label_text = text,
|
||
|
label_width = 12, menu_tearoff = 1,
|
||
|
menubutton_textvariable = optionVar,
|
||
|
items = items)
|
||
|
# Do this after the widget so command isn't called on creation
|
||
|
widget['command'] = command
|
||
|
widget.pack(fill = X)
|
||
|
self.bind(widget.component('menubutton'), balloonHelp)
|
||
|
self.widgetDict[category + '-' + text] = widget
|
||
|
self.variableDict[category + '-' + text] = optionVar
|
||
|
return optionVar
|
||
|
|
||
|
def createComboBox(self, parent, category, text, balloonHelp,
|
||
|
items, command, history = 0):
|
||
|
widget = Pmw.ComboBox(parent,
|
||
|
labelpos = W,
|
||
|
label_text = text,
|
||
|
label_anchor = 'w',
|
||
|
label_width = 12,
|
||
|
entry_width = 16,
|
||
|
history = history,
|
||
|
scrolledlist_items = items)
|
||
|
# Don't allow user to edit entryfield
|
||
|
widget.configure(entryfield_entry_state = 'disabled')
|
||
|
# Select first item if it exists
|
||
|
if len(items) > 0:
|
||
|
widget.selectitem(items[0])
|
||
|
# Bind selection command
|
||
|
widget['selectioncommand'] = command
|
||
|
widget.pack(side = 'left', expand = 0)
|
||
|
# Bind help
|
||
|
self.bind(widget, balloonHelp)
|
||
|
# Record widget
|
||
|
self.widgetDict[category + '-' + text] = widget
|
||
|
return widget
|
||
|
|
||
|
def updateMenusAndLabels(self):
|
||
|
self.updateMenus()
|
||
|
self.updateLabels()
|
||
|
|
||
|
def updateLabels(self):
|
||
|
self.effectsLabel['text'] = self.particleEffect.getName()
|
||
|
self.particlesLabel['text'] = self.particles.getName()
|
||
|
if self.forceGroup != None:
|
||
|
self.forceGroupLabel['text'] = self.forceGroup.getName()
|
||
|
else:
|
||
|
self.forceGroupLabel['text'] = 'Force Group'
|
||
|
|
||
|
def updateMenus(self):
|
||
|
self.updateEffectsMenus()
|
||
|
self.updateParticlesMenus()
|
||
|
self.updateForceGroupMenus()
|
||
|
|
||
|
def updateEffectsMenus(self):
|
||
|
# Get rid of old effects entries if any
|
||
|
self.effectsEnableMenu.delete(0, 'end')
|
||
|
self.effectsLabelMenu.delete(5, 'end')
|
||
|
self.effectsLabelMenu.add_separator()
|
||
|
# Add in a checkbutton for each effect (to toggle on/off)
|
||
|
keys = self.effectsDict.keys()
|
||
|
keys.sort()
|
||
|
for name in keys:
|
||
|
effect = self.effectsDict[name]
|
||
|
self.effectsLabelMenu.add_command(
|
||
|
label = effect.getName(),
|
||
|
command = (lambda s = self,
|
||
|
e = effect: s.selectEffectNamed(e.getName()))
|
||
|
)
|
||
|
effectActive = IntVar()
|
||
|
effectActive.set(effect.isEnabled())
|
||
|
self.effectsEnableMenu.add_checkbutton(
|
||
|
label = effect.getName(),
|
||
|
variable = effectActive,
|
||
|
command = (lambda s = self,
|
||
|
e = effect,
|
||
|
v = effectActive: s.toggleEffect(e, v)))
|
||
|
|
||
|
def updateParticlesMenus(self):
|
||
|
# Get rid of old particles entries if any
|
||
|
self.particlesEnableMenu.delete(0, 'end')
|
||
|
self.particlesLabelMenu.delete(2, 'end')
|
||
|
self.particlesLabelMenu.add_separator()
|
||
|
# Add in a checkbutton for each effect (to toggle on/off)
|
||
|
particles = self.particleEffect.getParticlesList()
|
||
|
names = [x.getName() for x in particles]
|
||
|
names.sort()
|
||
|
for name in names:
|
||
|
particle = self.particleEffect.getParticlesNamed(name)
|
||
|
self.particlesLabelMenu.add_command(
|
||
|
label = name,
|
||
|
command = (lambda s = self,
|
||
|
n = name: s.selectParticlesNamed(n))
|
||
|
)
|
||
|
particleActive = IntVar()
|
||
|
particleActive.set(particle.isEnabled())
|
||
|
self.particlesEnableMenu.add_checkbutton(
|
||
|
label = name,
|
||
|
variable = particleActive,
|
||
|
command = (lambda s = self,
|
||
|
p = particle,
|
||
|
v = particleActive: s.toggleParticles(p, v)))
|
||
|
|
||
|
def updateForceGroupMenus(self):
|
||
|
# Get rid of old forceGroup entries if any
|
||
|
self.forceGroupEnableMenu.delete(0, 'end')
|
||
|
self.forceGroupLabelMenu.delete(2, 'end')
|
||
|
self.forceGroupLabelMenu.add_separator()
|
||
|
# Add in a checkbutton for each effect (to toggle on/off)
|
||
|
forceGroupList = self.particleEffect.getForceGroupList()
|
||
|
names = [x.getName() for x in forceGroupList]
|
||
|
names.sort()
|
||
|
for name in names:
|
||
|
force = self.particleEffect.getForceGroupNamed(name)
|
||
|
self.forceGroupLabelMenu.add_command(
|
||
|
label = name,
|
||
|
command = (lambda s = self,
|
||
|
n = name: s.selectForceGroupNamed(n))
|
||
|
)
|
||
|
forceActive = IntVar()
|
||
|
forceActive.set(force.isEnabled())
|
||
|
self.forceGroupEnableMenu.add_checkbutton(
|
||
|
label = name,
|
||
|
variable = forceActive,
|
||
|
command = (lambda s = self,
|
||
|
f = force,
|
||
|
v = forceActive: s.toggleForceGroup(f, v)))
|
||
|
|
||
|
def selectEffectNamed(self, name):
|
||
|
effect = self.effectsDict.get(name, None)
|
||
|
if effect != None:
|
||
|
self.particleEffect = effect
|
||
|
# Default to first particle in particlesDict
|
||
|
self.particles = self.particleEffect.getParticlesList()[0]
|
||
|
# See if particle effect has any forceGroup
|
||
|
forceGroupList = self.particleEffect.getForceGroupList()
|
||
|
if len(forceGroupList) > 0:
|
||
|
self.forceGroup = forceGroupList[0]
|
||
|
else:
|
||
|
self.forceGroup = None
|
||
|
self.mainNotebook.selectpage('System')
|
||
|
self.updateInfo('System')
|
||
|
else:
|
||
|
print 'ParticlePanel: No effect named ' + name
|
||
|
|
||
|
def toggleEffect(self, effect, var):
|
||
|
if var.get():
|
||
|
effect.enable()
|
||
|
else:
|
||
|
effect.disable()
|
||
|
|
||
|
def selectParticlesNamed(self, name):
|
||
|
particles = self.particleEffect.getParticlesNamed(name)
|
||
|
if particles != None:
|
||
|
self.particles = particles
|
||
|
self.updateInfo()
|
||
|
|
||
|
def toggleParticles(self, particles, var):
|
||
|
if var.get():
|
||
|
particles.enable()
|
||
|
else:
|
||
|
particles.disable()
|
||
|
|
||
|
def selectForceGroupNamed(self, name):
|
||
|
forceGroup = self.particleEffect.getForceGroupNamed(name)
|
||
|
if forceGroup != None:
|
||
|
self.forceGroup = forceGroup
|
||
|
self.updateInfo('Force')
|
||
|
|
||
|
def toggleForceGroup(self, forceGroup, var):
|
||
|
if var.get():
|
||
|
forceGroup.enable()
|
||
|
else:
|
||
|
forceGroup.disable()
|
||
|
|
||
|
def toggleForce(self, force, pageName, variableName):
|
||
|
v = self.getVariable(pageName, variableName)
|
||
|
if v.get():
|
||
|
force.setActive(1)
|
||
|
else:
|
||
|
force.setActive(0)
|
||
|
|
||
|
def getWidget(self, category, text):
|
||
|
return self.widgetDict[category + '-' + text]
|
||
|
|
||
|
def getVariable(self, category, text):
|
||
|
return self.variableDict[category + '-' + text]
|
||
|
|
||
|
def loadParticleEffectFromFile(self):
|
||
|
# Find path to particle directory
|
||
|
pPath = getParticlePath()
|
||
|
if pPath.getNumDirectories() > 0:
|
||
|
if repr(pPath.getDirectory(0)) == '.':
|
||
|
path = '.'
|
||
|
else:
|
||
|
path = pPath.getDirectory(0).toOsSpecific()
|
||
|
else:
|
||
|
path = '.'
|
||
|
if not os.path.isdir(path):
|
||
|
print 'ParticlePanel Warning: Invalid default DNA directory!'
|
||
|
print 'Using current directory'
|
||
|
path = '.'
|
||
|
particleFilename = askopenfilename(
|
||
|
defaultextension = '.ptf',
|
||
|
filetypes = (('Particle Files', '*.ptf'), ('All files', '*')),
|
||
|
initialdir = path,
|
||
|
title = 'Load Particle Effect',
|
||
|
parent = self.parent)
|
||
|
if particleFilename:
|
||
|
# Delete existing particles and forces
|
||
|
self.particleEffect.loadConfig(
|
||
|
Filename.fromOsSpecific(particleFilename))
|
||
|
self.selectEffectNamed(self.particleEffect.getName())
|
||
|
# Enable effect
|
||
|
self.particleEffect.enable()
|
||
|
|
||
|
def saveParticleEffectToFile(self):
|
||
|
# Find path to particle directory
|
||
|
pPath = getParticlePath()
|
||
|
if pPath.getNumDirectories() > 0:
|
||
|
if repr(pPath.getDirectory(0)) == '.':
|
||
|
path = '.'
|
||
|
else:
|
||
|
path = pPath.getDirectory(0).toOsSpecific()
|
||
|
else:
|
||
|
path = '.'
|
||
|
if not os.path.isdir(path):
|
||
|
print 'ParticlePanel Warning: Invalid default DNA directory!'
|
||
|
print 'Using current directory'
|
||
|
path = '.'
|
||
|
particleFilename = asksaveasfilename(
|
||
|
defaultextension = '.ptf',
|
||
|
filetypes = (('Particle Files', '*.ptf'), ('All files', '*')),
|
||
|
initialdir = path,
|
||
|
title = 'Save Particle Effect as',
|
||
|
parent = self.parent)
|
||
|
if particleFilename:
|
||
|
self.particleEffect.saveConfig(Filename(particleFilename))
|
||
|
|
||
|
### PARTICLE EFFECTS COMMANDS ###
|
||
|
def toggleParticleMgr(self):
|
||
|
if self.particleMgrActive.get():
|
||
|
base.enableParticles()
|
||
|
else:
|
||
|
base.disableParticles()
|
||
|
|
||
|
### PARTICLE SYSTEM COMMANDS ###
|
||
|
def updateInfo(self, page = 'System'):
|
||
|
self.updateMenusAndLabels()
|
||
|
if page == 'System':
|
||
|
self.updateSystemWidgets()
|
||
|
elif page == 'Factory':
|
||
|
self.selectFactoryPage()
|
||
|
self.updateFactoryWidgets()
|
||
|
elif page == 'Emitter':
|
||
|
self.selectEmitterPage()
|
||
|
self.updateEmitterWidgets()
|
||
|
elif page == 'Renderer':
|
||
|
self.selectRendererPage()
|
||
|
self.updateRendererWidgets()
|
||
|
elif page == 'Force':
|
||
|
self.updateForceWidgets()
|
||
|
|
||
|
def toggleParticleEffect(self):
|
||
|
if self.getVariable('Effect', 'Active').get():
|
||
|
self.particleEffect.enable()
|
||
|
else:
|
||
|
self.particleEffect.disable()
|
||
|
|
||
|
## SYSTEM PAGE ##
|
||
|
def updateSystemWidgets(self):
|
||
|
poolSize = self.particles.getPoolSize()
|
||
|
self.getWidget('System', 'Pool Size').set(int(poolSize), 0)
|
||
|
birthRate = self.particles.getBirthRate()
|
||
|
self.getWidget('System', 'Birth Rate').set(birthRate, 0)
|
||
|
litterSize = self.particles.getLitterSize()
|
||
|
self.getWidget('System', 'Litter Size').set(int(litterSize), 0)
|
||
|
litterSpread = self.particles.getLitterSpread()
|
||
|
self.getWidget('System', 'Litter Spread').set(litterSpread, 0)
|
||
|
systemLifespan = self.particles.getSystemLifespan()
|
||
|
self.getWidget('System', 'Lifespan').set(systemLifespan, 0)
|
||
|
pos = self.particles.nodePath.getPos()
|
||
|
self.getWidget('System', 'Pos').set([pos[0], pos[1], pos[2]], 0)
|
||
|
hpr = self.particles.nodePath.getHpr()
|
||
|
self.getWidget('System', 'Hpr').set([hpr[0], hpr[1], hpr[2]], 0)
|
||
|
self.getVariable('System', 'Render Space Velocities').set(
|
||
|
self.particles.getLocalVelocityFlag())
|
||
|
self.getVariable('System', 'System Grows Older').set(
|
||
|
self.particles.getSystemGrowsOlderFlag())
|
||
|
def setSystemPoolSize(self, value):
|
||
|
self.particles.setPoolSize(int(value))
|
||
|
def setSystemBirthRate(self, value):
|
||
|
self.particles.setBirthRate(value)
|
||
|
def setSystemLitterSize(self, value):
|
||
|
self.particles.setLitterSize(int(value))
|
||
|
def setSystemLitterSpread(self, value):
|
||
|
self.particles.setLitterSpread(int(value))
|
||
|
def setSystemLifespan(self, value):
|
||
|
self.particles.setSystemLifespan(value)
|
||
|
def toggleSystemLocalVelocity(self):
|
||
|
self.particles.setLocalVelocityFlag(
|
||
|
self.getVariable('System', 'Render Space Velocities').get())
|
||
|
def toggleSystemGrowsOlder(self):
|
||
|
self.particles.setSystemGrowsOlderFlag(
|
||
|
self.getVariable('System', 'System Grows Older').get())
|
||
|
def setSystemPos(self, pos):
|
||
|
self.particles.nodePath.setPos(Vec3(pos[0], pos[1], pos[2]))
|
||
|
def setSystemHpr(self, pos):
|
||
|
self.particles.nodePath.setHpr(Vec3(pos[0], pos[1], pos[2]))
|
||
|
|
||
|
## FACTORY PAGE ##
|
||
|
def selectFactoryType(self, type):
|
||
|
self.factoryNotebook.selectpage(type)
|
||
|
self.particles.setFactory(type)
|
||
|
self.updateFactoryWidgets()
|
||
|
|
||
|
def selectFactoryPage(self):
|
||
|
pass
|
||
|
|
||
|
def updateFactoryWidgets(self):
|
||
|
factory = self.particles.factory
|
||
|
lifespan = factory.getLifespanBase()
|
||
|
self.getWidget('Factory', 'Life Span').set(lifespan, 0)
|
||
|
lifespanSpread = factory.getLifespanSpread()
|
||
|
self.getWidget('Factory', 'Life Span Spread').set(lifespanSpread, 0)
|
||
|
mass = factory.getMassBase()
|
||
|
self.getWidget('Factory', 'Mass').set(mass, 0)
|
||
|
massSpread = factory.getMassSpread()
|
||
|
self.getWidget('Factory', 'Mass Spread').set(massSpread, 0)
|
||
|
terminalVelocity = factory.getTerminalVelocityBase()
|
||
|
self.getWidget('Factory', 'Terminal Velocity').set(terminalVelocity, 0)
|
||
|
terminalVelocitySpread = factory.getTerminalVelocitySpread()
|
||
|
self.getWidget('Factory', 'Terminal Vel. Spread').set(
|
||
|
terminalVelocitySpread, 0)
|
||
|
|
||
|
def setFactoryLifeSpan(self, value):
|
||
|
self.particles.factory.setLifespanBase(value)
|
||
|
def setFactoryLifeSpanSpread(self, value):
|
||
|
self.particles.factory.setLifespanSpread(value)
|
||
|
def setFactoryParticleMass(self, value):
|
||
|
self.particles.factory.setMassBase(value)
|
||
|
def setFactoryParticleMassSpread(self, value):
|
||
|
self.particles.factory.setMassSpread(value)
|
||
|
def setFactoryTerminalVelocity(self, value):
|
||
|
self.particles.factory.setTerminalVelocityBase(value)
|
||
|
def setFactoryTerminalVelocitySpread(self, value):
|
||
|
self.particles.factory.setTerminalVelocitySpread(value)
|
||
|
# Point Page #
|
||
|
# Z Spin Page #
|
||
|
def setFactoryZSpinInitialAngle(self, angle):
|
||
|
self.particles.factory.setInitialAngle(angle)
|
||
|
def setFactoryZSpinInitialAngleSpread(self, spread):
|
||
|
self.particles.factory.setInitialAngleSpread(spread)
|
||
|
def setFactoryZSpinFinalAngle(self, angle):
|
||
|
self.particles.factory.setFinalAngle(angle)
|
||
|
def setFactoryZSpinFinalAngleSpread(self, spread):
|
||
|
self.particles.factory.setFinalAngleSpread(spread)
|
||
|
def setFactoryZSpinAngularVelocity(self, vel):
|
||
|
self.particles.factory.setAngularVelocity(vel)
|
||
|
def setFactoryZSpinAngularVelocitySpread(self, spread):
|
||
|
self.particles.factory.setAngularVelocitySpread(spread)
|
||
|
|
||
|
## EMITTER PAGE ##
|
||
|
def selectEmitterType(self, type):
|
||
|
self.emitterNotebook.selectpage(type)
|
||
|
self.particles.setEmitter(type)
|
||
|
self.updateEmitterWidgets()
|
||
|
|
||
|
def selectEmitterPage(self):
|
||
|
type = self.particles.emitter.__class__.__name__
|
||
|
self.emitterNotebook.selectpage(type)
|
||
|
self.getVariable('Emitter', 'Emitter Type').set(type)
|
||
|
|
||
|
def updateEmitterWidgets(self):
|
||
|
emitter = self.particles.emitter
|
||
|
self.setEmissionType(self.particles.emitter.getEmissionType())
|
||
|
amp = emitter.getAmplitude()
|
||
|
self.getWidget('Emitter', 'Velocity Multiplier').set(amp)
|
||
|
spread = emitter.getAmplitudeSpread()
|
||
|
self.getWidget('Emitter', 'Velocity Multiplier Spread').set(spread)
|
||
|
vec = emitter.getOffsetForce()
|
||
|
self.getWidget('Emitter', 'Offset Velocity').set(
|
||
|
[vec[0], vec[1], vec[2]], 0)
|
||
|
vec = emitter.getRadiateOrigin()
|
||
|
self.getWidget('Emitter', 'Radiate Origin').set(
|
||
|
[vec[0], vec[1], vec[2]], 0)
|
||
|
vec = emitter.getExplicitLaunchVector()
|
||
|
self.getWidget('Emitter', 'Explicit Velocity').set(
|
||
|
[vec[0], vec[1], vec[2]], 0)
|
||
|
if isinstance(emitter, BoxEmitter):
|
||
|
min = emitter.getMinBound()
|
||
|
self.getWidget('Box Emitter', 'Min').set(
|
||
|
[min[0], min[1], min[2]], 0)
|
||
|
max = emitter.getMaxBound()
|
||
|
self.getWidget('Box Emitter', 'Max').set(
|
||
|
[max[0], max[1], max[2]], 0)
|
||
|
elif isinstance(emitter, DiscEmitter):
|
||
|
radius = emitter.getRadius()
|
||
|
self.getWidget('Disc Emitter', 'Radius').set(radius, 0)
|
||
|
innerAngle = emitter.getInnerAngle()
|
||
|
self.getWidget('Disc Emitter', 'Inner Angle').set(innerAngle, 0)
|
||
|
innerMagnitude = emitter.getInnerMagnitude()
|
||
|
self.getWidget('Disc Emitter', 'Inner Velocity').set(
|
||
|
innerMagnitude, 0)
|
||
|
outerAngle = emitter.getOuterAngle()
|
||
|
self.getWidget('Disc Emitter', 'Outer Angle').set(outerAngle, 0)
|
||
|
outerMagnitude = emitter.getOuterMagnitude()
|
||
|
self.getWidget('Disc Emitter', 'Inner Velocity').set(
|
||
|
outerMagnitude, 0)
|
||
|
cubicLerping = emitter.getCubicLerping()
|
||
|
self.getVariable('Disc Emitter', 'Cubic Lerping').set(cubicLerping)
|
||
|
elif isinstance(emitter, LineEmitter):
|
||
|
min = emitter.getEndpoint1()
|
||
|
self.getWidget('Line Emitter', 'Min').set(
|
||
|
[min[0], min[1], min[2]], 0)
|
||
|
max = emitter.getEndpoint2()
|
||
|
self.getWidget('Line Emitter', 'Max').set(
|
||
|
[max[0], max[1], max[2]], 0)
|
||
|
elif isinstance(emitter, PointEmitter):
|
||
|
location = emitter.getLocation()
|
||
|
self.getWidget('Point Emitter', 'Position').set(
|
||
|
[location[0], location[1], location[2]], 0)
|
||
|
elif isinstance(emitter, RectangleEmitter):
|
||
|
min = emitter.getMinBound()
|
||
|
self.getWidget('Rectangle Emitter', 'Min').set(
|
||
|
[min[0], min[1]], 0)
|
||
|
max = emitter.getMaxBound()
|
||
|
self.getWidget('Rectangle Emitter', 'Max').set(
|
||
|
[max[0], max[1]], 0)
|
||
|
elif isinstance(emitter, RingEmitter):
|
||
|
radius = emitter.getRadius()
|
||
|
self.getWidget('Ring Emitter', 'Radius').set(radius, 0)
|
||
|
radiusSpread = emitter.getRadiusSpread()
|
||
|
self.getWidget('Ring Emitter', 'Radius Spread').set(radiusSpread, 0)
|
||
|
angle = emitter.getAngle()
|
||
|
self.getWidget('Ring Emitter', 'Angle').set(angle, 0)
|
||
|
elif isinstance(emitter, SphereVolumeEmitter):
|
||
|
radius = emitter.getRadius()
|
||
|
self.getWidget('Sphere Volume Emitter', 'Radius').set(radius, 0)
|
||
|
elif isinstance(emitter, SphereSurfaceEmitter):
|
||
|
radius = emitter.getRadius()
|
||
|
self.getWidget('Sphere Surface Emitter', 'Radius').set(radius, 0)
|
||
|
elif isinstance(emitter, TangentRingEmitter):
|
||
|
radius = emitter.getRadius()
|
||
|
self.getWidget('Tangent Ring Emitter', 'Radius').set(radius, 0)
|
||
|
radiusSpread = emitter.getRadiusSpread()
|
||
|
self.getWidget('Tangent Ring Emitter', 'Radius Spread').set(
|
||
|
radiusSpread, 0)
|
||
|
# All #
|
||
|
def setEmissionType(self, newType = None):
|
||
|
if newType:
|
||
|
type = newType
|
||
|
self.emissionType.set(type)
|
||
|
else:
|
||
|
type = self.emissionType.get()
|
||
|
self.particles.emitter.setEmissionType(type)
|
||
|
if type == BaseParticleEmitter.ETEXPLICIT:
|
||
|
self.getWidget(
|
||
|
'Emitter', 'Radiate Origin')['state'] = 'disabled'
|
||
|
self.getWidget(
|
||
|
'Emitter', 'Explicit Velocity')['state'] = 'normal'
|
||
|
# Hide custom widgets
|
||
|
if isinstance(self.particles.emitter, DiscEmitter):
|
||
|
self.discCustomFrame.pack_forget()
|
||
|
elif isinstance(self.particles.emitter, RingEmitter):
|
||
|
self.ringCustomFrame.pack_forget()
|
||
|
elif type == BaseParticleEmitter.ETRADIATE:
|
||
|
self.getWidget(
|
||
|
'Emitter', 'Radiate Origin')['state'] = 'normal'
|
||
|
self.getWidget(
|
||
|
'Emitter', 'Explicit Velocity')['state'] = 'disabled'
|
||
|
|
||
|
# Hide custom widgets
|
||
|
if isinstance(self.particles.emitter, DiscEmitter):
|
||
|
self.discCustomFrame.pack_forget()
|
||
|
elif isinstance(self.particles.emitter, RingEmitter):
|
||
|
self.ringCustomFrame.pack_forget()
|
||
|
elif type == BaseParticleEmitter.ETCUSTOM:
|
||
|
self.getWidget(
|
||
|
'Emitter', 'Radiate Origin')['state'] = 'disabled'
|
||
|
self.getWidget(
|
||
|
'Emitter', 'Explicit Velocity')['state'] = 'disabled'
|
||
|
# Show custom widgets
|
||
|
if isinstance(self.particles.emitter, DiscEmitter):
|
||
|
self.discCustomFrame.pack(fill = BOTH, expand = 1)
|
||
|
elif isinstance(self.particles.emitter, RingEmitter):
|
||
|
self.ringCustomFrame.pack(fill = BOTH, expand = 1)
|
||
|
|
||
|
def setEmitterAmplitude(self, value):
|
||
|
self.particles.emitter.setAmplitude(value)
|
||
|
|
||
|
def setEmitterAmplitudeSpread(self, value):
|
||
|
self.particles.emitter.setAmplitudeSpread(value)
|
||
|
|
||
|
def setEmitterOffsetForce(self, vec):
|
||
|
self.particles.emitter.setOffsetForce(
|
||
|
Vec3(vec[0], vec[1], vec[2]))
|
||
|
|
||
|
def setEmitterRadiateOrigin(self, origin):
|
||
|
self.particles.emitter.setRadiateOrigin(
|
||
|
Point3(origin[0], origin[1], origin[2]))
|
||
|
|
||
|
def setEmitterExplicitLaunchVector(self, vec):
|
||
|
self.particles.emitter.setExplicitLaunchVector(
|
||
|
Vec3(vec[0], vec[1], vec[2]))
|
||
|
|
||
|
# Box #
|
||
|
def setEmitterBoxPoint1(self, point):
|
||
|
self.particles.emitter.setMinBound(Point3(point[0],
|
||
|
point[1],
|
||
|
point[2]))
|
||
|
def setEmitterBoxPoint2(self, point):
|
||
|
self.particles.emitter.setMaxBound(Point3(point[0],
|
||
|
point[1],
|
||
|
point[2]))
|
||
|
# Disc #
|
||
|
def setEmitterDiscRadius(self, radius):
|
||
|
self.particles.emitter.setRadius(radius)
|
||
|
def setEmitterDiscInnerAngle(self, angle):
|
||
|
self.particles.emitter.setInnerAngle(angle)
|
||
|
def setEmitterDiscInnerVelocity(self, velocity):
|
||
|
self.particles.emitter.setInnerMagnitude(velocity)
|
||
|
def setEmitterDiscOuterAngle(self, angle):
|
||
|
self.particles.emitter.setOuterAngle(angle)
|
||
|
def setEmitterDiscOuterVelocity(self, velocity):
|
||
|
self.particles.emitter.setOuterMagnitude(velocity)
|
||
|
def toggleEmitterDiscCubicLerping(self):
|
||
|
self.particles.emitter.setCubicLerping(
|
||
|
self.getVariable('Disc Emitter', 'Cubic Lerping').get())
|
||
|
# Line #
|
||
|
def setEmitterLinePoint1(self, point):
|
||
|
self.particles.emitter.setEndpoint1(Point3(point[0],
|
||
|
point[1],
|
||
|
point[2]))
|
||
|
def setEmitterLinePoint2(self, point):
|
||
|
self.particles.emitter.setEndpoint2(Point3(point[0],
|
||
|
point[1],
|
||
|
point[2]))
|
||
|
# Point #
|
||
|
def setEmitterPointPosition(self, pos):
|
||
|
self.particles.emitter.setLocation(Point3(pos[0], pos[1], pos[2]))
|
||
|
# Rectangle #
|
||
|
def setEmitterRectanglePoint1(self, point):
|
||
|
self.particles.emitter.setMinBound(Point2(point[0], point[1]))
|
||
|
def setEmitterRectanglePoint2(self, point):
|
||
|
self.particles.emitter.setMaxBound(Point2(point[0], point[1]))
|
||
|
# Ring #
|
||
|
def setEmitterRingRadius(self, radius):
|
||
|
self.particles.emitter.setRadius(radius)
|
||
|
def setEmitterRingRadiusSpread(self, radiusSpread):
|
||
|
self.particles.emitter.setRadiusSpread(radiusSpread)
|
||
|
def setEmitterRingLaunchAngle(self, angle):
|
||
|
self.particles.emitter.setAngle(angle)
|
||
|
# Sphere surface #
|
||
|
def setEmitterSphereSurfaceRadius(self, radius):
|
||
|
self.particles.emitter.setRadius(radius)
|
||
|
# Sphere volume #
|
||
|
def setEmitterSphereVolumeRadius(self, radius):
|
||
|
self.particles.emitter.setRadius(radius)
|
||
|
# Tangent ring #
|
||
|
def setEmitterTangentRingRadius(self, radius):
|
||
|
self.particles.emitter.setRadius(radius)
|
||
|
def setEmitterTangentRingRadiusSpread(self, radiusSpread):
|
||
|
self.particles.emitter.setRadiusSpread(radiusSpread)
|
||
|
|
||
|
## RENDERER PAGE ##
|
||
|
def selectRendererType(self, type):
|
||
|
self.rendererNotebook.selectpage(type)
|
||
|
self.particles.setRenderer(type)
|
||
|
self.updateRendererWidgets()
|
||
|
|
||
|
def updateRendererWidgets(self):
|
||
|
renderer = self.particles.renderer
|
||
|
alphaMode = renderer.getAlphaMode()
|
||
|
if alphaMode == BaseParticleRenderer.PRALPHANONE:
|
||
|
aMode = 'NO_ALPHA'
|
||
|
elif alphaMode == BaseParticleRenderer.PRALPHAOUT:
|
||
|
aMode = 'ALPHA_OUT'
|
||
|
elif alphaMode == BaseParticleRenderer.PRALPHAIN:
|
||
|
aMode = 'ALPHA_IN'
|
||
|
elif alphaMode == BaseParticleRenderer.PRALPHAINOUT:
|
||
|
aMode = 'ALPHA_IN_OUT'
|
||
|
elif alphaMode == BaseParticleRenderer.PRALPHAUSER:
|
||
|
aMode = 'ALPHA_USER'
|
||
|
self.getVariable('Renderer', 'Alpha Mode').set(aMode)
|
||
|
userAlpha = renderer.getUserAlpha()
|
||
|
self.getWidget('Renderer', 'User Alpha').set(userAlpha)
|
||
|
|
||
|
if isinstance(renderer, LineParticleRenderer):
|
||
|
headColor = renderer.getHeadColor() * 255.0
|
||
|
self.getWidget('Line Renderer', 'Head Color').set(
|
||
|
[headColor[0], headColor[1], headColor[2], headColor[3]])
|
||
|
tailColor = renderer.getTailColor() * 255.0
|
||
|
self.getWidget('Line Renderer', 'Tail Color').set(
|
||
|
[tailColor[0], tailColor[1], tailColor[2], tailColor[3]])
|
||
|
self.getWidget('Line Renderer', 'Line Scale Factor').set(
|
||
|
renderer.getLineScaleFactor())
|
||
|
|
||
|
elif isinstance(renderer, GeomParticleRenderer):
|
||
|
self.getVariable('Geom Renderer', 'X Scale').set(
|
||
|
renderer.getXScaleFlag())
|
||
|
self.getVariable('Geom Renderer', 'Y Scale').set(
|
||
|
renderer.getYScaleFlag())
|
||
|
self.getVariable('Geom Renderer', 'Z Scale').set(
|
||
|
renderer.getZScaleFlag())
|
||
|
initialXScale = renderer.getInitialXScale()
|
||
|
self.getWidget('Geom Renderer', 'Initial X Scale').set(
|
||
|
initialXScale)
|
||
|
initialYScale = renderer.getInitialYScale()
|
||
|
self.getWidget('Geom Renderer', 'Initial Y Scale').set(
|
||
|
initialYScale)
|
||
|
initialZScale = renderer.getInitialZScale()
|
||
|
self.getWidget('Geom Renderer', 'Initial Z Scale').set(
|
||
|
initialZScale)
|
||
|
finalXScale = renderer.getFinalXScale()
|
||
|
self.getWidget('Geom Renderer', 'Final X Scale').set(
|
||
|
finalXScale)
|
||
|
finalYScale = renderer.getFinalYScale()
|
||
|
self.getWidget('Geom Renderer', 'Final Y Scale').set(
|
||
|
finalYScale)
|
||
|
finalZScale = renderer.getFinalZScale()
|
||
|
self.getWidget('Geom Renderer', 'Final Z Scale').set(
|
||
|
finalZScale)
|
||
|
if(self.getVariable('Geom Renderer','Color Blend').get() in ['MAdd','MSubtract','MInvSubtract']):
|
||
|
self.getWidget('Geom Renderer','Incoming Op.').pack(fill = X)
|
||
|
self.getWidget('Geom Renderer','Fbuffer Op.').pack(fill = X)
|
||
|
else:
|
||
|
self.getWidget('Geom Renderer','Incoming Op.').pack_forget()
|
||
|
self.getWidget('Geom Renderer','Fbuffer Op.').pack_forget()
|
||
|
for x in self.rendererSegmentWidgetList:
|
||
|
x.pack_forget()
|
||
|
x.destroy()
|
||
|
self.rendererSegmentWidgetList = []
|
||
|
for id in self.particles.renderer.getColorInterpolationManager().getSegmentIdList().split():
|
||
|
self.createWidgetForExistingInterpolationSegment(eval(id))
|
||
|
|
||
|
elif isinstance(renderer, PointParticleRenderer):
|
||
|
pointSize = renderer.getPointSize()
|
||
|
self.getWidget('Point Renderer', 'Point Size').set(pointSize)
|
||
|
startColor = renderer.getStartColor() * 255.0
|
||
|
self.getWidget('Point Renderer', 'Start Color').set(
|
||
|
[startColor[0], startColor[1], startColor[2], startColor[3]])
|
||
|
endColor = renderer.getEndColor() * 255.0
|
||
|
self.getWidget('Point Renderer', 'End Color').set(
|
||
|
[endColor[0], endColor[1], endColor[2], endColor[3]])
|
||
|
blendType = renderer.getBlendType()
|
||
|
if (blendType == PointParticleRenderer.PPONECOLOR):
|
||
|
bType = "PP_ONE_COLOR"
|
||
|
elif (blendType == PointParticleRenderer.PPBLENDLIFE):
|
||
|
bType = "PP_BLEND_LIFE"
|
||
|
elif (blendType == PointParticleRenderer.PPBLENDVEL):
|
||
|
bType = "PP_BLEND_VEL"
|
||
|
self.getVariable('Point Renderer', 'Blend Type').set(bType)
|
||
|
blendMethod = renderer.getBlendMethod()
|
||
|
bMethod = "PP_NO_BLEND"
|
||
|
if (blendMethod == BaseParticleRenderer.PPNOBLEND):
|
||
|
bMethod = "PP_NO_BLEND"
|
||
|
elif (blendMethod == BaseParticleRenderer.PPBLENDLINEAR):
|
||
|
bMethod = "PP_BLEND_LINEAR"
|
||
|
elif (blendMethod == BaseParticleRenderer.PPBLENDCUBIC):
|
||
|
bMethod = "PP_BLEND_CUBIC"
|
||
|
self.getVariable('Point Renderer', 'Blend Method').set(bMethod)
|
||
|
|
||
|
elif isinstance(renderer, SparkleParticleRenderer):
|
||
|
centerColor = renderer.getCenterColor() * 255.0
|
||
|
self.getWidget('Sparkle Renderer', 'Center Color').set(
|
||
|
[centerColor[0], centerColor[1],
|
||
|
centerColor[2], centerColor[3]])
|
||
|
edgeColor = renderer.getEdgeColor() * 255.0
|
||
|
self.getWidget('Sparkle Renderer', 'Edge Color').set(
|
||
|
[edgeColor[0], edgeColor[1], edgeColor[2], edgeColor[3]])
|
||
|
birthRadius = renderer.getBirthRadius()
|
||
|
self.getWidget('Sparkle Renderer', 'Birth Radius').set(birthRadius)
|
||
|
deathRadius = renderer.getDeathRadius()
|
||
|
self.getWidget('Sparkle Renderer', 'Death Radius').set(deathRadius)
|
||
|
lifeScale = renderer.getLifeScale()
|
||
|
lScale = "SP_NO_SCALE"
|
||
|
if (lifeScale == SparkleParticleRenderer.SPSCALE):
|
||
|
lScale = "SP_SCALE"
|
||
|
self.getVariable('Sparkle Renderer', 'Life Scale').set(lScale)
|
||
|
|
||
|
elif isinstance(renderer, SpriteParticleRenderer):
|
||
|
self.getWidget('Sprite Renderer','Frame Rate').set(renderer.getAnimateFramesRate(), 0)
|
||
|
self.getVariable('Sprite Renderer','Enable Animation').set(
|
||
|
renderer.getAnimateFramesEnable())
|
||
|
self.readSpriteRendererAnimations() # Updates widgets with renderer data.
|
||
|
self.getVariable('Sprite Renderer', 'X Scale').set(
|
||
|
renderer.getXScaleFlag())
|
||
|
self.getVariable('Sprite Renderer', 'Y Scale').set(
|
||
|
renderer.getYScaleFlag())
|
||
|
self.getVariable('Sprite Renderer', 'Anim Angle').set(
|
||
|
renderer.getAnimAngleFlag())
|
||
|
initialXScale = renderer.getInitialXScale()
|
||
|
self.getWidget('Sprite Renderer', 'Initial X Scale').set(
|
||
|
initialXScale)
|
||
|
initialYScale = renderer.getInitialYScale()
|
||
|
self.getWidget('Sprite Renderer', 'Initial Y Scale').set(
|
||
|
initialYScale)
|
||
|
finalXScale = renderer.getFinalXScale()
|
||
|
self.getWidget('Sprite Renderer', 'Final X Scale').set(
|
||
|
finalXScale)
|
||
|
finalYScale = renderer.getFinalYScale()
|
||
|
self.getWidget('Sprite Renderer', 'Final Y Scale').set(
|
||
|
finalYScale)
|
||
|
nonanimatedTheta = renderer.getNonanimatedTheta()
|
||
|
self.getWidget('Sprite Renderer', 'Non Animated Theta').set(
|
||
|
nonanimatedTheta)
|
||
|
blendMethod = renderer.getAlphaBlendMethod()
|
||
|
bMethod = "PP_NO_BLEND"
|
||
|
if (blendMethod == BaseParticleRenderer.PPNOBLEND):
|
||
|
bMethod = "PP_NO_BLEND"
|
||
|
elif (blendMethod == BaseParticleRenderer.PPBLENDLINEAR):
|
||
|
bMethod = "PP_BLEND_LINEAR"
|
||
|
elif (blendMethod == BaseParticleRenderer.PPBLENDCUBIC):
|
||
|
bMethod = "PP_BLEND_CUBIC"
|
||
|
self.getVariable('Sprite Renderer', 'Alpha Disable').set(
|
||
|
renderer.getAlphaDisable())
|
||
|
if(self.getVariable('Sprite Renderer','Color Blend').get() in ['MAdd','MSubtract','MInvSubtract']):
|
||
|
self.getWidget('Sprite Renderer','Incoming Op.').pack(fill = X)
|
||
|
self.getWidget('Sprite Renderer','Fbuffer Op.').pack(fill = X)
|
||
|
else:
|
||
|
self.getWidget('Sprite Renderer','Incoming Op.').pack_forget()
|
||
|
self.getWidget('Sprite Renderer','Fbuffer Op.').pack_forget()
|
||
|
for x in self.rendererSegmentWidgetList:
|
||
|
x.pack_forget()
|
||
|
x.destroy()
|
||
|
self.rendererSegmentWidgetList = []
|
||
|
for id in self.particles.renderer.getColorInterpolationManager().getSegmentIdList().split():
|
||
|
self.createWidgetForExistingInterpolationSegment(eval(id))
|
||
|
|
||
|
def selectRendererPage(self):
|
||
|
type = self.particles.renderer.__class__.__name__
|
||
|
if(type == 'SpriteParticleRendererExt'):
|
||
|
type = 'SpriteParticleRenderer'
|
||
|
self.rendererNotebook.selectpage(type)
|
||
|
self.getVariable('Renderer', 'Renderer Type').set(type)
|
||
|
|
||
|
# All #
|
||
|
def setRendererAlphaMode(self, alphaMode):
|
||
|
if alphaMode == 'NO_ALPHA':
|
||
|
aMode = BaseParticleRenderer.PRALPHANONE
|
||
|
elif alphaMode == 'ALPHA_OUT':
|
||
|
aMode = BaseParticleRenderer.PRALPHAOUT
|
||
|
elif alphaMode == 'ALPHA_IN':
|
||
|
aMode = BaseParticleRenderer.PRALPHAIN
|
||
|
elif alphaMode == 'ALPHA_IN_OUT':
|
||
|
aMode = BaseParticleRenderer.PRALPHAINOUT
|
||
|
elif alphaMode == 'ALPHA_USER':
|
||
|
aMode = BaseParticleRenderer.PRALPHAUSER
|
||
|
self.particles.renderer.setAlphaMode(aMode)
|
||
|
|
||
|
def setRendererUserAlpha(self, alpha):
|
||
|
self.particles.renderer.setUserAlpha(alpha)
|
||
|
|
||
|
# Line #
|
||
|
def setRendererLineHeadColor(self, color):
|
||
|
self.particles.renderer.setHeadColor(
|
||
|
Vec4(color[0]/255.0, color[1]/255.0,
|
||
|
color[2]/255.0, color[3]/255.0))
|
||
|
def setRendererLineTailColor(self, color):
|
||
|
self.particles.renderer.setTailColor(
|
||
|
Vec4(color[0]/255.0, color[1]/255.0,
|
||
|
color[2]/255.0, color[3]/255.0))
|
||
|
def setRendererLineScaleFactor(self, sf):
|
||
|
self.particles.renderer.setLineScaleFactor(sf)
|
||
|
# Geom #
|
||
|
def setRendererGeomNode(self, event):
|
||
|
node = None
|
||
|
nodePath = loader.loadModel(self.rendererGeomNode.get())
|
||
|
if nodePath != None:
|
||
|
node = nodePath.node()
|
||
|
if (node != None):
|
||
|
self.particles.geomReference = self.rendererGeomNode.get()
|
||
|
self.particles.renderer.setGeomNode(node)
|
||
|
# Point #
|
||
|
def setRendererPointSize(self, size):
|
||
|
self.particles.renderer.setPointSize(size)
|
||
|
def setRendererPointStartColor(self, color):
|
||
|
self.particles.renderer.setStartColor(
|
||
|
Vec4(color[0]/255.0, color[1]/255.0,
|
||
|
color[2]/255.0, color[3]/255.0))
|
||
|
def setRendererPointEndColor(self, color):
|
||
|
self.particles.renderer.setEndColor(
|
||
|
Vec4(color[0]/255.0, color[1]/255.0,
|
||
|
color[2]/255.0, color[3]/255.0))
|
||
|
def rendererPointSelectBlendType(self, blendType):
|
||
|
if blendType == "PP_ONE_COLOR":
|
||
|
bType = PointParticleRenderer.PPONECOLOR
|
||
|
elif blendType == "PP_BLEND_LIFE":
|
||
|
bType = PointParticleRenderer.PPBLENDLIFE
|
||
|
elif blendType == "PP_BLEND_VEL":
|
||
|
bType = PointParticleRenderer.PPBLENDVEL
|
||
|
self.particles.renderer.setBlendType(bType)
|
||
|
def rendererPointSelectBlendMethod(self, blendMethod):
|
||
|
if blendMethod == "PP_NO_BLEND":
|
||
|
bMethod = BaseParticleRenderer.PPNOBLEND
|
||
|
elif blendMethod == "PP_BLEND_LINEAR":
|
||
|
bMethod = BaseParticleRenderer.PPBLENDLINEAR
|
||
|
elif blendMethod == "PP_BLEND_CUBIC":
|
||
|
bMethod = BaseParticleRenderer.PPBLENDCUBIC
|
||
|
self.particles.renderer.setBlendMethod(bMethod)
|
||
|
# Sparkle #
|
||
|
def setRendererSparkleCenterColor(self, color):
|
||
|
self.particles.renderer.setCenterColor(
|
||
|
Vec4(color[0]/255.0, color[1]/255.0,
|
||
|
color[2]/255.0, color[3]/255.0))
|
||
|
def setRendererSparkleEdgeColor(self, color):
|
||
|
self.particles.renderer.setEdgeColor(
|
||
|
Vec4(color[0]/255.0, color[1]/255.0,
|
||
|
color[2]/255.0, color[3]/255.0))
|
||
|
def setRendererSparkleBirthRadius(self, radius):
|
||
|
self.particles.renderer.setBirthRadius(radius)
|
||
|
def setRendererSparkleDeathRadius(self, radius):
|
||
|
self.particles.renderer.setDeathRadius(radius)
|
||
|
def setRendererSparkleLifeScale(self, lifeScaleMethod):
|
||
|
if lifeScaleMethod == 'SP_NO_SCALE':
|
||
|
lScale = SparkleParticleRenderer.SPNOSCALE
|
||
|
else:
|
||
|
lScale = SparkleParticleRenderer.SPSCALE
|
||
|
self.particles.renderer.setLifeScale(lScale)
|
||
|
# Sprite #
|
||
|
def setSpriteSourceType(self):
|
||
|
if self.rendererSpriteSourceType.get() == 0:
|
||
|
self.rendererSpriteTextureEntry['state'] = 'normal'
|
||
|
self.rendererSpriteFileEntry['state'] = 'disabled'
|
||
|
self.rendererSpriteNodeEntry['state'] = 'disabled'
|
||
|
self.rendererSpriteTextureEntry['background'] = '#FFFFFF'
|
||
|
self.rendererSpriteFileEntry['background'] = '#C0C0C0'
|
||
|
self.rendererSpriteNodeEntry['background'] = '#C0C0C0'
|
||
|
else:
|
||
|
self.rendererSpriteTextureEntry['state'] = 'disabled'
|
||
|
self.rendererSpriteFileEntry['state'] = 'normal'
|
||
|
self.rendererSpriteNodeEntry['state'] = 'normal'
|
||
|
self.rendererSpriteTextureEntry['background'] = '#C0C0C0'
|
||
|
self.rendererSpriteFileEntry['background'] = '#FFFFFF'
|
||
|
self.rendererSpriteNodeEntry['background'] = '#FFFFFF'
|
||
|
|
||
|
def setRendererSpriteAnimationFrameRate(self, rate):
|
||
|
self.particles.renderer.setAnimateFramesRate(rate)
|
||
|
def setRendererSpriteAnimationEnable(self):
|
||
|
self.particles.renderer.setAnimateFramesEnable(
|
||
|
self.getVariable('Sprite Renderer','Enable Animation').get())
|
||
|
def addRendererSpriteAnimationTexture(self):
|
||
|
ren = self.particles.getRenderer()
|
||
|
parent = self.rendererSpriteAnimationFrame
|
||
|
|
||
|
if ren.addTextureFromFile():
|
||
|
animId = len([x for x in self.rendererSpriteAnimationWidgetList if x and x.valid])
|
||
|
anim = ren.getAnim(animId)
|
||
|
|
||
|
frameNum = len([x for x in self.rendererSpriteAnimationWidgetList if x])
|
||
|
|
||
|
self.rendererSpriteAnimationWidgetList.append(
|
||
|
self.createSpriteAnimationTextureWidget(parent, anim, repr(frameNum)))
|
||
|
else:
|
||
|
animId = len([x for x in self.rendererSpriteAnimationWidgetList if x and x.valid])
|
||
|
anim = SpriteAnim.STTexture
|
||
|
|
||
|
frameNum = len([x for x in self.rendererSpriteAnimationWidgetList if x])
|
||
|
|
||
|
self.rendererSpriteAnimationWidgetList.append(
|
||
|
self.createSpriteAnimationTextureWidget(parent, anim, repr(frameNum)))
|
||
|
parent.pack(fill=BOTH, expand=1)
|
||
|
def addRendererSpriteAnimationFromNode(self):
|
||
|
ren = self.particles.getRenderer()
|
||
|
parent = self.rendererSpriteAnimationFrame
|
||
|
|
||
|
if ren.addTextureFromNode():
|
||
|
animId = len([x for x in self.rendererSpriteAnimationWidgetList if x and x.valid])
|
||
|
anim = ren.getAnim(animId)
|
||
|
|
||
|
frameNum = len([x for x in self.rendererSpriteAnimationWidgetList if x])
|
||
|
|
||
|
self.rendererSpriteAnimationWidgetList.append(
|
||
|
self.createSpriteAnimationNodeWidget(parent, anim, repr(frameNum)))
|
||
|
else:
|
||
|
animId = len([x for x in self.rendererSpriteAnimationWidgetList if x and x.valid])
|
||
|
anim = SpriteAnim.STFromNode
|
||
|
|
||
|
frameNum = len([x for x in self.rendererSpriteAnimationWidgetList if x])
|
||
|
|
||
|
self.rendererSpriteAnimationWidgetList.append(
|
||
|
self.createSpriteAnimationNodeWidget(parent, anim, repr(frameNum)))
|
||
|
parent.pack(fill=BOTH, expand=1)
|
||
|
|
||
|
def toggleRendererSpriteXScale(self):
|
||
|
self.particles.renderer.setXScaleFlag(
|
||
|
self.getVariable('Sprite Renderer', 'X Scale').get())
|
||
|
def toggleRendererSpriteYScale(self):
|
||
|
self.particles.renderer.setYScaleFlag(
|
||
|
self.getVariable('Sprite Renderer', 'Y Scale').get())
|
||
|
def toggleRendererSpriteAnimAngle(self):
|
||
|
self.particles.renderer.setAnimAngleFlag(
|
||
|
self.getVariable('Sprite Renderer', 'Anim Angle').get())
|
||
|
|
||
|
def toggleAngularVelocity(self):
|
||
|
self.particles.factory.enableAngularVelocity(
|
||
|
self.getVariable('Z Spin Factory', 'Enable Angular Velocity').get())
|
||
|
|
||
|
def setRendererSpriteInitialXScale(self, xScale):
|
||
|
self.particles.renderer.setInitialXScale(xScale)
|
||
|
def setRendererSpriteFinalXScale(self, xScale):
|
||
|
self.particles.renderer.setFinalXScale(xScale)
|
||
|
def setRendererSpriteInitialYScale(self, yScale):
|
||
|
self.particles.renderer.setInitialYScale(yScale)
|
||
|
def setRendererSpriteFinalYScale(self, yScale):
|
||
|
self.particles.renderer.setFinalYScale(yScale)
|
||
|
def setRendererSpriteNonAnimatedTheta(self, theta):
|
||
|
self.particles.renderer.setNonanimatedTheta(theta)
|
||
|
def setRendererSpriteBlendMethod(self, blendMethod):
|
||
|
if blendMethod == 'PP_NO_BLEND':
|
||
|
bMethod = BaseParticleRenderer.PPNOBLEND
|
||
|
elif blendMethod == 'PP_BLEND_LINEAR':
|
||
|
bMethod = BaseParticleRenderer.PPBLENDLINEAR
|
||
|
elif blendMethod == 'PP_BLEND_CUBIC':
|
||
|
bMethod = BaseParticleRenderer.PPBLENDCUBIC
|
||
|
else:
|
||
|
bMethod = BaseParticleRenderer.PPNOBLEND
|
||
|
def toggleRendererSpriteAlphaDisable(self):
|
||
|
self.particles.renderer.setAlphaDisable(
|
||
|
self.getVariable('Sprite Renderer', 'Alpha Disable').get())
|
||
|
def setRendererColorBlendAttrib(self, rendererName, blendMethodStr, incomingOperandStr, fbufferOperandStr):
|
||
|
self.particles.getRenderer().setColorBlendMode(eval('ColorBlendAttrib.'+blendMethodStr),
|
||
|
eval('ColorBlendAttrib.'+incomingOperandStr),
|
||
|
eval('ColorBlendAttrib.'+fbufferOperandStr))
|
||
|
|
||
|
if(blendMethodStr in ['MAdd','MSubtract','MInvSubtract']):
|
||
|
self.getWidget(rendererName,'Incoming Op.').pack(fill = X)
|
||
|
self.getWidget(rendererName,'Fbuffer Op.').pack(fill = X)
|
||
|
else:
|
||
|
self.getWidget(rendererName,'Incoming Op.').pack_forget()
|
||
|
self.getWidget(rendererName,'Fbuffer Op.').pack_forget()
|
||
|
|
||
|
self.updateRendererWidgets()
|
||
|
def setRendererSpriteColorBlendMethod(self, blendMethod):
|
||
|
blendMethodStr = blendMethod
|
||
|
incomingOperandStr = self.getVariable('Sprite Renderer','Incoming Op.').get()
|
||
|
fbufferOperandStr = self.getVariable('Sprite Renderer','Fbuffer Op.').get()
|
||
|
|
||
|
self.setRendererColorBlendAttrib('Sprite Renderer', blendMethodStr, incomingOperandStr, fbufferOperandStr)
|
||
|
def setRendererSpriteColorBlendIncomingOperand(self, operand):
|
||
|
blendMethodStr = self.getVariable('Sprite Renderer','Color Blend').get()
|
||
|
incomingOperandStr = operand
|
||
|
fbufferOperandStr = self.getVariable('Sprite Renderer','Fbuffer Op.').get()
|
||
|
|
||
|
self.setRendererColorBlendAttrib('Sprite Renderer', blendMethodStr, incomingOperandStr, fbufferOperandStr)
|
||
|
def setRendererSpriteColorBlendFbufferOperand(self, operand):
|
||
|
blendMethodStr = self.getVariable('Sprite Renderer','Color Blend').get()
|
||
|
incomingOperandStr = self.getVariable('Sprite Renderer','Incoming Op.').get()
|
||
|
fbufferOperandStr = operand
|
||
|
self.setRendererColorBlendAttrib('Sprite Renderer', blendMethodStr, incomingOperandStr, fbufferOperandStr)
|
||
|
|
||
|
|
||
|
# GeomParticleRenderer Functionality
|
||
|
def toggleRendererGeomXScale(self):
|
||
|
self.particles.renderer.setXScaleFlag(
|
||
|
self.getVariable('Geom Renderer', 'X Scale').get())
|
||
|
def toggleRendererGeomYScale(self):
|
||
|
self.particles.renderer.setYScaleFlag(
|
||
|
self.getVariable('Geom Renderer', 'Y Scale').get())
|
||
|
def toggleRendererGeomZScale(self):
|
||
|
self.particles.renderer.setZScaleFlag(
|
||
|
self.getVariable('Geom Renderer', 'Z Scale').get())
|
||
|
|
||
|
def setRendererGeomInitialXScale(self, xScale):
|
||
|
self.particles.renderer.setInitialXScale(xScale)
|
||
|
def setRendererGeomFinalXScale(self, xScale):
|
||
|
self.particles.renderer.setFinalXScale(xScale)
|
||
|
|
||
|
def setRendererGeomInitialYScale(self, yScale):
|
||
|
self.particles.renderer.setInitialYScale(yScale)
|
||
|
def setRendererGeomFinalYScale(self, yScale):
|
||
|
self.particles.renderer.setFinalYScale(yScale)
|
||
|
|
||
|
def setRendererGeomInitialZScale(self, zScale):
|
||
|
self.particles.renderer.setInitialZScale(zScale)
|
||
|
def setRendererGeomFinalZScale(self, zScale):
|
||
|
self.particles.renderer.setFinalZScale(zScale)
|
||
|
|
||
|
def setRendererGeomColorBlendMethod(self, blendMethod):
|
||
|
blendMethodStr = blendMethod
|
||
|
incomingOperandStr = self.getVariable('Geom Renderer','Incoming Op.').get()
|
||
|
fbufferOperandStr = self.getVariable('Geom Renderer','Fbuffer Op.').get()
|
||
|
self.setRendererColorBlendAttrib('Geom Renderer', blendMethodStr, incomingOperandStr, fbufferOperandStr)
|
||
|
|
||
|
def setRendererGeomColorBlendIncomingOperand(self, operand):
|
||
|
blendMethodStr = self.getVariable('Geom Renderer','Color Blend').get()
|
||
|
incomingOperandStr = operand
|
||
|
fbufferOperandStr = self.getVariable('Geom Renderer','Fbuffer Op.').get()
|
||
|
self.setRendererColorBlendAttrib('Geom Renderer', blendMethodStr, incomingOperandStr, fbufferOperandStr)
|
||
|
|
||
|
def setRendererGeomColorBlendFbufferOperand(self, operand):
|
||
|
blendMethodStr = self.getVariable('Geom Renderer','Color Blend').get()
|
||
|
incomingOperandStr = self.getVariable('Geom Renderer','Incoming Op.').get()
|
||
|
fbufferOperandStr = operand
|
||
|
self.setRendererColorBlendAttrib('Geom Renderer', blendMethodStr, incomingOperandStr, fbufferOperandStr)
|
||
|
|
||
|
|
||
|
def addConstantInterpolationSegment(self, id = None):
|
||
|
ren = self.particles.getRenderer()
|
||
|
cim = ren.getColorInterpolationManager()
|
||
|
if id is None:
|
||
|
seg = cim.getSegment(cim.addConstant())
|
||
|
else:
|
||
|
seg = cim.getSegment(id)
|
||
|
|
||
|
if(ren.__class__.__name__ == 'SpriteParticleRendererExt'):
|
||
|
parent = self.rendererSpriteSegmentFrame
|
||
|
segName = repr(len(self.rendererSegmentWidgetList))+':Constant'
|
||
|
self.rendererSegmentWidgetList.append(
|
||
|
self.createConstantInterpolationSegmentWidget(parent, segName, seg))
|
||
|
elif(ren.__class__.__name__ == 'GeomParticleRenderer'):
|
||
|
parent = self.rendererGeomSegmentFrame
|
||
|
segName = repr(len(self.rendererSegmentWidgetList))+':Constant'
|
||
|
self.rendererSegmentWidgetList.append(
|
||
|
self.createConstantInterpolationSegmentWidget(parent, segName, seg))
|
||
|
parent.pack(fill=BOTH, expand=1)
|
||
|
|
||
|
def addLinearInterpolationSegment(self, id = None):
|
||
|
ren = self.particles.getRenderer()
|
||
|
cim = ren.getColorInterpolationManager()
|
||
|
if id is None:
|
||
|
seg = cim.getSegment(cim.addLinear())
|
||
|
else:
|
||
|
seg = cim.getSegment(id)
|
||
|
|
||
|
if(ren.__class__.__name__ == 'SpriteParticleRendererExt'):
|
||
|
parent = self.rendererSpriteSegmentFrame
|
||
|
segName = repr(len(self.rendererSegmentWidgetList))+':Linear'
|
||
|
self.rendererSegmentWidgetList.append(
|
||
|
self.createLinearInterpolationSegmentWidget(parent, segName, seg))
|
||
|
elif(ren.__class__.__name__ == 'GeomParticleRenderer'):
|
||
|
parent = self.rendererGeomSegmentFrame
|
||
|
segName = repr(len(self.rendererSegmentWidgetList))+':Linear'
|
||
|
self.rendererSegmentWidgetList.append(
|
||
|
self.createLinearInterpolationSegmentWidget(parent, segName, seg))
|
||
|
parent.pack(fill=BOTH, expand=1)
|
||
|
|
||
|
def addStepwaveInterpolationSegment(self, id = None):
|
||
|
ren = self.particles.getRenderer()
|
||
|
cim = ren.getColorInterpolationManager()
|
||
|
if id is None:
|
||
|
seg = cim.getSegment(cim.addStepwave())
|
||
|
else:
|
||
|
seg = cim.getSegment(id)
|
||
|
|
||
|
if(ren.__class__.__name__ == 'SpriteParticleRendererExt'):
|
||
|
parent = self.rendererSpriteSegmentFrame
|
||
|
segName = repr(len(self.rendererSegmentWidgetList))+':Stepwave'
|
||
|
self.rendererSegmentWidgetList.append(
|
||
|
self.createStepwaveInterpolationSegmentWidget(parent, segName, seg))
|
||
|
elif(ren.__class__.__name__ == 'GeomParticleRenderer'):
|
||
|
parent = self.rendererGeomSegmentFrame
|
||
|
segName = repr(len(self.rendererSegmentWidgetList))+':Stepwave'
|
||
|
self.rendererSegmentWidgetList.append(
|
||
|
self.createStepwaveInterpolationSegmentWidget(parent, segName, seg))
|
||
|
parent.pack(fill=BOTH, expand=1)
|
||
|
|
||
|
def addSinusoidInterpolationSegment(self, id = None):
|
||
|
ren = self.particles.getRenderer()
|
||
|
cim = ren.getColorInterpolationManager()
|
||
|
if id is None:
|
||
|
seg = cim.getSegment(cim.addSinusoid())
|
||
|
else:
|
||
|
seg = cim.getSegment(id)
|
||
|
|
||
|
if(ren.__class__.__name__ == 'SpriteParticleRendererExt'):
|
||
|
parent = self.rendererSpriteSegmentFrame
|
||
|
segName = repr(len(self.rendererSegmentWidgetList))+':Sinusoid'
|
||
|
self.rendererSegmentWidgetList.append(
|
||
|
self.createSinusoidInterpolationSegmentWidget(parent, segName, seg))
|
||
|
elif(ren.__class__.__name__ == 'GeomParticleRenderer'):
|
||
|
parent = self.rendererGeomSegmentFrame
|
||
|
segName = repr(len(self.rendererSegmentWidgetList))+':Sinusoid'
|
||
|
self.rendererSegmentWidgetList.append(
|
||
|
self.createSinusoidInterpolationSegmentWidget(parent, segName, seg))
|
||
|
parent.pack(fill=BOTH, expand=1)
|
||
|
|
||
|
def createWidgetForExistingInterpolationSegment(self, id):
|
||
|
ren = self.particles.getRenderer()
|
||
|
cim = ren.getColorInterpolationManager()
|
||
|
seg = cim.getSegment(id)
|
||
|
assert seg
|
||
|
|
||
|
fun = seg.getFunction()
|
||
|
if isinstance(fun,ColorInterpolationFunctionSinusoid):
|
||
|
self.addSinusoidInterpolationSegment(id)
|
||
|
elif isinstance(fun,ColorInterpolationFunctionStepwave):
|
||
|
self.addStepwaveInterpolationSegment(id)
|
||
|
elif isinstance(fun,ColorInterpolationFunctionLinear):
|
||
|
self.addLinearInterpolationSegment(id)
|
||
|
elif isinstance(fun,ColorInterpolationFunctionConstant):
|
||
|
self.addConstantInterpolationSegment(id)
|
||
|
|
||
|
def createInterpolationSegmentFrame(self, parent, segName, seg):
|
||
|
frame = Frame(parent, relief = RAISED, borderwidth = 2)
|
||
|
lFrame = Frame(frame, relief = FLAT)
|
||
|
def removeInterpolationSegmentFrame(s = self, seg = seg, fr = frame):
|
||
|
s.particles.getRenderer().getColorInterpolationManager().clearSegment(seg.getId())
|
||
|
fr.pack_forget()
|
||
|
def setSegEnabled(s=self, n=segName):
|
||
|
enabled = s.getVariable('Sprite Renderer', n+' Enabled')
|
||
|
seg.setEnabled(enabled.get())
|
||
|
def setIsModulated(s=self, n=segName):
|
||
|
modulated = s.getVariable('Sprite Renderer', n+' isModulated')
|
||
|
seg.setIsModulated(modulated.get())
|
||
|
def setSegBegin(time):
|
||
|
seg.setTimeBegin(time)
|
||
|
def setSegEnd(time):
|
||
|
seg.setTimeEnd(time)
|
||
|
Button(lFrame, text = 'X',
|
||
|
command = removeInterpolationSegmentFrame).pack(side = RIGHT, expand = 0)
|
||
|
Label(lFrame, text = segName,
|
||
|
foreground = 'Blue',
|
||
|
font = ('MSSansSerif', 12, 'bold'),
|
||
|
).pack(fill = X, expand = 1)
|
||
|
lFrame.pack(fill = X, expand = 1)
|
||
|
lFrame = Frame(frame, relief = FLAT)
|
||
|
self.createCheckbutton(
|
||
|
lFrame, 'Sprite Renderer', segName + ' Enabled',
|
||
|
('On: Enabled\n' +
|
||
|
'Off: Disabled'),
|
||
|
command = setSegEnabled, initialState = seg.isEnabled())
|
||
|
self.createCheckbutton(
|
||
|
lFrame, 'Sprite Renderer', segName + ' isModulated',
|
||
|
('On: Modulate\n' +
|
||
|
'Off: Add'),
|
||
|
command = setIsModulated, initialState = seg.isModulated())
|
||
|
lFrame.pack(fill = X, expand = 1)
|
||
|
|
||
|
f = Frame(frame)
|
||
|
self.createSlider(f,
|
||
|
'Sprite Renderer', segName + ' Begin',
|
||
|
'',
|
||
|
command = setSegBegin,
|
||
|
value = seg.getTimeBegin())
|
||
|
self.createSlider(f,'Sprite Renderer', segName + ' End',
|
||
|
'',
|
||
|
command = setSegEnd,
|
||
|
value = seg.getTimeEnd())
|
||
|
f.pack(fill = X, expand = 0)
|
||
|
frame.pack(pady = 3, fill = X, expand = 0)
|
||
|
return frame
|
||
|
|
||
|
def createConstantInterpolationSegmentWidget(self, parent, segName, segment):
|
||
|
fun = segment.getFunction()
|
||
|
def setSegColorA(color):
|
||
|
fun.setColorA(
|
||
|
Vec4(color[0]/255.0, color[1]/255.0,
|
||
|
color[2]/255.0, color[3]/255.0))
|
||
|
|
||
|
frame = self.createInterpolationSegmentFrame(parent, segName, segment)
|
||
|
f = Frame(frame)
|
||
|
|
||
|
c = fun.getColorA()
|
||
|
c = [c[0]*255.0, c[1]*255.0, c[2]*255.0, c[3]*255.0]
|
||
|
self.createColorEntry(f,'Sprite Renderer', segName + ' Color A',
|
||
|
'',
|
||
|
command = setSegColorA,
|
||
|
value = c)
|
||
|
f.pack(fill = X)
|
||
|
return frame
|
||
|
|
||
|
def createLinearInterpolationSegmentWidget(self, parent, segName, segment):
|
||
|
fun = segment.getFunction()
|
||
|
def setSegColorA(color):
|
||
|
fun.setColorA(
|
||
|
Vec4(color[0]/255.0, color[1]/255.0,
|
||
|
color[2]/255.0, color[3]/255.0))
|
||
|
def setSegColorB(color):
|
||
|
fun.setColorB(
|
||
|
Vec4(color[0]/255.0, color[1]/255.0,
|
||
|
color[2]/255.0, color[3]/255.0))
|
||
|
|
||
|
frame = self.createInterpolationSegmentFrame(parent, segName, segment)
|
||
|
f = Frame(frame)
|
||
|
|
||
|
c = fun.getColorA()
|
||
|
c = [c[0]*255.0, c[1]*255.0, c[2]*255.0, c[3]*255.0]
|
||
|
self.createColorEntry(f,'Sprite Renderer', segName + ' Color A',
|
||
|
'',
|
||
|
command = setSegColorA,
|
||
|
value = c)
|
||
|
c = fun.getColorB()
|
||
|
c = [c[0]*255.0, c[1]*255.0, c[2]*255.0, c[3]*255.0]
|
||
|
self.createColorEntry(f,'Sprite Renderer', segName + ' Color B',
|
||
|
'',
|
||
|
command = setSegColorB,
|
||
|
value = c)
|
||
|
f.pack(fill = X)
|
||
|
return frame
|
||
|
|
||
|
def createStepwaveInterpolationSegmentWidget(self, parent, segName, segment):
|
||
|
fun = segment.getFunction()
|
||
|
def setColorA(color):
|
||
|
fun.setColorA(
|
||
|
Vec4(color[0]/255.0, color[1]/255.0,
|
||
|
color[2]/255.0, color[3]/255.0))
|
||
|
def setColorB(color):
|
||
|
fun.setColorB(
|
||
|
Vec4(color[0]/255.0, color[1]/255.0,
|
||
|
color[2]/255.0, color[3]/255.0))
|
||
|
def setWidthA(width):
|
||
|
fun.setWidthA(width)
|
||
|
def setWidthB(width):
|
||
|
fun.setWidthB(width)
|
||
|
|
||
|
frame = self.createInterpolationSegmentFrame(parent, segName, segment)
|
||
|
f = Frame(frame)
|
||
|
|
||
|
c = fun.getColorA()
|
||
|
c = [c[0]*255.0, c[1]*255.0, c[2]*255.0, c[3]*255.0]
|
||
|
self.createColorEntry(f,'Sprite Renderer', segName + ' Color A',
|
||
|
'',
|
||
|
command = setColorA,
|
||
|
value = c)
|
||
|
c = fun.getColorB()
|
||
|
c = [c[0]*255.0, c[1]*255.0, c[2]*255.0, c[3]*255.0]
|
||
|
self.createColorEntry(f,'Sprite Renderer', segName + ' Color B',
|
||
|
'',
|
||
|
command = setColorB,
|
||
|
value = c)
|
||
|
w = fun.getWidthA()
|
||
|
self.createSlider(f,'Sprite Renderer', segName + ' Width A',
|
||
|
'',
|
||
|
command = setWidthA,
|
||
|
value = w)
|
||
|
w = fun.getWidthB()
|
||
|
self.createSlider(f,'Sprite Renderer', segName + ' Width B',
|
||
|
'',
|
||
|
command = setWidthB,
|
||
|
value = w)
|
||
|
f.pack(fill = X)
|
||
|
return frame
|
||
|
|
||
|
def createSinusoidInterpolationSegmentWidget(self, parent, segName, segment):
|
||
|
fun = segment.getFunction()
|
||
|
def setColorA(color):
|
||
|
fun.setColorA(
|
||
|
Vec4(color[0]/255.0, color[1]/255.0,
|
||
|
color[2]/255.0, color[3]/255.0))
|
||
|
def setColorB(color):
|
||
|
fun.setColorB(
|
||
|
Vec4(color[0]/255.0, color[1]/255.0,
|
||
|
color[2]/255.0, color[3]/255.0))
|
||
|
def setPeriod(period):
|
||
|
fun.setPeriod(period)
|
||
|
|
||
|
frame = self.createInterpolationSegmentFrame(parent, segName, segment)
|
||
|
f = Frame(frame)
|
||
|
|
||
|
c = fun.getColorA()
|
||
|
c = [c[0]*255.0, c[1]*255.0, c[2]*255.0, c[3]*255.0]
|
||
|
self.createColorEntry(f,'Sprite Renderer', segName + ' Color A',
|
||
|
'',
|
||
|
command = setColorA,
|
||
|
value = c)
|
||
|
c = fun.getColorB()
|
||
|
c = [c[0]*255.0, c[1]*255.0, c[2]*255.0, c[3]*255.0]
|
||
|
self.createColorEntry(f,'Sprite Renderer', segName + ' Color B',
|
||
|
'',
|
||
|
command = setColorB,
|
||
|
value = c)
|
||
|
p = fun.getPeriod()
|
||
|
self.createFloater(f,'Sprite Renderer', segName + ' Period',
|
||
|
'',
|
||
|
command = setPeriod,
|
||
|
value = p)
|
||
|
f.pack(fill = X)
|
||
|
return frame
|
||
|
|
||
|
def createSpriteAnimationFrame(self, parent, anim, animName):
|
||
|
ren = self.particles.getRenderer()
|
||
|
pass
|
||
|
frame = Frame(parent, relief = RAISED, borderwidth = 2)
|
||
|
frame.pack(pady = 1, fill = X, expand = 0)
|
||
|
|
||
|
lFrame = Frame(frame, relief = FLAT)
|
||
|
lFrame.pack(fill = X, expand = 1)
|
||
|
|
||
|
def delete(s = self, fr = frame):
|
||
|
i = s.rendererSpriteAnimationWidgetList.index(fr)
|
||
|
s.rendererSpriteAnimationWidgetList[i] = None
|
||
|
fr.pack_forget()
|
||
|
fr.destroy()
|
||
|
s.writeSpriteRendererAnimations()
|
||
|
s.readSpriteRendererAnimations()
|
||
|
|
||
|
Button(lFrame, text = 'X', foreground = 'Red', font = ('MSSansSerif', 8, 'bold'),
|
||
|
command = delete).pack(side = RIGHT, expand = 0)
|
||
|
|
||
|
if(anim == SpriteAnim.STTexture or
|
||
|
anim == SpriteAnim.STFromNode):
|
||
|
frame.valid = False
|
||
|
frame.animSourceType = anim
|
||
|
if(anim == SpriteAnim.STTexture):
|
||
|
type = 'Texture'
|
||
|
else:
|
||
|
type = 'From Node'
|
||
|
else:
|
||
|
frame.valid = True
|
||
|
|
||
|
if(anim.getSourceType()==SpriteAnim.STTexture):
|
||
|
frame.animSourceType = SpriteAnim.STTexture
|
||
|
type = 'Texture'
|
||
|
else:
|
||
|
frame.animSourceType = SpriteAnim.STFromNode
|
||
|
type = 'From Node'
|
||
|
|
||
|
Label(lFrame, text = animName+': '+type,
|
||
|
foreground = 'Blue',
|
||
|
font = ('MSSansSerif', 12, 'bold'),
|
||
|
).pack(fill = X, expand = 1)
|
||
|
|
||
|
return frame
|
||
|
|
||
|
def createSpriteAnimationTextureWidget(self, parent, anim, animName):
|
||
|
ren = self.particles.getRenderer()
|
||
|
frame = self.createSpriteAnimationFrame(parent, anim, animName)
|
||
|
f = Frame(frame)
|
||
|
f.pack(fill=X)
|
||
|
|
||
|
Label(f, text = 'Texture: ', font = ('MSSansSerif', 12), width=7).pack(side = LEFT)
|
||
|
strVar = StringVar()
|
||
|
entry = Entry(f, textvariable = strVar).pack(padx=3, pady=3, side=LEFT, fill=X, expand=1)
|
||
|
if frame.valid:
|
||
|
strVar.set(anim.getTexSource())
|
||
|
else:
|
||
|
strVar.set('Base model path: ' + repr(getModelPath().getValue()))
|
||
|
|
||
|
def checkForTexture(strVar = strVar):
|
||
|
tex = loader.loadTexture(strVar.get())
|
||
|
if tex:
|
||
|
frame.valid = True
|
||
|
else:
|
||
|
frame.valid = False
|
||
|
self.writeSpriteRendererAnimations()
|
||
|
|
||
|
Button(f, text = 'Update',
|
||
|
command = checkForTexture).pack(side=LEFT)
|
||
|
self.variableDict['Sprite Renderer-'+animName+' Anim Texture'] = strVar
|
||
|
self.widgetDict['Sprite Renderer-'+animName+' Anim Texture'] = entry
|
||
|
|
||
|
return frame
|
||
|
|
||
|
def createSpriteAnimationNodeWidget(self, parent, anim, animName):
|
||
|
ren = self.particles.getRenderer()
|
||
|
frame = self.createSpriteAnimationFrame(parent, anim, animName)
|
||
|
f = Frame(frame)
|
||
|
f.pack(fill=X)
|
||
|
|
||
|
lf = Frame(f)
|
||
|
lf.pack(fill=X, expand=1)
|
||
|
Label(lf, text = 'Model: ', font = ('MSSansSerif', 12), width=7).pack(side = LEFT)
|
||
|
mStrVar = StringVar()
|
||
|
entry = Entry(lf, textvariable = mStrVar).pack(padx=3, pady=3, side=LEFT, fill=X, expand=1)
|
||
|
if frame.valid:
|
||
|
mStrVar.set(anim.getModelSource())
|
||
|
else:
|
||
|
mStrVar.set('Base model path: ' + repr(getModelPath().getValue()))
|
||
|
|
||
|
mlf = lf
|
||
|
|
||
|
self.variableDict['Sprite Renderer-'+animName+' Anim Model'] = mStrVar
|
||
|
self.widgetDict['Sprite Renderer-'+animName+' Anim Model'] = entry
|
||
|
|
||
|
lf = Frame(f)
|
||
|
lf.pack(fill=X, expand=1)
|
||
|
Label(lf, text = 'Node: ', font = ('MSSansSerif', 12), width=7).pack(side = LEFT)
|
||
|
nStrVar = StringVar()
|
||
|
entry = Entry(lf, textvariable = nStrVar).pack(padx=3, pady=3, side=LEFT, fill=X, expand=1)
|
||
|
if frame.valid:
|
||
|
nStrVar.set(anim.getNodeSource())
|
||
|
else:
|
||
|
nStrVar.set('**/*')
|
||
|
nlf = lf
|
||
|
|
||
|
self.variableDict['Sprite Renderer-'+animName+' Anim Node'] = nStrVar
|
||
|
self.widgetDict['Sprite Renderer-'+animName+' Anim Node'] = entry
|
||
|
|
||
|
def checkForNode(modelStrVar=mStrVar, nodeStrVar=nStrVar):
|
||
|
mod = loader.loadModel(modelStrVar.get())
|
||
|
if mod:
|
||
|
node = mod.find(nodeStrVar.get())
|
||
|
if node:
|
||
|
frame.valid = True
|
||
|
else:
|
||
|
frame.valid = False
|
||
|
else:
|
||
|
frame.valid = False
|
||
|
|
||
|
self.writeSpriteRendererAnimations()
|
||
|
|
||
|
Button(mlf, text = 'Update',
|
||
|
command = checkForNode).pack(side=LEFT)
|
||
|
Button(nlf, text = 'Update',
|
||
|
command = checkForNode).pack(side=LEFT)
|
||
|
|
||
|
return frame
|
||
|
|
||
|
# get animation info from renderer into panel
|
||
|
def readSpriteRendererAnimations(self):
|
||
|
ren = self.particles.getRenderer()
|
||
|
|
||
|
for widget in self.rendererSpriteAnimationWidgetList:
|
||
|
if(widget):
|
||
|
widget.pack_forget()
|
||
|
widget.destroy()
|
||
|
|
||
|
self.rendererSpriteAnimationWidgetList = []
|
||
|
|
||
|
for anim in [ren.getAnim(x) for x in range(ren.getNumAnims())]:
|
||
|
if(anim.getSourceType() == SpriteAnim.STTexture):
|
||
|
w = self.createSpriteAnimationTextureWidget(self.rendererSpriteAnimationFrame, anim, repr(len(self.rendererSpriteAnimationWidgetList)))
|
||
|
else:
|
||
|
w = self.createSpriteAnimationNodeWidget(self.rendererSpriteAnimationFrame, anim, repr(len(self.rendererSpriteAnimationWidgetList)))
|
||
|
self.rendererSpriteAnimationWidgetList.append(w)
|
||
|
|
||
|
# set animation info from panel into renderer
|
||
|
def writeSpriteRendererAnimations(self):
|
||
|
ren = self.particles.getRenderer()
|
||
|
|
||
|
for x in range(ren.getNumAnims()):
|
||
|
ren.removeAnimation(0)
|
||
|
|
||
|
for x in range(len(self.rendererSpriteAnimationWidgetList)):
|
||
|
widget = self.rendererSpriteAnimationWidgetList[x]
|
||
|
if(widget and widget.valid):
|
||
|
if(widget.animSourceType == SpriteAnim.STTexture):
|
||
|
texSource = self.getVariable('Sprite Renderer', repr(x) + ' Anim Texture').get()
|
||
|
ren.addTextureFromFile(texSource)
|
||
|
else:
|
||
|
modelSource = self.getVariable('Sprite Renderer', repr(x) + ' Anim Model').get()
|
||
|
nodeSource = self.getVariable('Sprite Renderer', repr(x) + ' Anim Node').get()
|
||
|
ren.addTextureFromNode(modelSource, nodeSource)
|
||
|
|
||
|
## FORCEGROUP COMMANDS ##
|
||
|
def updateForceWidgets(self):
|
||
|
# Select appropriate notebook page
|
||
|
if self.forceGroup != None:
|
||
|
self.forceGroupNotebook.pack(fill = X)
|
||
|
self.forcePageName = (self.particleEffect.getName() + '-' +
|
||
|
self.forceGroup.getName())
|
||
|
self.forcePage = self.forcePagesDict.get(
|
||
|
self.forcePageName, None)
|
||
|
# Page doesn't exist, add it
|
||
|
if self.forcePage == None:
|
||
|
self.addForceGroupNotebookPage(
|
||
|
self.particleEffect, self.forceGroup)
|
||
|
self.forceGroupNotebook.selectpage(self.forcePageName)
|
||
|
else:
|
||
|
self.forceGroupNotebook.pack_forget()
|
||
|
|
||
|
def addLinearVectorForce(self):
|
||
|
self.addForce(LinearVectorForce())
|
||
|
def addLinearFrictionForce(self):
|
||
|
self.addForce(LinearFrictionForce())
|
||
|
def addLinearJitterForce(self):
|
||
|
self.addForce(LinearJitterForce())
|
||
|
def addLinearNoiseForce(self):
|
||
|
self.addForce(LinearNoiseForce())
|
||
|
def addLinearSinkForce(self):
|
||
|
self.addForce(LinearSinkForce())
|
||
|
def addLinearSourceForce(self):
|
||
|
self.addForce(LinearSourceForce())
|
||
|
def addLinearCylinderVortexForce(self):
|
||
|
self.addForce(LinearCylinderVortexForce())
|
||
|
def addLinearUserDefinedForce(self):
|
||
|
self.addForce(LinearUserDefinedForce())
|
||
|
|
||
|
def addForce(self, f):
|
||
|
if self.forceGroup == None:
|
||
|
self.createNewForceGroup()
|
||
|
self.forceGroup.addForce(f)
|
||
|
self.addForceWidget(self.forceGroup, f)
|
||
|
|
||
|
## SYSTEM COMMANDS ##
|
||
|
def createNewEffect(self):
|
||
|
name = askstring('Particle Panel', 'Effect Name:',
|
||
|
parent = self.parent)
|
||
|
if name:
|
||
|
particles = Particles.Particles()
|
||
|
particles.setBirthRate(0.02)
|
||
|
particles.setLitterSize(10)
|
||
|
particles.setLitterSpread(0)
|
||
|
particles.setFactory("PointParticleFactory")
|
||
|
particles.setRenderer("PointParticleRenderer")
|
||
|
particles.setEmitter("SphereVolumeEmitter")
|
||
|
particles.enable()
|
||
|
effect = ParticleEffect.ParticleEffect(name, particles)
|
||
|
self.effectsDict[name] = effect
|
||
|
self.updateMenusAndLabels()
|
||
|
self.selectEffectNamed(name)
|
||
|
effect.reparentTo(render)
|
||
|
effect.enable()
|
||
|
|
||
|
def createNewParticles(self):
|
||
|
name = askstring('Particle Panel', 'Particles Name:',
|
||
|
parent = self.parent)
|
||
|
if name:
|
||
|
p = Particles.Particles(name)
|
||
|
self.particleEffect.addParticles(p)
|
||
|
self.updateParticlesMenus()
|
||
|
self.selectParticlesNamed(name)
|
||
|
p.enable()
|
||
|
|
||
|
def createNewForceGroup(self):
|
||
|
name = askstring('Particle Panel', 'ForceGroup Name:',
|
||
|
parent = self.parent)
|
||
|
if name:
|
||
|
forceGroup = ForceGroup.ForceGroup(name)
|
||
|
self.particleEffect.addForceGroup(forceGroup)
|
||
|
self.updateForceGroupMenus()
|
||
|
self.addForceGroupNotebookPage(self.particleEffect, forceGroup)
|
||
|
self.selectForceGroupNamed(name)
|
||
|
forceGroup.enable()
|
||
|
|
||
|
def addForceGroupNotebookPage(self, particleEffect, forceGroup):
|
||
|
self.forcePageName = (particleEffect.getName() + '-' +
|
||
|
forceGroup.getName())
|
||
|
self.forcePage = self.forceGroupNotebook.add(self.forcePageName)
|
||
|
self.forcePagesDict[self.forcePageName] = self.forcePage
|
||
|
for force in forceGroup:
|
||
|
self.addForceWidget(forceGroup, force)
|
||
|
|
||
|
def addForceWidget(self, forceGroup, force):
|
||
|
forcePage = self.forcePage
|
||
|
pageName = self.forcePageName
|
||
|
# How many forces of the same type in the force group object
|
||
|
count = 0
|
||
|
for f in forceGroup:
|
||
|
if f.getClassType() == force.getClassType():
|
||
|
count += 1
|
||
|
if isinstance(force, LinearVectorForce):
|
||
|
self.createLinearVectorForceWidget(
|
||
|
forcePage, pageName, count, force)
|
||
|
elif isinstance(force, LinearNoiseForce):
|
||
|
self.createLinearRandomForceWidget(
|
||
|
forcePage, pageName, count, force, 'Noise')
|
||
|
elif isinstance(force, LinearJitterForce):
|
||
|
self.createLinearRandomForceWidget(
|
||
|
forcePage, pageName, count, force, 'Jitter')
|
||
|
elif isinstance(force, LinearFrictionForce):
|
||
|
self.createLinearFrictionForceWidget(
|
||
|
forcePage, pageName, count, force)
|
||
|
elif isinstance(force, LinearCylinderVortexForce):
|
||
|
self.createLinearCylinderVortexForceWidget(
|
||
|
forcePage, pageName, count, force)
|
||
|
elif isinstance(force, LinearSinkForce):
|
||
|
self.createLinearDistanceForceWidget(
|
||
|
forcePage, pageName, count, force, 'Sink')
|
||
|
elif isinstance(force, LinearSourceForce):
|
||
|
self.createLinearDistanceForceWidget(
|
||
|
forcePage, pageName, count, force, 'Source')
|
||
|
elif isinstance(force, LinearUserDefinedForce):
|
||
|
# Nothing
|
||
|
pass
|
||
|
self.forceGroupNotebook.setnaturalsize()
|
||
|
|
||
|
def createForceFrame(self, forcePage, forceName, force):
|
||
|
frame = Frame(forcePage, relief = RAISED, borderwidth = 2)
|
||
|
lFrame = Frame(frame, relief = FLAT)
|
||
|
def removeForce(s = self, f = force, fr = frame):
|
||
|
s.forceGroup.removeForce(f)
|
||
|
fr.pack_forget()
|
||
|
b = Button(lFrame, text = 'X',
|
||
|
command = removeForce)
|
||
|
b.pack(side = 'right', expand = 0)
|
||
|
Label(lFrame, text = forceName,
|
||
|
foreground = 'Blue',
|
||
|
font=('MSSansSerif', 12, 'bold'),
|
||
|
).pack(expand = 1, fill = 'x')
|
||
|
lFrame.pack(fill = 'x', expand =1)
|
||
|
frame.pack(pady = 3, fill = 'x', expand =0)
|
||
|
return frame
|
||
|
|
||
|
def createLinearForceWidgets(self, frame, pageName, forceName, force):
|
||
|
def setAmplitude(amp, f = force):
|
||
|
f.setAmplitude(amp)
|
||
|
def toggleMassDependent(s=self, f=force, p=pageName, n=forceName):
|
||
|
v = s.getVariable(p, n+' Mass Dependent')
|
||
|
f.setMassDependent(v.get())
|
||
|
def setVectorMasks(s=self, f=force, p=pageName, n=forceName):
|
||
|
xMask = s.getVariable(p, n+' Mask X').get()
|
||
|
yMask = s.getVariable(p, n+' Mask Y').get()
|
||
|
zMask = s.getVariable(p, n+' Mask Z').get()
|
||
|
f.setVectorMasks(xMask, yMask, zMask)
|
||
|
self.createFloater(frame, pageName, forceName + ' Amplitude',
|
||
|
'Force amplitude multiplier',
|
||
|
command = setAmplitude,
|
||
|
value = force.getAmplitude())
|
||
|
cbf = Frame(frame, relief = FLAT)
|
||
|
self.createCheckbutton(cbf, pageName, forceName + ' Mass Dependent',
|
||
|
('On: force depends on mass; ' +
|
||
|
'Off: force does not depend on mass'),
|
||
|
toggleMassDependent,
|
||
|
force.getMassDependent())
|
||
|
self.createCheckbutton(cbf, pageName, forceName + ' Mask X',
|
||
|
'On: enable force along X axis',
|
||
|
setVectorMasks, 1)
|
||
|
self.createCheckbutton(cbf, pageName, forceName + ' Mask Y',
|
||
|
'On: enable force along X axis',
|
||
|
setVectorMasks, 1)
|
||
|
self.createCheckbutton(cbf, pageName, forceName + ' Mask Z',
|
||
|
'On: enable force along X axis',
|
||
|
setVectorMasks, 1)
|
||
|
cbf.pack(fill = 'x', expand = 0)
|
||
|
|
||
|
def createForceActiveWidget(self, frame, pageName, forceName, force):
|
||
|
cbName = forceName + ' Active'
|
||
|
def toggle(s = self, f = force, p = pageName, n = cbName):
|
||
|
s.toggleForce(f, p, n)
|
||
|
self.createCheckbutton(frame, pageName, cbName,
|
||
|
'On: force is enabled; Off: force is disabled',
|
||
|
toggle, 1)
|
||
|
|
||
|
def createLinearVectorForceWidget(self, forcePage, pageName,
|
||
|
count, force):
|
||
|
def setVec(vec, f = force):
|
||
|
f.setVector(vec[0], vec[1], vec[2])
|
||
|
forceName = 'Vector Force-' + repr(count)
|
||
|
frame = self.createForceFrame(forcePage, forceName, force)
|
||
|
self.createLinearForceWidgets(frame, pageName, forceName, force)
|
||
|
vec = force.getLocalVector()
|
||
|
self.createVector3Entry(frame, pageName, forceName,
|
||
|
'Set force direction and magnitude',
|
||
|
command = setVec,
|
||
|
value = [vec[0], vec[1], vec[2]])
|
||
|
self.createForceActiveWidget(frame, pageName, forceName, force)
|
||
|
|
||
|
def createLinearRandomForceWidget(self, forcePage, pageName, count,
|
||
|
force, type):
|
||
|
forceName = type + ' Force-' + repr(count)
|
||
|
frame = self.createForceFrame(forcePage, forceName, force)
|
||
|
self.createLinearForceWidgets(frame, pageName, forceName, force)
|
||
|
self.createForceActiveWidget(frame, pageName, forceName, force)
|
||
|
|
||
|
def createLinearFrictionForceWidget(self, forcePage, pageName,
|
||
|
count, force):
|
||
|
def setCoef(coef, f = force):
|
||
|
f.setCoef(coef)
|
||
|
forceName = 'Friction Force-' + repr(count)
|
||
|
frame = self.createForceFrame(forcePage, forceName, force)
|
||
|
self.createLinearForceWidgets(frame, pageName, forceName, force)
|
||
|
self.createFloater(frame, pageName, forceName + ' Coef',
|
||
|
'Set linear friction force',
|
||
|
command = setCoef, min = None,
|
||
|
value = force.getCoef())
|
||
|
self.createForceActiveWidget(frame, pageName, forceName, force)
|
||
|
|
||
|
def createLinearCylinderVortexForceWidget(self, forcePage, pageName,
|
||
|
count, force):
|
||
|
forceName = 'Vortex Force-' + repr(count)
|
||
|
def setCoef(coef, f = force):
|
||
|
f.setCoef(coef)
|
||
|
def setLength(length, f = force):
|
||
|
f.setLength(length)
|
||
|
def setRadius(radius, f = force):
|
||
|
f.setRadius(radius)
|
||
|
frame = self.createForceFrame(forcePage, forceName, force)
|
||
|
self.createLinearForceWidgets(frame, pageName, forceName, force)
|
||
|
self.createFloater(frame, pageName, forceName + ' Coef',
|
||
|
'Set linear cylinder vortex coefficient',
|
||
|
command = setCoef,
|
||
|
value = force.getCoef())
|
||
|
self.createFloater(frame, pageName, forceName + ' Length',
|
||
|
'Set linear cylinder vortex length',
|
||
|
command = setLength,
|
||
|
value = force.getLength())
|
||
|
self.createFloater(frame, pageName, forceName + ' Radius',
|
||
|
'Set linear cylinder vortex radius',
|
||
|
command = setRadius,
|
||
|
value = force.getRadius())
|
||
|
self.createForceActiveWidget(frame, pageName, forceName, force)
|
||
|
|
||
|
def createLinearDistanceForceWidget(self, forcePage, pageName,
|
||
|
count, force, type):
|
||
|
def setFalloffType(type, f=force):
|
||
|
if type == 'FT_ONE_OVER_R':
|
||
|
#f.setFalloffType(LinearDistanceForce.FTONEOVERR)
|
||
|
f.setFalloffType(0)
|
||
|
if type == 'FT_ONE_OVER_R_SQUARED':
|
||
|
#f.setFalloffType(LinearDistanceForce.FTONEOVERRSQUARED)
|
||
|
f.setFalloffType(1)
|
||
|
if type == 'FT_ONE_OVER_R_CUBED':
|
||
|
#f.setFalloffType(LinearDistanceForce.FTONEOVERRCUBED)
|
||
|
f.setFalloffType(2)
|
||
|
def setForceCenter(vec, f = force):
|
||
|
f.setForceCenter(Point3(vec[0], vec[1], vec[2]))
|
||
|
def setRadius(radius, f = force):
|
||
|
f.setRadius(radius)
|
||
|
forceName = type + ' Force-' + repr(count)
|
||
|
frame = self.createForceFrame(forcePage, forceName, force)
|
||
|
self.createLinearForceWidgets(frame, pageName, forceName, force)
|
||
|
var = self.createOptionMenu(
|
||
|
frame, pageName, forceName + ' Falloff',
|
||
|
'Set force falloff type',
|
||
|
('FT_ONE_OVER_R',
|
||
|
'FT_ONE_OVER_R_SQUARED',
|
||
|
'FT_ONE_OVER_R_CUBED'),
|
||
|
command = setFalloffType)
|
||
|
self.getWidget(pageName, forceName + ' Falloff').configure(
|
||
|
label_width = 16)
|
||
|
falloff = force.getFalloffType()
|
||
|
if falloff == LinearDistanceForce.FTONEOVERR:
|
||
|
var.set('FT_ONE_OVER_R')
|
||
|
elif falloff == LinearDistanceForce.FTONEOVERRSQUARED:
|
||
|
var.set('FT_ONE_OVER_R_SQUARED')
|
||
|
elif falloff == LinearDistanceForce.FTONEOVERRCUBED:
|
||
|
var.set('FT_ONE_OVER_R_CUBED')
|
||
|
vec = force.getForceCenter()
|
||
|
self.createVector3Entry(frame, pageName, forceName + ' Center',
|
||
|
'Set center of force',
|
||
|
command = setForceCenter,
|
||
|
label_width = 16,
|
||
|
value = [vec[0], vec[1], vec[2]])
|
||
|
self.createFloater(frame, pageName, forceName + ' Radius',
|
||
|
'Set falloff radius',
|
||
|
command = setRadius,
|
||
|
min = 0.01,
|
||
|
value = force.getRadius())
|
||
|
self.createForceActiveWidget(frame, pageName, forceName, force)
|
||
|
|
||
|
######################################################################
|
||
|
|
||
|
# Create demo in root window for testing.
|
||
|
if __name__ == '__main__':
|
||
|
|
||
|
try:
|
||
|
base
|
||
|
except:
|
||
|
from direct.directbase import DirectStart
|
||
|
|
||
|
root = Pmw.initialise()
|
||
|
pp = ParticlePanel()
|
||
|
base.pp=pp
|
||
|
#ve = VectorEntry(Toplevel(), relief = GROOVE)
|
||
|
#ve.pack()
|
||
|
run()
|