Poodletooth-iLand/dev/tools/doc/style-guide/cxx-style.md

146 lines
3.2 KiB
Markdown
Raw Normal View History

2015-03-03 16:10:12 -06:00
C++ Style Guidelines
====================
For C++ programming, we use the [Oct 8, 2013 - Astron C++ Style Guide](https://github.com/Astron/Astron/blob/6a974ce247a364fdcd11d440db1cad0f1c2f6ba2/doc/style-guide/cxx-style.md "Oct 8, 2013 - Astron C++ Style Guide").
- - -
## Whitespace ##
Tabs shall be used to indent, spaces shall be used to align.
Source files should end with a newline.
## Variable Names ##
Variables shall have a descriptive lowercase name, where words are seperated by underscores.
Global variables shall start with g_
Member variables shall start with m_
Example: `field_count` or
class Foo
{
private:
int m_my_number;
};
## Function Names ##
Functions shall be named the same way as variables
## Class Names ##
Class names shall be in CamelCase
Example: `DistributedObject`
## Braces ##
Each brace shall be on it's own line, even if it's for an empty member:
Example:
void foo()
{
}
## Header Files ##
A class shall not have a header file if nothing else interacts with it or if nothing else will ever inherit from it.
## Typedefs ##
Typedefs shall have a descriptive name and end with _t
Example: `typedef unsigned int uint32_t`
## Usage of std::string (and when possible for stl types) ##
Whenever possible, have function parameters be of type `const std::string&` and not `std::string`
Example:
void foo(const std::string &name)
{
std::cout << "Hello " << name << "!" << std::endl;
}
## Preprocessor Macros ##
Preproc macros shall be UPPER CASE and words shall be seperated by underlines.
Example: `#define CLIENT_HELLO 1`
## auto Keyword ##
The `auto` keyword shall be used to avoid typing out long iterator types, and only for that.
Example:
std::list<DistributedObjects> my_objects;
auto it = my_objects.begin();
## Template specifiers ##
There shall be no space between the identifier and the <>
Good example: `std::list<channel_t> my_channels;`
Bad example: `std::list <channel_t> my_channels;`
## Access specifiers ##
Class/struct access specifiers shall be indented.
Good example:
class Foo
{
public:
Foo();
};
Bad examples:
class Foo
{
public:
Foo();
};
class Foo
{
public:
Foo();
};
## Switches ##
Case statements inside switches shall be indented. If the case does not fall through, it shall have it's own scope.
The braces for the scope shall be on the same indentation level as the case statement itself.
At the end of the scope, a `break;` shall be placed on the same indentation level as the case statement.
Example:
int temp = some_int;
switch(temp)
{
case 0:
{
//code
}
break;
default:
//code
}
## Character Limit ##
Each line shall be no longer than 100 characters, each tab counting as 4 characters.
This is not a hard-limit, exceptions may be made.
## Initializer lists ##
The first variable inside of the initializer list shall be on the same line as the function header
if the character limit allows.
The following variables will be on the next line, with another level of indentation.
That line will continue until it hits the character limit, once that occurs a new line will be created,
with the same level of indenation.
Example:
class Foo
{
private:
int m_number;
int m_number2;
public:
Foo() : m_number(0),
m_number2(0)
{
}
};