Poodletooth-iLand/toontown/hood/MMHoodAI.py

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from toontown.hood import HoodAI
from toontown.safezone import DistributedTrolleyAI
from toontown.safezone import DistributedMMPianoAI
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from toontown.toonbase import ToontownGlobals
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from toontown.ai import DistributedEffectMgrAI
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class MMHoodAI(HoodAI.HoodAI):
def __init__(self, air):
HoodAI.HoodAI.__init__(self, air,
ToontownGlobals.MinniesMelodyland,
ToontownGlobals.MinniesMelodyland)
self.trolley = None
self.piano = None
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self.startup()
def startup(self):
HoodAI.HoodAI.startup(self)
if simbase.config.GetBool('want-minigames', True):
self.createTrolley()
self.piano = DistributedMMPianoAI.DistributedMMPianoAI(self.air)
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self.piano.generateWithRequired(self.zoneId)
self.trickOrTreatMgr = DistributedEffectMgrAI.DistributedEffectMgrAI(self.air, ToontownGlobals.HALLOWEEN, 12)
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self.trickOrTreatMgr.generateWithRequired(4835) # Ursatz for Really Kool Katz, Tenor Terrace
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self.winterCarolingMgr = DistributedEffectMgrAI.DistributedEffectMgrAI(self.air, ToontownGlobals.CHRISTMAS, 14)
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self.winterCarolingMgr.generateWithRequired(4614) # Shave and a Haircut for a Song, Alto Avenue
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def createTrolley(self):
self.trolley = DistributedTrolleyAI.DistributedTrolleyAI(self.air)
self.trolley.generateWithRequired(self.zoneId)
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self.trolley.start()