mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-27 13:42:28 -06:00
33 lines
1.2 KiB
Python
33 lines
1.2 KiB
Python
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from direct.showbase.PythonUtil import Functor
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import LevelMgrBase
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class LevelMgrAI(LevelMgrBase.LevelMgrBase):
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def __init__(self, level, entId):
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LevelMgrBase.LevelMgrBase.__init__(self, level, entId)
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self.level.zoneNum2zoneId = {}
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self.level.zoneIds = []
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self.accept(self.level.getEntityOfTypeCreateEvent('zone'), self.handleZoneCreated)
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def destroy(self):
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del self.level.zoneIds
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del self.level.zoneNum2zoneId
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LevelMgrBase.LevelMgrBase.destroy(self)
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def handleZoneCreated(self, entId):
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zoneEnt = self.level.getEntity(entId)
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self.level.zoneNum2zoneId[zoneEnt.entId] = zoneEnt.getZoneId()
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self.privCreateSortedZoneIdList()
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self.accept(self.level.getEntityDestroyEvent(entId), Functor(self.handleZoneDestroy, entId))
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def handleZoneDestroy(self, entId):
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zoneEnt = self.level.getEntity(entId)
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del self.level.zoneNum2zoneId[zoneEnt.entId]
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self.privCreateSortedZoneIdList()
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def privCreateSortedZoneIdList(self):
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zoneNums = self.level.zoneNum2zoneId.keys()
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zoneNums.sort()
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self.level.zoneIds = []
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for zoneNum in zoneNums:
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self.level.zoneIds.append(self.level.zoneNum2zoneId[zoneNum])
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