mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-29 06:32:40 -06:00
118 lines
4 KiB
Python
118 lines
4 KiB
Python
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from pandac.PandaModules import *
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from direct.showbase.DirectObject import DirectObject
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from direct.gui.DirectGui import DirectButton
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from direct.gui.OnscreenText import OnscreenText
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from direct.task import Task
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from toontown.toonbase import ToontownGlobals
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from toontown.parties.KeyCodes import KeyCodes, KEYCODE_TIMEOUT_SECONDS
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KEY_TO_INDEX = {'u': 0,
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'r': 1,
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'd': 2,
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'l': 3}
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class KeyCodesGui(DirectObject):
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notify = directNotify.newCategory('KeyCodesGui')
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TIMEOUT_TASK = 'KeyCodeGui_TIMEOUT_TASK'
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def __init__(self, keyCodes, yOffset = 0.55, keyToIndex = KEY_TO_INDEX):
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self._keyCodes = keyCodes
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self._keyToIndex = keyToIndex
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self._arrowWidth = 0.18
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self._arrowSpaceInBetween = 0.05
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self._yOffset = yOffset
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self._danceMoveLabel = None
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self._arrowNodes = []
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self.timeoutTask = None
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return
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def load(self):
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matchingGameGui = loader.loadModel('phase_3.5/models/gui/matching_game_gui')
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minnieArrow = matchingGameGui.find('**/minnieArrow')
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minnieArrow.setScale(0.6)
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minnieArrow.setZ(self._yOffset + 0.2)
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maxLength = self._keyCodes.getLargestPatternLength()
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for i in xrange(maxLength):
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arrow = minnieArrow.copyTo(hidden)
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self._arrowNodes.append(arrow)
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matchingGameGui.removeNode()
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self._danceMoveLabel = OnscreenText(parent=aspect2d, text='', pos=(0, self._yOffset), scale=0.15, align=TextNode.ACenter, font=ToontownGlobals.getSignFont(), fg=Vec4(1, 1, 1, 1), mayChange=True)
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self._danceMoveLabel.hide()
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self.enable()
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def unload(self):
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self.disable()
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for arrow in self._arrowNodes:
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arrow.removeNode()
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arrow = None
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self._arrowNodes = []
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if self._danceMoveLabel is not None:
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self._danceMoveLabel.removeNode()
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self._danceMoveLabel = None
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return
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def enable(self):
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self.notify.debug('KeyCodeGui enabled.')
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self.accept(KeyCodes.KEY_DOWN_EVENT, self.__handleKeyDown)
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self.accept(KeyCodes.CLEAR_CODE_EVENT, self.hideAll)
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def disable(self):
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self.notify.debug('KeyCodeGui disabled.')
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self.__stopTimeout()
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self.ignoreAll()
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def hideArrows(self, startIndex = 0):
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length = len(self._arrowNodes)
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if startIndex < length:
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for i in xrange(startIndex, length):
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self._arrowNodes[i].reparentTo(hidden)
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def hideAll(self, startIndex = 0):
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self.hideArrows(startIndex)
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if self._danceMoveLabel:
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self._danceMoveLabel.hide()
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def showArrow(self, index, key):
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self._arrowNodes[index].setR(-(90 - 90 * self._keyToIndex[key]))
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self._arrowNodes[index].setColor(1, 1, 1, 1)
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self.__centerArrows()
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self._arrowNodes[index].reparentTo(aspect2d)
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self.hideAll(index + 1)
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self.__startTimeout()
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def showText(self, text = ''):
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self.notify.debug('"Showing text "%s"' % text)
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self._danceMoveLabel['text'] = text
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self._danceMoveLabel.show()
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def setColor(self, r, g, b):
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for arrow in self._arrowNodes:
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arrow.setColor(r, g, b)
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self._danceMoveLabel.setColorScale(r, g, b, 1)
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def __startTimeout(self):
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self.__stopTimeout()
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self.timeoutTask = taskMgr.doMethodLater(KEYCODE_TIMEOUT_SECONDS, self.__handleTimeoutTask, KeyCodesGui.TIMEOUT_TASK)
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def __stopTimeout(self):
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if self.timeoutTask is not None:
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taskMgr.remove(self.timeoutTask)
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self.timeoutTask = None
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return
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def __handleTimeoutTask(self, task):
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self.hideAll()
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return Task.done
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def __centerArrows(self):
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length = self._keyCodes.getCurrentInputLength()
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for i in xrange(length):
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x = -(length * self._arrowWidth * 0.5) + self._arrowWidth * (i + 0.5)
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self._arrowNodes[i].setX(x)
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def __handleKeyDown(self, key, index):
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if index >= 0:
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self.showArrow(index, key)
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