Poodletooth-iLand/toontown/battle/BattleProps.py

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Python
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2015-11-14 13:28:53 -06:00
from panda3d.core import *
from direct.actor import Actor
from direct.directnotify import DirectNotifyGlobal
from otp.otpbase import OTPGlobals
import random
Props = ((5, 'partyBall', 'partyBall'),
(5,
'feather',
'feather-mod',
'feather-chan'),
(5, 'lips', 'lips'),
(5, 'lipstick', 'lipstick'),
(5, 'hat', 'hat'),
(5, 'cane', 'cane'),
(5,
'cubes',
'cubes-mod',
'cubes-chan'),
(5, 'ladder', 'ladder2'),
(4,
'fishing-pole',
'fishing-pole-mod',
'fishing-pole-chan'),
(5,
'1dollar',
'1dollar-bill-mod',
'1dollar-bill-chan'),
(5, 'big-magnet', 'magnet'),
(5,
'hypno-goggles',
'hypnotize-mod',
'hypnotize-chan'),
(5, 'slideshow', 'av_screen'),
(5,
'banana',
'banana-peel-mod',
'banana-peel-chan'),
(5,
'rake',
'rake-mod',
'rake-chan'),
(5,
'marbles',
'marbles-mod',
'marbles-chan'),
(5,
'tnt',
'tnt-mod',
'tnt-chan'),
(5, 'trapdoor', 'trapdoor'),
(5, 'quicksand', 'quicksand'),
(5, 'traintrack', 'traintrack2'),
(5, 'train', 'train'),
(5, 'megaphone', 'megaphone'),
(5, 'aoogah', 'aoogah'),
(5, 'bikehorn', 'bikehorn'),
(5, 'bugle', 'bugle'),
(5, 'elephant', 'elephant'),
(5, 'fog_horn', 'fog_horn'),
(5, 'whistle', 'whistle'),
(5, 'singing', 'singing'),
(3.5, 'creampie', 'tart'),
(5, 'fruitpie-slice', 'fruit-pie-slice'),
(5, 'creampie-slice', 'cream-pie-slice'),
(5,
'birthday-cake',
'birthday-cake-mod',
'birthday-cake-chan'),
(5, 'wedding-cake', 'wedding_cake'),
(3.5, 'squirting-flower', 'squirting-flower'),
(5,
'glass',
'glass-mod',
'glass-chan'),
(4, 'water-gun', 'water-gun'),
(3.5, 'bottle', 'bottle'),
(5,
'firehose',
'firehose-mod',
'firehose-chan'),
(5, 'hydrant', 'battle_hydrant'),
(4,
'stormcloud',
'stormcloud-mod',
'stormcloud-chan'),
(5, 'geyser', 'geyser'),
(3.5, 'button', 'button'),
(5,
'flowerpot',
'flowerpot-mod',
'flowerpot-chan'),
(5,
'sandbag',
'sandbag-mod',
'sandbag-chan'),
(4,
'anvil',
'anvil-mod',
'anvil-chan'),
(5,
'weight',
'weight-mod',
'weight-chan'),
(5,
'safe',
'safe-mod',
'safe-chan'),
(5,
'piano',
'piano-mod',
'piano-chan'),
(5,
'rake-react',
'rake-step-mod',
'rake-step-chan'),
(5, 'pad', 'pad'),
(4,
'propeller',
'propeller-mod',
'propeller-chan'),
(5,
'calculator',
'calculator-mod',
'calculator-chan'),
(5, 'rollodex', 'roll-o-dex'),
(5, 'rubber-stamp', 'rubber-stamp'),
(5,
'rubber-stamp-pad',
'rubber-stamp-pad-mod',
'rubber-stamp-pad-chan'),
(5,
'smile',
'smile-mod',
'smile-chan'),
(5, 'golf-club', 'golf-club'),
(5, 'golf-ball', 'golf-ball'),
(5, 'redtape', 'redtape'),
(5, 'redtape-tube', 'redtape-tube'),
(5, 'bounced-check', 'bounced-check'),
(5,
'calculator',
'calculator-mod',
'calculator-chan'),
(3.5,
'clip-on-tie',
'clip-on-tie-mod',
'clip-on-tie-chan'),
(5, 'pen', 'pen'),
(5, 'pencil', 'pencil'),
(3.5, 'phone', 'phone'),
(3.5, 'receiver', 'receiver'),
(5, 'sharpener', 'sharpener'),
(3.5, 'shredder', 'shredder'),
(3.5,
'shredder-paper',
'shredder-paper-mod',
'shredder-paper-chan'),
(5, 'watercooler', 'watercooler'),
(5, 'dagger', 'dagger'),
(5, 'card', 'card'),
(5, 'baseball', 'baseball'),
(5, 'bird', 'bird'),
(5, 'can', 'can'),
(5, 'cigar', 'cigar'),
(5, 'evil-eye', 'evil-eye'),
(5, 'gavel', 'gavel'),
(5, 'half-windsor', 'half-windsor'),
(5, 'lawbook', 'lawbook'),
(5, 'newspaper', 'newspaper'),
(5, 'pink-slip', 'pink-slip'),
(5,
'teeth',
'teeth-mod',
'teeth-chan'),
(5, 'power-tie', 'power-tie'),
(3.5, 'spray', 'spray'),
(3.5, 'splash', 'splash'),
(3.5,
'splat',
'splat-mod',
'splat-chan'),
(3.5,
'stun',
'stun-mod',
'stun-chan'),
(3.5, 'glow', 'glow'),
(3.5,
'suit_explosion',
'suit_explosion-mod',
'suit_explosion-chan'),
(3.5, 'suit_explosion_dust', 'dust_cloud'),
(4, 'ripples', 'ripples'),
(4, 'wake', 'wake'),
(4,
'splashdown',
'SZ_splashdown-mod',
'SZ_splashdown-chan'))
CreampieColor = VBase4(250.0 / 255.0, 241.0 / 255.0, 24.0 / 255.0, 1.0)
FruitpieColor = VBase4(55.0 / 255.0, 40.0 / 255.0, 148.0 / 255.0, 1.0)
BirthdayCakeColor = VBase4(253.0 / 255.0, 119.0 / 255.0, 220.0 / 255.0, 1.0)
SnowballColor = VBase4(1.0, 1.0, 1.0, 1.0)
Splats = {'tart': (0.3, FruitpieColor),
'fruitpie-slice': (0.5, FruitpieColor),
'creampie-slice': (0.5, CreampieColor),
'fruitpie': (0.7, FruitpieColor),
'creampie': (0.7, CreampieColor),
'birthday-cake': (0.9, BirthdayCakeColor),
'wedding-cake': (0.9, BirthdayCakeColor)}
Variants = ('tart',
'fruitpie',
'splat-tart',
'dust',
'kapow',
'double-windsor',
'splat-fruitpie-slice',
'splat-creampie-slice',
'splat-fruitpie',
'splat-creampie',
'splat-birthday-cake',
'splat-wedding-cake',
'splash-from-splat',
'clip-on-tie',
'lips',
'small-magnet',
'5dollar',
'10dollar',
'suit_explosion',
'quicksand',
'trapdoor',
'geyser',
'ship',
'trolley',
'traintrack')
class PropPool:
notify = DirectNotifyGlobal.directNotify.newCategory('PropPool')
def __init__(self):
self.props = {}
self.propCache = []
self.propStrings = {}
self.propTypes = {}
self.maxPoolSize = base.config.GetInt('prop-pool-size', 8)
for p in Props:
phase = p[0]
propName = p[1]
modelName = p[2]
if len(p) == 4:
animName = p[3]
propPath = self.getPath(phase, modelName)
animPath = self.getPath(phase, animName)
self.propTypes[propName] = 'actor'
self.propStrings[propName] = (propPath, animPath)
else:
propPath = self.getPath(phase, modelName)
self.propTypes[propName] = 'model'
self.propStrings[propName] = (propPath,)
propName = 'tart'
self.propStrings[propName] = (self.getPath(3.5, 'tart'),)
self.propTypes[propName] = 'model'
propName = 'fruitpie'
self.propStrings[propName] = (self.getPath(3.5, 'tart'),)
self.propTypes[propName] = 'model'
propName = 'double-windsor'
self.propStrings[propName] = (self.getPath(5, 'half-windsor'),)
self.propTypes[propName] = 'model'
splatAnimFileName = self.getPath(3.5, 'splat-chan')
for splat in Splats.keys():
propName = 'splat-' + splat
self.propStrings[propName] = (self.getPath(3.5, 'splat-mod'), splatAnimFileName)
self.propTypes[propName] = 'actor'
propName = 'splash-from-splat'
self.propStrings[propName] = (self.getPath(3.5, 'splat-mod'), splatAnimFileName)
self.propTypes[propName] = 'actor'
propName = 'small-magnet'
self.propStrings[propName] = (self.getPath(5, 'magnet'),)
self.propTypes[propName] = 'model'
propName = '5dollar'
self.propStrings[propName] = (self.getPath(5, '1dollar-bill-mod'), self.getPath(5, '1dollar-bill-chan'))
self.propTypes[propName] = 'actor'
propName = '10dollar'
self.propStrings[propName] = (self.getPath(5, '1dollar-bill-mod'), self.getPath(5, '1dollar-bill-chan'))
self.propTypes[propName] = 'actor'
propName = 'dust'
self.propStrings[propName] = (self.getPath(5, 'dust-mod'), self.getPath(5, 'dust-chan'))
self.propTypes[propName] = 'actor'
propName = 'kapow'
self.propStrings[propName] = (self.getPath(5, 'kapow-mod'), self.getPath(5, 'kapow-chan'))
self.propTypes[propName] = 'actor'
propName = 'ship'
self.propStrings[propName] = ('phase_5/models/props/ship.bam',)
self.propTypes[propName] = 'model'
propName = 'trolley'
self.propStrings[propName] = ('phase_4/models/modules/trolley_station_TT',)
self.propTypes[propName] = 'model'
def getPath(self, phase, model):
return 'phase_%s/models/props/%s' % (phase, model)
def makeVariant(self, name):
if name == 'tart':
self.props[name].setScale(0.5)
elif name == 'fruitpie':
self.props[name].setScale(0.75)
elif name == 'double-windsor':
self.props[name].setScale(1.5)
elif name[:6] == 'splat-':
prop = self.props[name]
scale = prop.getScale() * Splats[name[6:]][0]
prop.setScale(scale)
prop.setColor(Splats[name[6:]][1])
elif name == 'splash-from-splat':
self.props[name].setColor(0.75, 0.75, 1.0, 1.0)
elif name == 'clip-on-tie':
tie = self.props[name]
tie.getChild(0).setHpr(23.86, -16.03, 9.18)
elif name == 'small-magnet':
self.props[name].setScale(0.5)
elif name == 'shredder-paper':
paper = self.props[name]
paper.setPosHpr(2.22, -0.95, 1.16, -48.61, 26.57, -111.51)
paper.flattenMedium()
elif name == 'lips':
lips = self.props[name]
lips.setPos(0, 0, -3.04)
lips.flattenMedium()
elif name == '5dollar':
tex = loader.loadTexture('phase_5/maps/dollar_5.jpg')
tex.setMinfilter(Texture.FTLinearMipmapLinear)
tex.setMagfilter(Texture.FTLinear)
self.props[name].setTexture(tex, 1)
elif name == '10dollar':
tex = loader.loadTexture('phase_5/maps/dollar_10.jpg')
tex.setMinfilter(Texture.FTLinearMipmapLinear)
tex.setMagfilter(Texture.FTLinear)
self.props[name].setTexture(tex, 1)
elif name == 'dust':
bin = 110
for cloudNum in xrange(1, 12):
cloudName = '**/cloud' + str(cloudNum)
cloud = self.props[name].find(cloudName)
cloud.setBin('fixed', bin)
bin -= 10
elif name == 'kapow':
l = self.props[name].find('**/letters')
l.setBin('fixed', 20)
e = self.props[name].find('**/explosion')
e.setBin('fixed', 10)
elif name == 'suit_explosion':
joints = ['**/joint_scale_POW', '**/joint_scale_BLAM', '**/joint_scale_BOOM']
joint = random.choice(joints)
self.props[name].find(joint).hide()
joints.remove(joint)
joint = random.choice(joints)
self.props[name].find(joint).hide()
elif name == 'quicksand' or name == 'trapdoor':
p = self.props[name]
p.setBin('shadow', -5)
p.setDepthWrite(0)
p.getChild(0).setPos(0, 0, OTPGlobals.FloorOffset)
elif name == 'traintrack' or name == 'traintrack2':
prop = self.props[name]
prop.find('**/tunnel3').hide()
prop.find('**/tunnel2').hide()
prop.find('**/tracksA').setPos(0, 0, OTPGlobals.FloorOffset)
elif name == 'geyser':
p = self.props[name]
s = SequenceNode('geyser')
p.findAllMatches('**/Splash*').reparentTo(NodePath(s))
s.loop(0)
s.setFrameRate(12)
p.attachNewNode(s)
elif name == 'ship':
self.props[name] = self.props[name].find('**/ship_gag')
elif name == 'trolley':
self.props[name] = self.props[name].find('**/trolley_car')
def unloadProps(self):
for p in self.props.values():
if type(p) != type(()):
self.__delProp(p)
self.props = {}
self.propCache = []
def getProp(self, name):
return self.__getPropCopy(name)
def __getPropCopy(self, name):
if self.propTypes[name] == 'actor':
if name not in self.props:
prop = Actor.Actor()
prop.loadModel(self.propStrings[name][0])
animDict = {}
animDict[name] = self.propStrings[name][1]
prop.loadAnims(animDict)
prop.setName(name)
self.storeProp(name, prop)
if name in Variants:
self.makeVariant(name)
return Actor.Actor(other=self.props[name])
else:
if name not in self.props:
prop = loader.loadModel(self.propStrings[name][0])
prop.setName(name)
self.storeProp(name, prop)
if name in Variants:
self.makeVariant(name)
return self.props[name].copyTo(hidden)
def storeProp(self, name, prop):
self.props[name] = prop
self.propCache.append(prop)
if len(self.props) > self.maxPoolSize:
oldest = self.propCache.pop(0)
del self.props[oldest.getName()]
self.__delProp(oldest)
self.notify.debug('props = %s' % self.props)
self.notify.debug('propCache = %s' % self.propCache)
def getPropType(self, name):
return self.propTypes[name]
def __delProp(self, prop):
if prop == None:
self.notify.warning('tried to delete null prop!')
return
if isinstance(prop, Actor.Actor):
prop.cleanup()
else:
prop.removeNode()
return
globalPropPool = PropPool()