mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 11:42:39 -06:00
35 lines
1.2 KiB
Python
35 lines
1.2 KiB
Python
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from panda3d.core import *
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from direct.interval.IntervalGlobal import *
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from toontown.suit import DistributedBossbotBoss
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from direct.directnotify import DirectNotifyGlobal
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from toontown.coghq import CogHQBossBattle
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class BossbotHQBossBattle(CogHQBossBattle.CogHQBossBattle):
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notify = DirectNotifyGlobal.directNotify.newCategory('BossbotHQBossBattle')
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def __init__(self, loader, parentFSM, doneEvent):
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CogHQBossBattle.CogHQBossBattle.__init__(self, loader, parentFSM, doneEvent)
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self.teleportInPosHpr = (88, -214, 0, 210, 0, 0)
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for stateName in ['movie']:
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state = self.fsm.getStateNamed(stateName)
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state.addTransition('crane')
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state = self.fsm.getStateNamed('finalBattle')
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state.addTransition('finalBattle')
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def load(self):
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CogHQBossBattle.CogHQBossBattle.load(self)
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def unload(self):
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CogHQBossBattle.CogHQBossBattle.unload(self)
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def enter(self, requestStatus):
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CogHQBossBattle.CogHQBossBattle.enter(self, requestStatus, DistributedBossbotBoss.OneBossCog)
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def exit(self):
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CogHQBossBattle.CogHQBossBattle.exit(self)
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def exitCrane(self):
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CogHQBossBattle.CogHQBossBattle.exitCrane(self)
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messenger.send('exitCrane')
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