mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 11:42:39 -06:00
295 lines
8 KiB
Python
295 lines
8 KiB
Python
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import math
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import RingGameGlobals
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import RingAction
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import RingTracks
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import RingTrack
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import RingTrackGroup
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from direct.showbase import PythonUtil
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STATIC = 0
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SIMPLE = 1
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COMPLEX = 2
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def getRandomRingTrackGroup(type, numRings, rng):
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global trackListGenFuncs
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funcTable = trackListGenFuncs[type][numRings - 1]
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func = rng.choice(funcTable)
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tracks, tOffsets, period = func(numRings, rng)
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tracks, tOffsets = __scramble(tracks, tOffsets, rng)
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trackGroup = RingTrackGroup.RingTrackGroup(tracks, period, trackTOffsets=tOffsets, reverseFlag=rng.choice([0, 1]), tOffset=rng.random())
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return trackGroup
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def __scramble(tracks, tOffsets, rng):
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newTracks = []
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if tOffsets == None:
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newTOffsets = None
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else:
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newTOffsets = []
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used = [0] * len(tracks)
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count = 0
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while count < len(tracks):
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i = rng.randint(0, len(tracks) - 1)
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if not used[i]:
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used[i] = 1
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count += 1
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newTracks.append(tracks[i])
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if newTOffsets != None:
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newTOffsets.append(tOffsets[i])
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return (newTracks, newTOffsets)
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def angleToXY(angle, radius = 1.0):
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return [radius * math.sin(angle), radius * math.cos(angle)]
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def getTightCircleStaticPositions(numRings):
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positions = []
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if numRings == 1:
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positions.append([0, 0])
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else:
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radius = RingGameGlobals.RING_RADIUS * 1.5 / RingGameGlobals.MAX_TOONXZ
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step = 2.0 * math.pi / float(numRings)
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for i in xrange(0, numRings):
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angle = i * step + step / 2.0
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positions.append(angleToXY(angle, 1.0 / 3.0))
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return positions
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def get_keypad(numRings, rng):
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positions = (RingTracks.center,
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RingTracks.up,
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RingTracks.down,
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RingTracks.left,
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RingTracks.right,
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RingTracks.ul,
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RingTracks.ur,
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RingTracks.lr,
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RingTracks.ll)
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tracks = []
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usedPositions = [None]
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posScale = 0.7 + rng.random() * 0.2
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for i in xrange(0, numRings):
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pos = None
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while pos in usedPositions:
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pos = rng.choice(positions)
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usedPositions.append(pos)
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scaledPos = [0, 0]
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scaledPos[0] = pos[0] * posScale
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scaledPos[1] = pos[1] * posScale
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action = RingAction.RingActionStaticPos(scaledPos)
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track = RingTrack.RingTrack([action], [1.0])
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tracks.append(track)
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return (tracks, None, 1.0)
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fullCirclePeriod = 6.0
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plusPeriod = 4.0
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def get_evenCircle(numRings, rng):
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tracks = []
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tOffsets = []
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for i in xrange(0, numRings):
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actions, durations = RingTracks.getCircleRingActions()
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track = RingTrack.RingTrack(actions, durations)
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tracks.append(track)
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tOffsets.append(float(i) / numRings)
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return (tracks, tOffsets, fullCirclePeriod)
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def get_followCircle(numRings, rng):
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tracks = []
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tOffsets = []
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for i in xrange(0, numRings):
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actions, durations = RingTracks.getCircleRingActions()
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track = RingTrack.RingTrack(actions, durations)
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delay = 0.12
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tracks.append(track)
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tOffsets.append(float(i) * delay)
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return (tracks, tOffsets, fullCirclePeriod)
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def get_evenCircle_withStationaryCenterRings(numRings, rng):
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tracks = []
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tOffsets = []
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numCenterRings = rng.randint(1, numRings - 1)
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positions = getTightCircleStaticPositions(numCenterRings)
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for i in xrange(0, numCenterRings):
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action = RingAction.RingActionStaticPos(positions[i])
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track = RingTrack.RingTrack([action])
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tracks.append(track)
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tOffsets.append(0)
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numOuterRings = numRings - numCenterRings
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for i in xrange(0, numOuterRings):
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actions, durations = RingTracks.getCircleRingActions()
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track = RingTrack.RingTrack(actions, durations)
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tracks.append(track)
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tOffsets.append(float(i) / numOuterRings)
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return (tracks, tOffsets, fullCirclePeriod)
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def __get_Slots(numRings, rng, vertical = 1):
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tracks = []
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tOffsets = []
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fpTab = []
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for i in xrange(numRings):
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fpTab.append(PythonUtil.lineupPos(i, numRings, 2.0 / 3))
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offset = 1 - fpTab[-1]
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offset = rng.random() * (offset * 2) - offset
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fpTab = map(lambda x: x + offset, fpTab)
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for i in xrange(0, numRings):
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if vertical:
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getActionsFunc = RingTracks.getVerticalSlotActions
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else:
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getActionsFunc = RingTracks.getHorizontalSlotActions
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actions, durations = getActionsFunc(fpTab[i])
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track = RingTrack.RingTrack(actions, durations)
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tracks.append(track)
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tOffsets.append(float(i) / numRings * 0.5)
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return (tracks, tOffsets, fullCirclePeriod)
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def get_verticalSlots(numRings, rng):
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return __get_Slots(numRings, rng, vertical=1)
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def get_horizontalSlots(numRings, rng):
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return __get_Slots(numRings, rng, vertical=0)
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def get_plus(numRings, rng):
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up = RingTracks.getPlusUpRingActions
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down = RingTracks.getPlusDownRingActions
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left = RingTracks.getPlusLeftRingActions
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right = RingTracks.getPlusRightRingActions
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actionSets = {2: [[up, down], [left, right]],
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3: [[up, left, right],
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[left, up, down],
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[down, left, right],
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[right, up, down]],
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4: [[up,
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down,
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left,
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right]]}
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tracks = []
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actionSet = rng.choice(actionSets[numRings])
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for i in xrange(0, numRings):
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actions, durations = actionSet[i]()
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track = RingTrack.RingTrack(actions, durations)
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tracks.append(track)
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return (tracks, [0] * numRings, plusPeriod)
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infinityPeriod = 5.0
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fullCirclePeriodFaster = 5.0
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plusPeriodFaster = 2.5
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infinityTOffsets = []
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def __initInfinityTOffsets():
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global infinityTOffsets
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offsets = [[],
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[],
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[],
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[]]
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offsets[0] = [0.0]
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offsets[1] = [0.0, 3.0 / 4.0]
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offsets[2] = [0.0, 1.0 / 3.0, 2.0 / 3.0]
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inc = 14.0 / 23.0
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for numRings in xrange(4, 5):
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o = [0] * numRings
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accum = 0.0
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for i in xrange(0, numRings):
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o[i] = accum % 1.0
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accum += inc
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offsets[numRings - 1] = o
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infinityTOffsets = offsets
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__initInfinityTOffsets()
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def get_vertInfinity(numRings, rng):
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tracks = []
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for i in xrange(0, numRings):
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actions, durations = RingTracks.getVerticalInfinityRingActions()
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track = RingTrack.RingTrack(actions, durations)
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tracks.append(track)
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return (tracks, infinityTOffsets[numRings - 1], infinityPeriod)
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def get_horizInfinity(numRings, rng):
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tracks = []
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for i in xrange(0, numRings):
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actions, durations = RingTracks.getHorizontalInfinityRingActions()
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track = RingTrack.RingTrack(actions, durations)
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tracks.append(track)
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return (tracks, infinityTOffsets[numRings - 1], infinityPeriod)
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def get_evenCircle_withStationaryCenterRings_FASTER(numRings, rng):
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tracks, tOffsets, period = get_evenCircle_withStationaryCenterRings(numRings, rng)
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return (tracks, tOffsets, fullCirclePeriodFaster)
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def get_plus_FASTER(numRings, rng):
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tracks, tOffsets, period = get_plus(numRings, rng)
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return (tracks, tOffsets, plusPeriodFaster)
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allFuncs = [[get_keypad], [get_evenCircle,
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get_followCircle,
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get_evenCircle_withStationaryCenterRings,
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get_verticalSlots,
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get_horizontalSlots,
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get_plus], [get_vertInfinity,
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get_horizInfinity,
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get_evenCircle_withStationaryCenterRings_FASTER,
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get_plus_FASTER]]
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dontUseFuncs = [[get_followCircle,
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get_evenCircle_withStationaryCenterRings,
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get_evenCircle_withStationaryCenterRings_FASTER,
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get_plus,
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get_plus_FASTER],
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[],
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[],
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[]]
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trackListGenFuncs = []
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def __listComplement(list1, list2):
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result = []
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for item in list1:
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if item not in list2:
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result.append(item)
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return result
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def __initFuncTables():
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global trackListGenFuncs
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table = [[], [], []]
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for diff in xrange(0, len(table)):
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table[diff] = [[],
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[],
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[],
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[]]
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for numRings in xrange(0, len(table[diff])):
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table[diff][numRings] = __listComplement(allFuncs[diff], dontUseFuncs[numRings])
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trackListGenFuncs = table
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__initFuncTables()
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