Poodletooth-iLand/toontown/racing/PiejectileManager.py

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2015-11-14 13:28:53 -06:00
from panda3d.core import *
from direct.showbase.DirectObject import DirectObject
from direct.interval.IntervalGlobal import *
from toontown.battle.BattleProps import *
from toontown.racing import Piejectile
class PiejectileManager(DirectObject):
pieCounter = 0
def __init__(self):
self.piejectileList = []
def delete(self):
for piejectile in self.piejectileList:
self.__removePiejectile(piejectile)
def addPiejectile(self, sourceId, targetId = 0, type = 0):
name = 'PiejectileManager Pie %s' % PiejectileManager.pieCounter
pie = Piejectile.Piejectile(sourceId, targetId, type, name)
self.piejectileList.append(pie)
PiejectileManager.pieCounter += 1
def __removePiejectile(self, piejectile):
self.piejectileList.remove(piejectile)
piejectile.delete()
piejectile = None
return