Poodletooth-iLand/toontown/coghq/InGameEditor.py

1052 lines
43 KiB
Python
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2015-03-03 22:10:12 +00:00
from pandac.PandaModules import Point3, Vec3, VBase3
from direct.tkwidgets.AppShell import *
from direct.showbase.TkGlobal import *
from direct.tkwidgets.Tree import *
from direct.tkwidgets import Slider, Floater
from tkSimpleDialog import askstring
from tkMessageBox import showwarning, askyesno
from Tkinter import *
from direct.showbase.PythonUtil import Functor, list2dict
from direct.gui.DirectGui import DGG
import tkFileDialog
from direct.showbase import DirectObject
import math
import operator
from direct.tkwidgets import Valuator
from direct.tkwidgets import VectorWidgets
from otp.level import LevelConstants
from direct.directtools import DirectSession
import types
import Pmw
class InGameEditor(AppShell):
appname = 'In-Game Editor'
frameWidth = 900
frameHeight = 475
usecommandarea = 1
usestatusarea = 1
WantUndo = False
def __init__(self, level, doneEvent, requestSaveEvent, saveAsEvent, undoEvent, redoEvent, wireframeEvent, oobeEvent, csEvent, runEvent, texEvent, **kw):
DGG.INITOPT = Pmw.INITOPT
optiondefs = (('title', 'In-Game ' + level.getName() + ' Editor', None),)
self.defineoptions(kw, optiondefs)
self.level = level
self.doneEvent = doneEvent
self.requestSaveEvent = requestSaveEvent
self.saveAsEvent = saveAsEvent
self.undoEvent = undoEvent
self.redoEvent = redoEvent
self.wireframeEvent = wireframeEvent
self.oobeEvent = oobeEvent
self.csEvent = csEvent
self.runEvent = runEvent
self.texEvent = texEvent
self.entityCopy = None
self.curEntId = None
self.curEntWidgets = {}
self.visZonesEditor = None
AppShell.__init__(self)
self.initialiseoptions(self.__class__)
self.accept(self.level.getAttribChangeEventName(), self.handleAttribChange)
self.accept('DIRECT_selectedNodePath', self.selectedNodePathHook)
self.accept('DIRECT_manipulateObjectCleanup', self.manipCleanupHook)
self.accept('DIRECT_undo', self.manipCleanupHook)
self.accept('DIRECT_redo', self.manipCleanupHook)
return
def getEventMsgName(self, event):
return 'InGameEditor%s_%s' % (self.level.getLevelId(), event)
def getEntityName(self, entId):
return self.level.levelSpec.getEntitySpec(entId)['name']
def appInit(self):
from direct.directtools import DirectSession
direct.enableLight()
direct.disable()
bboard.post(DirectSession.DirectSession.DIRECTdisablePost)
def createMenuBar(self):
menuBar = self.menuBar
menuBar.addmenuitem('File', 'command', 'Save the level spec on the AI', label='Save on AI', command=self.handleRequestSave)
menuBar.addmenuitem('File', 'command', 'Save the level spec locally', label='Save Locally As...', command=self.handleSaveAs)
menuBar.addmenuitem('File', 'separator')
menuBar.addmenuitem('File', 'command', 'Export a single entity', label='Export Entity...', command=self.level.handleExportEntity)
menuBar.addmenuitem('File', 'command', 'Export a tree of entities', label='Export Entity Tree...', command=self.level.handleExportEntityTree)
menuBar.addmenuitem('File', 'separator')
menuBar.addmenuitem('File', 'command', 'Import a tree of entities', label='Import Entities...', command=self.level.handleImportEntities)
menuBar.addmenuitem('File', 'separator')
if InGameEditor.WantUndo:
menuBar.addmenu('Edit', 'Edit Operations')
menuBar.addmenuitem('Edit', 'command', 'Undo the last edit', label='Undo', command=self.doUndo)
menuBar.addmenuitem('Edit', 'command', 'Redo the last undo', label='Redo', command=self.doRedo)
menuBar.addmenu('Entity', 'Entity Operations')
menuBar.addmenuitem('Entity', 'command', 'Duplicate Selected Entity', label='Duplicate Selected Entity', command=self.level.duplicateSelectedEntity)
menuBar.addmenuitem('Entity', 'separator')
permanentTypes = self.level.entTypeReg.getPermanentTypeNames()
entTypes = list(self.level.entTypes)
map(entTypes.remove, permanentTypes)
entTypes.sort()
numEntities = len(entTypes)
cascadeMenu = ''
for index in xrange(numEntities):
type = entTypes[index]
if index % 10 == 0:
lastIndex = min(index + 9, numEntities - 1)
cascadeMenu = '%s->%s' % (entTypes[index], entTypes[lastIndex])
menuBar.addcascademenu('Entity', cascadeMenu)
def doInsert(self = self, type = type):
self.level.insertEntity(type)
self.explorer.update(fUseCachedChildren=0)
menuBar.addmenuitem(cascadeMenu, 'command', 'Insert %s' % type, label='Insert %s' % type, command=doInsert)
menuBar.addmenuitem('Entity', 'separator')
menuBar.addmenuitem('Entity', 'command', 'Remove Selected Entity', label='Remove Selected Entity', command=self.removeSelectedEntity)
menuBar.addmenuitem('Entity', 'command', 'Remove Selected EntityTree', label='Remove Selected Entity Tree', command=self.removeSelectedEntityTree)
menuBar.addmenuitem('Entity', 'separator')
menuBar.addmenuitem('Entity', 'command', 'Go To Selected Entity', label='Go To Selected Entity', command=self.level.moveAvToSelected)
menuBar.addmenuitem('Entity', 'command', 'Refresh Entity Explorer', label='Refresh Entity Explorer', command=self.refreshExplorer)
self.menuBar.addmenu('DIRECT', 'Direct Session Panel Operations')
self.menuBar.addmenuitem('DIRECT', 'checkbutton', 'DIRECT Enabled', label='Enable', variable=direct.panel.directEnabled, command=direct.panel.toggleDirect)
self.menuBar.addmenuitem('DIRECT', 'checkbutton', 'DIRECT Grid Enabled', label='Enable Grid', variable=direct.panel.directGridEnabled, command=direct.panel.toggleDirectGrid)
self.menuBar.addmenuitem('DIRECT', 'command', 'Toggle Object Handles Visability', label='Toggle Widget Viz', command=direct.toggleWidgetVis)
self.menuBar.addmenuitem('DIRECT', 'command', 'Toggle Widget Move/COA Mode', label='Toggle Widget Mode', command=direct.manipulationControl.toggleObjectHandlesMode)
self.menuBar.addmenuitem('DIRECT', 'checkbutton', 'DIRECT Widget On Top', label='Widget On Top', variable=direct.panel.directWidgetOnTop, command=direct.panel.toggleWidgetOnTop)
self.menuBar.addmenuitem('DIRECT', 'command', 'Deselect All', label='Deselect All', command=direct.deselectAll)
if InGameEditor.WantUndo:
undoFrame = Frame(self.menuFrame)
self.redoButton = Button(undoFrame, text='Redo', command=self.doRedo)
self.redoButton.pack(side=RIGHT, expand=0)
self.undoButton = Button(undoFrame, text='Undo', command=self.doUndo)
self.undoButton.pack(side=RIGHT, expand=0)
undoFrame.pack(side=RIGHT, expand=0)
toggleFrame = Frame(self.menuFrame)
self.wireframeButton = Button(toggleFrame, text='Wire', command=self.doWireframe)
self.wireframeButton.pack(side=RIGHT, expand=0)
self.texButton = Button(toggleFrame, text='Tex', command=self.doTex)
self.texButton.pack(side=RIGHT, expand=0)
self.csButton = Button(toggleFrame, text='Cs', command=self.doCs)
self.csButton.pack(side=RIGHT, expand=0)
self.runButton = Button(toggleFrame, text='Run', command=self.doRun)
self.runButton.pack(side=RIGHT, expand=0)
self.oobeButton = Button(toggleFrame, text='Oobe', command=self.doOobe)
self.oobeButton.pack(side=RIGHT, expand=0)
toggleFrame.pack(side=RIGHT, expand=0, padx=5)
AppShell.createMenuBar(self)
def createInterface(self):
interior = self.interior()
mainFrame = Frame(interior)
self.framePane = Pmw.PanedWidget(mainFrame, orient=DGG.HORIZONTAL)
self.explorerFrame = self.framePane.add('left', min=250)
self.widgetFrame = self.framePane.add('right', min=300)
self.explorer = LevelExplorer(parent=self.explorerFrame, editor=self)
self.explorer.pack(fill=BOTH, expand=1)
self.explorerFrame.pack(fill=BOTH, expand=1)
self.pageOneFrame = Pmw.ScrolledFrame(self.widgetFrame, borderframe_relief=GROOVE, horizflex='elastic')
self.pageOneFrame.pack(expand=1, fill=BOTH)
self.widgetFrame.pack(fill=BOTH, expand=1)
self.framePane.pack(fill=BOTH, expand=1)
mainFrame.pack(fill=BOTH, expand=1)
self.createButtons()
self.initialiseoptions(self.__class__)
self.attribWidgets = []
def selectedNodePathHook(self, nodePath):
np = nodePath.findNetTag('entity')
if not np.isEmpty():
if np.get_key() != nodePath.get_key():
np.select()
else:
self.findEntityFromNP(np)
def findEntityFromNP(self, nodePath):
entId = self.level.nodePathId2EntId.get(nodePath.get_key())
if entId:
self.selectEntity(entId)
else:
for entId in self.level.levelSpec.getAllEntIds():
np = self.level.getEntInstanceNP(entId)
if np:
if np.get_key() == nodePath.get_key():
self.selectEntity(entId)
return
def manipCleanupHook(self, nodePathList):
if not nodePathList:
return
entId = self.level.nodePathId2EntId.get(nodePathList[0].get_key())
if entId:
t = nodePathList[0].getTransform()
entSpec = self.level.levelSpec.getEntitySpec(entId)
entPos = entSpec.get('pos')
if entPos and t.getPos() != entPos:
self.level.setAttribEdit(entId, 'pos', Point3(t.getPos()))
entHpr = entSpec.get('hpr')
if entHpr and t.getHpr() != entHpr:
self.level.setAttribEdit(entId, 'hpr', Vec3(t.getHpr()))
entScale = entSpec.get('scale')
if entScale and t.getScale() != entScale:
self.level.setAttribEdit(entId, 'scale', Vec3(t.getScale()))
def refreshExplorer(self):
self.explorer.update()
def selectEntity(self, entId):
node = self.explorer._node.find(entId)
if node:
node.reveal()
self.explorer._node.deselecttree()
node.select()
def removeSelectedEntity(self):
if self.level.selectedEntity:
parentEntId = self.level.selectedEntity.parentEntId
else:
parentEntId = None
if self.level.removeSelectedEntity() != -1:
self.explorer.update(fUseCachedChildren=0)
if parentEntId:
self.selectEntity(parentEntId)
return
def removeSelectedEntityTree(self):
if self.level.selectedEntity:
parentEntId = self.level.selectedEntity.parentEntId
else:
parentEntId = None
if self.level.removeSelectedEntityTree() != -1:
self.explorer.update(fUseCachedChildren=0)
if parentEntId:
self.selectEntity(parentEntId)
return
def clearAttribEditPane(self):
for widg in self.attribWidgets:
widg.destroy()
if self.visZonesEditor:
self.visZonesEditor.destroy()
self.attribWidgets = []
self.curEntId = None
self.curEntWidgets = {}
self.cbDict = {}
return
def updateEntityCopy(self, entId):
if self.entityCopy == None:
self.entityCopy = self.level.getEntInstanceNPCopy(entId)
if self.entityCopy is not None:
self.entityCopy.setRenderModeWireframe()
self.entityCopy.setTextureOff(1)
self.entityCopy.setColor(1, 0, 0)
return
def updateAttribEditPane(self, entId, levelSpec, entTypeReg):
self.clearAttribEditPane()
self.curEntId = entId
widgetSetter = None
entSpec = levelSpec.getEntitySpec(entId)
typeDesc = entTypeReg.getTypeDesc(entSpec['type'])
attribNames = typeDesc.getAttribNames()
attribDescs = typeDesc.getAttribDescDict()
for attribName in attribNames:
desc = attribDescs[attribName]
params = desc.getParams()
datatype = desc.getDatatype()
if datatype == 'int':
self.addIntWidget(levelSpec, entSpec, entId, attribName, params)
elif datatype == 'float':
self.addFloatWidget(levelSpec, entSpec, entId, attribName, params)
elif datatype == 'bool':
self.addBoolWidget(levelSpec, entSpec, entId, attribName, params)
elif datatype == 'choice':
self.addChoiceWidget(levelSpec, entSpec, entId, attribName, params)
elif datatype == 'multiChoice':
self.addMultiChoiceWidget(levelSpec, entSpec, entId, attribName, params)
elif datatype in ['pos', 'hpr', 'scale']:
self.addVec3Widget(levelSpec, entSpec, entId, attribName, params, datatype)
elif datatype == 'color':
self.addColorWidget(levelSpec, entSpec, entId, attribName, params)
elif datatype == 'bamfilename':
self.addFileWidget(levelSpec, entSpec, entId, attribName, params)
elif datatype == 'visZoneList':
self.addVisZoneWidget(levelSpec, entSpec, entId, attribName, params)
elif datatype == 'entId':
self.addEntIdWidget(levelSpec, entSpec, entId, attribName, params, entTypeReg)
elif datatype == 'string':
self.addStringWidget(levelSpec, entSpec, entId, attribName, params)
elif datatype == 'const':
self.addConstWidget(levelSpec, entSpec, entId, attribName, params)
else:
self.addPythonWidget(levelSpec, entSpec, entId, attribName, params)
return
def addIntWidget(self, levelSpec, entSpec, entId, attribName, params):
minVal = params.get('min', None)
maxVal = params.get('max', None)
if minVal is not None and maxVal is not None:
widgClass = Slider.Slider
else:
widgClass = Floater.Floater
widg = widgClass(self.pageOneFrame.interior(), text=attribName, value=entSpec[attribName], numDigits=0, label_width=15, label_anchor=W, label_justify=LEFT, label_font=None, min=minVal, max=maxVal, resolution=1.0)
def clientIntCommand(val):
entity = self.level.getEntInstance(entId)
if entity:
entity.handleAttribChange(attribName, int(val))
def finalIntCommand():
self.level.setAttribEdit(entId, attribName, int(widg.get()))
widg['command'] = clientIntCommand
widg['postCallback'] = finalIntCommand
widg.pack(fill=X, expand=1)
self.attribWidgets.append(widg)
self.curEntWidgets[attribName] = lambda x: widg.set(x, 0)
return
def addFloatWidget(self, levelSpec, entSpec, entId, attribName, params):
minVal = params.get('min', None)
maxVal = params.get('max', None)
widg = Floater.Floater(self.pageOneFrame.interior(), text=attribName, value=entSpec[attribName], label_width=15, label_anchor=W, label_justify=LEFT, label_font=None, min=minVal, max=maxVal)
def clientFloatCommand(val):
entity = self.level.getEntInstance(entId)
if entity:
entity.handleAttribChange(attribName, val)
def finalFloatCommand():
self.level.setAttribEdit(entId, attribName, widg.get())
widg['command'] = clientFloatCommand
widg['postCallback'] = finalFloatCommand
widg.pack(fill=X, expand=1)
self.attribWidgets.append(widg)
self.curEntWidgets[attribName] = lambda x: widg.set(x, 0)
return
def addBoolWidget(self, levelSpec, entSpec, entId, attribName, params):
flag = BooleanVar()
flag.set(entSpec[attribName])
def booleanCommand(booleanVar = flag):
self.level.setAttribEdit(entId, attribName, flag.get())
frame = Frame(self.pageOneFrame.interior())
label = Label(frame, text=attribName, width=15, anchor=W, justify=LEFT)
label.pack(side=LEFT, expand=0)
trueButton = Radiobutton(frame, text='True', value=1, variable=flag, command=booleanCommand)
trueButton.pack(side=LEFT, expand=0)
falseButton = Radiobutton(frame, text='False', value=0, variable=flag, command=booleanCommand)
falseButton.pack(side=LEFT, expand=0)
frame.pack(fill=X, expand=1)
self.attribWidgets.append(frame)
self.curEntWidgets[attribName] = flag.set
def addChoiceWidget(self, levelSpec, entSpec, entId, attribName, params):
if attribName in entSpec:
attributeValue = entSpec.get(attribName)
else:
typeDesc = self.level.entTypeReg.getTypeDesc(entSpec['type'])
attribDesc = typeDesc.getAttribDescDict()[attribName]
attributeValue = attribDesc.getDefaultValue()
valueDict = params.get('valueDict', {})
for key, value in valueDict.items():
if value == attributeValue:
attributeValue = key
break
radioVar = StringVar()
radioVar.set(attributeValue)
def radioCommand(radioVar = radioVar):
value = valueDict.get(radioVar.get(), radioVar.get())
self.level.setAttribEdit(entId, attribName, value)
frame = Frame(self.pageOneFrame.interior(), relief=GROOVE, borderwidth=2)
label = Label(frame, text=attribName, width=15, anchor=W, justify=LEFT)
label.pack(side=LEFT, expand=0)
for choice in params.get('choiceSet', []):
if type(choice) is types.StringType:
choiceStr = choice
else:
choiceStr = `choice`
if choiceStr not in valueDict:
valueDict[choiceStr] = choice
choiceButton = Radiobutton(frame, text=choiceStr, value=choiceStr, variable=radioVar, command=radioCommand)
choiceButton.pack(side=LEFT, expand=0)
frame.pack(fill=X, expand=1)
self.attribWidgets.append(frame)
def setRadioVar(attributeValue):
for key, value in valueDict.items():
if value == attributeValue:
attributeValue = key
break
radioVar.set(attributeValue)
self.curEntWidgets[attribName] = setRadioVar
def addMultiChoiceWidget(self, levelSpec, entSpec, entId, attribName, params):
frame = Frame(self.pageOneFrame.interior(), relief=GROOVE, borderwidth=2)
label = Label(frame, text=attribName, width=15, anchor=W, justify=LEFT)
label.pack(side=LEFT, expand=0)
valueDict = params.get('valueDict', {})
self.cbDict[attribName] = list2dict(entSpec[attribName], value=1)
checkbuttonDict = {}
base.cbButtons = []
base.checkbuttonDict = checkbuttonDict
for choice in params.get('choiceSet', []):
trueValue = valueDict.get(choice, choice)
cbVar = IntVar()
cbVar.set(trueValue in self.cbDict[attribName])
checkbuttonDict[trueValue] = cbVar
def cbCommand(var, trueValue = trueValue):
vd = self.cbDict[attribName]
print vd
if var.get():
print 'got it', trueValue, vd
vd[trueValue] = 1
else:
print 'not it', trueValue, vd
if trueValue in vd:
del vd[trueValue]
value = vd.keys()
print 'SENDING', value
self.level.setAttribEdit(entId, attribName, value)
if type(choice) is types.StringType:
labelStr = choice
else:
labelStr = `choice`
func = Functor(cbCommand, cbVar)
choiceButton = Checkbutton(frame, text=labelStr, variable=cbVar, command=lambda : func())
choiceButton.pack(side=LEFT, expand=0)
base.cbButtons.append(choiceButton)
frame.pack(fill=X, expand=1)
self.attribWidgets.append(frame)
def setCheckbuttonVar(attributeValueList):
print 'COMING BACK', attributeValueList
for attributeValue, cb in checkbuttonDict.items():
if attributeValue in attributeValueList:
cb.set(1)
else:
cb.set(0)
self.curEntWidgets[attribName] = setCheckbuttonVar
def addVec3Widget(self, levelSpec, entSpec, entId, attribName, params, datatype):
def veCommand(poslist):
self.level.setAttribEdit(entId, attribName, Point3(*poslist))
vec = entSpec[attribName]
if not isinstance(vec, VBase3):
vec = Vec3(vec)
value = [vec[0], vec[1], vec[2]]
minVal = maxVal = None
if datatype == 'pos':
floaterLabels = ['x', 'y', 'z']
floaterType = 'floater'
elif datatype == 'hpr':
floaterLabels = ['h', 'p', 'r']
floaterType = 'angledial'
else:
floaterLabels = ['sx', 'sy', 'sz']
floaterType = 'slider'
minVal = 0
maxVal = 1000
widg = VectorWidgets.VectorEntry(self.pageOneFrame.interior(), text=attribName, value=value, type=floaterType, bd=0, relief=None, min=minVal, max=maxVal, label_justify=LEFT, label_anchor=W, label_width=14, label_bd=0, labelIpadx=0, floaterGroup_labels=floaterLabels)
widg['command'] = veCommand
widg.pack(fill=X, expand=1)
if attribName in ('pos', 'hpr', 'scale'):
def placeEntity():
selectedEntityNP = self.level.getEntInstanceNP(entId)
if selectedEntityNP is not None:
selectedEntityNP.place()
return
widg.menu.add_command(label='Place...', command=placeEntity)
def adjustCopy(vec):
self.updateEntityCopy(entId)
if self.entityCopy is not None:
if datatype == 'pos':
self.entityCopy.setPos(vec[0], vec[1], vec[2])
elif datatype == 'hpr':
self.entityCopy.setHpr(vec[0], vec[1], vec[2])
elif datatype == 'scale':
self.entityCopy.setScale(vec[0], vec[1], vec[2])
widg.set(vec, 0)
return
widg._floaters['command'] = adjustCopy
widg._floaters.component('valuatorGroup')['postCallback'] = lambda x, y, z: veCommand([x, y, z])
self.attribWidgets.append(widg)
self.curEntWidgets[attribName] = lambda x: widg.set(x, 0)
return
def addColorWidget(self, levelSpec, entSpec, entId, attribName, params):
def veCommand(colorlist):
self.level.setAttribEdit(entId, attribName, Vec4(*colorlist) / 255.0)
vec = entSpec[attribName]
value = [vec[0] * 255.0,
vec[1] * 255.0,
vec[2] * 255.0,
vec[3] * 255.0]
floaterLabels = ['r',
'g',
'b',
'a']
widg = VectorWidgets.ColorEntry(self.pageOneFrame.interior(), text=attribName, type='slider', relief=None, bd=0, label_justify=LEFT, label_anchor=W, label_width=14, label_bd=0, labelIpadx=0, floaterGroup_labels=floaterLabels, value=value, floaterGroup_value=value)
widg['command'] = veCommand
widg.pack(fill=X, expand=1)
def adjustEntity(vec):
entity = self.level.getEntInstance(entId)
if entity is not None:
entity.setColor(vec[0] / 255.0, vec[1] / 255.0, vec[2] / 255.0, vec[3] / 255.0)
widg.set(vec, 0)
return
widg._floaters['command'] = adjustEntity
widg._floaters.component('valuatorGroup')['postCallback'] = lambda x, y, z, a: veCommand([x,
y,
z,
a])
self.attribWidgets.append(widg)
self.curEntWidgets[attribName] = lambda x: widg.set(x * 255.0, 0)
return
def addFileWidget(self, levelSpec, entSpec, entId, attribName, params):
text = StringVar()
text.set(repr(entSpec[attribName]))
def handleReturn(event):
self.handleAttributeChangeSubmit(attribName, text, entId, levelSpec)
def askFilename(callback = handleReturn):
if text.get() == 'None':
initialDir = Filename.expandFrom('$TTMODELS/built/').toOsSpecific()
else:
initialDir = Filename.expandFrom('$TTMODELS/built/%s' % text.get()[1:-1]).toOsSpecific()
print text, text.get()[1:-1], initialDir
rawFilename = askopenfilename(defaultextension='*', initialdir=initialDir, filetypes=(('Bam Files', '*.bam'),
('Egg Files', '*.egg'),
('Maya Binaries', '*.mb'),
('All files', '*')), title='Load Model File', parent=self.interior())
if rawFilename != '':
filename = Filename.fromOsSpecific(rawFilename)
filename.findOnSearchpath(getModelPath().getValue())
text.set("'%s'" % `filename`)
handleReturn(None)
return
frame = Frame(self.pageOneFrame.interior())
label = Button(frame, text=attribName, width=14, borderwidth=0, anchor=W, justify=LEFT)
label['command'] = askFilename
label.pack(side=LEFT, expand=0)
def enterWidget(event, widg = label):
widg['background'] = '#909090'
def leaveWidget(event, widg = label):
widg['background'] = 'SystemButtonFace'
label.bind('<Enter>', enterWidget)
label.bind('<Leave>', leaveWidget)
widg = Entry(frame, textvariable=text)
widg.bind('<Return>', handleReturn)
widg.pack(side=LEFT, fill=X, expand=1)
frame.pack(fill=X, expand=1)
self.attribWidgets.append(frame)
self.curEntWidgets[attribName] = lambda x: text.set(repr(x))
def addVisZoneWidget(self, levelSpec, entSpec, entId, attribName, params):
text = StringVar()
text.set(repr(entSpec[attribName]))
def handleReturn(event):
self.handleAttributeChangeSubmit(attribName, text, entId, levelSpec)
def handleUpdate(visZoneList):
self.level.setAttribEdit(entId, attribName, visZoneList)
def getZoneList(callback = handleReturn):
zoneEntIds = list(self.level.entType2ids['zone'])
zoneEntIds.remove(LevelConstants.UberZoneEntId)
zoneEntIds.sort()
self.visZonesEditor = LevelVisZonesEditor(self, entId, entSpec[attribName], modelZones=zoneEntIds, updateCommand=handleUpdate)
frame = Frame(self.pageOneFrame.interior())
label = Button(frame, text=attribName, width=14, borderwidth=0, anchor=W, justify=LEFT)
label['command'] = getZoneList
label.pack(side=LEFT, expand=0)
def enterWidget(event, widg = label):
widg['background'] = '#909090'
def leaveWidget(event, widg = label):
widg['background'] = 'SystemButtonFace'
label.bind('<Enter>', enterWidget)
label.bind('<Leave>', leaveWidget)
widg = Entry(frame, textvariable=text)
widg.bind('<Return>', handleReturn)
widg.pack(side=LEFT, fill=X, expand=1)
frame.pack(fill=X, expand=1)
self.attribWidgets.append(frame)
def refreshWidget(visZoneList):
text.set(repr(visZoneList))
if self.visZonesEditor:
self.visZonesEditor.setVisible(visZoneList)
self.curEntWidgets[attribName] = refreshWidget
def addEntIdWidget(self, levelSpec, entSpec, entId, attribName, params, entTypeReg):
text = StringVar()
text.set(repr(entSpec[attribName]))
def handleReturn(event):
self.handleAttributeChangeSubmit(attribName, text, entId, levelSpec)
def handleMenu(id):
text.set(id)
self.level.setAttribEdit(entId, attribName, id)
frame = Frame(self.pageOneFrame.interior())
label = Label(frame, text=attribName, width=15, anchor=W, justify=LEFT)
label.pack(side=LEFT, expand=0)
widg = Entry(frame, textvariable=text)
widg.bind('<Return>', handleReturn)
widg.pack(side=LEFT, fill=X, expand=1)
if attribName is 'parentEntId':
buttonText = 'Reparent To'
else:
buttonText = 'Select Entity'
entButton = Menubutton(frame, width=8, text=buttonText, relief=RAISED, borderwidth=2)
entMenu = Menu(entButton, tearoff=0)
entButton['menu'] = entMenu
entButton.pack(side=LEFT, fill='x', expand=1)
entType = params.get('type')
entOutput = params.get('output')
idDict = {}
if entType == 'grid':
for eType in entTypeReg.getDerivedTypeNames('grid'):
idDict[eType] = self.level.entType2ids.get(eType, [])
elif entType == 'nodepath':
for eType in entTypeReg.getDerivedTypeNames('nodepath'):
idDict[eType] = self.level.entType2ids.get(eType, [])
elif entOutput == 'bool':
for eType in entTypeReg.getTypeNamesFromOutputType('bool'):
idDict[eType] = self.level.entType2ids.get(eType, [])
else:
for eType in self.level.entType2ids.keys():
idDict[eType] = self.level.entType2ids.get(eType, [])
typeKeys = idDict.keys()
typeKeys.sort()
def getChildEntIds(entity):
entIds = []
for child in entity.getChildren():
entIds.append(child.entId)
entIds.extend(getChildEntIds(child))
return entIds
thisEntity = self.level.getEntity(entId)
forbiddenEntIds = [entId, thisEntity.parentEntId]
forbiddenEntIds.extend(getChildEntIds(thisEntity))
for eType in typeKeys:
idList = list(idDict[eType])
for forbiddenId in forbiddenEntIds:
if forbiddenId in idList:
idList.remove(forbiddenId)
if len(idList) == 0:
continue
subMenu = Menu(entMenu, tearoff=0)
entMenu.add_cascade(label=eType, menu=subMenu)
idList.sort()
numIds = len(idList)
idIndex = 0
for id in idList:
if idIndex % 10 == 0:
if numIds > 10:
m = Menu(subMenu, tearoff=0)
firstId = idList[idIndex]
lastIndex = min(idIndex + 9, numIds - 1)
lastId = idList[lastIndex]
subMenu.add_cascade(label='Ids %d-%d' % (firstId, lastId), menu=m)
else:
m = subMenu
m.add_command(label='%d: %s' % (id, self.getEntityName(id)), command=lambda id = id, h = handleMenu: h(id))
idIndex += 1
frame.pack(fill=X, expand=1)
self.attribWidgets.append(frame)
self.curEntWidgets[attribName] = text.set
def addStringWidget(self, levelSpec, entSpec, entId, attribName, params):
text = StringVar()
text.set(str(entSpec[attribName]))
def handleReturn(event):
self.level.setAttribEdit(entId, attribName, text.get())
frame = Frame(self.pageOneFrame.interior())
label = Label(frame, text=attribName, width=15, anchor=W, justify=LEFT)
label.pack(side=LEFT, expand=0)
widg = Entry(frame, textvariable=text)
widg.bind('<Return>', handleReturn)
widg.pack(side=LEFT, fill=X, expand=1)
frame.pack(fill=X, expand=1)
self.attribWidgets.append(frame)
self.curEntWidgets[attribName] = text.set
def addConstWidget(self, levelSpec, entSpec, entId, attribName, params):
frame = Frame(self.pageOneFrame.interior())
label = Label(frame, text=attribName, width=15, anchor=W, justify=LEFT)
label.pack(side=LEFT, expand=0)
text = str(entSpec[attribName])
valueLabel = Label(frame, text=text, anchor=W, justify=LEFT, relief=GROOVE)
valueLabel.pack(side=LEFT, fill=X, expand=1)
frame.pack(fill=X, expand=1)
self.attribWidgets.append(frame)
def addPythonWidget(self, levelSpec, entSpec, entId, attribName, params):
text = StringVar()
text.set(repr(entSpec[attribName]))
def handleReturn(event):
self.handleAttributeChangeSubmit(attribName, text, entId, levelSpec)
frame = Frame(self.pageOneFrame.interior())
label = Label(frame, text=attribName, width=15, anchor=W, justify=LEFT)
label.pack(side=LEFT, expand=0)
widg = Entry(frame, textvariable=text)
widg.bind('<Return>', handleReturn)
widg.pack(side=LEFT, fill=X, expand=1)
frame.pack(fill=X, expand=1)
self.attribWidgets.append(frame)
self.curEntWidgets[attribName] = lambda x: text.set(repr(x))
def handleAttributeChangeSubmit(self, attribName, textObj, entId, levelSpec):
newText = textObj.get()
try:
value = eval(newText)
except:
showwarning('ERROR', 'that is not a valid Python object', parent=self.parent)
return
self.level.setAttribEdit(entId, attribName, value)
def handleAttribChange(self, entId, attribName, value, username):
if username == self.level.editUsername:
if self.entityCopy:
self.entityCopy.removeNode()
self.entityCopy = None
if entId == self.curEntId:
widgetSetter = self.curEntWidgets[attribName]
if widgetSetter is not None:
widgetSetter(value)
return
def createButtons(self):
pass
def toggleBalloon(self):
if self.toggleBalloonVar.get():
self.balloon().configure(state='both')
else:
self.balloon().configure(state='none')
def onDestroy(self, event):
from direct.directtools import DirectSession
direct.disable()
bboard.remove(DirectSession.DirectSession.DIRECTdisablePost)
self.ignore(self.level.getAttribChangeEventName())
self.ignore('DIRECT_selectedNodePath')
self.ignore('DIRECT_manipulateObjectCleanup')
self.ignore('DIRECT_undo')
self.ignore('DIRECT_redo')
print 'InGameEditor.onDestroy()'
if self.visZonesEditor:
self.visZonesEditor.destroy()
self.explorer._node.destroy()
del self.level
messenger.send(self.doneEvent)
def handleRequestSave(self):
messenger.send(self.requestSaveEvent)
def handleSaveAs(self):
filename = tkFileDialog.asksaveasfilename(parent=self.parent, defaultextension='.py', filetypes=[('Python Source Files', '.py'), ('All Files', '*')])
if len(filename) > 0:
messenger.send(self.saveAsEvent, [filename])
def doUndo(self):
messenger.send(self.undoEvent)
def doRedo(self):
messenger.send(self.redoEvent)
def doWireframe(self):
messenger.send(self.wireframeEvent)
def doOobe(self):
messenger.send(self.oobeEvent)
def doCs(self):
messenger.send(self.csEvent)
def doRun(self):
messenger.send(self.runEvent)
def doTex(self):
messenger.send(self.texEvent)
def resetLevel(self):
self.showTodo(what='resetLevel')
def showTodo(self, what = ''):
self.showWarning('%s\nThis is not yet implemented.' % what, 'TODO')
def showWarning(self, msg, title = 'Warning'):
showwarning(title, msg, parent=self.parent)
def askYesNo(self, msg, title = 'Query'):
return askyesno(title, msg, parent=self.parent)
def popupLevelDialog(self):
data = askstring('Input Level Data', 'Level Data:', parent=self)
if data:
self.messageBar().helpmessage(data)
class LevelVisZonesEditor(Pmw.MegaToplevel):
def __init__(self, editor, entId, visible, modelZones = [], updateCommand = None, parent = None, **kw):
DGG.INITOPT = Pmw_INITOPT
optiondefs = (('title', 'Level Vis-Zone Editor', None),)
self.defineoptions(kw, optiondefs)
Pmw.MegaToplevel.__init__(self, parent, title=self['title'])
self.editor = editor
self.entId = entId
self.modelZones = modelZones
self.modelZones.sort()
self.updateCommand = updateCommand
hull = self.component('hull')
balloon = self.balloon = Pmw.Balloon(hull)
self.balloon.configure(state='none')
menuFrame = Frame(hull, relief=GROOVE, bd=2)
menuFrame.pack(fill=X, expand=1)
menuBar = Pmw.MenuBar(menuFrame, hotkeys=1, balloon=balloon)
menuBar.pack(side=LEFT, expand=1, fill=X)
menuBar.addmenu('Vis Zones Editor', 'Visability Zones Editor Operations')
menuBar.addmenuitem('Vis Zones Editor', 'command', 'Exit Visability Zones Editor', label='Exit', command=self.destroy)
menuBar.addmenu('Help', 'Visibility Zones Editor Help Operations')
self.toggleBalloonVar = IntVar()
self.toggleBalloonVar.set(0)
menuBar.addmenuitem('Help', 'checkbutton', 'Toggle balloon help', label='Balloon Help', variable=self.toggleBalloonVar, command=self.toggleBalloon)
sf = Pmw.ScrolledFrame(hull, horizflex='elastic', usehullsize=1, hull_width=200, hull_height=400)
frame = sf.interior()
sf.pack(padx=5, pady=3, fill=BOTH, expand=1)
self.radioSelect = Pmw.RadioSelect(frame, selectmode=MULTIPLE, orient=DGG.VERTICAL, pady=0, command=self.toggleVisZone)
self.buttons = []
for modelZoneNum in self.modelZones:
buttonStr = '%d - %s' % (modelZoneNum, self.editor.getEntityName(modelZoneNum))
button = self.radioSelect.add(buttonStr, width=12)
button.configure(anchor=W, justify=LEFT)
self.buttons.append(button)
self.radioSelect.pack(expand=1, fill=X)
sf.reposition()
buttonFrame = Frame(hull)
self.showMode = IntVar()
self.showMode.set(self.editor.level.level.getColorZones())
self.showActiveButton = Radiobutton(buttonFrame, text='Stash Invisible', value=0, indicatoron=1, variable=self.showMode, command=self.setVisRenderMode)
self.showActiveButton.pack(side=LEFT, fill=X, expand=1)
self.showAllButton = Radiobutton(buttonFrame, text='Color Invisible', value=1, indicatoron=1, variable=self.showMode, command=self.setVisRenderMode)
self.showAllButton.pack(side=LEFT, fill=X, expand=1)
buttonFrame.pack(fill=X, expand=1)
self.initialiseoptions(LevelVisZonesEditor)
self.setVisible(visible)
return None
def toggleVisZone(self, zoneStr, state):
zoneNum = int(zoneStr.split('-')[0])
if state == 0:
if zoneNum in self.visible:
self.visible.remove(zoneNum)
elif zoneNum not in self.visible:
self.visible.append(zoneNum)
self.visible.sort()
if self.updateCommand:
self.updateCommand(self.visible)
def setVisible(self, visible):
self.visible = visible
self.refreshVisibility()
def setVisRenderMode(self):
self.editor.level.level.setColorZones(self.showMode.get())
def refreshVisibility(self):
self.radioSelect.selection = []
for button in self.buttons:
componentName = button['text']
modelZone = int(componentName.split('-')[0])
if modelZone in self.visible:
button.configure(relief='sunken')
self.radioSelect.selection.append(componentName)
else:
button.configure(relief='raised')
def destroy(self):
self.editor.visZonesEditor = None
Pmw.MegaToplevel.destroy(self)
return
def toggleBalloon(self):
if self.toggleBalloonVar.get():
self.balloon.configure(state='balloon')
else:
self.balloon.configure(state='none')
DEFAULT_MENU_ITEMS = ['Update Explorer',
'Separator',
'Select',
'Deselect',
'Separator',
'Delete',
'Separator',
'Fit',
'Flash',
'Isolate',
'Toggle Vis',
'Show All',
'Separator',
'Set Reparent Target',
'Reparent',
'WRT Reparent',
'Separator',
'Place',
'Set Name',
'Set Color',
'Explore',
'Separator']
class LevelExplorer(Pmw.MegaWidget, DirectObject.DirectObject):
def __init__(self, parent = None, editor = None, **kw):
optiondefs = (('menuItems', [], Pmw.INITOPT),)
self.defineoptions(kw, optiondefs)
Pmw.MegaWidget.__init__(self, parent)
self.editor = editor
interior = self.interior()
interior.configure(relief=GROOVE, borderwidth=2)
self._scrolledCanvas = self.createcomponent('scrolledCanvas', (), None, Pmw.ScrolledCanvas, (interior,), hull_width=300, hull_height=80, usehullsize=1)
self._canvas = self._scrolledCanvas.component('canvas')
self._canvas['scrollregion'] = ('0i', '0i', '2i', '4i')
self._scrolledCanvas.resizescrollregion()
self._scrolledCanvas.pack(padx=3, pady=3, expand=1, fill=BOTH)
self._canvas.bind('<ButtonPress-2>', self.mouse2Down)
self._canvas.bind('<B2-Motion>', self.mouse2Motion)
self._canvas.bind('<Configure>', lambda e, sc = self._scrolledCanvas: sc.resizescrollregion())
self.interior().bind('<Destroy>', self.onDestroy)
self._treeItem = LevelExplorerItem(self.editor.level, self.editor)
self._node = TreeNode(self._canvas, None, self._treeItem, DEFAULT_MENU_ITEMS + self['menuItems'])
self._node.expand()
self._parentFrame = Frame(interior)
self.accept('Level_Update Explorer', lambda f, s = self: s.update())
self.initialiseoptions(LevelExplorer)
return
def update(self, fUseCachedChildren = 1):
self._node.update(fUseCachedChildren)
self._node.expand()
def mouse2Down(self, event):
self._width = 1.0 * self._canvas.winfo_width()
self._height = 1.0 * self._canvas.winfo_height()
xview = self._canvas.xview()
yview = self._canvas.yview()
self._left = xview[0]
self._top = yview[0]
self._dxview = xview[1] - xview[0]
self._dyview = yview[1] - yview[0]
self._2lx = event.x
self._2ly = event.y
def mouse2Motion(self, event):
newx = self._left - (event.x - self._2lx) / self._width * self._dxview
self._canvas.xview_moveto(newx)
newy = self._top - (event.y - self._2ly) / self._height * self._dyview
self._canvas.yview_moveto(newy)
self._2lx = event.x
self._2ly = event.y
self._left = self._canvas.xview()[0]
self._top = self._canvas.yview()[0]
def onDestroy(self, event):
self.ignore('Level_Update Explorer')
class LevelExplorerItem(TreeItem):
def __init__(self, levelElement, editor):
self.levelElement = levelElement
self.editor = editor
def GetText(self):
return self.levelElement.getName()
def GetKey(self):
return self.levelElement.get_key()
def IsEditable(self):
return 1
def SetText(self, text):
self.levelElement.setNewName(text)
def GetIconName(self):
return 'sphere2'
def IsExpandable(self):
return self.levelElement.getNumChildren() != 0
def GetSubList(self):
sublist = []
for element in self.levelElement.getChildren():
item = LevelExplorerItem(element, self.editor)
sublist.append(item)
return sublist
def OnSelect(self):
messenger.send(self.editor.getEventMsgName('Select'), [self.levelElement])
def MenuCommand(self, command):
messenger.send(self.editor.getEventMsgName(command), [self.levelElement])