Poodletooth-iLand/toontown/minigame/VineSpider.py

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2015-03-03 22:10:12 +00:00
from direct.showbase.DirectObject import DirectObject
from toontown.toonbase.ToontownGlobals import *
from direct.directnotify import DirectNotifyGlobal
from pandac.PandaModules import *
import VineGameGlobals
class VineSpider(NodePath, DirectObject):
RADIUS = 1.7
def __init__(self):
NodePath.__init__(self, 'VineSpider')
DirectObject.__init__(self)
pos = Point3(0, 0, 0)
serialNum = 0
gameId = 0
self.serialNum = serialNum
gameAssets = loader.loadModel('phase_4/models/minigames/vine_game')
spider2 = gameAssets.find('**/spider_3')
spider1 = gameAssets.find('**/spider_2')
seqNode = SequenceNode('spider')
seqNode.addChild(spider1.node())
seqNode.addChild(spider2.node())
seqNode.setFrameRate(2)
seqNode.loop(False)
self.spiderModel = self.attachNewNode(seqNode)
self.spiderModel.reparentTo(self)
gameAssets.removeNode()
self.spiderModelIcon = self.attachNewNode('spiderIcon')
self.spiderModel.copyTo(self.spiderModelIcon)
regularCamMask = BitMask32.bit(0)
self.spiderModelIcon.hide(regularCamMask)
self.spiderModelIcon.show(VineGameGlobals.RadarCameraBitmask)
self.spiderModel.setScale(0.2)
self.spiderModelIcon.setScale(0.75)
self.setPos(-100, 0, 0)
center = Point3(0, 0, 0)
self.sphereName = 'spiderSphere-%s-%s' % (gameId, self.serialNum)
self.collSphere = CollisionSphere(center[0], center[1], center[2], self.RADIUS)
self.collSphere.setTangible(0)
self.collNode = CollisionNode(self.sphereName)
self.collNode.setIntoCollideMask(VineGameGlobals.SpiderBitmask)
self.collNode.addSolid(self.collSphere)
self.collNodePath = self.attachNewNode(self.collNode)
self.collNodePath.hide()
self.accept('enter' + self.sphereName, self.__handleEnterSphere)
self.reparentTo(render)
def destroy(self):
self.ignoreAll()
self.spiderModel.removeNode()
del self.spiderModel
del self.collSphere
self.collNodePath.removeNode()
del self.collNodePath
del self.collNode
self.removeNode()
def __handleEnterSphere(self, collEntry):
print 'VineSpider.__handleEnterSphere'
print collEntry
self.ignoreAll()
self.notify.debug('treasuerGrabbed')
messenger.send('VineSpiderGrabbed', [self.serialNum])
def showGrab(self):
self.reparentTo(hidden)
self.collNode.setIntoCollideMask(BitMask32(0))