Poodletooth-iLand/toontown/coghq/BossbotHQBossBattle.py

35 lines
1.2 KiB
Python
Raw Normal View History

2015-03-03 22:10:12 +00:00
from pandac.PandaModules import *
from direct.interval.IntervalGlobal import *
from toontown.suit import DistributedBossbotBoss
from direct.directnotify import DirectNotifyGlobal
from toontown.coghq import CogHQBossBattle
class BossbotHQBossBattle(CogHQBossBattle.CogHQBossBattle):
notify = DirectNotifyGlobal.directNotify.newCategory('BossbotHQBossBattle')
def __init__(self, loader, parentFSM, doneEvent):
CogHQBossBattle.CogHQBossBattle.__init__(self, loader, parentFSM, doneEvent)
self.teleportInPosHpr = (88, -214, 0, 210, 0, 0)
for stateName in ['movie']:
state = self.fsm.getStateNamed(stateName)
state.addTransition('crane')
state = self.fsm.getStateNamed('finalBattle')
state.addTransition('finalBattle')
def load(self):
CogHQBossBattle.CogHQBossBattle.load(self)
def unload(self):
CogHQBossBattle.CogHQBossBattle.unload(self)
def enter(self, requestStatus):
CogHQBossBattle.CogHQBossBattle.enter(self, requestStatus, DistributedBossbotBoss.OneBossCog)
def exit(self):
CogHQBossBattle.CogHQBossBattle.exit(self)
def exitCrane(self):
CogHQBossBattle.CogHQBossBattle.exitCrane(self)
messenger.send('exitCrane')