Poodletooth-iLand/toontown/hood/DGHoodAI.py

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2015-03-03 16:10:12 -06:00
from toontown.classicchars import DistributedDaisyAI
from toontown.hood import HoodAI
from toontown.safezone import ButterflyGlobals
from toontown.safezone import DistributedButterflyAI
from toontown.safezone import DistributedDGFlowerAI
from toontown.safezone import DistributedTrolleyAI
from toontown.toonbase import ToontownGlobals
#from toontown.ai import DistributedGreenToonEffectMgrAI
from toontown.ai import DistributedTrickOrTreatTargetAI
class DGHoodAI(HoodAI.HoodAI):
def __init__(self, air):
HoodAI.HoodAI.__init__(self, air,
ToontownGlobals.DaisyGardens,
ToontownGlobals.DaisyGardens)
self.trolley = None
self.flower = None
self.classicChar = None
self.startup()
def startup(self):
HoodAI.HoodAI.startup(self)
if simbase.config.GetBool('want-minigames', True):
self.createTrolley()
self.createFlower()
if simbase.config.GetBool('want-classic-chars', True):
if simbase.config.GetBool('want-daisy', True):
self.createClassicChar()
if simbase.config.GetBool('want-butterflies', True):
self.createButterflies()
#self.GreenToonEffectManager = DistributedGreenToonEffectMgrAI.DistributedGreenToonEffectMgrAI(self.air)
#self.GreenToonEffectManager.generateWithRequired(5819)
if simbase.air.wantHalloween:
self.TrickOrTreatTargetManager = DistributedTrickOrTreatTargetAI.DistributedTrickOrTreatTargetAI(self.air)
self.TrickOrTreatTargetManager.generateWithRequired(5620)
def shutdown(self):
HoodAI.HoodAI.shutdown(self)
ButterflyGlobals.clearIndexes(self.zoneId)
def createTrolley(self):
self.trolley = DistributedTrolleyAI.DistributedTrolleyAI(self.air)
self.trolley.generateWithRequired(self.zoneId)
self.trolley.start()
def createFlower(self):
self.flower = DistributedDGFlowerAI.DistributedDGFlowerAI(self.air)
self.flower.generateWithRequired(self.zoneId)
self.flower.start()
def createClassicChar(self):
self.classicChar = DistributedDaisyAI.DistributedDaisyAI(self.air)
self.classicChar.generateWithRequired(self.zoneId)
self.classicChar.start()
def createButterflies(self, playground):
ButterflyGlobals.generateIndexes(self.zoneId, ButterflyGlobals.DG)
for i in xrange(0, ButterflyGlobals.NUM_BUTTERFLY_AREAS[ButterflyGlobals.DG]):
for _ in xrange(0, ButterflyGlobals.NUM_BUTTERFLIES[ButterflyGlobals.DG]):
butterfly = DistributedButterflyAI(self.air, playground, i, self.zoneId)
butterfly.generateWithRequired(self.zoneId)
butterfly.start()