Poodletooth-iLand/toontown/dna/DNASign.py

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Python
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2015-03-03 16:10:12 -06:00
from panda3d.core import LVector4f, NodePath, DecalEffect
import DNANode
import DNAUtil
class DNASign(DNANode.DNANode):
COMPONENT_CODE = 5
def __init__(self):
DNANode.DNANode.__init__(self, '')
self.code = ''
self.color = LVector4f(1, 1, 1, 1)
def getCode(self):
return self.code
def setCode(self, code):
self.code = code
def getColor(self):
return self.color
def setColor(self, color):
self.color = color
def makeFromDGI(self, dgi):
DNANode.DNANode.makeFromDGI(self, dgi)
self.code = DNAUtil.dgiExtractString8(dgi)
self.color = DNAUtil.dgiExtractColor(dgi)
def traverse(self, nodePath, dnaStorage):
sign = dnaStorage.findNode(self.code)
if not sign:
sign = NodePath(self.name)
signOrigin = nodePath.find('**/*sign_origin')
if not signOrigin:
signOrigin = nodePath
node = sign.copyTo(signOrigin)
#node.setDepthOffset(50)
node.setPosHprScale(signOrigin, self.pos, self.hpr, self.scale)
node.setPos(node, 0, -0.1, 0)
node.setColor(self.color)
for child in self.children:
child.traverse(node, dnaStorage)
node.flattenStrong()