mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-25 12:42:41 -06:00
70 lines
2.8 KiB
Python
70 lines
2.8 KiB
Python
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from toontown.classicchars import DistributedDaisyAI
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from toontown.hood import HoodAI
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from toontown.safezone import ButterflyGlobals
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from toontown.safezone import DistributedButterflyAI
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from toontown.safezone import DistributedDGFlowerAI
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from toontown.safezone import DistributedTrolleyAI
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from toontown.toonbase import ToontownGlobals
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#from toontown.ai import DistributedGreenToonEffectMgrAI
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from toontown.ai import DistributedTrickOrTreatTargetAI
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class DGHoodAI(HoodAI.HoodAI):
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def __init__(self, air):
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HoodAI.HoodAI.__init__(self, air,
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ToontownGlobals.DaisyGardens,
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ToontownGlobals.DaisyGardens)
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self.trolley = None
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self.flower = None
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self.classicChar = None
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self.startup()
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def startup(self):
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HoodAI.HoodAI.startup(self)
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if simbase.config.GetBool('want-minigames', True):
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self.createTrolley()
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self.createFlower()
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if simbase.config.GetBool('want-classic-chars', True):
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if simbase.config.GetBool('want-daisy', True):
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self.createClassicChar()
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if simbase.config.GetBool('want-butterflies', True):
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self.createButterflies()
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#self.GreenToonEffectManager = DistributedGreenToonEffectMgrAI.DistributedGreenToonEffectMgrAI(self.air)
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#self.GreenToonEffectManager.generateWithRequired(5819)
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if simbase.air.wantHalloween:
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self.TrickOrTreatTargetManager = DistributedTrickOrTreatTargetAI.DistributedTrickOrTreatTargetAI(self.air)
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self.TrickOrTreatTargetManager.generateWithRequired(5620)
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def shutdown(self):
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HoodAI.HoodAI.shutdown(self)
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ButterflyGlobals.clearIndexes(self.zoneId)
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def createTrolley(self):
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self.trolley = DistributedTrolleyAI.DistributedTrolleyAI(self.air)
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self.trolley.generateWithRequired(self.zoneId)
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self.trolley.start()
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def createFlower(self):
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self.flower = DistributedDGFlowerAI.DistributedDGFlowerAI(self.air)
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self.flower.generateWithRequired(self.zoneId)
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self.flower.start()
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def createClassicChar(self):
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self.classicChar = DistributedDaisyAI.DistributedDaisyAI(self.air)
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self.classicChar.generateWithRequired(self.zoneId)
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self.classicChar.start()
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def createButterflies(self, playground):
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ButterflyGlobals.generateIndexes(self.zoneId, ButterflyGlobals.DG)
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for i in xrange(0, ButterflyGlobals.NUM_BUTTERFLY_AREAS[ButterflyGlobals.DG]):
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for _ in xrange(0, ButterflyGlobals.NUM_BUTTERFLIES[ButterflyGlobals.DG]):
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butterfly = DistributedButterflyAI(self.air, playground, i, self.zoneId)
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butterfly.generateWithRequired(self.zoneId)
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butterfly.start()
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