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https://github.com/Sneed-Group/Poodletooth-iLand
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28 lines
844 B
Python
28 lines
844 B
Python
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from panda3d.core import *
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from toontown.toonbase.ToonBaseGlobal import *
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from pandac.PandaModules import NodePath
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import RingTrack
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class Ring(NodePath):
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def __init__(self, moveTrack, tOffset, posScale = 1.0):
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NodePath.__init__(self)
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self.assign(hidden.attachNewNode(base.localAvatar.uniqueName('ring')))
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self.setMoveTrack(moveTrack)
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self.setTOffset(tOffset)
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self.setPosScale(posScale)
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self.setT(0.0)
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def setMoveTrack(self, moveTrack):
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self.__moveTrack = moveTrack
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def setTOffset(self, tOffset):
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self.__tOffset = float(tOffset)
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def setPosScale(self, posScale):
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self.__posScale = posScale
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def setT(self, t):
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pos = self.__moveTrack.eval((t + self.__tOffset) % 1.0)
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self.setPos(pos[0] * self.__posScale, 0, pos[1] * self.__posScale)
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