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https://github.com/Sneed-Group/Poodletooth-iLand
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258 lines
10 KiB
Python
258 lines
10 KiB
Python
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"""RelatedObjectMgr module: contains the RelatedObjectMgr class"""
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# from direct.showbase.ShowBaseGlobal import *
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from direct.showbase import DirectObject
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from direct.directnotify import DirectNotifyGlobal
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class RelatedObjectMgr(DirectObject.DirectObject):
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"""
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This class manages a relationship between DistributedObjects that
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know about each other, and are expected to be generated together.
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Ideally, we should be able to guarantee the ordering of the
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generate calls, but there are certain cases in which the objects
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may not be generated in the correct order as defined by the
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toon.dc file.
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To handle cases like these robustly, it is necessary for each
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object to deal with the possibility that its companion object has
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not yet been generated. This may mean deferring some operations
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until the expected companion object has been generated.
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This class helps manage that process. To use it, an object should
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register its desire to be associated with the other object's doId.
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When the other object is generated (or immediately, if the object
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already exists), the associated callback will be called. There is
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also a timeout callback in case the object never appears.
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"""
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notify = DirectNotifyGlobal.directNotify.newCategory('RelatedObjectMgr')
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doLaterSequence = 1
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def __init__(self, cr):
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self.cr = cr
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self.pendingObjects = {}
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def destroy(self):
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self.abortAllRequests()
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del self.cr
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del self.pendingObjects
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def requestObjects(self, doIdList, allCallback = None, eachCallback = None,
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timeout = None, timeoutCallback = None):
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"""
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Requests a callback to be called when the objects in the
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doIdList are generated. The allCallback will be called only
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when all the objects have been generated (and it receives a
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list of objects, in the order given in doIdList). The
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eachCallback is called as each object is generated, and
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receives only the object itself.
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If the objects already exist, the appropriate callback is
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called immediately.
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If all of the objects are not generated within the indicated
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timeout time, the timeoutCallback is called instead, with the
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original doIdList as the parameter. If the timeoutCallback is
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None, then allCallback is called on timeout, with the list of
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objects that have been generated so far, and None for objects
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that have not been generated.
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If any element of doIdList is None or 0, it is ignored, and
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None is passed in its place in the object list passed to the
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callback.
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The return value may be saved and passed to a future call to
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abortRequest(), in order to abort a pending request before the
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timeout expires.
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Actually, you should be careful to call abortRequest() if you
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have made a call to requestObjects() that has not been resolved.
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To find examples, do a search for abortRequest() to find out
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how other code is using it. A common idiom is to store the
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result from requestObjects() and call abortRequest() if delete()
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or destroy() is called on the requesting object.
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See Also: abortRequest()
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"""
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assert self.notify.debug("requestObjects(%s, timeout=%s)" % (doIdList, timeout))
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# First, see if we have all of the objects already.
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objects, doIdsPending = self.__generateObjectList(doIdList)
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# Call the eachCallback immediately on any objects we already
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# have.
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if eachCallback:
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for object in objects:
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if object:
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eachCallback(object)
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if len(doIdsPending) == 0:
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# All the objects exist, so just call the callback
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# immediately.
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assert self.notify.debug("All objects already exist.")
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if allCallback:
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allCallback(objects)
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return
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# Some objects don't exist yet, so start listening for them, and
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# also set a timeout in case they don't come.
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assert self.notify.debug("Some objects pending: %s" % (doIdsPending))
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# Make a copy of the original doIdList, so we can save it over
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# a period of time without worrying about the caller modifying
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# it.
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doIdList = doIdList[:]
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doLaterName = None
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if timeout != None:
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doLaterName = "RelatedObject-%s" % (RelatedObjectMgr.doLaterSequence)
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assert self.notify.debug("doLaterName = %s" % (doLaterName))
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RelatedObjectMgr.doLaterSequence += 1
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tuple = (allCallback, eachCallback, timeoutCallback,
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doIdsPending, doIdList, doLaterName)
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for doId in doIdsPending:
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pendingList = self.pendingObjects.get(doId)
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if pendingList == None:
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pendingList = []
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self.pendingObjects[doId] = pendingList
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self.__listenFor(doId)
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pendingList.append(tuple)
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if doLaterName:
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# Now spawn a do-later to catch the timeout.
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taskMgr.doMethodLater(timeout, self.__timeoutExpired, doLaterName,
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extraArgs = [tuple])
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return tuple
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def abortRequest(self, tuple):
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"""
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Aborts a previous request. The parameter is the return value
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from a previous call to requestObjects(). The pending request
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is removed from the queue and no further callbacks will be called.
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See Also: requestObjects()
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"""
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if tuple:
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allCallback, eachCallback, timeoutCallback, doIdsPending, doIdList, doLaterName = tuple
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assert self.notify.debug("aborting request for %s (remaining: %s)" % (doIdList, doIdsPending))
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if doLaterName:
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taskMgr.remove(doLaterName)
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self.__removePending(tuple, doIdsPending)
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def abortAllRequests(self):
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"""
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Call this method to abruptly abort all pending requests, but
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leave the RelatedObjectMgr in a state for accepting more
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requests.
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"""
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# Stop listening for all events.
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self.ignoreAll()
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# Iterate through all the pendingObjects and stop any pending
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# tasks.
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for pendingList in self.pendingObjects.values():
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for tuple in pendingList:
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allCallback, eachCallback, timeoutCallback, doIdsPending, doIdList, doLaterName = tuple
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if doLaterName:
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taskMgr.remove(doLaterName)
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self.pendingObjects = {}
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def __timeoutExpired(self, tuple):
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allCallback, eachCallback, timeoutCallback, doIdsPending, doIdList, doLaterName = tuple
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assert self.notify.debug("timeout expired for %s (remaining: %s)" % (doIdList, doIdsPending))
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self.__removePending(tuple, doIdsPending)
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if timeoutCallback:
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timeoutCallback(doIdList)
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else:
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objects, doIdsPending = self.__generateObjectList(doIdList)
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if allCallback:
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allCallback(objects)
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def __removePending(self, tuple, doIdsPending):
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# Removes all the pending events for the doIdsPending list.
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while len(doIdsPending) > 0:
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# We pop doId's off the list instead of simply iterating
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# through the list, so that we will shorten the list (and
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# all other outstanding instances of the list) as we go.
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doId = doIdsPending.pop()
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pendingList = self.pendingObjects[doId]
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pendingList.remove(tuple)
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if len(pendingList) == 0:
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del self.pendingObjects[doId]
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self.__noListenFor(doId)
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def __listenFor(self, doId):
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# Start listening for the indicated object to be generated.
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assert self.notify.debug("Now listening for generate from %s" % (doId))
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announceGenerateName = "generate-%s" % (doId)
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self.acceptOnce(announceGenerateName, self.__generated)
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def __noListenFor(self, doId):
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# Stop listening for the indicated object to be generated.
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assert self.notify.debug("No longer listening for generate from %s" % (doId))
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announceGenerateName = "generate-%s" % (doId)
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self.ignore(announceGenerateName)
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def __generated(self, object):
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# The indicated object has been generated.
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doId = object.doId
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assert self.notify.debug("Got generate from %s" % (doId))
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pendingList = self.pendingObjects[doId]
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del self.pendingObjects[doId]
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for tuple in pendingList:
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allCallback, eachCallback, timeoutCallback, doIdsPending, doIdList, doLaterName = tuple
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# Here we are depending on Python to unify this one list
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# across all objects that share it. When we remove our
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# doId from our reference to the list, it is also removed
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# from all the other references.
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doIdsPending.remove(doId)
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if eachCallback:
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eachCallback(object)
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if len(doIdsPending) == 0:
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# That was the last doId on the list. Call the
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# allCallback!
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assert self.notify.debug("All objects generated on list: %s" % (doIdList,))
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if doLaterName:
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taskMgr.remove(doLaterName)
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objects, doIdsPending = self.__generateObjectList(doIdList)
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if None in objects:
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assert self.notify.warning('calling %s with None.\n objects=%s\n doIdsPending=%s\n doIdList=%s\n' % (allCallback,objects,doIdsPending,doIdList))
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if allCallback:
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allCallback(objects)
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else:
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assert self.notify.debug("Objects still pending: %s" % (doIdsPending))
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def __generateObjectList(self, doIdList):
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objects = []
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doIdsPending = []
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for doId in doIdList:
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if doId:
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object = self.cr.doId2do.get(doId)
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objects.append(object)
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if object == None:
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doIdsPending.append(doId)
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else:
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objects.append(None)
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return objects, doIdsPending
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