mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-27 13:42:28 -06:00
335 lines
13 KiB
Python
335 lines
13 KiB
Python
|
# ClockDelta provides the ability to use clock synchronization for
|
||
|
# distributed objects
|
||
|
|
||
|
from pandac.PandaModules import *
|
||
|
from direct.directnotify import DirectNotifyGlobal
|
||
|
from direct.showbase import DirectObject
|
||
|
import math
|
||
|
|
||
|
# The following two parameters, NetworkTimeBits and
|
||
|
# NetworkTimePrecision, define the number of bits required to store a
|
||
|
# network time, and the number of ticks per second it represents,
|
||
|
# respectively. The tradeoff is the longest period of elapsed time we
|
||
|
# can measure, vs. the precision with which we can measure it.
|
||
|
|
||
|
# 16 and 100 give us precision to 1/100th of a second, with a range of
|
||
|
# +/- 5 minutes in a 16-bit integer. These are eminently tweakable,
|
||
|
# but the parameter types in toon.dc must match the number of bits
|
||
|
# specified here (i.e. int16 if NetworkTimeBits is 16; int32 if
|
||
|
# NetworkTimeBits is 32).
|
||
|
NetworkTimeBits = 16
|
||
|
NetworkTimePrecision = 100.0
|
||
|
|
||
|
|
||
|
# These values are derived from the above.
|
||
|
NetworkTimeMask = (1 << NetworkTimeBits) - 1
|
||
|
NetworkTimeSignedMask = NetworkTimeMask >> 1 # the max absolute value bits.
|
||
|
NetworkTimeTopBits = 32 - NetworkTimeBits
|
||
|
MaxTimeDelta = NetworkTimeSignedMask / NetworkTimePrecision
|
||
|
|
||
|
# This is the maximum number of seconds by which we expect our clock
|
||
|
# (or the server's clock) to drift over an hour.
|
||
|
ClockDriftPerHour = 1.0 # Is this generous enough?
|
||
|
|
||
|
# And the above, scaled into a per-second value.
|
||
|
ClockDriftPerSecond = ClockDriftPerHour / 3600.0
|
||
|
|
||
|
# How many seconds to insist on waiting before accepting a second
|
||
|
# resync request from another client.
|
||
|
P2PResyncDelay = 10.0
|
||
|
|
||
|
class ClockDelta(DirectObject.DirectObject):
|
||
|
"""
|
||
|
The ClockDelta object converts between universal ("network") time,
|
||
|
which is used for all network traffic, and local time (e.g. as
|
||
|
returned by getFrameTime() or getRealTime()), which is used for
|
||
|
everything else.
|
||
|
"""
|
||
|
|
||
|
notify = DirectNotifyGlobal.directNotify.newCategory('ClockDelta')
|
||
|
|
||
|
def __init__(self):
|
||
|
self.globalClock = ClockObject.getGlobalClock()
|
||
|
|
||
|
# self.delta is the relative delta from our clock to the
|
||
|
# server's clock.
|
||
|
self.delta = 0
|
||
|
|
||
|
# self.uncertainty represents the number of seconds plus or
|
||
|
# minus in which we are confident our delta matches the
|
||
|
# server's actual time. The initial value, None, represents
|
||
|
# infinity--we have no idea.
|
||
|
self.uncertainty = None
|
||
|
|
||
|
# self.lastResync is the time at which self.uncertainty
|
||
|
# was measured. It is important to remember because our
|
||
|
# uncertainty increases over time (due to relative clock
|
||
|
# drift).
|
||
|
self.lastResync = 0.0
|
||
|
|
||
|
self.accept("resetClock", self.__resetClock)
|
||
|
|
||
|
def getDelta(self):
|
||
|
return self.delta
|
||
|
|
||
|
def getUncertainty(self):
|
||
|
# Returns our current uncertainty with our clock measurement,
|
||
|
# as a number of seconds plus or minus. Returns None,
|
||
|
# representing infinite uncertainty, if we have never received
|
||
|
# a time measurement.
|
||
|
|
||
|
if self.uncertainty == None:
|
||
|
return None
|
||
|
|
||
|
now = self.globalClock.getRealTime()
|
||
|
elapsed = now - self.lastResync
|
||
|
return self.uncertainty + elapsed * ClockDriftPerSecond
|
||
|
|
||
|
def getLastResync(self):
|
||
|
# Returns the local time at which we last resynchronized the
|
||
|
# clock delta.
|
||
|
return self.lastResync
|
||
|
|
||
|
def __resetClock(self, timeDelta):
|
||
|
"""
|
||
|
this is called when the global clock gets adjusted
|
||
|
timeDelta is equal to the amount of time, in seconds,
|
||
|
that has been added to the global clock
|
||
|
"""
|
||
|
assert self.notify.debug(
|
||
|
"adjusting timebase by %f seconds" % timeDelta)
|
||
|
# adjust our timebase by the same amount
|
||
|
self.delta += timeDelta
|
||
|
|
||
|
def clear(self):
|
||
|
"""
|
||
|
Throws away any previous synchronization information.
|
||
|
"""
|
||
|
self.delta = 0
|
||
|
self.uncertainty = None
|
||
|
self.lastResync = 0.0
|
||
|
|
||
|
def resynchronize(self, localTime, networkTime, newUncertainty,
|
||
|
trustNew = 1):
|
||
|
"""resynchronize(self, float localTime, int32 networkTime,
|
||
|
float newUncertainty)
|
||
|
|
||
|
Accepts a new networkTime value, which is understood to
|
||
|
represent the same moment as localTime, plus or minus
|
||
|
uncertainty seconds. Improves our current notion of the time
|
||
|
delta accordingly.
|
||
|
"""
|
||
|
newDelta = (float(localTime) -
|
||
|
(float(networkTime) / NetworkTimePrecision))
|
||
|
self.newDelta(
|
||
|
localTime, newDelta, newUncertainty, trustNew = trustNew)
|
||
|
|
||
|
def peerToPeerResync(self, avId, timestamp, serverTime, uncertainty):
|
||
|
"""
|
||
|
Accepts an AI time and uncertainty value from another client,
|
||
|
along with a local timestamp value of the message from this
|
||
|
client which prompted the other client to send us its delta
|
||
|
information.
|
||
|
|
||
|
The return value is true if the other client's measurement was
|
||
|
reasonably close to our own, or false if the other client's
|
||
|
time estimate was wildly divergent from our own; the return
|
||
|
value is negative if the test was not even considered (because
|
||
|
it happened too soon after another recent request).
|
||
|
"""
|
||
|
|
||
|
now = self.globalClock.getRealTime()
|
||
|
if now - self.lastResync < P2PResyncDelay:
|
||
|
# We can't process this request; it came in on the heels
|
||
|
# of some other request, and our local timestamp may have
|
||
|
# been resynced since then: ergo, the timestamp in this
|
||
|
# request is meaningless.
|
||
|
assert self.notify.debug(
|
||
|
"Ignoring request for resync from %s within %.3f s." %
|
||
|
(avId, now - self.lastResync))
|
||
|
return -1
|
||
|
|
||
|
# The timestamp value will be a timestamp that we sent out
|
||
|
# previously, echoed back to us. Therefore we can confidently
|
||
|
# convert it back into our local time, even though we suspect
|
||
|
# our clock delta might be off.
|
||
|
local = self.networkToLocalTime(timestamp, now)
|
||
|
elapsed = now - local
|
||
|
delta = (local + now) / 2.0 - serverTime
|
||
|
|
||
|
gotSync = 0
|
||
|
if elapsed <= 0 or elapsed > P2PResyncDelay:
|
||
|
# The elapsed time must be positive (the local timestamp
|
||
|
# must be in the past), and shouldn't be more than
|
||
|
# P2PResyncDelay. If it does not meet these requirements,
|
||
|
# it must be very old indeed, or someone is playing tricks
|
||
|
# on us.
|
||
|
self.notify.info(
|
||
|
"Ignoring old request for resync from %s." % (avId))
|
||
|
else:
|
||
|
# Now the other client has told us his delta and uncertainty
|
||
|
# information, which was generated somewhere in the range
|
||
|
# [-elapsed, 0] seconds ago. That means our complete window
|
||
|
# is wider by that amount.
|
||
|
self.notify.info(
|
||
|
"Got sync +/- %.3f s, elapsed %.3f s, from %s." %
|
||
|
(uncertainty, elapsed, avId))
|
||
|
delta -= elapsed / 2.0
|
||
|
uncertainty += elapsed / 2.0
|
||
|
|
||
|
gotSync = self.newDelta(local, delta, uncertainty, trustNew = 0)
|
||
|
|
||
|
return gotSync
|
||
|
|
||
|
def newDelta(self, localTime, newDelta, newUncertainty,
|
||
|
trustNew = 1):
|
||
|
"""
|
||
|
Accepts a new delta and uncertainty pair, understood to
|
||
|
represent time as of localTime. Improves our current notion
|
||
|
of the time delta accordingly. The return value is true if
|
||
|
the new measurement was used, false if it was discarded.
|
||
|
"""
|
||
|
oldUncertainty = self.getUncertainty()
|
||
|
if oldUncertainty != None:
|
||
|
self.notify.info(
|
||
|
'previous delta at %.3f s, +/- %.3f s.' %
|
||
|
(self.delta, oldUncertainty))
|
||
|
self.notify.info(
|
||
|
'new delta at %.3f s, +/- %.3f s.' %
|
||
|
(newDelta, newUncertainty))
|
||
|
# Our previous measurement was self.delta +/- oldUncertainty;
|
||
|
# our new measurement is newDelta +/- newUncertainty. Take
|
||
|
# the intersection of both.
|
||
|
|
||
|
oldLow = self.delta - oldUncertainty
|
||
|
oldHigh = self.delta + oldUncertainty
|
||
|
newLow = newDelta - newUncertainty
|
||
|
newHigh = newDelta + newUncertainty
|
||
|
|
||
|
low = max(oldLow, newLow)
|
||
|
high = min(oldHigh, newHigh)
|
||
|
|
||
|
# If there is no intersection, whoops! Either the old
|
||
|
# measurement or the new measurement is completely wrong.
|
||
|
if low > high:
|
||
|
if not trustNew:
|
||
|
self.notify.info('discarding new delta.')
|
||
|
return 0
|
||
|
|
||
|
self.notify.info('discarding previous delta.')
|
||
|
else:
|
||
|
newDelta = (low + high) / 2.0
|
||
|
newUncertainty = (high - low) / 2.0
|
||
|
self.notify.info(
|
||
|
'intersection at %.3f s, +/- %.3f s.' %
|
||
|
(newDelta, newUncertainty))
|
||
|
|
||
|
self.delta = newDelta
|
||
|
self.uncertainty = newUncertainty
|
||
|
self.lastResync = localTime
|
||
|
|
||
|
return 1
|
||
|
|
||
|
### Primary interface functions ###
|
||
|
|
||
|
def networkToLocalTime(self, networkTime, now = None, bits = 16,
|
||
|
ticksPerSec=NetworkTimePrecision):
|
||
|
"""networkToLocalTime(self, int networkTime)
|
||
|
|
||
|
Converts the indicated networkTime to the corresponding
|
||
|
localTime value. The time is assumed to be within +/- 5
|
||
|
minutes of the current local time given in now, or
|
||
|
getRealTime() if now is not specified.
|
||
|
"""
|
||
|
if now == None:
|
||
|
now = self.globalClock.getRealTime()
|
||
|
|
||
|
# Are we in non-real-time mode (i.e. filming a movie)? If you
|
||
|
# set movie-network-time 1, then we'll circumvent this logic
|
||
|
# and always return now.
|
||
|
if self.globalClock.getMode() == ClockObject.MNonRealTime and \
|
||
|
base.config.GetBool('movie-network-time', False):
|
||
|
return now
|
||
|
|
||
|
# First, determine what network time we have for 'now'.
|
||
|
ntime = int(math.floor(((now - self.delta) * ticksPerSec) + 0.5))
|
||
|
|
||
|
# The signed difference between these is the number of ticks
|
||
|
# by which the network time differs from 'now'.
|
||
|
if bits == 16:
|
||
|
diff = self.__signExtend(networkTime - ntime)
|
||
|
else:
|
||
|
# Assume the bits is either 16 or 32. If it's 32, no need
|
||
|
# to sign-extend. 32 bits gives us about 227 days of
|
||
|
# continuous timestamp.
|
||
|
|
||
|
diff = networkTime - ntime
|
||
|
|
||
|
return now + float(diff) / ticksPerSec
|
||
|
|
||
|
def localToNetworkTime(self, localTime, bits = 16,
|
||
|
ticksPerSec=NetworkTimePrecision):
|
||
|
"""localToNetworkTime(self, float localTime)
|
||
|
|
||
|
Converts the indicated localTime to the corresponding
|
||
|
networkTime value.
|
||
|
"""
|
||
|
ntime = int(math.floor(((localTime - self.delta) * ticksPerSec) + 0.5))
|
||
|
if bits == 16:
|
||
|
return self.__signExtend(ntime)
|
||
|
else:
|
||
|
# Assume the bits is either 16 or 32. If it's 32, no need
|
||
|
# to sign-extend. 32 bits gives us about 227 days of
|
||
|
# continuous timestamp.
|
||
|
return ntime
|
||
|
|
||
|
|
||
|
### Convenience functions ###
|
||
|
|
||
|
def getRealNetworkTime(self, bits=16,
|
||
|
ticksPerSec=NetworkTimePrecision):
|
||
|
"""
|
||
|
Returns the current getRealTime() expressed as a network time.
|
||
|
"""
|
||
|
return self.localToNetworkTime(self.globalClock.getRealTime(),
|
||
|
bits=bits,
|
||
|
ticksPerSec=ticksPerSec)
|
||
|
|
||
|
def getFrameNetworkTime(self, bits=16,
|
||
|
ticksPerSec=NetworkTimePrecision):
|
||
|
"""
|
||
|
Returns the current getFrameTime() expressed as a network time.
|
||
|
"""
|
||
|
return self.localToNetworkTime(self.globalClock.getFrameTime(),
|
||
|
bits=bits,
|
||
|
ticksPerSec=ticksPerSec)
|
||
|
|
||
|
def localElapsedTime(self, networkTime, bits=16,
|
||
|
ticksPerSec=NetworkTimePrecision):
|
||
|
"""localElapsedTime(self, int networkTime)
|
||
|
|
||
|
Returns the amount of time elapsed (in seconds) on the client
|
||
|
since the server message was sent. Negative values are
|
||
|
clamped to zero.
|
||
|
"""
|
||
|
now = self.globalClock.getFrameTime()
|
||
|
dt = now - self.networkToLocalTime(networkTime, now, bits=bits,
|
||
|
ticksPerSec=ticksPerSec)
|
||
|
|
||
|
return max(dt, 0.0)
|
||
|
|
||
|
### Private functions ###
|
||
|
|
||
|
def __signExtend(self, networkTime):
|
||
|
"""__signExtend(self, int networkTime)
|
||
|
|
||
|
Preserves the lower NetworkTimeBits of the networkTime value,
|
||
|
and extends the sign bit all the way up.
|
||
|
"""
|
||
|
r = ((networkTime+32768) & NetworkTimeMask) - 32768
|
||
|
assert -32768 <= r <= 32767
|
||
|
return r
|
||
|
|
||
|
|
||
|
globalClockDelta = ClockDelta()
|