Poodletooth-iLand/toontown/town/TownBattleWaitPanel.py

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2015-03-03 22:10:12 +00:00
from pandac.PandaModules import *
from direct.fsm import StateData
from direct.gui.DirectGui import *
from pandac.PandaModules import *
from toontown.toonbase import TTLocalizer
class TownBattleWaitPanel(StateData.StateData):
def __init__(self, doneEvent):
StateData.StateData.__init__(self, doneEvent)
def load(self):
gui = loader.loadModel('phase_3.5/models/gui/battle_gui')
self.frame = DirectFrame(relief=None, image=gui.find('**/Waiting4Others'), text_align=TextNode.ALeft, pos=(0, 0, 0), scale=0.65)
self.frame.hide()
self.backButton = DirectButton(parent=self.frame, relief=None, image=(gui.find('**/PckMn_BackBtn'), gui.find('**/PckMn_BackBtn_Dn'), gui.find('**/PckMn_BackBtn_Rlvr')), pos=(-0.647, 0, -0.011), scale=1.05, text=TTLocalizer.TownBattleWaitBack, text_scale=0.05, text_pos=(0.01, -0.012), text_fg=Vec4(0, 0, 0.8, 1), command=self.__handleBack)
gui.removeNode()
return
def unload(self):
self.frame.destroy()
del self.frame
del self.backButton
def enter(self, numParticipants):
if numParticipants > 1:
self.frame['text'] = TTLocalizer.TownBattleWaitTitle
self.frame['text_pos'] = (0, 0.01, 0)
self.frame['text_scale'] = 0.1
else:
self.frame['text'] = TTLocalizer.TownSoloBattleWaitTitle
self.frame['text_pos'] = (0, -0.05, 0)
self.frame['text_scale'] = 0.13
self.frame.show()
def exit(self):
self.frame.hide()
def __handleBack(self):
doneStatus = {'mode': 'Back'}
messenger.send(self.doneEvent, [doneStatus])