Poodletooth-iLand/toontown/estate/DistributedTrunkAI.py

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Python
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2015-03-03 22:10:12 +00:00
from toontown.estate.DistributedClosetAI import DistributedClosetAI
from toontown.toon.ToonDNA import ToonDNA, HAT, GLASSES, BACKPACK, SHOES
from direct.distributed.ClockDelta import globalClockDelta
import ClosetGlobals
class DistributedTrunkAI(DistributedClosetAI):
notify = directNotify.newCategory('DistributedTrunkAI')
def __init__(self, air, furnitureMgr, itemType):
DistributedClosetAI.__init__(self, air, furnitureMgr, itemType)
self.hatList = []
self.glassesList = []
self.backpackList = []
self.shoesList = []
self.removedHats = []
self.removedGlasses = []
self.removedBackpacks = []
self.removedShoes = []
def generate(self):
if self.furnitureMgr.ownerId:
owner = self.air.doId2do.get(self.furnitureMgr.ownerId)
if owner:
self.hatList = owner.hatList
self.glassesList = owner.glassesList
self.backpackList = owner.backpackList
self.shoesList = owner.shoesList
self.gender = owner.dna.gender
else:
self.air.dbInterface.queryObject(self.air.dbId, self.furnitureMgr.ownerId, self.__gotOwner)
def __gotOwner(self, dclass, fields):
if dclass != self.air.dclassesByName['DistributedToonAI']:
self.notify.warning('Got object of wrong type!')
return
self.hatList = fields['setHatList'][0]
self.glassesList = fields['setGlassesList'][0]
self.backpackList = fields['setBackpackList'][0]
self.shoesList = fields['setShoesList'][0]
dna = ToonDNA(str=fields['setDNAString'][0])
self.gender = dna.gender
def __verifyAvatarInMyZone(self, av):
return av.getLocation() == self.getLocation()
def setState(self, mode, avId, ownerId, gender, hatList, glassesList, backpackList, shoesList):
self.sendUpdate('setState', [mode, avId, ownerId, gender, hatList, glassesList, backpackList, shoesList])
def removeItem(self, itemIdx, textureIdx, colorIdx, which):
avId = self.air.getAvatarIdFromSender()
if avId != self.furnitureMgr.ownerId:
self.air.writeServerEvent('suspicious', avId=avId, issue='Tried to remove item from someone else\'s closet!')
return
if avId != self.avId:
self.air.writeServerEvent('suspicious', avId=avId, issue='Tried to remove item while not interacting with closet!')
return
av = self.air.doId2do.get(avId)
if not av:
self.air.writeServerEvent('suspicious', avId=avId, issue='Tried to interact with a closet from another shard!')
return
if which == HAT:
self.removedHats.append((itemIdx, textureIdx, colorIdx))
elif which == GLASSES:
self.removedGlasses.append((itemIdx, textureIdx, colorIdx))
elif which == BACKPACK:
self.removedBackpacks.append((itemIdx, textureIdx, colorIdx))
elif which == SHOES:
self.removedShoes.append((itemIdx, textureIdx, colorIdx))
def setDNA(self, hatIdx, hatTexture, hatColor, glassesIdx, glassesTexture, glassesColor, backpackIdx, backpackTexture, backpackColor, shoesIdx, shoesTexture, shoesColor, finished, which):
avId = self.air.getAvatarIdFromSender()
if avId != self.avId:
self.air.writeServerEvent('suspicious', avId, 'Tried to set DNA from closet while not using it!')
return
av = self.air.doId2do.get(avId)
if not av:
self.air.writeServerEvent('suspicious', avId, 'Interacted with a closet from another shard!')
return
if not self.__verifyAvatarInMyZone(av):
self.air.writeServerEvent('suspicious', avId, 'Tried to setDNA while in another zone!')
return
if not finished:
# They changed one of their accessories.
if which == HAT:
av.b_setHat(hatIdx, hatTexture, hatColor)
if which == GLASSES:
av.b_setGlasses(glassesIdx, glassesTexture, glassesColor)
if which == BACKPACK:
av.b_setBackpack(backpackIdx, backpackTexture, backpackColor)
if which == SHOES:
av.b_setShoes(shoesIdx, shoesTexture, shoesColor)
elif finished == 1:
# The user pressed the cancel button. All we need to do is free him.
# Reset the removed items and our user.
av.b_setHat(hatIdx, hatTexture, hatColor)
av.b_setGlasses(glassesIdx, glassesTexture, glassesColor)
av.b_setBackpack(backpackIdx, backpackTexture, backpackColor)
av.b_setShoes(shoesIdx, shoesTexture, shoesColor)
self.removedHats = []
self.removedGlasses = []
self.removedBackpacks = []
self.removedShoes = []
self.avId = None
# Free the user.
self.d_setMovie(ClosetGlobals.CLOSET_MOVIE_COMPLETE, avId, globalClockDelta.getRealNetworkTime())
self.resetMovie()
self.setState(ClosetGlobals.CLOSED, 0, self.furnitureMgr.ownerId, self.gender, self.hatList, self.glassesList, self.backpackList, self.shoesList)
elif finished == 2:
# They are done using the trunk. Update their removed items.
# Is the user actually the owner?
if avId != self.furnitureMgr.ownerId:
self.air.writeServerEvent('suspicious', avId, 'Tried to set their clothes from somebody else\'s closet!')
return
# Put on the accessories they want...
if which & HAT:
av.b_setHat(hatIdx, hatTexture, hatColor)
if which & GLASSES:
av.b_setGlasses(glassesIdx, glassesTexture, glassesColor)
if which & BACKPACK:
av.b_setBackpack(backpackIdx, backpackTexture, backpackColor)
if which & SHOES:
av.b_setShoes(shoesIdx, shoesTexture, shoesColor)
# Delete all their items they want to be deleted...
for hat in self.removedHats:
id, texture, color = hat
av.removeItemInAccessoriesList(HAT, id, texture, color)
for glasses in self.removedGlasses:
id, texture, color = glasses
av.removeItemInAccessoriesList(GLASSES, id, texture, color)
for backpack in self.removedBackpacks:
id, texture, color = backpack
av.removeItemInAccessoriesList(BACKPACK, id, texture, color)
for shoe in self.removedShoes:
id, texture, color = shoe
av.removeItemInAccessoriesList(SHOES, id, texture, color)
# Regenerate the available accessories...
self.removedHats = []
self.removedGlasses = []
self.removedBackpacks = []
self.removedShoes = []
self.generate()
self.avId = None
# We are done, free the user!
self.d_setMovie(ClosetGlobals.CLOSET_MOVIE_COMPLETE, avId, globalClockDelta.getRealNetworkTime())
self.resetMovie()
self.setState(ClosetGlobals.CLOSED, 0, self.furnitureMgr.ownerId, self.gender, self.hatList, self.glassesList, self.backpackList, self.shoesList)
def enterAvatar(self):
avId = self.air.getAvatarIdFromSender()
if self.avId:
if self.avId == avId:
self.air.writeServerEvent('suspicious', avId=avId, issue='Tried to use closet twice!')
self.sendUpdateToAvatarId(avId, 'freeAvatar', [])
return
av = self.air.doId2do.get(avId)
if not av:
self.air.writeServerEvent('suspicious', avId=avId, issue='Not in same shard as closet!')
return
if not self.__verifyAvatarInMyZone(av):
self.air.writeServerEvent('suspicious', avId=avId, issue='Not in same zone as closet!')
return
self.avId = avId
self.setState(ClosetGlobals.OPEN, avId, self.furnitureMgr.ownerId, self.gender, self.hatList, self.glassesList, self.backpackList, self.shoesList)