Poodletooth-iLand/toontown/ai/NewsManagerAI.py

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from direct.distributed.DistributedObjectAI import DistributedObjectAI
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from direct.distributed.ClockDelta import globalClockDelta
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from direct.task import Task
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from toontown.effects.DistributedFireworkShowAI import DistributedFireworkShowAI
from toontown.effects import FireworkShows
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from toontown.toonbase import ToontownGlobals
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from toontown.parties import PartyGlobals
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import HolidayGlobals
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import datetime, random
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class NewsManagerAI(DistributedObjectAI):
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def __init__(self, air):
DistributedObjectAI.__init__(self, air)
self.activeHolidays = []
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self.fireworkTasks = []
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def announceGenerate(self):
DistributedObjectAI.announceGenerate(self)
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self.__checkHolidays()
self.checkTask = taskMgr.doMethodLater(15, self.__checkHolidays, 'holidayCheckTask')
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self.accept('avatarEntered', self.__handleAvatarEntered)
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def delete(self):
DistributedObjectAI.delete(self)
taskMgr.remove(self.checkTask)
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self.deleteFireworkTasks()
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def deleteFireworkTasks(self):
if self.fireworkTasks:
for task in self.fireworkTasks:
taskMgr.remove(task)
self.fireworkTasks = []
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def __handleAvatarEntered(self, av):
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avId = av.getDoId()
if self.air.suitInvasionManager.getInvading():
self.air.suitInvasionManager.notifyInvasionBulletin(avId)
self.sendUpdateToAvatarId(avId, 'setActiveHolidays', [self.activeHolidays])
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def getActiveHolidays(self):
return self.activeHolidays
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def __checkHolidays(self, task=None):
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date = datetime.datetime.utcnow().replace(tzinfo=HolidayGlobals.TIME_ZONE)
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for id in HolidayGlobals.Holidays:
holiday = HolidayGlobals.Holidays[id]
running = self.isHolidayRunning(id)
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if self.isHolidayInRange(holiday, date):
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if not running:
self.startHoliday(id)
elif running:
self.endHoliday(id)
return Task.again
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def isHolidayInRange(self, holiday, date):
if 'weekDay' in holiday:
return holiday['weekDay'] == date.weekday()
else:
return HolidayGlobals.getStartDate(holiday) <= date <= HolidayGlobals.getEndDate(holiday)
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def isHolidayRunning(self, id):
return id in self.activeHolidays
def startHoliday(self, id):
if id in self.activeHolidays or id not in HolidayGlobals.Holidays:
return
self.activeHolidays.append(id)
self.startSpecialHoliday(id)
self.sendUpdate('startHoliday', [id])
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def endHoliday(self, id):
if id not in self.activeHolidays or id not in HolidayGlobals.Holidays:
return
self.activeHolidays.remove(id)
self.endSpecialHoliday(id)
self.sendUpdate('endHoliday', [id])
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def startSpecialHoliday(self, id):
if id == ToontownGlobals.FISH_BINGO or id == ToontownGlobals.SILLY_SATURDAY:
messenger.send('checkBingoState')
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elif id in [ToontownGlobals.SUMMER_FIREWORKS, ToontownGlobals.NEW_YEAR_FIREWORKS]:
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self.fireworkTasks.append(taskMgr.doMethodLater((60 - datetime.datetime.now().minute) * 60, self.startFireworkTask, 'initialFireworkTask-%s' % id, extraArgs=[id]))
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def endSpecialHoliday(self, id):
if id == ToontownGlobals.FISH_BINGO or id == ToontownGlobals.SILLY_SATURDAY:
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messenger.send('checkBingoState')
elif id in [ToontownGlobals.SUMMER_FIREWORKS, ToontownGlobals.NEW_YEAR_FIREWORKS]:
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self.deleteFireworkTasks()
def startFireworkTask(self, id, task=None):
self.startFireworks(id)
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self.fireworkTasks.append(taskMgr.doMethodLater(3600, self.startFireworks, 'fireworkTask-%s' % id, extraArgs=[id]))
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return Task.done
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def startFireworks(self, type, task=None):
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maxShow = len(FireworkShows.shows.get(type, [])) - 1
for hood in self.air.hoods:
if hood.zoneId == ToontownGlobals.GolfZone:
continue
fireworkShow = DistributedFireworkShowAI(self.air)
fireworkShow.generateWithRequired(hood.zoneId)
fireworkShow.b_startShow(type, random.randint(0, maxShow), globalClockDelta.getRealNetworkTime())
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return Task.again