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from otp . otpbase import OTPGlobals
from otp . ai . AIBase import *
from toontown . toonbase import ToontownGlobals
from direct . distributed . ClockDelta import *
from ElevatorConstants import *
from direct . distributed import DistributedObjectAI
from direct . fsm import ClassicFSM , State
from direct . fsm import State
from direct . task import Task
from direct . directnotify import DirectNotifyGlobal
from toontown . building import BoardingPartyBase
GROUPMEMBER = 0
GROUPINVITE = 1
class DistributedBoardingPartyAI ( DistributedObjectAI . DistributedObjectAI , BoardingPartyBase . BoardingPartyBase ) :
notify = DirectNotifyGlobal . directNotify . newCategory ( ' DistributedBoardingPartyAI ' )
def __init__ ( self , air , elevatorList , maxSize = 4 ) :
DistributedObjectAI . DistributedObjectAI . __init__ ( self , air )
BoardingPartyBase . BoardingPartyBase . __init__ ( self )
self . setGroupSize ( maxSize )
self . elevatorIdList = elevatorList
self . visibleZones = [ ]
def delete ( self ) :
self . cleanup ( )
DistributedObjectAI . DistributedObjectAI . delete ( self )
def generate ( self ) :
DistributedObjectAI . DistributedObjectAI . generate ( self )
for elevatorId in self . elevatorIdList :
elevator = simbase . air . doId2do . get ( elevatorId )
elevator . setBoardingParty ( self )
'''
store = simbase . air . dnaStoreMap . get ( self . zoneId )
if store :
numVisGroups = store . getNumDNAVisGroupsAI ( )
myVisGroup = None
for index in xrange ( numVisGroups ) :
if store . getDNAVisGroupAI ( index ) . getName ( ) == str ( self . zoneId ) :
myVisGroup = store . getDNAVisGroupAI ( index )
if myVisGroup :
numVisibles = myVisGroup . getNumVisibles ( )
for index in xrange ( numVisibles ) :
newVisible = myVisGroup . getVisibleName ( index )
self . visibleZones . append ( int ( newVisible ) )
else :
self . visibleZones = [ self . zoneId ]
else :
self . visibleZones = [ self . zoneId ]
'''
return
def cleanup ( self ) :
BoardingPartyBase . BoardingPartyBase . cleanup ( self )
del self . elevatorIdList
del self . visibleZones
def getElevatorIdList ( self ) :
return self . elevatorIdList
def setElevatorIdList ( self , elevatorIdList ) :
self . elevatorIdList = elevatorIdList
def addWacthAvStatus ( self , avId ) :
self . acceptOnce ( self . air . getAvatarExitEvent ( avId ) , self . handleAvatarDisco , extraArgs = [ avId ] )
self . accept ( self . staticGetLogicalZoneChangeEvent ( avId ) , self . handleAvatarZoneChange , extraArgs = [ avId ] )
messageToonAdded = ' Battle adding toon %s ' % avId
self . accept ( messageToonAdded , self . handleToonJoinedBattle )
messageToonReleased = ' Battle releasing toon %s ' % avId
self . accept ( messageToonReleased , self . handleToonLeftBattle )
def handleToonJoinedBattle ( self , avId ) :
self . notify . debug ( ' handleToonJoinedBattle %s ' % avId )
def handleToonLeftBattle ( self , avId ) :
self . notify . debug ( ' handleToonLeftBattle %s ' % avId )
def removeWacthAvStatus ( self , avId ) :
self . ignore ( self . air . getAvatarExitEvent ( avId ) )
self . ignore ( self . staticGetLogicalZoneChangeEvent ( avId ) )
# BoardingParty data model
#
# groupList[0] - people in the group
# groupList[1] - people invited to the group
# groupList[2] - people kicked from the group
#
# avIdDict - lookup from player to the leader of the group they are in
# if you are in a group or have been invited to a group, you
# are in this dictionary with a pointer to the leader of the
# group. The only exception to this is if you were invited
# to merge groups.
# mergeDict - This is a link that points back to the original
# invitee before we mapped it to the leader of the other group.
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def requestInvite ( self , inviteeId ) :
self . notify . debug ( ' requestInvite %s ' % inviteeId )
inviterId = self . air . getAvatarIdFromSender ( )
invitee = simbase . air . doId2do . get ( inviteeId )
originalInviteeId = inviteeId
merger = False
if invitee and invitee . battleId != 0 :
reason = BoardingPartyBase . BOARDCODE_BATTLE
self . sendUpdateToAvatarId ( inviterId , ' postInviteNotQualify ' , [ inviteeId , reason , 0 ] )
self . sendUpdateToAvatarId ( inviteeId , ' postMessageInvitationFailed ' , [ inviterId ] )
return
if self . hasPendingInvite ( inviteeId ) :
reason = BoardingPartyBase . BOARDCODE_PENDING_INVITE
self . sendUpdateToAvatarId ( inviterId , ' postInviteNotQualify ' , [ inviteeId , reason , 0 ] )
self . sendUpdateToAvatarId ( inviteeId , ' postMessageInvitationFailed ' , [ inviterId ] )
return
if self . __isInElevator ( inviteeId ) :
reason = BoardingPartyBase . BOARDCODE_IN_ELEVATOR
self . sendUpdateToAvatarId ( inviterId , ' postInviteNotQualify ' , [ inviteeId , reason , 0 ] )
self . sendUpdateToAvatarId ( inviteeId , ' postMessageInvitationFailed ' , [ inviterId ] )
return
if self . hasActiveGroup ( inviteeId ) :
# We could make the assumption both are in the avIdDict but I'd prefer not to blow up the district
if self . hasActiveGroup ( inviterId ) :
inviteeLeaderId = self . avIdDict [ inviteeId ]
leaderId = self . avIdDict [ inviterId ]
# group merge already requested?
if self . hasPendingInvite ( inviteeLeaderId ) :
reason = BoardingPartyBase . BOARDCODE_PENDING_INVITE
self . sendUpdateToAvatarId ( inviterId , ' postInviteNotQualify ' , [ inviteeId , reason , 0 ] )
self . sendUpdateToAvatarId ( inviteeId , ' postMessageInvitationFailed ' , [ inviterId ] )
return
if ( ( len ( self . getGroupMemberList ( leaderId ) ) + len ( self . getGroupMemberList ( inviteeLeaderId ) ) ) < = self . maxSize ) :
# Lets send the invitation to the person in authority...
invitee = simbase . air . doId2do . get ( inviteeLeaderId )
inviteeId = inviteeLeaderId
merger = True
else :
reason = BoardingPartyBase . BOARDCODE_GROUPS_TO_LARGE
self . sendUpdateToAvatarId ( inviterId , ' postInviteNotQualify ' , [ inviteeId , reason , 0 ] )
self . sendUpdateToAvatarId ( inviteeId , ' postMessageInvitationFailed ' , [ inviterId ] )
return
else :
reason = BoardingPartyBase . BOARDCODE_DIFF_GROUP
self . sendUpdateToAvatarId ( inviterId , ' postInviteNotQualify ' , [ inviteeId , reason , 0 ] )
self . sendUpdateToAvatarId ( inviteeId , ' postMessageInvitationFailed ' , [ inviterId ] )
return
# Lets see what the invitee is currently doing
inviteeOkay = self . checkBoard ( inviteeId , self . elevatorIdList [ 0 ] )
reason = 0
# I know there is an unexpected issue here when we are merging groups... lets think about this really hard..
if len ( self . elevatorIdList ) == 1 :
if inviteeOkay :
if inviteeOkay == REJECT_MINLAFF :
reason = BoardingPartyBase . BOARDCODE_MINLAFF
elif inviteeOkay == REJECT_PROMOTION :
reason = BoardingPartyBase . BOARDCODE_PROMOTION
self . sendUpdateToAvatarId ( inviterId , ' postInviteNotQualify ' , [ inviteeId , reason , self . elevatorIdList [ 0 ] ] )
return
else :
inviterOkay = self . checkBoard ( inviterId , self . elevatorIdList [ 0 ] )
if inviterOkay :
if inviterOkay == REJECT_MINLAFF :
reason = BoardingPartyBase . BOARDCODE_MINLAFF
elif inviterOkay == REJECT_PROMOTION :
reason = BoardingPartyBase . BOARDCODE_PROMOTION
self . sendUpdateToAvatarId ( inviterId , ' postInviteNotQualify ' , [ inviterId , reason , self . elevatorIdList [ 0 ] ] )
return
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# Is the inviter already in the avIdDict? It follows they either must be in a group or have a pending invite...
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if inviterId in self . avIdDict :
self . notify . debug ( ' old group ' )
# Everything is indexed by the leaders
leaderId = self . avIdDict [ inviterId ]
groupList = self . groupListDict . get ( leaderId )
if groupList : # One would hope we have a group...
self . notify . debug ( ' got group list ' )
# Only the leader of a group can invite somebody who was kicked out back in
if inviterId == leaderId :
# The invitee was kicked out so lets let them back in again
if inviteeId in groupList [ 2 ] :
groupList [ 2 ] . remove ( inviteeId )
# Is the group already oversized?
if len ( self . getGroupMemberList ( leaderId ) ) > = self . maxSize :
self . sendUpdate ( ' postSizeReject ' , [ leaderId , inviterId , inviteeId ] )
elif merger :
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# We cannot muck with the avIdDict because they are pointing to their original groups.
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# We shall stash away the info into a different
# dictionary.. This way, if something goes wrong,
# the original groups with their original data
# structures are untouched. The mergeDict gives
# us a pointer back to where the original invite
# went to so that we can issue a notice to close
# the appropriate invite dialog
self . mergeDict [ inviteeId ] = originalInviteeId
self . sendUpdateToAvatarId ( inviteeId , ' postInvite ' , [ leaderId , inviterId , True ] )
# notify everybody in the inviters group of the
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# invitation..
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for memberId in groupList [ 0 ] :
if not memberId == inviterId :
self . sendUpdateToAvatarId ( memberId , ' postMessageInvited ' , [ inviteeId , inviterId ] )
elif inviterId not in groupList [ 1 ] and inviterId not in groupList [ 2 ] :
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# If the invitee isn't already in the group, add them..
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if inviteeId not in groupList [ 1 ] :
groupList [ 1 ] . append ( inviteeId )
self . groupListDict [ leaderId ] = groupList
if inviteeId in self . avIdDict :
self . notify . warning ( ' inviter %s tried to invite %s who already exists in the avIdDict. ' % ( inviterId , inviteeId ) )
self . air . writeServerEvent ( ' suspicious: inviter ' , inviterId , ' tried to invite %s who already exists in the avIdDict. ' % inviteeId )
self . avIdDict [ inviteeId ] = leaderId
self . sendUpdateToAvatarId ( inviteeId , ' postInvite ' , [ leaderId , inviterId , False ] )
# notify everybody of the invitation..
for memberId in groupList [ 0 ] :
if not memberId == inviterId :
self . sendUpdateToAvatarId ( memberId , ' postMessageInvited ' , [ inviteeId , inviterId ] )
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# The inviter was kicked.. so, we cannot let them back in since they are not the leader...
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elif inviterId in groupList [ 2 ] :
self . sendUpdate ( ' postKickReject ' , [ leaderId , inviterId , inviteeId ] )
else :
if inviteeId in self . avIdDict :
self . notify . warning ( ' inviter %s tried to invite %s who already exists in avIdDict. ' % ( inviterId , inviteeId ) )
self . air . writeServerEvent ( ' suspicious: inviter ' , inviterId , ' tried to invite %s who already exists in the avIdDict. ' % inviteeId )
self . notify . debug ( ' new group ' )
# The inviter is now the leader of the new group
leaderId = inviterId
self . avIdDict [ inviterId ] = inviterId
self . avIdDict [ inviteeId ] = inviterId
self . groupListDict [ leaderId ] = [ [ leaderId ] , [ inviteeId ] , [ ] ]
self . addWacthAvStatus ( leaderId )
self . sendUpdateToAvatarId ( inviteeId , ' postInvite ' , [ leaderId , inviterId , False ] )
def requestCancelInvite ( self , inviteeId ) :
inviterId = self . air . getAvatarIdFromSender ( )
if inviteeId in self . mergeDict :
inviteeId = self . mergeDict . pop ( inviteeId )
self . sendUpdateToAvatarId ( inviteeId , ' postInviteCanceled ' , [ ] )
return
if inviterId in self . avIdDict :
leaderId = self . avIdDict [ inviterId ]
groupList = self . groupListDict . get ( leaderId )
if groupList :
self . removeFromGroup ( leaderId , inviteeId )
self . sendUpdateToAvatarId ( inviteeId , ' postInviteCanceled ' , [ ] )
def requestAcceptInvite ( self , leaderId , inviterId ) :
inviteeId = self . air . getAvatarIdFromSender ( )
self . notify . debug ( ' requestAcceptInvite leader %s inviter %s invitee %s ' % ( leaderId , inviterId , inviteeId ) )
if inviteeId in self . avIdDict :
if inviteeId in self . mergeDict :
# Clean things up in case we back this operation out
oldId = self . mergeDict . pop ( inviteeId )
# Check the state of things to deal with odd race conditions
# both should still be in the avIdDict
if leaderId not in self . avIdDict or inviteeId not in self . avIdDict :
self . notify . warning ( ' leaderId not in self.avIdDict or inviteeId not in self.avIdDict ' ) ;
self . sendUpdateToAvatarId ( inviteeId , ' postSomethingMissing ' , [ ] )
return
# Does the leader still have a group?
if leaderId not in self . groupListDict :
self . notify . warning ( ' the leader does not have a group? ' ) ;
self . sendUpdateToAvatarId ( inviteeId , ' postSomethingMissing ' , [ ] )
return
# They should STILL be the leaders.. right?
if leaderId != self . avIdDict [ leaderId ] :
self . notify . warning ( ' leaderId != self.avIdDict[leaderId] ' ) ;
self . sendUpdateToAvatarId ( inviteeId , ' postSomethingMissing ' , [ ] )
return
# They should STILL be the leaders.. right?
if inviteeId != self . avIdDict [ inviteeId ] :
self . notify . warning ( ' inviteeId != self.avIdDict[inviteeId] ' ) ;
self . sendUpdateToAvatarId ( inviteeId , ' postSomethingMissing ' , [ ] )
return
# both should still have active groups
if not self . hasActiveGroup ( inviteeId ) or not self . hasActiveGroup ( leaderId ) :
self . notify . warning ( ' not self.hasActiveGroup(inviteeId) or not self.hasActiveGroup(leaderId) ' ) ;
self . sendUpdateToAvatarId ( inviteeId , ' postSomethingMissing ' , [ ] )
return
# Lets make sure we still CAN merge them in
if ( ( len ( self . getGroupMemberList ( leaderId ) ) + len ( self . getGroupMemberList ( inviteeId ) ) ) > self . maxSize ) :
reason = BoardingPartyBase . BOARDCODE_GROUPS_TO_LARGE
self . sendUpdateToAvatarId ( inviterId , ' postInviteNotQualify ' , [ inviteeId , reason , 0 ] )
self . sendUpdateToAvatarId ( inviteeId , ' postMessageInvitationFailed ' , [ inviterId ] )
return
group = self . groupListDict . get ( leaderId )
# Something is wonky
if group == None or ( len ( group ) < 3 ) :
self . notify . warning ( ' the leader has a group but it is null or too short ' )
self . sendUpdateToAvatarId ( inviteeId , ' postSomethingMissing ' , [ ] )
return
# get the memberList of the invitee and add it into the leaders group
memberList = self . getGroupMemberList ( inviteeId )
for memberId in memberList :
self . addToGroup ( leaderId , memberId , 0 )
# get rid of the old group (invitee is always the old leader)
self . groupListDict . pop ( inviteeId )
# notify everybody of their new group info
self . sendUpdateToAvatarId ( inviterId , ' postInviteAccepted ' , [ oldId ] )
self . sendUpdate ( ' postGroupInfo ' , [ leaderId , group [ 0 ] , group [ 1 ] , group [ 2 ] ] )
return
if self . hasActiveGroup ( inviteeId ) :
self . sendUpdateToAvatarId ( inviteeId , ' postAlreadyInGroup ' , [ ] )
return
if leaderId not in self . avIdDict or not self . isInGroup ( inviteeId , leaderId ) :
self . sendUpdateToAvatarId ( inviteeId , ' postSomethingMissing ' , [ ] )
return
memberList = self . getGroupMemberList ( leaderId )
if self . avIdDict [ inviteeId ] :
if self . avIdDict [ inviteeId ] == leaderId :
if inviteeId in memberList :
self . notify . debug ( ' invitee already in group, aborting requestAcceptInvite ' )
return
else :
self . air . writeServerEvent ( ' suspicious: ' , inviteeId , " accepted a second invite from %s , in %s ' s group, while he was in alredy in %s ' s group. " % ( inviterId , leaderId , self . avIdDict [ inviteeId ] ) )
self . removeFromGroup ( self . avIdDict [ inviteeId ] , inviteeId , post = 0 )
if len ( memberList ) > = self . maxSize :
self . removeFromGroup ( leaderId , inviteeId )
self . sendUpdateToAvatarId ( inviterId , ' postMessageAcceptanceFailed ' , [ inviteeId , BoardingPartyBase . INVITE_ACCEPT_FAIL_GROUP_FULL ] )
self . sendUpdateToAvatarId ( inviteeId , ' postGroupAlreadyFull ' , [ ] )
return
self . sendUpdateToAvatarId ( inviterId , ' postInviteAccepted ' , [ inviteeId ] )
self . addToGroup ( leaderId , inviteeId )
else :
self . air . writeServerEvent ( ' suspicious: ' , inviteeId , " was invited to %s ' s group by %s , but the invitee didn ' t have an entry in the avIdDict. " % ( leaderId , inviterId ) )
def requestRejectInvite ( self , leaderId , inviterId ) :
inviteeId = self . air . getAvatarIdFromSender ( )
if inviteeId in self . mergeDict :
inviteeId = self . mergeDict . pop ( inviteeId )
else :
self . removeFromGroup ( leaderId , inviteeId )
self . sendUpdateToAvatarId ( inviterId , ' postInviteDelcined ' , [ inviteeId ] )
def requestKick ( self , kickId ) :
leaderId = self . air . getAvatarIdFromSender ( )
if kickId in self . avIdDict :
if self . avIdDict [ kickId ] == leaderId :
self . removeFromGroup ( leaderId , kickId , kick = 1 )
self . sendUpdateToAvatarId ( kickId , ' postKick ' , [ leaderId ] )
def requestLeave ( self , leaderId ) :
memberId = self . air . getAvatarIdFromSender ( )
if memberId in self . avIdDict :
if leaderId == self . avIdDict [ memberId ] :
self . removeFromGroup ( leaderId , memberId )
def checkBoard ( self , avId , elevatorId ) :
elevator = simbase . air . doId2do . get ( elevatorId )
avatar = simbase . air . doId2do . get ( avId )
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if avatar and elevator :
return elevator . checkBoard ( avatar )
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return REJECT_BOARDINGPARTY
def testBoard ( self , leaderId , elevatorId , needSpace = 0 ) :
elevator = None
boardOkay = BoardingPartyBase . BOARDCODE_MISSING
avatarsFailingRequirements = [ ]
avatarsInBattle = [ ]
if elevatorId in self . elevatorIdList :
elevator = simbase . air . doId2do . get ( elevatorId )
if elevator :
if leaderId in self . avIdDict :
if leaderId == self . avIdDict [ leaderId ] :
boardOkay = BoardingPartyBase . BOARDCODE_OKAY
for avId in self . getGroupMemberList ( leaderId ) :
avatar = simbase . air . doId2do . get ( avId )
if avatar :
if elevator . checkBoard ( avatar ) != 0 :
if elevator . checkBoard ( avatar ) == REJECT_MINLAFF :
boardOkay = BoardingPartyBase . BOARDCODE_MINLAFF
elif elevator . checkBoard ( avatar ) == REJECT_PROMOTION :
boardOkay = BoardingPartyBase . BOARDCODE_PROMOTION
avatarsFailingRequirements . append ( avId )
elif avatar . battleId != 0 :
boardOkay = BoardingPartyBase . BOARDCODE_BATTLE
avatarsInBattle . append ( avId )
groupSize = len ( self . getGroupMemberList ( leaderId ) )
if groupSize > self . maxSize :
boardOkay = BoardingPartyBase . BOARDCODE_SPACE
if needSpace :
if groupSize > elevator . countOpenSeats ( ) :
boardOkay = BoardingPartyBase . BOARDCODE_SPACE
if boardOkay != BoardingPartyBase . BOARDCODE_OKAY :
self . notify . debug ( ' Something is wrong with the group board request ' )
if boardOkay == BoardingPartyBase . BOARDCODE_MINLAFF :
self . notify . debug ( ' An avatar did not meet the elevator laff requirements ' )
if boardOkay == BoardingPartyBase . BOARDCODE_PROMOTION :
self . notify . debug ( ' An avatar did not meet the elevator promotion requirements ' )
elif boardOkay == BoardingPartyBase . BOARDCODE_BATTLE :
self . notify . debug ( ' An avatar is in battle ' )
return ( boardOkay , avatarsFailingRequirements , avatarsInBattle )
def requestBoard ( self , elevatorId ) :
wantDisableGoButton = False
leaderId = self . air . getAvatarIdFromSender ( )
elevator = None
if elevatorId in self . elevatorIdList :
elevator = simbase . air . doId2do . get ( elevatorId )
if elevator :
if leaderId in self . avIdDict :
if leaderId == self . avIdDict [ leaderId ] :
group = self . groupListDict . get ( leaderId )
if group :
boardOkay , avatarsFailingRequirements , avatarsInBattle = self . testBoard ( leaderId , elevatorId , needSpace = 1 )
if boardOkay == BoardingPartyBase . BOARDCODE_OKAY :
leader = simbase . air . doId2do . get ( leaderId )
if leader :
elevator . partyAvatarBoard ( leader )
wantDisableGoButton = True
for avId in group [ 0 ] :
if not avId == leaderId :
avatar = simbase . air . doId2do . get ( avId )
if avatar :
elevator . partyAvatarBoard ( avatar , wantBoardingShow = 1 )
self . air . writeServerEvent ( ' boarding_elevator ' , self . zoneId , ' %s ; Sending avatars %s ' % ( elevatorId , group [ 0 ] ) )
else :
self . sendUpdateToAvatarId ( leaderId , ' postRejectBoard ' , [ elevatorId ,
boardOkay ,
avatarsFailingRequirements ,
avatarsInBattle ] )
return
if not wantDisableGoButton :
self . sendUpdateToAvatarId ( leaderId , ' postRejectBoard ' , [ elevatorId ,
BoardingPartyBase . BOARDCODE_MISSING , [ ] , [ ] ] )
return
def testGoButtonRequirements ( self , leaderId , elevatorId ) :
if leaderId in self . avIdDict :
if leaderId == self . avIdDict [ leaderId ] :
if elevatorId in self . elevatorIdList :
elevator = simbase . air . doId2do . get ( elevatorId )
if elevator :
boardOkay , avatarsFailingRequirements , avatarsInBattle = self . testBoard ( leaderId , elevatorId , needSpace = 0 )
if boardOkay == BoardingPartyBase . BOARDCODE_OKAY :
avList = self . getGroupMemberList ( leaderId )
if 0 in avList :
avList . remove ( 0 )
if leaderId not in elevator . seats :
return True
else :
self . notify . warning ( ' avId: %s has hacked his/her client. ' % leaderId )
self . air . writeServerEvent ( ' suspicious: ' , leaderId , ' pressed the GO Button while inside the elevator. ' )
else :
self . sendUpdateToAvatarId ( leaderId , ' rejectGoToRequest ' , [ elevatorId ,
boardOkay ,
avatarsFailingRequirements ,
avatarsInBattle ] )
return False
def requestGoToFirstTime ( self , elevatorId ) :
callerId = self . air . getAvatarIdFromSender ( )
if self . testGoButtonRequirements ( callerId , elevatorId ) :
self . sendUpdateToAvatarId ( callerId , ' acceptGoToFirstTime ' , [ elevatorId ] )
def requestGoToSecondTime ( self , elevatorId ) :
callerId = self . air . getAvatarIdFromSender ( )
avList = self . getGroupMemberList ( callerId )
if self . testGoButtonRequirements ( callerId , elevatorId ) :
for avId in avList :
self . sendUpdateToAvatarId ( avId , ' acceptGoToSecondTime ' , [ elevatorId ] )
THREE_SECONDS = 3.0
taskMgr . doMethodLater ( THREE_SECONDS , self . sendAvatarsToDestinationTask , self . uniqueName ( ' sendAvatarsToDestinationTask ' ) , extraArgs = [ elevatorId , avList ] , appendTask = True )
def sendAvatarsToDestinationTask ( self , elevatorId , avList , task ) :
self . notify . debug ( ' entering sendAvatarsToDestinationTask ' )
if len ( avList ) :
if elevatorId in self . elevatorIdList :
elevator = simbase . air . doId2do . get ( elevatorId )
if elevator :
self . notify . warning ( ' Sending avatars %s ' % avList )
boardOkay , avatarsFailingRequirements , avatarsInBattle = self . testBoard ( avList [ 0 ] , elevatorId , needSpace = 0 )
if not boardOkay == BoardingPartyBase . BOARDCODE_OKAY :
for avId in avatarsFailingRequirements :
self . air . writeServerEvent ( ' suspicious: ' , avId , ' failed requirements after the second go button request. ' )
for avId in avatarsInBattle :
self . air . writeServerEvent ( ' suspicious: ' , avId , ' joined battle after the second go button request. ' )
self . air . writeServerEvent ( ' boarding_go ' , self . zoneId , ' %s ; Sending avatars %s ' % ( elevatorId , avList ) )
elevator . sendAvatarsToDestination ( avList )
return Task . done
def handleAvatarDisco ( self , avId ) :
self . notify . debug ( ' handleAvatarDisco %s ' % avId )
if avId in self . mergeDict :
self . mergeDict . pop ( avId )
if avId in self . avIdDict :
leaderId = self . avIdDict [ avId ]
self . removeFromGroup ( leaderId , avId )
def handleAvatarZoneChange ( self , avId , zoneNew , zoneOld ) :
self . notify . debug ( ' handleAvatarZoneChange %s new %s old %s bp %s ' % ( avId , zoneNew , zoneOld , self . zoneId ) )
if zoneNew in self . visibleZones :
self . toonInZone ( avId )
elif avId in self . avIdDict :
leaderId = self . avIdDict [ avId ]
self . removeFromGroup ( leaderId , avId )
if avId in self . mergeDict :
self . mergeDict . pop ( avId )
def toonInZone ( self , avId ) :
if avId in self . avIdDict :
leaderId = self . avIdDict [ avId ]
group = self . groupListDict . get ( leaderId )
if leaderId and group :
self . notify . debug ( ' Calling postGroupInfo from toonInZone ' )
def addToGroup ( self , leaderId , inviteeId , post = 1 ) :
group = self . groupListDict . get ( leaderId )
if group :
self . avIdDict [ inviteeId ] = leaderId
if inviteeId in group [ 1 ] :
group [ 1 ] . remove ( inviteeId )
if inviteeId not in group [ 0 ] :
group [ 0 ] . append ( inviteeId )
self . groupListDict [ leaderId ] = group
if post :
self . notify . debug ( ' Calling postGroupInfo from addToGroup ' )
self . sendUpdate ( ' postGroupInfo ' , [ leaderId , group [ 0 ] , group [ 1 ] , group [ 2 ] ] )
self . addWacthAvStatus ( inviteeId )
else :
self . sendUpdate ( ' postGroupDissolve ' , [ leaderId , leaderId , [ ] , 0 ] )
def removeFromGroup ( self , leaderId , memberId , kick = 0 , post = 1 ) :
self . notify . debug ( ' ' )
self . notify . debug ( ' removeFromGroup leaderId %s memberId %s ' % ( leaderId , memberId ) )
self . notify . debug ( ' Groups %s ' % self . groupListDict )
self . notify . debug ( ' avDict %s ' % self . avIdDict )
if leaderId not in self . avIdDict :
self . sendUpdate ( ' postGroupDissolve ' , [ memberId , leaderId , [ ] , kick ] )
if memberId in self . avIdDict :
self . avIdDict . pop ( memberId )
return
self . removeWacthAvStatus ( memberId )
group = self . groupListDict . get ( leaderId )
if group :
if memberId in group [ 0 ] :
group [ 0 ] . remove ( memberId )
if memberId in group [ 1 ] :
group [ 1 ] . remove ( memberId )
if memberId in group [ 2 ] :
group [ 2 ] . remove ( memberId )
if kick :
group [ 2 ] . append ( memberId )
else :
return
if memberId == leaderId or len ( group [ 0 ] ) < 2 :
if leaderId in self . avIdDict :
self . avIdDict . pop ( leaderId )
for inviteeId in group [ 1 ] :
if inviteeId in self . avIdDict :
self . avIdDict . pop ( inviteeId )
self . sendUpdateToAvatarId ( inviteeId , ' postInviteCanceled ' , [ ] )
dgroup = self . groupListDict . pop ( leaderId )
for dMemberId in dgroup [ 0 ] :
if dMemberId in self . avIdDict :
self . avIdDict . pop ( dMemberId )
self . notify . debug ( ' postGroupDissolve ' )
dgroup [ 0 ] . insert ( 0 , memberId )
self . sendUpdate ( ' postGroupDissolve ' , [ memberId , leaderId , dgroup [ 0 ] , kick ] )
else :
self . groupListDict [ leaderId ] = group
if post :
self . notify . debug ( ' Calling postGroupInfo from removeFromGroup ' )
self . sendUpdate ( ' postGroupInfo ' , [ leaderId , group [ 0 ] , group [ 1 ] , group [ 2 ] ] )
if memberId in self . avIdDict :
self . avIdDict . pop ( memberId )
self . notify . debug ( ' Remove from group END ' )
self . notify . debug ( ' Groups %s ' % self . groupListDict )
self . notify . debug ( ' avDict %s ' % self . avIdDict )
self . notify . debug ( ' ' )
def informDestinationInfo ( self , offset ) :
leaderId = self . air . getAvatarIdFromSender ( )
if offset > len ( self . elevatorIdList ) :
self . air . writeServerEvent ( ' suspicious: ' , leaderId , ' has requested to go to %s elevator which does not exist ' % offset )
return
memberList = self . getGroupMemberList ( leaderId )
for avId in memberList :
if avId != leaderId :
self . sendUpdateToAvatarId ( avId , ' postDestinationInfo ' , [ offset ] )
def __isInElevator ( self , avId ) :
inElevator = False
for elevatorId in self . elevatorIdList :
elevator = simbase . air . doId2do . get ( elevatorId )
if elevator :
if avId in elevator . seats :
inElevator = True
return inElevator