Poodletooth-iLand/toontown/estate/DistributedPhone.py

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Python
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from toontown.toonbase import ToontownGlobals
import PhoneGlobals
from toontown.catalog import CatalogScreen
from toontown.catalog import CatalogItem
from toontown.toontowngui import TTDialog
from toontown.toonbase import TTLocalizer
import DistributedHouseInterior
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from direct.actor import Actor
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import DistributedFurnitureItem
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from direct.distributed import ClockDelta
from direct.showbase import PythonUtil
from direct.showutil import Rope
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from direct.directnotify.DirectNotifyGlobal import *
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from pandac.PandaModules import *
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from direct.interval.IntervalGlobal import *
import string
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from toontown.quest import Quests
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from direct.task import Task
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class DistributedPhone(DistributedFurnitureItem.DistributedFurnitureItem):
notify = directNotify.newCategory('DistributedPhone')
movieDelay = 0.5
def __init__(self, cr):
DistributedFurnitureItem.DistributedFurnitureItem.__init__(self, cr)
self.lastAvId = 0
self.hasLocalAvatar = 0
self.lastTime = 0
self.initialScale = None
self.usedInitialScale = 0
self.toonScale = None
self.phoneGui = None
self.phoneDialog = None
self.model = None
self.cord = None
self.receiverGeom = None
self.receiverJoint = None
self.phoneSphereEvent = 'phoneSphere'
self.phoneSphereEnterEvent = 'enter' + self.phoneSphereEvent
self.phoneGuiDoneEvent = 'phoneGuiDone'
self.pickupMovieDoneEvent = 'phonePickupDone'
self.numHouseItems = None
self.interval = None
self.intervalAvatar = None
self.phoneInUse = 0
self.origToonHpr = None
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return
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def announceGenerate(self):
self.notify.debug('announceGenerate')
DistributedFurnitureItem.DistributedFurnitureItem.announceGenerate(self)
self.accept(self.phoneSphereEnterEvent, self.__handleEnterSphere)
self.load()
taskMgr.doMethodLater(6, self.ringIfHasPhoneQuest, self.uniqueName('ringDoLater'))
def loadModel(self):
self.model = Actor.Actor('phase_5.5/models/estate/prop_phone-mod', {'SS_phoneOut': 'phase_5.5/models/estate/prop_phone-SS_phoneOut',
'SS_takePhone': 'phase_5.5/models/estate/prop_phone-SS_takePhone',
'SS_phoneNeutral': 'phase_5.5/models/estate/prop_phone-SS_phoneNeutral',
'SS_phoneBack': 'phase_5.5/models/estate/prop_phone-SS_phoneBack',
'SM_phoneOut': 'phase_5.5/models/estate/prop_phone-SM_phoneOut',
'SM_takePhone': 'phase_5.5/models/estate/prop_phone-SM_takePhone',
'SM_phoneNeutral': 'phase_5.5/models/estate/prop_phone-SM_phoneNeutral',
'SM_phoneBack': 'phase_5.5/models/estate/prop_phone-SM_phoneBack',
'SL_phoneOut': 'phase_5.5/models/estate/prop_phone-SL_phoneOut',
'SL_takePhone': 'phase_5.5/models/estate/prop_phone-SL_takePhone',
'SL_phoneNeutral': 'phase_5.5/models/estate/prop_phone-SL_phoneNeutral',
'SL_phoneBack': 'phase_5.5/models/estate/prop_phone-SL_phoneBack',
'MS_phoneOut': 'phase_5.5/models/estate/prop_phone-MS_phoneOut',
'MS_takePhone': 'phase_5.5/models/estate/prop_phone-MS_takePhone',
'MS_phoneNeutral': 'phase_5.5/models/estate/prop_phone-MS_phoneNeutral',
'MS_phoneBack': 'phase_5.5/models/estate/prop_phone-MS_phoneBack',
'MM_phoneOut': 'phase_5.5/models/estate/prop_phone-MM_phoneOut',
'MM_takePhone': 'phase_5.5/models/estate/prop_phone-MM_takePhone',
'MM_phoneNeutral': 'phase_5.5/models/estate/prop_phone-MM_phoneNeutral',
'MM_phoneBack': 'phase_5.5/models/estate/prop_phone-MM_phoneBack',
'ML_phoneOut': 'phase_5.5/models/estate/prop_phone-ML_phoneOut',
'ML_takePhone': 'phase_5.5/models/estate/prop_phone-ML_takePhone',
'ML_phoneNeutral': 'phase_5.5/models/estate/prop_phone-ML_phoneNeutral',
'ML_phoneBack': 'phase_5.5/models/estate/prop_phone-ML_phoneBack',
'LS_phoneOut': 'phase_5.5/models/estate/prop_phone-LS_phoneOut',
'LS_takePhone': 'phase_5.5/models/estate/prop_phone-LS_takePhone',
'LS_phoneNeutral': 'phase_5.5/models/estate/prop_phone-LS_phoneNeutral',
'LS_phoneBack': 'phase_5.5/models/estate/prop_phone-LS_phoneBack',
'LM_phoneOut': 'phase_5.5/models/estate/prop_phone-LM_phoneOut',
'LM_takePhone': 'phase_5.5/models/estate/prop_phone-LM_takePhone',
'LM_phoneNeutral': 'phase_5.5/models/estate/prop_phone-LM_phoneNeutral',
'LM_phoneBack': 'phase_5.5/models/estate/prop_phone-LM_phoneBack',
'LL_phoneOut': 'phase_5.5/models/estate/prop_phone-LL_phoneOut',
'LL_takePhone': 'phase_5.5/models/estate/prop_phone-LL_takePhone',
'LL_phoneNeutral': 'phase_5.5/models/estate/prop_phone-LL_phoneNeutral',
'LL_phoneBack': 'phase_5.5/models/estate/prop_phone-LL_phoneBack'})
self.model.pose('SS_phoneOut', 0)
self.receiverJoint = self.model.find('**/joint_receiver')
self.receiverGeom = self.receiverJoint.getChild(0)
mount = loader.loadModel('phase_5.5/models/estate/phoneMount-mod')
mount.setTransparency(0, 1)
self.model.reparentTo(mount)
self.ringSfx = loader.loadSfx('phase_3.5/audio/sfx/telephone_ring.ogg')
self.handleSfx = loader.loadSfx('phase_5.5/audio/sfx/telephone_handle2.ogg')
self.hangUpSfx = loader.loadSfx('phase_5.5/audio/sfx/telephone_hang_up.ogg')
self.pickUpSfx = loader.loadSfx('phase_5.5/audio/sfx/telephone_pickup1.ogg')
if self.initialScale:
mount.setScale(*self.initialScale)
self.usedInitialScale = 1
phoneSphere = CollisionSphere(0, -0.66, 0, 0.2)
phoneSphere.setTangible(0)
phoneSphereNode = CollisionNode(self.phoneSphereEvent)
phoneSphereNode.setIntoCollideMask(ToontownGlobals.WallBitmask)
phoneSphereNode.addSolid(phoneSphere)
mount.attachNewNode(phoneSphereNode)
if not self.model.find('**/CurveNode7').isEmpty():
self.setupCord()
return mount
def setupCamera(self, mode):
camera.wrtReparentTo(render)
if mode == PhoneGlobals.PHONE_MOVIE_PICKUP:
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quat = Quat()
quat.setHpr((35, -8, 0))
LerpPosQuatInterval(camera, 1, (4, -4, base.localAvatar.getHeight() - 0.5), quat, blendType='easeOut', other=base.localAvatar).start()
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def setupCord(self):
if self.cord:
self.cord.detachNode()
self.cord = None
self.cord = Rope.Rope(self.uniqueName('phoneCord'))
self.cord.setColor(0, 0, 0, 1)
self.cord.setup(4, ((self.receiverGeom, (0, 0, 0)),
(self.model.find('**/joint_curveNode1'), (0, 0, 0)),
(self.model.find('**/joint_curveNode2'), (0, 0, 0)),
(self.model.find('**/joint_curveNode3'), (0, 0, 0)),
(self.model.find('**/joint_curveNode4'), (0, 0, 0)),
(self.model.find('**/joint_curveNode5'), (0, 0, 0)),
(self.model.find('**/joint_curveNode6'), (0, 0, 0)),
(self.model.find('**/CurveNode7'), (0, 0, 0))))
self.cord.reparentTo(self.model)
self.cord.node().setBounds(BoundingSphere(Point3(-1.0, -3.2, 2.6), 2.0))
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return
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def disable(self):
self.notify.debug('disable')
taskMgr.remove(self.uniqueName('ringDoLater'))
self.clearInterval()
if self.phoneGui:
self.phoneGui.hide()
self.phoneGui.unload()
self.phoneGui = None
if self.phoneDialog:
self.phoneDialog.cleanup()
self.phoneDialog = None
self.__receiverToPhone()
if self.hasLocalAvatar:
self.freeAvatar()
self.ignoreAll()
DistributedFurnitureItem.DistributedFurnitureItem.disable(self)
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return
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def delete(self):
self.notify.debug('delete')
self.model.cleanup()
DistributedFurnitureItem.DistributedFurnitureItem.delete(self)
def setInitialScale(self, sx, sy, sz):
self.initialScale = (sx, sy, sz)
if not self.usedInitialScale and self.model:
self.setScale(*self.initialScale)
self.usedInitialScale = 1
def __handleEnterSphere(self, collEntry):
if self.smoothStarted:
return
if base.localAvatar.doId == self.lastAvId and globalClock.getFrameTime() <= self.lastTime + 0.5:
self.notify.debug('Ignoring duplicate entry for avatar.')
return
if self.hasLocalAvatar:
self.freeAvatar()
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if config.GetBool('want-pets', 1):
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base.localAvatar.lookupPetDNA()
self.notify.debug('Entering Phone Sphere....')
taskMgr.remove(self.uniqueName('ringDoLater'))
self.ignore(self.phoneSphereEnterEvent)
self.cr.playGame.getPlace().detectedPhoneCollision()
self.hasLocalAvatar = 1
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self.sendUpdate('avatarEnter', [])
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def __handlePhoneDone(self):
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self.sendUpdate('avatarExit', [])
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self.ignore(self.phoneGuiDoneEvent)
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self.accept(self.phoneSphereEnterEvent, self.__handleEnterSphere)
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self.phoneGui = None
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return
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def freeAvatar(self):
if self.hasLocalAvatar:
base.localAvatar.speed = 0
taskMgr.remove(self.uniqueName('lerpCamera'))
base.localAvatar.posCamera(0, 0)
if base.cr.playGame.place != None:
base.cr.playGame.getPlace().setState('walk')
self.hasLocalAvatar = 0
self.ignore(self.pickupMovieDoneEvent)
self.accept(self.phoneSphereEnterEvent, self.__handleEnterSphere)
self.lastTime = globalClock.getFrameTime()
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return
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def setLimits(self, numHouseItems):
self.numHouseItems = numHouseItems
def setMovie(self, mode, avId, timestamp):
elapsed = ClockDelta.globalClockDelta.localElapsedTime(timestamp, bits=32)
elapsed = max(elapsed - self.movieDelay, 0)
self.ignore(self.pickupMovieDoneEvent)
if avId != 0:
self.lastAvId = avId
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self.lastTime = globalClock.getFrameTime()
isLocalToon = avId == base.localAvatar.doId
avatar = self.cr.doId2do.get(avId)
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self.notify.debug('setMovie: %s %s %s' % (mode, avId, isLocalToon))
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if mode == PhoneGlobals.PHONE_MOVIE_CLEAR:
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self.notify.debug('setMovie: clear')
self.numHouseItems = None
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if self.phoneInUse:
self.clearInterval()
self.phoneInUse = 0
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elif mode == PhoneGlobals.PHONE_MOVIE_EMPTY:
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self.notify.debug('setMovie: empty')
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if isLocalToon:
self.phoneDialog = TTDialog.TTDialog(dialogName='PhoneEmpty', style=TTDialog.Acknowledge, text=TTLocalizer.DistributedPhoneEmpty, text_wordwrap=15, fadeScreen=1, command=self.__clearDialog)
self.numHouseItems = None
self.phoneInUse = 0
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elif mode == PhoneGlobals.PHONE_MOVIE_PICKUP:
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self.notify.debug('setMovie: gui')
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if avatar:
interval = self.takePhoneInterval(avatar)
if isLocalToon:
self.setupCamera(mode)
interval.setDoneEvent(self.pickupMovieDoneEvent)
self.acceptOnce(self.pickupMovieDoneEvent, self.__showPhoneGui)
self.playInterval(interval, elapsed, avatar)
self.phoneInUse = 1
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elif mode == PhoneGlobals.PHONE_MOVIE_HANGUP:
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self.notify.debug('setMovie: gui')
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if avatar:
interval = self.replacePhoneInterval(avatar)
self.playInterval(interval, elapsed, avatar)
self.numHouseItems = None
self.phoneInUse = 0
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else:
self.notify.warning('unknown mode in setMovie: %s' % mode)
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return
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def __showPhoneGui(self):
if self.toonScale:
self.sendUpdate('setNewScale', [self.toonScale[0], self.toonScale[1], self.toonScale[2]])
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self.phoneGui = CatalogScreen.CatalogScreen(phone=self, doneEvent=self.phoneGuiDoneEvent)
self.phoneGui.show()
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self.accept(self.phoneGuiDoneEvent, self.__handlePhoneDone)
self.accept('phoneAsleep', self.__handlePhoneAsleep)
def __handlePhoneAsleep(self):
self.ignore('phoneAsleep')
if self.phoneGui:
self.phoneGui.unload()
self.__handlePhoneDone()
def requestPurchase(self, item, callback, optional = -1):
blob = item.getBlob(store=CatalogItem.Customization)
context = self.getCallbackContext(callback, [item])
self.sendUpdate('requestPurchaseMessage', [context, blob, optional])
def requestGiftPurchase(self, item, targetDoID, callback, optional = -1):
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print 'in the client phone'
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blob = item.getBlob(store=CatalogItem.Customization)
context = self.getCallbackContext(callback, [item])
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self.sendUpdate('requestGiftPurchaseMessage', [context, targetDoID, blob, optional])
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def requestPurchaseResponse(self, context, retcode):
self.doCallbackContext(context, [retcode])
def requestGiftPurchaseResponse(self, context, retcode):
self.doCallbackContext(context, [retcode])
def __clearDialog(self, event):
self.phoneDialog.cleanup()
self.phoneDialog = None
self.freeAvatar()
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return
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def takePhoneInterval(self, toon):
torso = TextEncoder.upper(toon.style.torso[0])
legs = TextEncoder.upper(toon.style.legs[0])
phoneOutAnim = '%s%s_phoneOut' % (torso, legs)
takePhoneAnim = '%s%s_takePhone' % (torso, legs)
phoneNeutralAnim = '%s%s_phoneNeutral' % (torso, legs)
self.toonScale = toon.getGeomNode().getChild(0).getScale(self.getParent())
walkTime = 1.0
scaleTime = 1.0
origScale = self.getScale()
origToonPos = toon.getPos()
origToonHpr = toon.getHpr()
self.origToonHpr = origToonHpr
self.setScale(self.toonScale)
toon.setPosHpr(self, 0, -4.5, 0, 0, 0, 0)
destToonPos = toon.getPos()
destToonHpr = toon.getHpr()
destToonHpr = VBase3(PythonUtil.fitSrcAngle2Dest(destToonHpr[0], origToonHpr[0]), destToonHpr[1], destToonHpr[2])
self.setScale(origScale)
toon.setPos(origToonPos)
toon.setHpr(origToonHpr)
walkToPhone = Sequence(Func(toon.stopSmooth), Func(toon.loop, 'walk'), Func(base.playSfx, base.localAvatar.soundWalk), toon.posHprInterval(walkTime, destToonPos, destToonHpr, blendType='easeInOut'), Func(toon.loop, 'neutral'), Func(toon.startSmooth))
interval = Sequence(Parallel(walkToPhone, ActorInterval(self.model, phoneOutAnim), self.scaleInterval(scaleTime, self.toonScale, blendType='easeInOut')), Parallel(ActorInterval(self.model, takePhoneAnim), ActorInterval(toon, 'takePhone'), Sequence(Wait(0.625), Func(base.playSfx, self.pickUpSfx), Func(self.__receiverToHand, toon), Wait(1), Func(base.playSfx, self.handleSfx))), Func(self.model.loop, phoneNeutralAnim), Func(toon.loop, 'phoneNeutral'), Func(base.playSfx, self.ringSfx))
return interval
def replacePhoneInterval(self, toon):
torso = TextEncoder.upper(toon.style.torso[0])
legs = TextEncoder.upper(toon.style.legs[0])
phoneBackAnim = '%s%s_phoneBack' % (torso, legs)
scaleTime = 1.0
interval = Sequence(Parallel(ActorInterval(self.model, phoneBackAnim), ActorInterval(toon, 'phoneBack'), Sequence(Wait(1.0), Func(self.__receiverToPhone), Func(base.playSfx, self.hangUpSfx))), self.scaleInterval(scaleTime, localAvatar.getGeomNode().getScale()[2], blendType='easeInOut'), Func(toon.loop, 'neutral'))
if self.origToonHpr:
interval.append(Func(toon.setHpr, self.origToonHpr))
self.origToonHpr = None
if toon == base.localAvatar:
interval.append(Func(self.freeAvatar))
return interval
def __receiverToHand(self, toon):
self.receiverGeom.reparentTo(toon.leftHand)
self.receiverGeom.setPosHpr(0.0906813, 0.380375, 0.1, 32.41, 70.68, 137.04)
def __receiverToPhone(self):
self.receiverGeom.reparentTo(self.receiverJoint)
self.receiverGeom.setPosHpr(0, 0, 0, 0, 0, 0)
def playInterval(self, interval, elapsed, avatar):
if self.interval != None:
self.interval.finish()
self.interval = None
self.interval = interval
self.interval.start(elapsed)
if self.intervalAvatar != avatar:
if self.intervalAvatar:
self.ignore(self.intervalAvatar.uniqueName('disable'))
if avatar:
self.accept(avatar.uniqueName('disable'), self.clearInterval)
self.intervalAvatar = avatar
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return
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def clearInterval(self):
if self.interval != None:
self.interval.finish()
self.interval = None
if self.intervalAvatar:
self.ignore(self.intervalAvatar.uniqueName('disable'))
self.intervalAvatar = None
self.__receiverToPhone()
self.model.pose('SS_phoneOut', 0)
self.phoneInUse = 0
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return
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def ringIfHasPhoneQuest(self, task):
if Quests.avatarHasPhoneQuest(base.localAvatar) and not Quests.avatarHasCompletedPhoneQuest(base.localAvatar):
self.ring()
return Task.done
def ring(self):
if self.phoneInUse:
return 0
phone = self.find('**/prop_phone')
r = 2.0
w = 0.05
shakeOnce = Sequence(Func(phone.setR, r), Wait(w), Func(phone.setR, -r), Wait(w))
shakeSeq = Sequence()
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for i in range(16):
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shakeSeq.append(shakeOnce)
ringIval = Parallel(Func(base.playSfx, self.ringSfx), shakeSeq, Func(phone.setR, 0))
self.playInterval(ringIval, 0.0, None)
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return