mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-26 21:22:27 -06:00
188 lines
6.7 KiB
Python
188 lines
6.7 KiB
Python
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from direct.showbase.DirectObject import *
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from pandac.PandaModules import *
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from direct.task import Task
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from direct.distributed import DistributedObject
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from direct.directnotify import DirectNotifyGlobal
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from direct.distributed.ClockDelta import globalClockDelta
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class TimeManager(DistributedObject.DistributedObject):
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"""
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This DistributedObject lives on the AI and on the client side, and
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serves to synchronize the time between them so they both agree, to
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within a few hundred milliseconds at least, what time it is.
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It uses a pull model where the client can request a
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synchronization check from time to time. It also employs a
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round-trip measurement to minimize the effect of latency.
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"""
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notify = DirectNotifyGlobal.directNotify.newCategory("TimeManager")
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# The number of seconds to wait between automatic
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# synchronizations. Set to 0 to disable auto sync after
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# startup.
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updateFreq = base.config.GetFloat('time-manager-freq', 1800)
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# The minimum number of seconds to wait between two unrelated
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# synchronization attempts. Increasing this number cuts down
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# on frivolous synchronizations.
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minWait = base.config.GetFloat('time-manager-min-wait', 10)
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# The maximum number of seconds of uncertainty to tolerate in
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# the clock delta without trying again.
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maxUncertainty = base.config.GetFloat('time-manager-max-uncertainty', 1)
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# The maximum number of attempts to try to get a low-latency
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# time measurement before giving up and accepting whatever we
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# get.
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maxAttempts = base.config.GetInt('time-manager-max-attempts', 5)
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# A simulated clock skew for debugging, in seconds.
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extraSkew = base.config.GetInt('time-manager-extra-skew', 0)
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if extraSkew != 0:
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notify.info("Simulating clock skew of %0.3f s" % extraSkew)
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reportFrameRateInterval = base.config.GetDouble('report-frame-rate-interval', 300.0)
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def __init__(self, cr):
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DistributedObject.DistributedObject.__init__(self, cr)
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self.thisContext = -1
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self.nextContext = 0
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self.attemptCount = 0
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self.start = 0
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self.lastAttempt = -self.minWait*2
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### DistributedObject methods ###
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def generate(self):
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"""
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This method is called when the DistributedObject is reintroduced
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to the world, either for the first time or from the cache.
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"""
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DistributedObject.DistributedObject.generate(self)
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self.accept('clock_error', self.handleClockError)
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if self.updateFreq > 0:
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self.startTask()
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def announceGenerate(self):
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DistributedObject.DistributedObject.announceGenerate(self)
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self.cr.timeManager = self
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self.synchronize("TimeManager.announceGenerate")
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def disable(self):
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"""
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This method is called when the DistributedObject is removed from
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active duty and stored in a cache.
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"""
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self.ignore('clock_error')
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self.stopTask()
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taskMgr.remove('frameRateMonitor')
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if self.cr.timeManager is self:
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self.cr.timeManager = None
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DistributedObject.DistributedObject.disable(self)
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def delete(self):
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"""
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This method is called when the DistributedObject is permanently
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removed from the world and deleted from the cache.
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"""
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DistributedObject.DistributedObject.delete(self)
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### Task management methods ###
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def startTask(self):
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self.stopTask()
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taskMgr.doMethodLater(self.updateFreq, self.doUpdate, "timeMgrTask")
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def stopTask(self):
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taskMgr.remove("timeMgrTask")
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def doUpdate(self, task):
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self.synchronize("timer")
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# Spawn the next one
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taskMgr.doMethodLater(self.updateFreq, self.doUpdate, "timeMgrTask")
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return Task.done
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### Automatic clock error handling ###
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def handleClockError(self):
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self.synchronize("clock error")
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### Synchronization methods ###
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def synchronize(self, description):
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"""synchronize(self, string description)
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Call this function from time to time to synchronize watches
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with the server. This initiates a round-trip transaction;
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when the transaction completes, the time will be synced.
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The description is the string that will be written to the log
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file regarding the reason for this synchronization attempt.
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The return value is true if the attempt is made, or false if
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it is too soon since the last attempt.
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"""
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now = globalClock.getRealTime()
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if now - self.lastAttempt < self.minWait:
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self.notify.debug("Not resyncing (too soon): %s" % (description))
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return 0
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self.talkResult = 0
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self.thisContext = self.nextContext
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self.attemptCount = 0
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self.nextContext = (self.nextContext + 1) & 255
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self.notify.info("Clock sync: %s" % (description))
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self.start = now
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self.lastAttempt = now
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self.sendUpdate("requestServerTime", [self.thisContext])
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return 1
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def serverTime(self, context, timestamp):
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"""serverTime(self, int8 context, int32 timestamp)
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This message is sent from the AI to the client in response to
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a previous requestServerTime. It contains the time as
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observed by the AI.
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The client should use this, in conjunction with the time
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measurement taken before calling requestServerTime (above), to
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determine the clock delta between the AI and the client
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machines.
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"""
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end = globalClock.getRealTime()
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if context != self.thisContext:
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self.notify.info("Ignoring TimeManager response for old context %d" % (context))
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return
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elapsed = end - self.start
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self.attemptCount += 1
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self.notify.info("Clock sync roundtrip took %0.3f ms" % (elapsed * 1000.0))
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average = (self.start + end) / 2.0 - self.extraSkew
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uncertainty = (end - self.start) / 2.0 + abs(self.extraSkew)
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globalClockDelta.resynchronize(average, timestamp, uncertainty)
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self.notify.info("Local clock uncertainty +/- %.3f s" % (globalClockDelta.getUncertainty()))
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if globalClockDelta.getUncertainty() > self.maxUncertainty:
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if self.attemptCount < self.maxAttempts:
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self.notify.info("Uncertainty is too high, trying again.")
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self.start = globalClock.getRealTime()
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self.sendUpdate("requestServerTime", [self.thisContext])
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return
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self.notify.info("Giving up on uncertainty requirement.")
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messenger.send("gotTimeSync", taskChain = 'default')
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messenger.send(self.cr.uniqueName("gotTimeSync"), taskChain = 'default')
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