mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-27 13:42:28 -06:00
167 lines
6.6 KiB
Python
167 lines
6.6 KiB
Python
|
from direct.gui.DirectGui import *
|
||
|
from pandac.PandaModules import *
|
||
|
from direct.interval.IntervalGlobal import *
|
||
|
from direct.distributed.ClockDelta import *
|
||
|
from direct.fsm import FSM
|
||
|
from direct.distributed import DistributedObject
|
||
|
from direct.showutil import Rope
|
||
|
from direct.showbase import PythonUtil
|
||
|
from direct.task import Task
|
||
|
from toontown.toonbase import ToontownGlobals
|
||
|
from otp.otpbase import OTPGlobals
|
||
|
from direct.actor import Actor
|
||
|
|
||
|
class DistributedLawbotBossGavel(DistributedObject.DistributedObject, FSM.FSM):
|
||
|
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedLawbotBossGavel')
|
||
|
|
||
|
def __init__(self, cr):
|
||
|
DistributedObject.DistributedObject.__init__(self, cr)
|
||
|
FSM.FSM.__init__(self, 'DistributedLawbotBossGavel')
|
||
|
self.boss = None
|
||
|
self.index = None
|
||
|
self.avId = 0
|
||
|
self.modelPath = 'phase_11/models/lawbotHQ/LB_gavel'
|
||
|
self.modelFindString = None
|
||
|
self.nodePath = None
|
||
|
self.ival = None
|
||
|
self.origHpr = Point3(0, 0, 0)
|
||
|
self.downTime = 0.5
|
||
|
self.upTime = 5
|
||
|
self.gavelSfx = None
|
||
|
return
|
||
|
|
||
|
def announceGenerate(self):
|
||
|
self.notify.debug('announceGenerate: %s' % self.doId)
|
||
|
DistributedObject.DistributedObject.announceGenerate(self)
|
||
|
self.name = 'gavel-%s' % self.doId
|
||
|
self.loadModel(self.modelPath, self.modelFindString)
|
||
|
self.nodePath.wrtReparentTo(render)
|
||
|
self.gavelSfx = loader.loadSfx('phase_11/audio/sfx/LB_gavel.ogg')
|
||
|
tempTuple = ToontownGlobals.LawbotBossGavelPosHprs[self.index]
|
||
|
self.nodePath.setPosHpr(*tempTuple)
|
||
|
self.origHpr = Point3(tempTuple[3], tempTuple[4], tempTuple[5])
|
||
|
self.downTime = ToontownGlobals.LawbotBossGavelTimes[self.index][0]
|
||
|
self.upTime = ToontownGlobals.LawbotBossGavelTimes[self.index][1]
|
||
|
self.stayDownTime = ToontownGlobals.LawbotBossGavelTimes[self.index][2]
|
||
|
self.boss.gavels[self.index] = self
|
||
|
|
||
|
def delete(self):
|
||
|
DistributedObject.DistributedObject.delete(self)
|
||
|
loader.unloadModel(self.modelPath)
|
||
|
self.nodePath.removeNode()
|
||
|
|
||
|
def loadModel(self, modelPath, modelFindString = None):
|
||
|
if self.nodePath == None:
|
||
|
self.makeNodePath()
|
||
|
else:
|
||
|
self.gavel.getChildren().detach()
|
||
|
model = loader.loadModel(modelPath)
|
||
|
if modelFindString != None:
|
||
|
modTel = model.find('**/' + modelFindString)
|
||
|
parts = model.findAllMatches('**/gavel*')
|
||
|
gavelTop = model.find('**/top*')
|
||
|
gavelHandle = model.find('**/handle*')
|
||
|
model.instanceTo(self.gavel)
|
||
|
self.attachColTube()
|
||
|
self.scale = 3.0
|
||
|
self.nodePath.setScale(self.scale)
|
||
|
return
|
||
|
|
||
|
def attachColTube(self):
|
||
|
gavelTop = self.nodePath.find('**/top*')
|
||
|
self.gavelTop = gavelTop
|
||
|
gavelHandle = self.nodePath.find('**/handle*')
|
||
|
collNode = CollisionNode(self.uniqueName('headSphere'))
|
||
|
topBounds = gavelTop.getBounds()
|
||
|
center = topBounds.getCenter()
|
||
|
radius = topBounds.getRadius()
|
||
|
tube1 = CollisionTube(0, -1, center.getZ(), 0, 1, center.getZ(), 1)
|
||
|
tube1.setTangible(0)
|
||
|
collNode.addSolid(tube1)
|
||
|
collNode.setTag('attackCode', str(ToontownGlobals.BossCogGavelStomp))
|
||
|
collNode.setName('GavelZap')
|
||
|
self.collNodePath = self.nodePath.attachNewNode(collNode)
|
||
|
handleBounds = gavelHandle.getBounds()
|
||
|
handleCenter = handleBounds.getCenter()
|
||
|
handleRadius = handleBounds.getRadius()
|
||
|
tube2 = CollisionTube(0, 0, handleCenter.getZ() + handleRadius, 0, 0, handleCenter.getZ() - handleRadius, 0.25)
|
||
|
tube2.setTangible(0)
|
||
|
handleCollNode = CollisionNode(self.uniqueName('gavelHandle'))
|
||
|
handleCollNode.addSolid(tube2)
|
||
|
handleCollNode.setTag('attackCode', str(ToontownGlobals.BossCogGavelHandle))
|
||
|
handleCollNode.setName('GavelHandleZap')
|
||
|
self.handleCollNodePath = self.nodePath.attachNewNode(handleCollNode)
|
||
|
|
||
|
def makeNodePath(self):
|
||
|
self.nodePath = Actor.Actor()
|
||
|
self.gavel = self.nodePath.attachNewNode('myGavel')
|
||
|
|
||
|
def disable(self):
|
||
|
DistributedObject.DistributedObject.disable(self)
|
||
|
self.nodePath.detachNode()
|
||
|
if self.ival:
|
||
|
self.ival.finish()
|
||
|
self.ival = None
|
||
|
self.ignoreAll()
|
||
|
del self.boss.gavels[self.index]
|
||
|
self.cleanup()
|
||
|
return
|
||
|
|
||
|
def cleanup(self):
|
||
|
self.boss = None
|
||
|
return
|
||
|
|
||
|
def setBossCogId(self, bossCogId):
|
||
|
self.bossCogId = bossCogId
|
||
|
self.boss = base.cr.doId2do[bossCogId]
|
||
|
|
||
|
def setIndex(self, index):
|
||
|
self.index = index
|
||
|
|
||
|
def setState(self, state):
|
||
|
avId = 0
|
||
|
if state == 'C':
|
||
|
self.demand('Controlled', avId)
|
||
|
elif state == 'F':
|
||
|
self.demand('Free')
|
||
|
elif state == 'N':
|
||
|
self.demand('On')
|
||
|
else:
|
||
|
self.notify.error('Invalid state from AI: %s' % state)
|
||
|
|
||
|
def enterOn(self):
|
||
|
self.notify.debug('enterOn for gavel %d' % self.index)
|
||
|
myHeadings = ToontownGlobals.LawbotBossGavelHeadings[self.index]
|
||
|
seqName = 'LawbotBossGavel-%s' % self.doId
|
||
|
self.ival = Sequence(name=seqName)
|
||
|
downAngle = -80
|
||
|
for index in xrange(len(myHeadings)):
|
||
|
nextIndex = index + 1
|
||
|
if nextIndex == len(myHeadings):
|
||
|
nextIndex = 0
|
||
|
goingDown = self.nodePath.hprInterval(self.downTime, Point3(myHeadings[index] + self.origHpr[0], downAngle, self.origHpr[2]), startHpr=Point3(myHeadings[index] + self.origHpr[0], 0, self.origHpr[2]))
|
||
|
self.ival.append(goingDown)
|
||
|
self.ival.append(SoundInterval(self.gavelSfx, node=self.gavelTop))
|
||
|
self.ival.append(Wait(self.stayDownTime))
|
||
|
goingUp = self.nodePath.hprInterval(self.upTime, Point3(myHeadings[nextIndex] + self.origHpr[0], 0, self.origHpr[2]), startHpr=Point3(myHeadings[index] + self.origHpr[0], downAngle, self.origHpr[2]))
|
||
|
self.ival.append(goingUp)
|
||
|
|
||
|
self.ival.loop()
|
||
|
self.accept('enterGavelZap', self.__touchedGavel)
|
||
|
self.accept('enterGavelHandleZap', self.__touchedGavelHandle)
|
||
|
|
||
|
def enterOff(self):
|
||
|
if self.ival:
|
||
|
self.ival.finish()
|
||
|
tempTuple = ToontownGlobals.LawbotBossGavelPosHprs[self.index]
|
||
|
self.nodePath.setPosHpr(*tempTuple)
|
||
|
|
||
|
def __touchedGavel(self, entry):
|
||
|
self.notify.debug('__touchedGavel')
|
||
|
self.notify.debug('self=%s entry=%s' % (self, entry))
|
||
|
self.boss.touchedGavel(self, entry)
|
||
|
|
||
|
def __touchedGavelHandle(self, entry):
|
||
|
self.notify.debug('__touchedGavelHandle')
|
||
|
self.boss.touchedGavelHandle(self, entry)
|