mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-27 05:32:41 -06:00
200 lines
7.3 KiB
Python
200 lines
7.3 KiB
Python
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from direct.distributed.ClockDelta import globalClockDelta
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from pandac.PandaModules import Point3
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from toontown.toonbase import TTLocalizer
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import PartyGlobals
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from DistributedPartyTeamActivity import DistributedPartyTeamActivity
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from PartyCogActivity import PartyCogActivity
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class DistributedPartyCogActivity(DistributedPartyTeamActivity):
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notify = directNotify.newCategory('DistributedPartyCogActivity')
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players = {}
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localPlayer = None
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view = None
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def __init__(self, cr, arenaModel = 'phase_13/models/parties/cogPieArena_model', texture = None):
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DistributedPartyTeamActivity.__init__(self, cr, PartyGlobals.ActivityIds.PartyCog, startDelay=PartyGlobals.CogActivityStartDelay, balanceTeams=PartyGlobals.CogActivityBalanceTeams)
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self.arenaModel = arenaModel
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self.texture = texture
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def load(self):
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DistributedPartyTeamActivity.load(self)
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self.view = PartyCogActivity(self, self.arenaModel, self.texture)
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self.view.load()
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def announceGenerate(self):
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DistributedPartyTeamActivity.announceGenerate(self)
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for i in xrange(len(self.toonIds)):
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for toonId in self.toonIds[i]:
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toon = base.cr.doId2do.get(toonId, None)
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if toon:
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self.view.handleToonJoined(toon, i, lateEntry=True)
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return
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def unload(self):
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if hasattr(self, 'view') and self.view is not None:
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self.view.unload()
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del self.view
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DistributedPartyTeamActivity.unload(self)
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return
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def enable(self):
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DistributedPartyTeamActivity.enable(self)
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def disable(self):
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DistributedPartyTeamActivity.disable(self)
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def getTitle(self):
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return TTLocalizer.PartyCogTitle
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def getInstructions(self):
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return TTLocalizer.PartyCogInstructions
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def pieThrow(self, toonId, timestamp, h, x, y, z, power):
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if toonId not in self.toonIds:
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return
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if toonId != base.localAvatar.doId:
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self.view.pieThrow(toonId, timestamp, h, Point3(x, y, z), power)
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def b_pieThrow(self, toon, power):
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timestamp = globalClockDelta.localToNetworkTime(globalClock.getFrameTime(), bits=32)
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pos = toon.getPos()
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h = toon.getH()
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toonId = toon.doId
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self.view.pieThrow(toonId, timestamp, h, pos, power)
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self.d_broadcastPieThrow(toonId, timestamp, h, pos[0], pos[1], pos[2], power)
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def d_broadcastPieThrow(self, toonId, timestamp, h, x, y, z, power):
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self.sendUpdate('pieThrow', [toonId,
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timestamp,
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h,
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x,
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y,
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z,
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power])
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def pieHitsToon(self, toonId, timestamp, x, y, z):
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if toonId not in self.toonIds:
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return
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self.view.pieHitsToon(toonId, timestamp, Point3(x, y, z))
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def d_broadcastPieHitsToon(self, toonId, timestamp, pos):
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self.sendUpdate('pieHitsToon', [toonId,
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timestamp,
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pos[0],
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pos[1],
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pos[2]])
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def b_pieHitsToon(self, toonId, timestamp, pos):
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self.view.pieHitsToon(toonId, timestamp, pos)
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self.d_broadcastPieHitsToon(toonId, timestamp, pos)
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def pieHitsCog(self, toonId, timestamp, hitCogNum, x, y, z, direction, part):
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if toonId not in self.toonIds:
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return
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if toonId != base.localAvatar.doId:
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self.view.pieHitsCog(timestamp, hitCogNum, Point3(x, y, z), direction, part)
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def b_pieHitsCog(self, timestamp, hitCogNum, pos, direction, part):
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self.view.pieHitsCog(timestamp, hitCogNum, pos, direction, part)
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self.d_broadcastSendPieHitsCog(timestamp, hitCogNum, pos, direction, part)
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def d_broadcastSendPieHitsCog(self, timestamp, hitCogNum, pos, direction, part):
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self.sendUpdate('pieHitsCog', [base.localAvatar.doId,
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timestamp,
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hitCogNum,
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pos[0],
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pos[1],
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pos[2],
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direction,
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part])
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def setCogDistances(self, distances):
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self.view.setCogDistances(distances)
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def setHighScore(self, toonName, score):
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self.setSignNote(TTLocalizer.PartyCogSignNote % (toonName, score))
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def handleToonJoined(self, toonId):
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DistributedPartyTeamActivity.handleToonJoined(self, toonId)
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toon = base.cr.doId2do.get(toonId, None)
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team = self.getTeam(toonId)
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if toon is not None and self.view is not None:
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self.view.handleToonJoined(toon, team)
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return
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def handleToonExited(self, toonId):
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toon = base.cr.doId2do.get(toonId, None)
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if toon is None:
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return
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if self.view is not None:
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self.view.handleToonExited(toon)
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DistributedPartyTeamActivity.handleToonExited(self, toonId)
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return
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def handleToonShifted(self, toonId):
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toon = base.cr.doId2do.get(toonId, None)
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if toon is None:
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return
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if self.view is not None:
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self.view.handleToonShifted(toon)
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return
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def handleToonSwitchedTeams(self, toonId):
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DistributedPartyTeamActivity.handleToonSwitchedTeams(self, toonId)
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toon = base.cr.doId2do.get(toonId, None)
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if toon is None:
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return
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if self.view is not None:
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self.view.handleToonSwitchedTeams(toon)
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return
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def handleToonDisabled(self, toonId):
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if self.view is not None:
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self.view.handleToonDisabled(toonId)
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return
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def startWaitForEnough(self):
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DistributedPartyTeamActivity.startWaitForEnough(self)
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self.view.openArenaDoors()
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self.view.hideCogs()
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def startRules(self):
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DistributedPartyTeamActivity.startRules(self)
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self.view.closeArenaDoors()
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self.view.showCogs()
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def startActive(self):
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DistributedPartyTeamActivity.startActive(self)
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self.view.startActivity(self.getCurrentActivityTime())
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self.view.closeArenaDoors()
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if not self.isLocalToonPlaying:
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self.view.showArenaDoorTimers(self._duration + PartyGlobals.CogActivityConclusionDuration + 1.0 - self.getCurrentActivityTime())
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def finishActive(self):
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DistributedPartyTeamActivity.finishActive(self)
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self.view.stopActivity()
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def startConclusion(self, data):
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DistributedPartyTeamActivity.startConclusion(self, data)
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if self.isLocalToonPlaying:
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score = (int(data / 10000), data % 10000)
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winner = 2
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if score[PartyGlobals.TeamActivityTeams.LeftTeam] > score[PartyGlobals.TeamActivityTeams.RightTeam]:
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winner = PartyGlobals.TeamActivityTeams.LeftTeam
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elif score[PartyGlobals.TeamActivityTeams.LeftTeam] < score[PartyGlobals.TeamActivityTeams.RightTeam]:
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winner = PartyGlobals.TeamActivityTeams.RightTeam
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if winner < 2:
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if self.getTeam(base.localAvatar.doId) == winner:
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resultsText = TTLocalizer.PartyTeamActivityLocalAvatarTeamWins
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else:
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resultsText = TTLocalizer.PartyTeamActivityWins % TTLocalizer.PartyCogTeams[winner]
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else:
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resultsText = TTLocalizer.PartyTeamActivityGameTie
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self.view.showResults(resultsText, winner, score)
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def finishConclusion(self):
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self.view.hideResults()
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DistributedPartyTeamActivity.finishConclusion(self)
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self.view.hideArenaDoorTimers()
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