Poodletooth-iLand/toontown/toon/ToonTeleportPanel.py

309 lines
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Python
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2015-03-03 16:10:12 -06:00
from pandac.PandaModules import *
from direct.gui.DirectGui import *
from pandac.PandaModules import *
from toontown.toonbase import ToontownGlobals
from direct.showbase import DirectObject
from direct.fsm import ClassicFSM, State
from direct.fsm import State
from direct.directnotify import DirectNotifyGlobal
from otp.avatar.Avatar import teleportNotify
import ToonAvatarDetailPanel
from toontown.toonbase import TTLocalizer
from toontown.hood import ZoneUtil
globalTeleport = None
def showTeleportPanel(avId, avName, avDisableName):
global globalTeleport
if globalTeleport != None:
globalTeleport.cleanup()
globalTeleport = None
globalTeleport = ToonTeleportPanel(avId, avName, avDisableName)
return
def hideTeleportPanel():
global globalTeleport
if globalTeleport != None:
globalTeleport.cleanup()
globalTeleport = None
return
def unloadTeleportPanel():
global globalTeleport
if globalTeleport != None:
globalTeleport.cleanup()
globalTeleport = None
return
class ToonTeleportPanel(DirectFrame):
notify = DirectNotifyGlobal.directNotify.newCategory('ToonTeleportPanel')
def __init__(self, avId, avName, avDisableName):
DirectFrame.__init__(self, pos=(-1.01, 0.1, -0.35), parent=base.a2dTopRight, image_color=ToontownGlobals.GlobalDialogColor, image_scale=(1.0, 1.0, 0.6), text='', text_wordwrap=13.5, text_scale=0.06, text_pos=(0.0, 0.18))
messenger.send('releaseDirector')
self['image'] = DGG.getDefaultDialogGeom()
self.avId = avId
self.avName = avName
self.avDisableName = avDisableName
self.fsm = ClassicFSM.ClassicFSM('ToonTeleportPanel', [
State.State('off',
self.enterOff,
self.exitOff),
State.State('begin',
self.enterBegin,
self.exitBegin),
State.State('checkAvailability',
self.enterCheckAvailability,
self.exitCheckAvailability),
State.State('notAvailable',
self.enterNotAvailable,
self.exitNotAvailable),
State.State('ignored',
self.enterIgnored,
self.exitIgnored),
State.State('notOnline',
self.enterNotOnline,
self.exitNotOnline),
State.State('wentAway',
self.enterWentAway,
self.exitWentAway),
State.State('self',
self.enterSelf,
self.exitSelf),
State.State('unknownHood',
self.enterUnknownHood,
self.exitUnknownHood),
State.State('unavailableHood',
self.enterUnavailableHood,
self.exitUnavailableHood),
State.State('otherShard',
self.enterOtherShard,
self.exitOtherShard),
State.State('teleport',
self.enterTeleport,
self.exitTeleport)],
'off', 'off')
from toontown.friends import FriendInviter
FriendInviter.hideFriendInviter()
ToonAvatarDetailPanel.hideAvatarDetail()
buttons = loader.loadModel('phase_3/models/gui/dialog_box_buttons_gui')
self.bOk = DirectButton(self, image=(buttons.find('**/ChtBx_OKBtn_UP'), buttons.find('**/ChtBx_OKBtn_DN'), buttons.find('**/ChtBx_OKBtn_Rllvr')), relief=None, text=TTLocalizer.TeleportPanelOK, text_scale=0.05, text_pos=(0.0, -0.1), pos=(0.0, 0.0, -0.1), command=self.__handleOk)
self.bOk.hide()
self.bCancel = DirectButton(self, image=(buttons.find('**/CloseBtn_UP'), buttons.find('**/CloseBtn_DN'), buttons.find('**/CloseBtn_Rllvr')), relief=None, text=TTLocalizer.TeleportPanelCancel, text_scale=0.05, text_pos=(0.0, -0.1), pos=(0.0, 0.0, -0.1), command=self.__handleCancel)
self.bCancel.hide()
self.bYes = DirectButton(self, image=(buttons.find('**/ChtBx_OKBtn_UP'), buttons.find('**/ChtBx_OKBtn_DN'), buttons.find('**/ChtBx_OKBtn_Rllvr')), relief=None, text=TTLocalizer.TeleportPanelYes, text_scale=0.05, text_pos=(0.0, -0.1), pos=(-0.15, 0.0, -0.15), command=self.__handleYes)
self.bYes.hide()
self.bNo = DirectButton(self, image=(buttons.find('**/CloseBtn_UP'), buttons.find('**/CloseBtn_DN'), buttons.find('**/CloseBtn_Rllvr')), relief=None, text=TTLocalizer.TeleportPanelNo, text_scale=0.05, text_pos=(0.0, -0.1), pos=(0.15, 0.0, -0.15), command=self.__handleNo)
self.bNo.hide()
buttons.removeNode()
self.accept(self.avDisableName, self.__handleDisableAvatar)
self.show()
self.fsm.enterInitialState()
self.fsm.request('begin')
return
def cleanup(self):
self.fsm.request('off')
del self.fsm
self.ignore(self.avDisableName)
self.destroy()
def enterOff(self):
pass
def exitOff(self):
pass
def enterBegin(self):
myId = base.localAvatar.doId
hasManager = hasattr(base.cr, 'playerFriendsManager')
if self.avId == myId:
self.fsm.request('self')
elif self.avId in base.cr.doId2do:
self.fsm.request('checkAvailability')
elif base.cr.isFriend(self.avId):
if base.cr.isFriendOnline(self.avId):
self.fsm.request('checkAvailability')
else:
self.fsm.request('notOnline')
elif hasManager and base.cr.playerFriendsManager.getAvHandleFromId(self.avId):
id = base.cr.playerFriendsManager.findPlayerIdFromAvId(self.avId)
info = base.cr.playerFriendsManager.getFriendInfo(id)
if info:
if info.onlineYesNo:
self.fsm.request('checkAvailability')
else:
self.fsm.request('notOnline')
else:
self.fsm.request('wentAway')
else:
self.fsm.request('wentAway')
def exitBegin(self):
pass
def enterCheckAvailability(self):
myId = base.localAvatar.getDoId()
base.cr.ttuFriendsManager.d_teleportQuery(self.avId)
self['text'] = TTLocalizer.TeleportPanelCheckAvailability % self.avName
self.accept('teleportResponse', self.__teleportResponse)
self.bCancel.show()
def exitCheckAvailability(self):
self.ignore('teleportResponse')
self.bCancel.hide()
def enterNotAvailable(self):
self['text'] = TTLocalizer.TeleportPanelNotAvailable % self.avName
self.bOk.show()
def exitNotAvailable(self):
self.bOk.hide()
def enterIgnored(self):
self['text'] = TTLocalizer.TeleportPanelNotAvailable % self.avName
self.bOk.show()
def exitIgnored(self):
self.bOk.hide()
def enterNotOnline(self):
self['text'] = TTLocalizer.TeleportPanelNotOnline % self.avName
self.bOk.show()
def exitNotOnline(self):
self.bOk.hide()
def enterWentAway(self):
self['text'] = TTLocalizer.TeleportPanelWentAway % self.avName
self.bOk.show()
def exitWentAway(self):
self.bOk.hide()
def enterUnknownHood(self, hoodId):
self['text'] = TTLocalizer.TeleportPanelUnknownHood % base.cr.hoodMgr.getFullnameFromId(hoodId)
self.bOk.show()
def exitUnknownHood(self):
self.bOk.hide()
def enterUnavailableHood(self, hoodId):
self['text'] = TTLocalizer.TeleportPanelUnavailableHood % base.cr.hoodMgr.getFullnameFromId(hoodId)
self.bOk.show()
def exitUnavailableHood(self):
self.bOk.hide()
def enterSelf(self):
self['text'] = TTLocalizer.TeleportPanelDenySelf
self.bOk.show()
def exitSelf(self):
self.bOk.hide()
def enterOtherShard(self, shardId, hoodId, zoneId):
shardName = base.cr.getShardName(shardId)
if shardName is None:
self.fsm.request('notAvailable')
return
myShardName = base.cr.getShardName(base.localAvatar.defaultShard)
pop = None
for shard in base.cr.listActiveShards():
if shard[0] == shardId:
pop = shard[2]
self.bYes.show()
self.bNo.show()
if pop and pop > localAvatar.shardPage.midPop:
self.notify.warning('Entering full shard: issuing performance warning')
self['text'] = TTLocalizer.TeleportPanelBusyShard % {'avName': self.avName}
self.bYes.hide()
self.bNo.hide()
self.bOk.show()
else:
self['text'] = TTLocalizer.TeleportPanelOtherShard % {'avName': self.avName,
'shardName': shardName,
'myShardName': myShardName}
self.shardId = shardId
self.hoodId = hoodId
self.zoneId = zoneId
return
def exitOtherShard(self):
self.bYes.hide()
self.bNo.hide()
def enterTeleport(self, shardId, hoodId, zoneId):
shardName = base.cr.getShardName(shardId)
if shardName is None:
shardName = 'unknown'
print 'enterTeleport: %r, %r, %r, %r, %r' % (shardId, shardName, hoodId, zoneId, self.avId)
hoodsVisited = base.localAvatar.hoodsVisited
canonicalHoodId = ZoneUtil.getCanonicalZoneId(hoodId)
if hoodId == ToontownGlobals.MyEstate:
teleportNotify.debug('enterTeleport: estate')
if shardId == base.localAvatar.defaultShard:
shardId = None
place = base.cr.playGame.getPlace()
place.requestTeleport(hoodId, zoneId, shardId, self.avId)
unloadTeleportPanel()
elif canonicalHoodId not in hoodsVisited + ToontownGlobals.HoodsAlwaysVisited:
teleportNotify.debug('enterTeleport: unknownHood')
self.fsm.request('unknownHood', [hoodId])
elif canonicalHoodId not in base.cr.hoodMgr.getAvailableZones():
print 'hoodId %d not ready' % hoodId
self.fsm.request('unavailableHood', [hoodId])
else:
if shardId == base.localAvatar.defaultShard:
shardId = None
teleportNotify.debug('enterTeleport: requesting teleport')
place = base.cr.playGame.getPlace()
place.requestTeleport(hoodId, zoneId, shardId, self.avId)
unloadTeleportPanel()
return
def exitTeleport(self):
pass
def __handleOk(self):
unloadTeleportPanel()
def __handleCancel(self):
unloadTeleportPanel()
def __handleYes(self):
self.fsm.request('teleport', [self.shardId, self.hoodId, self.zoneId])
def __handleNo(self):
unloadTeleportPanel()
def __teleportResponse(self, avId, available, shardId, hoodId, zoneId):
teleportNotify.debug('__teleportResponse%s' % ((avId,
available,
shardId,
hoodId,
zoneId),))
if avId != self.avId:
return
if available == 0:
teleportNotify.debug('__teleportResponse: not available')
self.fsm.request('notAvailable')
elif available == 2:
teleportNotify.debug('__teleportResponse: ignored')
self.fsm.request('ignored')
elif shardId != base.localAvatar.defaultShard:
teleportNotify.debug('__teleportResponse: otherShard')
self.fsm.request('otherShard', [shardId, hoodId, zoneId])
else:
teleportNotify.debug('__teleportResponse: teleport')
self.fsm.request('teleport', [shardId, hoodId, zoneId])
def __handleDisableAvatar(self):
self.fsm.request('wentAway')