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https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-24 04:02:40 -06:00
It is always available.
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parent
de7a36b95e
commit
071ee08176
7 changed files with 5 additions and 21 deletions
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@ -29360,6 +29360,7 @@ WHITELIST = [
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"schedule's",
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'schedules',
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'schell',
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'schellgames',
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'scheme',
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'schemer',
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'schemes',
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@ -7,11 +7,3 @@ class DistributedBBElevatorAI(DistributedBossElevatorAI.DistributedBossElevatorA
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DistributedBossElevatorAI.DistributedBossElevatorAI.__init__(self, air, bldg, zone, antiShuffle=antiShuffle, minLaff=0)
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self.type = ELEVATOR_BB
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self.countdownTime = ElevatorData[self.type]['countdown']
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def checkBoard(self, av):
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result = 0
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if simbase.config.GetBool('allow-ceo-elevator', 1):
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result = DistributedBossElevatorAI.DistributedBossElevatorAI.checkBoard(self, av)
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else:
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result = REJECT_NOT_YET_AVAILABLE
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return result
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@ -348,8 +348,6 @@ class DistributedElevator(DistributedObject.DistributedObject):
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base.localAvatar.elevatorNotifier.showMe(TTLocalizer.ElevatorMinLaff % self.minLaff)
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elif reason == REJECT_PROMOTION:
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base.localAvatar.elevatorNotifier.showMe(TTLocalizer.BossElevatorRejectMessage)
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elif reason == REJECT_NOT_YET_AVAILABLE:
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base.localAvatar.elevatorNotifier.showMe(TTLocalizer.NotYetAvailable)
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doneStatus = {'where': 'reject'}
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elevator = self.getPlaceElevator()
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if elevator:
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@ -15,8 +15,7 @@ REJECT_MINLAFF = 2
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REJECT_NOSEAT = 3
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REJECT_PROMOTION = 4
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REJECT_BLOCKED_ROOM = 5
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REJECT_NOT_YET_AVAILABLE = 6
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REJECT_BOARDINGPARTY = 7
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REJECT_BOARDINGPARTY = 6
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MAX_GROUP_BOARDING_TIME = 6.0
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ElevatorData = {ELEVATOR_NORMAL: {'openTime': 2.0,
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'closeTime': 2.0,
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@ -11,7 +11,6 @@ from toontown.minigame.MinigameRulesPanel import MinigameRulesPanel
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from toontown.cogdominium.CogdoGameRulesPanel import CogdoGameRulesPanel
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from toontown.minigame import MinigameGlobals
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from toontown.toonbase import TTLocalizer as TTL
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SCHELLGAMES_DEV = __debug__ and base.config.GetBool('cogdo-enable-cheat', True)
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class DistCogdoGame(DistCogdoGameBase, DistributedObject):
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notify = directNotify.newCategory('DistCogdoGame')
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@ -231,12 +230,10 @@ class DistCogdoGame(DistCogdoGameBase, DistributedObject):
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return self._startTime
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def enterGame(self):
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if SCHELLGAMES_DEV:
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self.acceptOnce('escape', messenger.send, ['magicWord', ['~endMaze']])
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pass
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def exitGame(self):
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if SCHELLGAMES_DEV:
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self.ignore('escape')
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pass
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def setGameFinish(self, timestamp):
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self._finishTime = globalClockDelta.networkToLocalTime(timestamp)
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@ -359,8 +359,6 @@ class DistributedCogKart(DistributedElevatorExt.DistributedElevatorExt):
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base.localAvatar.elevatorNotifier.showMe(TTLocalizer.KartMinLaff % self.minLaff)
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elif reason == ElevatorConstants.REJECT_PROMOTION:
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base.localAvatar.elevatorNotifier.showMe(TTLocalizer.BossElevatorRejectMessage)
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elif reason == ElevatorConstants.REJECT_NOT_YET_AVAILABLE:
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base.localAvatar.elevatorNotifier.showMe(TTLocalizer.NotYetAvailable)
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doneStatus = {'where': 'reject'}
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elevator = self.getPlaceElevator()
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if elevator:
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@ -4770,7 +4770,6 @@ CashbotMagnetAdvice = 'Hold down the control key to pick things up.'
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CashbotCraneLeaving = 'Leaving crane'
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MintElevatorRejectMessage = 'You cannot enter the Mints until you have completed your %s Cog Suit.'
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BossElevatorRejectMessage = 'You cannot board this elevator until you have earned a promotion.'
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NotYetAvailable = 'This elevator is not yet available.'
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SellbotRentalSuitMessage = "Wear this Rental Suit so you can get close enough to the VP to attack.\n\nYou won't earn Merits or promotions, but you can rescue a Toon for an SOS reward!"
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SellbotCogSuitNoMeritsMessage = "Your Sellbot Disguise will get you in, but since you don't have enough Merits, you won't earn a promotion.\n\nIf you rescue the trapped Toon, you will earn an SOS Toon reward!"
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SellbotCogSuitHasMeritsMessage = "It's Operation: Storm Sellbot!\n\nBring 5 or more Rental Suit Toons with you to defeat the VP and earn credit towards a reward!"
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