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https://github.com/Sneed-Group/Poodletooth-iLand
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Summon between 1000 and 3000 cogs
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1 changed files with 2 additions and 2 deletions
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@ -1,4 +1,4 @@
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import time
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import time, random
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from toontown.battle import SuitBattleGlobals
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from toontown.battle import SuitBattleGlobals
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from toontown.suit import SuitDNA
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from toontown.suit import SuitDNA
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@ -74,7 +74,7 @@ class SuitInvasionManagerAI:
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# How many suits do we want?
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# How many suits do we want?
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if type == INVASION_TYPE_NORMAL:
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if type == INVASION_TYPE_NORMAL:
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self.total = 1000
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self.total = random.randint(1000, 3000)
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elif type == INVASION_TYPE_MEGA:
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elif type == INVASION_TYPE_MEGA:
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self.total = 5000
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self.total = 5000
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elif type == INVASION_TYPE_BRUTAL:
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elif type == INVASION_TYPE_BRUTAL:
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