From 12133496117e7ef842dcfe57e9c1c598289e4255 Mon Sep 17 00:00:00 2001 From: John Date: Thu, 18 Jun 2015 17:28:09 +0300 Subject: [PATCH] Doors P3D 1.10.0 fix --- toontown/building/DistributedDoor.py | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/toontown/building/DistributedDoor.py b/toontown/building/DistributedDoor.py index 493bdcda..beb21fbf 100755 --- a/toontown/building/DistributedDoor.py +++ b/toontown/building/DistributedDoor.py @@ -143,14 +143,14 @@ class DistributedDoor(DistributedObject.DistributedObject, DelayDeletable): return 'exit' + self.getTriggerName() def hideDoorParts(self): + try: + self.findDoorNode('doorFrameHoleRight').hide() + self.findDoorNode('doorFrameHoleLeft').hide() + except: + pass if self.doorType in self.specialDoorTypes: self.hideIfHasFlat(self.findDoorNode('rightDoor')) self.hideIfHasFlat(self.findDoorNode('leftDoor')) - try: - self.findDoorNode('doorFrameHoleRight').hide() - self.findDoorNode('doorFrameHoleLeft').hide() - except: - pass def setTriggerName(self): if self.doorType in self.specialDoorTypes or self.doorType == DoorTypes.INT_HQ: