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battle debug
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@ -1090,6 +1090,7 @@ class DistributedBattleBase(DistributedNode.DistributedNode, BattleBase):
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def __handleLocalToonBattleEvent(self, response):
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mode = response['mode']
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print(response)
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noAttack = 0
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if mode == 'Attack':
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self.notify.debug('got an attack')
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