mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 03:35:12 -06:00
toons: change some invokers to targets
This commit is contained in:
parent
bde13775cb
commit
1e3fc86d8c
1 changed files with 54 additions and 66 deletions
|
@ -4256,20 +4256,20 @@ def cheesyEffect(value, hood=0, expire=0):
|
|||
return 'Invalid cheesy effect value: %d' % value
|
||||
if (hood != 0) and (not 1000 <= hood < ToontownGlobals.DynamicZonesBegin):
|
||||
return 'Invalid hood ID: %d' % hood
|
||||
invoker = spellbook.getInvoker()
|
||||
invoker.b_setCheesyEffect(value, hood, expire)
|
||||
return 'Set your cheesy effect to: %d' % value
|
||||
target = spellbook.getTarget()
|
||||
target.b_setCheesyEffect(value, hood, expire)
|
||||
return 'Set %s\'s cheesy effect to: %d' % (target.getName(), value)
|
||||
|
||||
@magicWord(category=CATEGORY_PROGRAMMER, types=[int])
|
||||
def hp(hp):
|
||||
"""
|
||||
Modify the invoker's current HP.
|
||||
Modify the target's current HP.
|
||||
"""
|
||||
invoker = spellbook.getInvoker()
|
||||
maxHp = invoker.getMaxHp()
|
||||
target = spellbook.getTarget()
|
||||
maxHp = target.getMaxHp()
|
||||
if not -1 <= hp <= maxHp:
|
||||
return 'HP must be in range (-1-%d).' % maxHp
|
||||
invoker.b_setHp(hp)
|
||||
target.b_setHp(hp)
|
||||
return 'Set your HP to: %d' % hp
|
||||
|
||||
@magicWord(category=CATEGORY_PROGRAMMER, types=[int])
|
||||
|
@ -4296,14 +4296,14 @@ def textColor(color):
|
|||
@magicWord(category=CATEGORY_MODERATOR, types=[str])
|
||||
def allSummons():
|
||||
"""
|
||||
Max the invoker's summons
|
||||
Max the target's summons
|
||||
"""
|
||||
invoker = spellbook.getInvoker()
|
||||
target = spellbook.getTarget()
|
||||
|
||||
numSuits = len(SuitDNA.suitHeadTypes)
|
||||
fullSetForSuit = 1 | 2 | 4 | 8 | 16 | 32
|
||||
allSummons = numSuits * [fullSetForSuit]
|
||||
invoker.b_setCogSummonsEarned(allSummons)
|
||||
target.b_setCogSummonsEarned(allSummons)
|
||||
return 'Lots of summons!'
|
||||
|
||||
@magicWord(category=CATEGORY_PROGRAMMER, types=[str])
|
||||
|
@ -4401,17 +4401,17 @@ def maxToon(missingTrack=None):
|
|||
@magicWord(category=CATEGORY_PROGRAMMER)
|
||||
def unlocks():
|
||||
"""
|
||||
Unlocks the invoker's teleport access, emotions, and pet trick phrases.
|
||||
Unlocks the target's teleport access, emotions, and pet trick phrases.
|
||||
"""
|
||||
invoker = spellbook.getInvoker()
|
||||
target = spellbook.getTarget()
|
||||
|
||||
# First, unlock their teleport access:
|
||||
hoods = list(ToontownGlobals.HoodsForTeleportAll)
|
||||
invoker.b_setHoodsVisited(hoods)
|
||||
invoker.b_setTeleportAccess(hoods)
|
||||
target.b_setHoodsVisited(hoods)
|
||||
target.b_setTeleportAccess(hoods)
|
||||
|
||||
# Next, unlock all of their emotions:
|
||||
emotes = list(invoker.getEmoteAccess())
|
||||
emotes = list(target.getEmoteAccess())
|
||||
for emoteId in OTPLocalizer.EmoteFuncDict.values():
|
||||
if emoteId >= len(emotes):
|
||||
continue
|
||||
|
@ -4420,20 +4420,20 @@ def unlocks():
|
|||
if emoteId in (17, 18, 19):
|
||||
continue
|
||||
emotes[emoteId] = 1
|
||||
invoker.b_setEmoteAccess(emotes)
|
||||
target.b_setEmoteAccess(emotes)
|
||||
|
||||
# Finally, unlock all of their pet phrases:
|
||||
if simbase.wantPets:
|
||||
invoker.b_setPetTrickPhrases(range(7))
|
||||
target.b_setPetTrickPhrases(range(7))
|
||||
|
||||
return 'Unlocked teleport access, emotions, and pet trick phrases!'
|
||||
|
||||
@magicWord(category=CATEGORY_PROGRAMMER, types=[int, str])
|
||||
def sos(count, name):
|
||||
"""
|
||||
Modifies the invoker's specified SOS card count.
|
||||
Modifies the target's specified SOS card count.
|
||||
"""
|
||||
invoker = spellbook.getInvoker()
|
||||
target = spellbook.getTarget()
|
||||
if not 0 <= count <= 100:
|
||||
return 'Your SOS count must be in range (0-100).'
|
||||
for npcId, npcName in TTLocalizer.NPCToonNames.items():
|
||||
|
@ -4443,43 +4443,43 @@ def sos(count, name):
|
|||
break
|
||||
else:
|
||||
return 'SOS card %s was not found!' % name
|
||||
if (count == 0) and (npcId in invoker.NPCFriendsDict):
|
||||
del invoker.NPCFriendsDict[npcId]
|
||||
if (count == 0) and (npcId in target.NPCFriendsDict):
|
||||
del target.NPCFriendsDict[npcId]
|
||||
else:
|
||||
invoker.NPCFriendsDict[npcId] = count
|
||||
invoker.d_setNPCFriendsDict(invoker.NPCFriendsDict)
|
||||
return "You were given %d %s SOS cards." % (count, name)
|
||||
target.NPCFriendsDict[npcId] = count
|
||||
target.d_setNPCFriendsDict(target.NPCFriendsDict)
|
||||
return "%s was given %d %s SOS cards." % (target.getName(), count, name)
|
||||
|
||||
@magicWord(category=CATEGORY_PROGRAMMER, types=[int])
|
||||
def unites(value=32767):
|
||||
"""
|
||||
Restock all resistance messages.
|
||||
"""
|
||||
invoker = spellbook.getInvoker()
|
||||
target = spellbook.getTarget()
|
||||
value = min(value, 32767)
|
||||
invoker.restockAllResistanceMessages(value)
|
||||
return 'Restocked %d unites!' % value
|
||||
target.restockAllResistanceMessages(value)
|
||||
return 'Restocked %d unites for %s!' % (value, target.getName())
|
||||
|
||||
@magicWord(category=CATEGORY_PROGRAMMER, types=[int])
|
||||
def fires(count):
|
||||
"""
|
||||
Modifies the invoker's pink slip count.
|
||||
Modifies the target's pink slip count.
|
||||
"""
|
||||
invoker = spellbook.getInvoker()
|
||||
target = spellbook.getTarget()
|
||||
if not 0 <= count <= 255:
|
||||
return 'Your fire count must be in range (0-255).'
|
||||
invoker.b_setPinkSlips(count)
|
||||
return 'You were given %d fires.' % count
|
||||
target.b_setPinkSlips(count)
|
||||
return '%s was given %d fires.' % (target.getName(), count)
|
||||
|
||||
@magicWord(category=CATEGORY_PROGRAMMER, types=[int])
|
||||
def crateKeys(count):
|
||||
"""
|
||||
Modifies the invoker's crate key count.
|
||||
"""
|
||||
invoker = spellbook.getInvoker()
|
||||
target = spellbook.getTarget()
|
||||
if not 0 <= count <= 255:
|
||||
return 'Your crate key must be in range (0-255).'
|
||||
invoker.b_setCrateKeys(count)
|
||||
target.b_setCrateKeys(count)
|
||||
return 'You were given %d crate keys.' % count
|
||||
|
||||
@magicWord(category=CATEGORY_PROGRAMMER, types=[int])
|
||||
|
@ -4577,66 +4577,54 @@ def squish(laff):
|
|||
@magicWord(category=CATEGORY_CREATIVE, types=[int, int])
|
||||
def hat(hatIndex, hatTex=0):
|
||||
"""
|
||||
Modify the invoker's hat.
|
||||
Modify the target's hat.
|
||||
"""
|
||||
if not 0 <= hatIndex < len(ToonDNA.HatModels):
|
||||
return 'Invalid hat index.'
|
||||
if not 0 <= hatTex < len(ToonDNA.HatTextures):
|
||||
return 'Invalid hat texture.'
|
||||
invoker = spellbook.getInvoker()
|
||||
target = spellbook.getTarget()
|
||||
if target != invoker:
|
||||
target.b_setHat(hatIndex, hatTex, 0)
|
||||
return "Set %s's hat to %d, %d!" % (target.getName(), hatIndex, hatTex)
|
||||
invoker.b_setHat(hatIndex, hatTex, 0)
|
||||
return "Set %s's hat to %d, %d!" % (invoker.getName(), hatIndex, hatTex)
|
||||
target.b_setHat(hatIndex, hatTex, 0)
|
||||
return "Set %s's hat to %d, %d!" % (target.getName(), hatIndex, hatTex)
|
||||
|
||||
@magicWord(category=CATEGORY_CREATIVE, types=[int, int])
|
||||
def glasses(glassesIndex, glassesTex=0):
|
||||
"""
|
||||
Modify the invoker's glasses.
|
||||
Modify the target's glasses.
|
||||
"""
|
||||
if not 0 <= glassesIndex < len(ToonDNA.GlassesModels):
|
||||
return 'Invalid glasses index.'
|
||||
if not 0 <= glassesTex < len(ToonDNA.GlassesTextures):
|
||||
return 'Invalid glasses texture.'
|
||||
invoker = spellbook.getInvoker()
|
||||
target = spellbook.getTarget()
|
||||
if target != invoker:
|
||||
target.b_setGlasses(glassesIndex, glassesTex, 0)
|
||||
return "Set %s's glasses to %d, %d!" % (target.getName(), glassesIndex, glassesTex)
|
||||
invoker.b_setGlasses(glassesIndex, glassesTex, 0)
|
||||
return "Set %s's glasses to %d, %d!" % (invoker.getName(), glassesIndex, glassesTex)
|
||||
target.b_setGlasses(glassesIndex, glassesTex, 0)
|
||||
return "Set %s's glasses to %d, %d!" % (target.getName(), glassesIndex, glassesTex)
|
||||
|
||||
@magicWord(category=CATEGORY_CREATIVE, types=[int, int])
|
||||
def backpack(backpackIndex, backpackTex=0):
|
||||
"""
|
||||
Modify the invoker's backpack.
|
||||
Modify the target's backpack.
|
||||
"""
|
||||
if not 0 <= backpackIndex < len(ToonDNA.BackpackModels):
|
||||
return 'Invalid backpack index.'
|
||||
if not 0 <= backpackTex < len(ToonDNA.BackpackTextures):
|
||||
return 'Invalid backpack texture.'
|
||||
invoker = spellbook.getInvoker()
|
||||
invoker.b_setBackpack(backpackIndex, backpackTex, 0)
|
||||
return "Set %s's backpack to %d, %d!" % (invoker.getName(), backpackIndex, backpackTex)
|
||||
target = spellbook.getTarget()
|
||||
target.b_setBackpack(backpackIndex, backpackTex, 0)
|
||||
return "Set %s's backpack to %d, %d!" % (target.getName(), backpackIndex, backpackTex)
|
||||
|
||||
@magicWord(category=CATEGORY_CREATIVE, types=[int, int])
|
||||
def shoes(shoesIndex, shoesTex=0):
|
||||
"""
|
||||
Modify the invoker's shoes.
|
||||
Modify the target's shoes.
|
||||
"""
|
||||
if not 0 <= shoesIndex < len(ToonDNA.ShoesModels):
|
||||
return 'Invalid shoes index.'
|
||||
if not 0 <= shoesTex < len(ToonDNA.ShoesTextures):
|
||||
return 'Invalid shoes texture.'
|
||||
invoker = spellbook.getInvoker()
|
||||
target = spellbook.getTarget()
|
||||
if target != invoker:
|
||||
target.b_setShoes(shoesIndex, shoesTex, 0)
|
||||
return "Set %s's shoes to %d, %d!" % (target.getName(), shoesIndex, shoesTex)
|
||||
invoker.b_setShoes(shoesIndex, shoesTex, 0)
|
||||
return "Set %s's shoes to %d, %d!" % (invoker.getName(), shoesIndex, shoesTex)
|
||||
target.b_setShoes(shoesIndex, shoesTex, 0)
|
||||
return "Set %s's shoes to %d, %d!" % (target.getName(), shoesIndex, shoesTex)
|
||||
|
||||
@magicWord(category=CATEGORY_COMMUNITY_MANAGER)
|
||||
def ghost():
|
||||
|
@ -4689,8 +4677,8 @@ def cogIndex(index):
|
|||
|
||||
@magicWord(category=CATEGORY_PROGRAMMER, types=[str, int, int])
|
||||
def inventory(a, b=None, c=None):
|
||||
invoker = spellbook.getInvoker()
|
||||
inventory = invoker.inventory
|
||||
target = spellbook.getTarget()
|
||||
inventory = target.inventory
|
||||
if a == 'reset':
|
||||
maxLevelIndex = b or 5
|
||||
if not 0 <= maxLevelIndex < len(ToontownBattleGlobals.Levels[0]):
|
||||
|
@ -4701,7 +4689,7 @@ def inventory(a, b=None, c=None):
|
|||
for track in xrange(0, len(ToontownBattleGlobals.Tracks)):
|
||||
if (targetTrack == -1) or (track == targetTrack):
|
||||
inventory.inventory[track][:maxLevelIndex + 1] = [0] * (maxLevelIndex+1)
|
||||
invoker.b_setInventory(inventory.makeNetString())
|
||||
target.b_setInventory(inventory.makeNetString())
|
||||
if targetTrack == -1:
|
||||
return 'Inventory reset.'
|
||||
else:
|
||||
|
@ -4713,10 +4701,10 @@ def inventory(a, b=None, c=None):
|
|||
targetTrack = -1 or c
|
||||
if not -1 <= targetTrack < len(ToontownBattleGlobals.Tracks):
|
||||
return 'Invalid target track index: ' + str(targetTrack)
|
||||
if (targetTrack != -1) and (not invoker.hasTrackAccess(targetTrack)):
|
||||
if (targetTrack != -1) and (not target.hasTrackAccess(targetTrack)):
|
||||
return "You don't have target track index: " + str(targetTrack)
|
||||
inventory.NPCMaxOutInv(targetTrack=targetTrack, maxLevelIndex=maxLevelIndex)
|
||||
invoker.b_setInventory(inventory.makeNetString())
|
||||
target.b_setInventory(inventory.makeNetString())
|
||||
if targetTrack == -1:
|
||||
return 'Inventory restocked.'
|
||||
else:
|
||||
|
@ -4726,14 +4714,14 @@ def inventory(a, b=None, c=None):
|
|||
targetTrack = int(a)
|
||||
except:
|
||||
return 'Invalid first argument.'
|
||||
if not invoker.hasTrackAccess(targetTrack):
|
||||
if not target.hasTrackAccess(targetTrack):
|
||||
return "You don't have target track index: " + str(targetTrack)
|
||||
maxLevelIndex = b or 6
|
||||
if not 0 <= maxLevelIndex < len(ToontownBattleGlobals.Levels[0]):
|
||||
return 'Invalid max level index: ' + str(maxLevelIndex)
|
||||
for _ in xrange(c):
|
||||
inventory.addItem(targetTrack, maxLevelIndex)
|
||||
invoker.b_setInventory(inventory.makeNetString())
|
||||
target.b_setInventory(inventory.makeNetString())
|
||||
return 'Restored %d Gags to: %d, %d' % (c, targetTrack, maxLevelIndex)
|
||||
|
||||
@magicWord(category=CATEGORY_CREATIVE, types=[str, str])
|
||||
|
@ -5061,7 +5049,7 @@ def summoncogdo(track="s", difficulty=5):
|
|||
av = spellbook.getInvoker()
|
||||
building = av.findClosestDoor()
|
||||
if building == None:
|
||||
return "No bldg found!"
|
||||
return "No Toon building found!"
|
||||
|
||||
building.cogdoTakeOver(difficulty, 2, track)
|
||||
return 'Successfully spawned cogdo with track %s and difficulty %d' % (track, difficulty)
|
||||
|
|
Loading…
Reference in a new issue