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https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 11:42:39 -06:00
toons: change some invokers to targets
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parent
bde13775cb
commit
1e3fc86d8c
1 changed files with 54 additions and 66 deletions
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@ -4256,20 +4256,20 @@ def cheesyEffect(value, hood=0, expire=0):
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return 'Invalid cheesy effect value: %d' % value
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if (hood != 0) and (not 1000 <= hood < ToontownGlobals.DynamicZonesBegin):
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return 'Invalid hood ID: %d' % hood
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invoker = spellbook.getInvoker()
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invoker.b_setCheesyEffect(value, hood, expire)
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return 'Set your cheesy effect to: %d' % value
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target = spellbook.getTarget()
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target.b_setCheesyEffect(value, hood, expire)
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return 'Set %s\'s cheesy effect to: %d' % (target.getName(), value)
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@magicWord(category=CATEGORY_PROGRAMMER, types=[int])
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def hp(hp):
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"""
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Modify the invoker's current HP.
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Modify the target's current HP.
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"""
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invoker = spellbook.getInvoker()
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maxHp = invoker.getMaxHp()
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target = spellbook.getTarget()
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maxHp = target.getMaxHp()
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if not -1 <= hp <= maxHp:
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return 'HP must be in range (-1-%d).' % maxHp
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invoker.b_setHp(hp)
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target.b_setHp(hp)
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return 'Set your HP to: %d' % hp
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@magicWord(category=CATEGORY_PROGRAMMER, types=[int])
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@ -4296,14 +4296,14 @@ def textColor(color):
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@magicWord(category=CATEGORY_MODERATOR, types=[str])
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def allSummons():
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"""
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Max the invoker's summons
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Max the target's summons
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"""
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invoker = spellbook.getInvoker()
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target = spellbook.getTarget()
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numSuits = len(SuitDNA.suitHeadTypes)
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fullSetForSuit = 1 | 2 | 4 | 8 | 16 | 32
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allSummons = numSuits * [fullSetForSuit]
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invoker.b_setCogSummonsEarned(allSummons)
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target.b_setCogSummonsEarned(allSummons)
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return 'Lots of summons!'
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@magicWord(category=CATEGORY_PROGRAMMER, types=[str])
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@ -4401,17 +4401,17 @@ def maxToon(missingTrack=None):
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@magicWord(category=CATEGORY_PROGRAMMER)
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def unlocks():
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"""
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Unlocks the invoker's teleport access, emotions, and pet trick phrases.
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Unlocks the target's teleport access, emotions, and pet trick phrases.
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"""
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invoker = spellbook.getInvoker()
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target = spellbook.getTarget()
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# First, unlock their teleport access:
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hoods = list(ToontownGlobals.HoodsForTeleportAll)
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invoker.b_setHoodsVisited(hoods)
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invoker.b_setTeleportAccess(hoods)
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target.b_setHoodsVisited(hoods)
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target.b_setTeleportAccess(hoods)
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# Next, unlock all of their emotions:
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emotes = list(invoker.getEmoteAccess())
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emotes = list(target.getEmoteAccess())
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for emoteId in OTPLocalizer.EmoteFuncDict.values():
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if emoteId >= len(emotes):
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continue
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@ -4420,20 +4420,20 @@ def unlocks():
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if emoteId in (17, 18, 19):
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continue
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emotes[emoteId] = 1
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invoker.b_setEmoteAccess(emotes)
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target.b_setEmoteAccess(emotes)
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# Finally, unlock all of their pet phrases:
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if simbase.wantPets:
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invoker.b_setPetTrickPhrases(range(7))
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target.b_setPetTrickPhrases(range(7))
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return 'Unlocked teleport access, emotions, and pet trick phrases!'
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@magicWord(category=CATEGORY_PROGRAMMER, types=[int, str])
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def sos(count, name):
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"""
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Modifies the invoker's specified SOS card count.
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Modifies the target's specified SOS card count.
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"""
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invoker = spellbook.getInvoker()
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target = spellbook.getTarget()
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if not 0 <= count <= 100:
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return 'Your SOS count must be in range (0-100).'
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for npcId, npcName in TTLocalizer.NPCToonNames.items():
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@ -4443,43 +4443,43 @@ def sos(count, name):
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break
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else:
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return 'SOS card %s was not found!' % name
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if (count == 0) and (npcId in invoker.NPCFriendsDict):
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del invoker.NPCFriendsDict[npcId]
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if (count == 0) and (npcId in target.NPCFriendsDict):
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del target.NPCFriendsDict[npcId]
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else:
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invoker.NPCFriendsDict[npcId] = count
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invoker.d_setNPCFriendsDict(invoker.NPCFriendsDict)
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return "You were given %d %s SOS cards." % (count, name)
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target.NPCFriendsDict[npcId] = count
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target.d_setNPCFriendsDict(target.NPCFriendsDict)
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return "%s was given %d %s SOS cards." % (target.getName(), count, name)
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@magicWord(category=CATEGORY_PROGRAMMER, types=[int])
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def unites(value=32767):
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"""
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Restock all resistance messages.
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"""
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invoker = spellbook.getInvoker()
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target = spellbook.getTarget()
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value = min(value, 32767)
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invoker.restockAllResistanceMessages(value)
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return 'Restocked %d unites!' % value
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target.restockAllResistanceMessages(value)
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return 'Restocked %d unites for %s!' % (value, target.getName())
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@magicWord(category=CATEGORY_PROGRAMMER, types=[int])
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def fires(count):
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"""
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Modifies the invoker's pink slip count.
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Modifies the target's pink slip count.
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"""
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invoker = spellbook.getInvoker()
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target = spellbook.getTarget()
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if not 0 <= count <= 255:
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return 'Your fire count must be in range (0-255).'
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invoker.b_setPinkSlips(count)
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return 'You were given %d fires.' % count
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target.b_setPinkSlips(count)
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return '%s was given %d fires.' % (target.getName(), count)
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@magicWord(category=CATEGORY_PROGRAMMER, types=[int])
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def crateKeys(count):
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"""
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Modifies the invoker's crate key count.
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"""
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invoker = spellbook.getInvoker()
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target = spellbook.getTarget()
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if not 0 <= count <= 255:
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return 'Your crate key must be in range (0-255).'
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invoker.b_setCrateKeys(count)
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target.b_setCrateKeys(count)
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return 'You were given %d crate keys.' % count
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@magicWord(category=CATEGORY_PROGRAMMER, types=[int])
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@ -4577,66 +4577,54 @@ def squish(laff):
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@magicWord(category=CATEGORY_CREATIVE, types=[int, int])
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def hat(hatIndex, hatTex=0):
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"""
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Modify the invoker's hat.
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Modify the target's hat.
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"""
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if not 0 <= hatIndex < len(ToonDNA.HatModels):
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return 'Invalid hat index.'
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if not 0 <= hatTex < len(ToonDNA.HatTextures):
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return 'Invalid hat texture.'
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invoker = spellbook.getInvoker()
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target = spellbook.getTarget()
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if target != invoker:
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target.b_setHat(hatIndex, hatTex, 0)
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return "Set %s's hat to %d, %d!" % (target.getName(), hatIndex, hatTex)
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invoker.b_setHat(hatIndex, hatTex, 0)
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return "Set %s's hat to %d, %d!" % (invoker.getName(), hatIndex, hatTex)
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@magicWord(category=CATEGORY_CREATIVE, types=[int, int])
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def glasses(glassesIndex, glassesTex=0):
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"""
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Modify the invoker's glasses.
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Modify the target's glasses.
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"""
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if not 0 <= glassesIndex < len(ToonDNA.GlassesModels):
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return 'Invalid glasses index.'
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if not 0 <= glassesTex < len(ToonDNA.GlassesTextures):
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return 'Invalid glasses texture.'
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invoker = spellbook.getInvoker()
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target = spellbook.getTarget()
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if target != invoker:
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target.b_setGlasses(glassesIndex, glassesTex, 0)
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return "Set %s's glasses to %d, %d!" % (target.getName(), glassesIndex, glassesTex)
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invoker.b_setGlasses(glassesIndex, glassesTex, 0)
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return "Set %s's glasses to %d, %d!" % (invoker.getName(), glassesIndex, glassesTex)
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@magicWord(category=CATEGORY_CREATIVE, types=[int, int])
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def backpack(backpackIndex, backpackTex=0):
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"""
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Modify the invoker's backpack.
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Modify the target's backpack.
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"""
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if not 0 <= backpackIndex < len(ToonDNA.BackpackModels):
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return 'Invalid backpack index.'
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if not 0 <= backpackTex < len(ToonDNA.BackpackTextures):
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return 'Invalid backpack texture.'
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invoker = spellbook.getInvoker()
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invoker.b_setBackpack(backpackIndex, backpackTex, 0)
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return "Set %s's backpack to %d, %d!" % (invoker.getName(), backpackIndex, backpackTex)
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target = spellbook.getTarget()
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target.b_setBackpack(backpackIndex, backpackTex, 0)
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return "Set %s's backpack to %d, %d!" % (target.getName(), backpackIndex, backpackTex)
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@magicWord(category=CATEGORY_CREATIVE, types=[int, int])
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def shoes(shoesIndex, shoesTex=0):
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"""
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Modify the invoker's shoes.
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Modify the target's shoes.
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"""
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if not 0 <= shoesIndex < len(ToonDNA.ShoesModels):
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return 'Invalid shoes index.'
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if not 0 <= shoesTex < len(ToonDNA.ShoesTextures):
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return 'Invalid shoes texture.'
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invoker = spellbook.getInvoker()
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target = spellbook.getTarget()
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if target != invoker:
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target.b_setShoes(shoesIndex, shoesTex, 0)
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return "Set %s's shoes to %d, %d!" % (target.getName(), shoesIndex, shoesTex)
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invoker.b_setShoes(shoesIndex, shoesTex, 0)
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return "Set %s's shoes to %d, %d!" % (invoker.getName(), shoesIndex, shoesTex)
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@magicWord(category=CATEGORY_COMMUNITY_MANAGER)
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def ghost():
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@ -4689,8 +4677,8 @@ def cogIndex(index):
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@magicWord(category=CATEGORY_PROGRAMMER, types=[str, int, int])
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def inventory(a, b=None, c=None):
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invoker = spellbook.getInvoker()
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inventory = invoker.inventory
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target = spellbook.getTarget()
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inventory = target.inventory
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if a == 'reset':
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maxLevelIndex = b or 5
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if not 0 <= maxLevelIndex < len(ToontownBattleGlobals.Levels[0]):
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@ -4701,7 +4689,7 @@ def inventory(a, b=None, c=None):
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for track in xrange(0, len(ToontownBattleGlobals.Tracks)):
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if (targetTrack == -1) or (track == targetTrack):
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inventory.inventory[track][:maxLevelIndex + 1] = [0] * (maxLevelIndex+1)
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invoker.b_setInventory(inventory.makeNetString())
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target.b_setInventory(inventory.makeNetString())
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if targetTrack == -1:
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return 'Inventory reset.'
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else:
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@ -4713,10 +4701,10 @@ def inventory(a, b=None, c=None):
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targetTrack = -1 or c
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if not -1 <= targetTrack < len(ToontownBattleGlobals.Tracks):
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return 'Invalid target track index: ' + str(targetTrack)
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if (targetTrack != -1) and (not invoker.hasTrackAccess(targetTrack)):
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if (targetTrack != -1) and (not target.hasTrackAccess(targetTrack)):
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return "You don't have target track index: " + str(targetTrack)
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inventory.NPCMaxOutInv(targetTrack=targetTrack, maxLevelIndex=maxLevelIndex)
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invoker.b_setInventory(inventory.makeNetString())
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target.b_setInventory(inventory.makeNetString())
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if targetTrack == -1:
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return 'Inventory restocked.'
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else:
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@ -4726,14 +4714,14 @@ def inventory(a, b=None, c=None):
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targetTrack = int(a)
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except:
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return 'Invalid first argument.'
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if not invoker.hasTrackAccess(targetTrack):
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if not target.hasTrackAccess(targetTrack):
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return "You don't have target track index: " + str(targetTrack)
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maxLevelIndex = b or 6
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if not 0 <= maxLevelIndex < len(ToontownBattleGlobals.Levels[0]):
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return 'Invalid max level index: ' + str(maxLevelIndex)
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for _ in xrange(c):
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inventory.addItem(targetTrack, maxLevelIndex)
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invoker.b_setInventory(inventory.makeNetString())
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target.b_setInventory(inventory.makeNetString())
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return 'Restored %d Gags to: %d, %d' % (c, targetTrack, maxLevelIndex)
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@magicWord(category=CATEGORY_CREATIVE, types=[str, str])
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@ -5061,7 +5049,7 @@ def summoncogdo(track="s", difficulty=5):
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av = spellbook.getInvoker()
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building = av.findClosestDoor()
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if building == None:
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return "No bldg found!"
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return "No Toon building found!"
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building.cogdoTakeOver(difficulty, 2, track)
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return 'Successfully spawned cogdo with track %s and difficulty %d' % (track, difficulty)
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