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https://github.com/Sneed-Group/Poodletooth-iLand
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Add ThrowBook Cog attack
Assigned only to Big Wig.
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parent
31379d34d5
commit
22a7a1d353
2 changed files with 69 additions and 11 deletions
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@ -244,7 +244,7 @@ def doSuitAttack(attack):
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elif name == TEE_OFF:
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suitTrack = doTeeOff(attack)
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elif name == THROW_BOOK:
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suitTrack = doDefault(attack)
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suitTrack = doThrowBook(attack)
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elif name == TREMOR:
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suitTrack = doTremor(attack)
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elif name == WATERCOOLER:
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@ -3215,6 +3215,49 @@ def doEvictionNotice(attack):
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return Parallel(suitTrack, toonTrack, propTrack)
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def doThrowBook(attack):
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suit = attack['suit']
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battle = attack['battle']
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target = attack['target']
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toon = target['toon']
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dmg = target['hp']
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suitDelay = 2.0
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propDelay = 0.6
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throwDuration = 1.5
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paper = globalPropPool.getProp('lawbook')
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suitTrack = getSuitTrack(attack)
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posPoints = [Point3(0.00, -1.00, -1.85), VBase3(180.00, -45.00, -45.00)]
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paperTrack = Sequence(getPropAppearTrack(paper, suit.getRightHand(), posPoints, propDelay, Point3(2.25, 2.25, 2.25), scaleUpTime=0.5))
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paperTrack.append(Wait(suitDelay))
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hitPoint = toon.getPos(battle)
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hitPoint.setX(hitPoint.getX() + 1.2)
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hitPoint.setY(hitPoint.getY() + 1.5)
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if dmg > 0:
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hitPoint.setZ(hitPoint.getZ() + 1.1)
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movePoint = Point3(hitPoint.getX(), hitPoint.getY() - 1.8, hitPoint.getZ() + 0.2)
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paperTrack.append(Func(battle.movie.needRestoreRenderProp, paper))
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paperTrack.append(Func(paper.wrtReparentTo, battle))
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paperTrack.append(getThrowTrack(paper, hitPoint, duration=throwDuration, parent=battle))
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paperTrack.append(Wait(0.6))
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paperTrack.append(LerpPosInterval(paper, 0.4, movePoint))
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spinTrack = Sequence(Wait(propDelay + suitDelay + 0.2), LerpHprInterval(paper, throwDuration, Point3(-360, 0, 0)))
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sizeTrack = Sequence(Wait(propDelay + suitDelay + 0.2), LerpScaleInterval(paper, throwDuration, Point3(6, 6, 6)), Wait(0.95), LerpScaleInterval(paper, 0.4, MovieUtil.PNT3_NEARZERO))
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propTrack = Sequence(Parallel(paperTrack, spinTrack, sizeTrack), Func(MovieUtil.removeProp, paper), Func(battle.movie.clearRenderProp, paper))
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damageAnims = []
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damageAnims.append(['cringe',
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0.01,
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0.21,
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0.08])
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damageAnims.append(['slip-forward',
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0.01,
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0.6,
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0.85])
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damageAnims.extend(getSplicedLerpAnims('slip-forward', 0.31, 0.95, startTime=1.2))
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damageAnims.append(['slip-forward', 0.01, 1.51])
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toonTrack = getToonTrack(attack, damageDelay=4.35, splicedDamageAnims=damageAnims, dodgeDelay=2.4, dodgeAnimNames=['sidestep'], showDamageExtraTime=0.4, showMissedExtraTime=1.3)
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return Parallel(suitTrack, toonTrack, propTrack)
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def doWithdrawal(attack):
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suit = attack['suit']
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battle = attack['battle']
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@ -2863,11 +2863,26 @@ SuitAttributes = {'f': {'name': TTLocalizer.SuitFlunky,
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85,
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90,
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95),
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(50,
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50,
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50,
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50,
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50)), ('ThrowBook',
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(33,
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33,
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33,
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33,
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33)), ('ThrowBook',
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(14,
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16,
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18,
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20,
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22),
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(70,
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75,
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85,
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90,
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95),
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(33,
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33,
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33,
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33,
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33)), ('FingerWag',
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(13,
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15,
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17,
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@ -2878,11 +2893,11 @@ SuitAttributes = {'f': {'name': TTLocalizer.SuitFlunky,
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85,
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85,
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90),
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(50,
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50,
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50,
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50,
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50)))}}
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(33,
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33,
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33,
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33,
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33)))}}
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ATK_TGT_UNKNOWN = 1
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ATK_TGT_SINGLE = 2
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ATK_TGT_GROUP = 3
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