mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-24 04:02:40 -06:00
File cleanup and some fixes.
This commit is contained in:
parent
85406a5a52
commit
267310adc7
22 changed files with 160 additions and 180 deletions
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@ -17,7 +17,7 @@ def doSOSs(calls):
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def callerFunc(toon, handle):
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toon.setChatAbsolute(TTLocalizer.MovieSOSCallHelp % handle.getName(), CFSpeech | CFTimeout)
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handle.d_battleSOS(base.localAvatar.doId)
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handle.d_battleSOS(handle.doId)
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def calleeFunc(toon, handle):
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toon.setChatAbsolute(TTLocalizer.MovieSOSCallHelp % handle.getName(), CFSpeech | CFTimeout)
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@ -29,27 +29,27 @@ WhisperColors = {
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.8, 0.6)) # Disabled
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),
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WTSystem: (
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.1, 0.1, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (0.8, 0.1, 0.1, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.05, 0.05, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.8, 0.6)) # Disabled
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.3, 0.6, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (1.0, 1.0, 1.0, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.4, 1.0, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.3, 0.6, 0.6)) # Disabled
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),
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WTBattleSOS: (
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.1, 0.1, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (0.8, 0.1, 0.1, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.05, 0.05, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.6, 0.8, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (1.0, 1.0, 1.0, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.9, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.8, 0.6)) # Disabled
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),
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WTEmote: (
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.1, 0.1, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (0.8, 0.1, 0.1, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.05, 0.05, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.8, 0.6)) # Disabled
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((0.0, 0.0, 0.0, 1.0), (0.1, 0.7, 0.41, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (0.2, 0.7, 0.41, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (0.1, 0.6, 0.51, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.1, 0.6, 0.41, 0.6)) # Disabled
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),
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WTToontownBoardingGroup: (
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.4, 0.05, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (1.0, 0.5, 0.2, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (1.0, 0.4, 0.0, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.5, 0.1, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (1.0, 1.0, 1.0, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.6, 0.2, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.6, 0.1, 0.6)) # Disabled
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),
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}
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@ -71,7 +71,6 @@ class CannonRental(Rental):
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if self.validAvatar(av):
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treasure.d_setGrab(avId)
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self.deleteTreasureSoon(treasure)
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else:
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treasure.d_setReject()
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@ -116,10 +115,8 @@ class DistributedEstateAI(DistributedObjectAI):
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self.rentalHandle = None
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self.rentalTimestamp = 0
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self.houses = [None] * 6
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self.pond = None
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self.spots = []
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self.targets = []
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self.owner = None
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@ -137,7 +134,6 @@ class DistributedEstateAI(DistributedObjectAI):
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target.generateWithRequired(self.zoneId)
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self.targets.append(target)
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spot = DistributedFishingSpotAI(self.air)
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spot.setPondDoId(self.pond.getDoId())
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spot.setPosHpr(49.1029, -124.805, 0.344704, 90, 0, 0)
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@ -167,7 +163,6 @@ class DistributedEstateAI(DistributedObjectAI):
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self.createTreasurePlanner()
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def destroy(self):
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for house in self.houses:
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if house:
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@ -245,7 +240,7 @@ class DistributedEstateAI(DistributedObjectAI):
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def getDecorData(self):
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return self.decorData
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def setLastEpochTimeStamp(self, last): #how do I do this
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def setLastEpochTimeStamp(self, last):
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self.lastEpochTimestamp = last
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def d_setLastEpochTimeStamp(self, last):
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@ -282,7 +277,6 @@ class DistributedEstateAI(DistributedObjectAI):
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expirestamp = self.getRentalTimeStamp()
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if expirestamp == 0:
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expire = 0
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else:
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expire = int(expirestamp - time.time())
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@ -290,7 +284,6 @@ class DistributedEstateAI(DistributedObjectAI):
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self.rentalType = 0
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self.d_setRentalType(0)
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self.b_setRentalTimeStamp(0)
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else:
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if self.rentalType == type:
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return
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@ -304,7 +297,6 @@ class DistributedEstateAI(DistributedObjectAI):
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self.rentalHandle = CannonRental(self)
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elif self.rentalType == ToontownGlobals.RentalGameTable:
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self.rentalHandle = TableRental(self)
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else:
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self.notify.warning('Unknown rental %s' % self.rentalType)
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return
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@ -436,7 +428,6 @@ class DistributedEstateAI(DistributedObjectAI):
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def getSlot4ToonId(self):
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return self.toons[4]
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def setSlot4Items(self, items):
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self.items[4] = items
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@ -44,7 +44,8 @@ class DistributedTarget(DistributedObject.DistributedObject):
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def load(self):
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self.timer = ToontownTimer.ToontownTimer()
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self.timer.setPos(1.1, 0, -0.15)
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self.timer.reparentTo(base.a2dBottomRight)
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self.timer.setPos(-0.233, 0, 0.85)
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self.timer.hide()
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self.geom = loader.loadModel('phase_5.5/models/estate/target')
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self.geom.reparentTo(base.cr.playGame.hood.loader.geom)
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@ -1,13 +1,13 @@
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from direct.distributed import DistributedObject
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from direct.distributed.DistributedObject import DistributedObject
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from pandac.PandaModules import *
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from toontown.fishing import FishSellGUI
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from toontown.toonbase import ToontownGlobals, TTLocalizer
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import TreasureChestGlobals
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class DistributedTreasureChest(DistributedObject.DistributedObject):
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class DistributedTreasureChest(DistributedObject):
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def __init__(self, cr):
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DistributedObject.DistributedObject.__init__(self, cr)
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DistributedObject.__init__(self, cr)
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self.cr = cr
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self.createModel(45, -165.75, 0.025, 30)
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self.initCollisions()
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@ -21,7 +21,7 @@ class DistributedTreasureChest(DistributedObject.DistributedObject):
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del self.cSphereNode
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del self.cSphereNodePath
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del self.model
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DistributedObject.DistributedObject.delete(self)
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DistributedObject.delete(self)
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def destroyFishGui(self):
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self.ignore('treasureChestSell')
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@ -1,8 +1,8 @@
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from direct.distributed import DistributedObjectAI
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from direct.distributed.DistributedObjectAI import DistributedObjectAI
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from toontown.fishing import FishGlobals
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import TreasureChestGlobals
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class DistributedTreasureChestAI(DistributedObjectAI.DistributedObjectAI):
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class DistributedTreasureChestAI(DistributedObjectAI):
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def completeSale(self, sell):
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avId = self.air.getAvatarIdFromSender()
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@ -128,7 +128,6 @@ class EstateLoader(SafeZoneLoader.SafeZoneLoader):
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self.sun.setScale(2)
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self.sun.setBillboardPointEye()
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if self.moon:
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self.moon.setP(180)
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self.moon.reparentTo(self.sunMoonNode)
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self.moon.setY(-270)
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self.moon.setScale(15)
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@ -1,14 +1,3 @@
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########################## TOONTOWN ADVENTURE ##########################
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# Filename: GameSprite.py
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# Created by: sillypeppymacspeed
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# Date: March 28th, 2014
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####
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# Description:
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#
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# This codes the sprites for the Garden Drop estate game.
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####
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### DEFINITELY NOT COPIED FROM TOONTOWN HOUSE
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import math
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class GameSprite:
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@ -39,7 +39,7 @@ class FriendHandle:
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def uniqueName(self, idString):
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return idString + '-' + str(self.getDoId())
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def d_battleSOS(self, requesterId):
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def d_battleSOS(self, sendToId):
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base.cr.ttuFriendsManager.d_battleSOS(self.doId)
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def d_teleportQuery(self, requesterId):
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@ -133,7 +133,7 @@ class DistributedNPCGlove(DistributedNPCToonBase):
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taskMgr.doMethodLater(45, self.leave, 'npcSleepTask-%s' % self.doId)
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self.setChatAbsolute('', CFSpeech)
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if base.localAvatar.getMoney() < ToontownGlobals.GloveCost:
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if base.localAvatar.getTotalMoney() < ToontownGlobals.GloveCost:
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self.setChatAbsolute(self.getMessageById(2), CFSpeech|CFTimeout)
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self.reset()
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else:
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@ -15,7 +15,7 @@ class DistributedNPCGloveAI(DistributedNPCToonBaseAI):
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self.sendUpdate('doTransformation', [avId, 1])
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return
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if av.getMoney() < ToontownGlobals.GloveCost:
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if av.getTotalMoney() < ToontownGlobals.GloveCost:
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self.sendUpdate('doTransformation', [avId, 2])
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return
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@ -372,7 +372,7 @@ class DistributedToon(DistributedPlayer.DistributedPlayer, Toon.Toon, Distribute
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self.setChatAbsolute(chatString, CFSpeech | CFTimeout)
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ResistanceChat.doEffect(msgIndex, self, nearbyToons)
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def d_battleSOS(self, requesterId, sendToId):
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def d_battleSOS(self, sendToId):
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self.cr.ttuFriendsManager.d_battleSOS(sendToId)
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def battleSOS(self, requesterId):
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