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https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 11:42:39 -06:00
Hot fix
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parent
395130b72f
commit
2687adb691
4 changed files with 8 additions and 7 deletions
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@ -56,7 +56,7 @@ class BossCog(Avatar.Avatar):
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self.healthCondition = 0
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self.animDoneEvent = 'BossCogAnimDone'
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self.animIvalName = 'BossCogAnimIval'
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return
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self.warningSfx = loader.loadSfx('phase_9/audio/sfx/CHQ_GOON_tractor_beam_alarmed.ogg')
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def delete(self):
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Avatar.Avatar.delete(self)
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@ -68,7 +68,6 @@ class BossCog(Avatar.Avatar):
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self.doorB.request('Off')
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self.doorA = None
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self.doorB = None
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return
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def setDNAString(self, dnaString):
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self.dna = SuitDNA.SuitDNA()
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@ -545,7 +544,10 @@ class BossCog(Avatar.Avatar):
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self.doAnimate(None, raised=1, happy=0, queueNeutral=0)
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else:
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self.doAnimate(None, raised=1, happy=1, queueNeutral=1)
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ival = Parallel(ActorInterval(self, 'Fb_jump'), Sequence(Func(self.setChatAbsolute, random.choice(TTLocalizer.JumpBossTaunts[self.dna.dept]), CFSpeech | CFTimeout), SoundInterval(self.swishSfx, duration=1.1, node=self), SoundInterval(self.boomSfx, duration=1.9)), Sequence(Wait(1.21), Func(self.announceAreaAttack)))
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ival = Sequence()
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if self.dna.dept == 'm':
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ival.append(Parallel(SoundInterval(self.warningSfx, node=self), Wait(5.0)))
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ival.append(Parallel(ActorInterval(self, 'Fb_jump'), Sequence(Func(self.setChatAbsolute, random.choice(TTLocalizer.JumpBossTaunts[self.dna.dept]), CFSpeech | CFTimeout), SoundInterval(self.swishSfx, duration=1.1, node=self), SoundInterval(self.boomSfx, duration=1.9)), Sequence(Wait(1.21), Func(self.announceAreaAttack))))
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if self.twoFaced:
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self.happy = 0
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else:
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@ -597,6 +597,8 @@ class DistributedBossCogAI(DistributedAvatarAI.DistributedAvatarAI):
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delayTime = ToontownGlobals.BossCogAttackTimes.get(attackCode)
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if delayTime == None:
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return
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if self.dept == 'm' and attackCode == ToontownGlobals.BossCogAreaAttack:
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delayTime += 5.0
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self.waitForNextAttack(delayTime)
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return
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@ -145,7 +145,7 @@ class DistributedCashbotBossAI(DistributedBossCogAI.DistributedBossCogAI, FSM.FS
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def doNextAttack(self, task):
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if random.random() <= 0.2:
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self.b_setAttackCode(ToontownGlobals.BossCogAreaAttack)
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taskMgr.doMethodLater(4.36, self.__reviveGoons, self.uniqueName('reviveGoons'))
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taskMgr.doMethodLater(9.36, self.__reviveGoons, self.uniqueName('reviveGoons'))
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else:
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self.__doDirectedAttack()
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if self.heldObject == None and not self.waitingForHelmet:
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@ -175,7 +175,6 @@ class DistributedCashbotBossAI(DistributedBossCogAI.DistributedBossCogAI, FSM.FS
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self.toonsToAttack.append(avId)
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def makeTreasure(self, goon):
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return
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if self.state != 'BattleThree':
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return
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pos = goon.getPos(self)
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@ -78,7 +78,6 @@ class DistributedLawbotBoss(DistributedBossCog.DistributedBossCog, FSM.FSM):
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self.evidenceHitSfx = None
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self.toonUpSfx = None
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self.bonusTimer = None
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self.warningSfx = None
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self.juryMovesSfx = None
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self.baseColStashed = False
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self.battleDifficulty = 0
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@ -98,7 +97,6 @@ class DistributedLawbotBoss(DistributedBossCog.DistributedBossCog, FSM.FSM):
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self.piesRestockSfx = loader.loadSfx('phase_5/audio/sfx/LB_receive_evidence.ogg')
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self.rampSlideSfx = loader.loadSfx('phase_9/audio/sfx/CHQ_VP_ramp_slide.ogg')
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self.evidenceHitSfx = loader.loadSfx('phase_11/audio/sfx/LB_evidence_hit.ogg')
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self.warningSfx = loader.loadSfx('phase_9/audio/sfx/CHQ_GOON_tractor_beam_alarmed.ogg')
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self.juryMovesSfx = loader.loadSfx('phase_11/audio/sfx/LB_jury_moves.ogg')
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self.toonUpSfx = loader.loadSfx('phase_11/audio/sfx/LB_toonup.ogg')
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self.strafeSfx = []
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