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https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-24 04:02:40 -06:00
Add basic glove NPC, we need a GUI though.
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parent
b6a44f49b6
commit
31f80a48a0
11 changed files with 163 additions and 3 deletions
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@ -112,6 +112,7 @@ from toontown.toon import DistributedNPCFisherman/AI
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from toontown.toon import DistributedNPCPartyPerson/AI
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from toontown.toon import DistributedNPCPetclerk/AI
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from toontown.toon import DistributedNPCKartClerk/AI
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from toontown.toon import DistributedNPCGlove/AI
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from toontown.building import DistributedKnockKnockDoor/AI
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from toontown.building import DistributedElevator/AI
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from toontown.building import DistributedElevatorFSM/AI
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@ -1846,6 +1847,11 @@ dclass DistributedNPCKartClerk : DistributedNPCToonBase {
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transactionDone() airecv clsend;
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};
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dclass DistributedNPCGlove : DistributedNPCToonBase {
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doTransformation(uint32 avId, uint32) broadcast;
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requestTransformation(uint32) airecv clsend;
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};
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dclass DistributedKnockKnockDoor : DistributedAnimatedProp {
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};
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@ -33,6 +33,9 @@ want-resistance-toonup #t
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want-resistance-restock #t
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want-resistance-dance #t
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# Optional:
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want-glove-npc #t
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# Developer options:
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show-population #t
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force-skip-tutorial #t
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@ -2,7 +2,7 @@
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from pandac.PandaModules import *
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hashVal = 2077607028
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hashVal = 959103491
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from toontown.coghq import DistributedCashbotBossSafe, DistributedCashbotBossCrane, DistributedBattleFactory, DistributedCashbotBossTreasure, DistributedCogHQDoor, DistributedSellbotHQDoor, DistributedFactoryElevatorExt, DistributedMintElevatorExt, DistributedLawOfficeElevatorExt, DistributedLawOfficeElevatorInt, LobbyManager, DistributedMegaCorp, DistributedFactory, DistributedLawOffice, DistributedLawOfficeFloor, DistributedLift, DistributedDoorEntity, DistributedSwitch, DistributedButton, DistributedTrigger, DistributedCrushableEntity, DistributedCrusherEntity, DistributedStomper, DistributedStomperPair, DistributedLaserField, DistributedGolfGreenGame, DistributedSecurityCamera, DistributedMover, DistributedElevatorMarker, DistributedBarrelBase, DistributedGagBarrel, DistributedBeanBarrel, DistributedHealBarrel, DistributedGrid, ActiveCell, DirectionalCell, CrusherCell, DistributedCrate, DistributedSinkingPlatform, BattleBlocker, DistributedMint, DistributedMintRoom, DistributedMintBattle, DistributedStage, DistributedStageRoom, DistributedStageBattle, DistributedLawbotBossGavel, DistributedLawbotCannon, DistributedLawbotChair, DistributedCogKart, DistributedCountryClub, DistributedCountryClubRoom, DistributedMoleField, DistributedCountryClubBattle, DistributedMaze, DistributedFoodBelt, DistributedBanquetTable, DistributedGolfSpot
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@ -43,7 +43,7 @@ from toontown.friends import TTPlayerFriendsManager, TTUFriendsManager
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from toontown.cogdominium import DistributedCogdoInterior, DistributedCogdoBattleBldg, DistributedCogdoElevatorExt, DistributedCogdoElevatorInt, DistributedCogdoBarrel, DistCogdoGame, DistCogdoLevelGame, DistCogdoBoardroomGame, DistCogdoCraneGame, DistCogdoMazeGame, DistCogdoFlyingGame, DistCogdoCrane, DistCogdoCraneMoneyBag, DistCogdoCraneCog
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from otp.distributed import Account, ObjectServer, DistributedDistrict, DistributedDirectory, DistributedTestObject, CentralLogger
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from toontown.estate import DistributedCannon, DistributedTarget, EstateManager, DistributedEstate, DistributedHouse, DistributedHouseInterior, DistributedGarden, DistributedHouseDoor, DistributedBankMgr, DistributedMailbox, DistributedFurnitureManager, DistributedFurnitureItem, DistributedBank, DistributedCloset, DistributedTrunk, DistributedPhone, DistributedFireworksCannon, DistributedLawnDecor, DistributedGardenPlot, DistributedGardenBox, DistributedFlower, DistributedGagTree, DistributedStatuary, DistributedToonStatuary, DistributedChangingStatuary, DistributedAnimatedStatuary, DistributedPlantBase, DistributedLawnDecor
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from toontown.toon import DistributedToon, DistributedNPCToonBase, DistributedNPCToon, DistributedSmartNPC, DistributedSmartNPC, DistributedNPCSpecialQuestGiver, DistributedNPCFlippyInToonHall, DistributedNPCScientist, DistributedNPCClerk, DistributedNPCTailor, DistributedNPCBlocker, DistributedNPCFisherman, DistributedNPCPartyPerson, DistributedNPCPetclerk, DistributedNPCKartClerk, DistributedNPCBanker
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from toontown.toon import DistributedToon, DistributedNPCToonBase, DistributedNPCToon, DistributedSmartNPC, DistributedSmartNPC, DistributedNPCSpecialQuestGiver, DistributedNPCFlippyInToonHall, DistributedNPCScientist, DistributedNPCClerk, DistributedNPCTailor, DistributedNPCBlocker, DistributedNPCFisherman, DistributedNPCPartyPerson, DistributedNPCPetclerk, DistributedNPCKartClerk, DistributedNPCGlove, DistributedNPCBanker
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from toontown.tutorial import DistributedBattleTutorial, TutorialManager
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from toontown.coderedemption.TTCodeRedemptionMgr import TTCodeRedemptionMgr
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from toontown.distributed.NonRepeatableRandomSourceAI import NonRepeatableRandomSourceAI
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@ -87,6 +87,7 @@ class ToontownAIRepository(ToontownInternalRepository):
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self.doLiveUpdates = self.config.GetBool('want-live-updates', False)
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self.wantTrackClsends = self.config.GetBool('want-track-clsends', False)
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self.wantAchievements = self.config.GetBool('want-achievements', True)
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self.wantGloveNpc = self.config.GetBool('want-glove-npc', True)
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self.baseXpMultiplier = self.config.GetFloat('base-xp-multiplier', 1.0)
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self.wantHalloween = self.config.GetBool('want-halloween', False)
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self.wantChristmas = self.config.GetBool('want-christmas', False)
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@ -32,6 +32,12 @@ class TTHoodAI(HoodAI.HoodAI):
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if simbase.config.GetBool('want-butterflies', True):
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self.createButterflies()
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if simbase.air.wantGloveNpc:
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NPCToons.createNPC(
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simbase.air, 2021,
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(ToontownGlobals.ToontownCentral, TTLocalizer.NPCToonNames[2021], ('dss', 'ls', 's', 'm', 13, 41, 13, 13, 1, 6, 1, 6, 0, 18), 'm', 1, NPCToons.NPC_GLOVE),
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ToontownGlobals.ToontownCentral, posIndex=0)
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if simbase.air.wantHalloween:
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self.TrickOrTreatTargetManager = DistributedTrickOrTreatTargetAI.DistributedTrickOrTreatTargetAI(self.air)
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self.TrickOrTreatTargetManager.generateWithRequired(2649)
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106
toontown/toon/DistributedNPCGlove.py
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106
toontown/toon/DistributedNPCGlove.py
Normal file
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@ -0,0 +1,106 @@
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from direct.fsm import ClassicFSM, State
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from direct.gui.DirectGui import *
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from direct.task.Task import Task
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from pandac.PandaModules import *
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import time
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from DistributedNPCToonBase import *
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from toontown.chat.ChatGlobals import *
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from toontown.effects import DustCloud
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from toontown.nametag.NametagGlobals import *
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from toontown.toonbase import TTLocalizer
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def getDustCloud(toon):
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dustCloud = DustCloud.DustCloud(fBillboard=0)
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dustCloud.setBillboardAxis(2.0)
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dustCloud.setZ(3)
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dustCloud.setScale(0.4)
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dustCloud.createTrack()
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return Sequence(Wait(0.5), Func(dustCloud.reparentTo, toon), dustCloud.track, Func(dustCloud.destroy))
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class DistributedNPCGlove(DistributedNPCToonBase):
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def __init__(self, cr):
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DistributedNPCToonBase.__init__(self, cr)
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self.nextCollision = 0
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self.fsm = ClassicFSM.ClassicFSM(
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'NPCGlove',
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[
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State.State('off', self.enterOff, self.exitOff, ['pickColor']),
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State.State('pickColor', self.enterPickColor, self.exitPickColor, ['off'])
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], 'off', 'off')
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self.fsm.enterInitialState()
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def disable(self):
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self.ignoreAll()
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self.nextCollision = 0
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DistributedNPCToonBase.disable(self)
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def initToonState(self):
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self.setAnimState('neutral', 1.05, None, None)
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self.setPosHpr(101, -14, 4, -305, 0, 0)
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def getCollSphereRadius(self):
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return 1.0
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def handleCollisionSphereEnter(self, collEntry):
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self.currentTime = time.time()
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if self.nextCollision <= self.currentTime:
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self.fsm.request('pickColor')
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self.nextCollision = self.currentTime + 2
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def enterOff(self):
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pass
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def exitOff(self):
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pass
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def enterPickColor(self):
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base.cr.playGame.getPlace().setState('stopped')
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taskMgr.doMethodLater(15, self.reset, 'npcSleepTask-%s' % self.doId)
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self.popupPickColorGUI()
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def exitPickColor(self, task=None):
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taskMgr.remove('npcSleepTask-%s' % self.doId)
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if task is not None:
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return task.done
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def popupPickColorGUI(self):
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self.setChatAbsolute('', CFSpeech)
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self.setChatAbsolute("Hi fucker", CFSpeech)
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base.setCellsActive(base.bottomCells, 0)
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self.d_requestTransformation(8)
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def getMessageById(self, response):
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if response == 1:
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return TTLocalizer.GloveSameColorMessage
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elif response == 2:
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return TTLocalizer.GloveNoMoneyMessage
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else:
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return TTLocalizer.GloveSuccessMessage
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def doTransformation(self, avId, response):
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av = self.cr.doId2do.get(avId)
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if not av:
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return
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if response == 3:
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getDustCloud(av).start()
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self.setChatAbsolute('', CFSpeech)
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self.setChatAbsolute(self.getMessageById(response), CFSpeech|CFTimeout)
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def d_requestTransformation(self, color):
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self.sendUpdate('requestTransformation', [color])
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self.reset()
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def reset(self, task=None):
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self.fsm.request('off')
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base.cr.playGame.getPlace().setState('walk')
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base.setCellsActive(base.bottomCells, 1)
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if task is not None:
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return task.done
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27
toontown/toon/DistributedNPCGloveAI.py
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27
toontown/toon/DistributedNPCGloveAI.py
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@ -0,0 +1,27 @@
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from DistributedNPCToonBaseAI import DistributedNPCToonBaseAI
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from ToonDNA import ToonDNA
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from toontown.toonbase import ToontownGlobals
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class DistributedNPCGloveAI(DistributedNPCToonBaseAI):
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def requestTransformation(self, color):
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avId = self.air.getAvatarIdFromSender()
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av = self.air.doId2do.get(avId)
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if av is None or not hasattr(av, 'dna'):
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return
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if av.dna.gloveColor == color:
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self.sendUpdate('doTransformation', [avId, 1])
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return
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if av.getMoney() < ToontownGlobals.GloveCost:
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self.sendUpdate('doTransformation', [avId, 2])
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return
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av.takeMoney(ToontownGlobals.GloveCost)
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newDNA = ToonDNA()
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newDNA.makeFromNetString(av.getDNAString())
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newDNA.gloveColor = color
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taskMgr.doMethodLater(1.0, lambda task: av.b_setDNAString(newDNA.makeNetString()), 'transform-%d' % avId)
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self.sendUpdate('doTransformation', [avId, 3])
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@ -4999,6 +4999,8 @@ def dna(part, value):
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invoker.b_setDNAString(backup['dna'][value])
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return 'Restored a DNA backup for %s under the name: %s' % (invoker.getName(), value)
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if part == 'show':
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return dna.asTuple()
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return 'Invalid part: ' + part
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@magicWord(category=CATEGORY_ADMINISTRATOR, types=[int])
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@ -70,6 +70,7 @@ NPC_FLIPPYTOONHALL = 10
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NPC_SCIENTIST = 11
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NPC_SMART = 13
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NPC_BANKER = 14
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NPC_GLOVE = 15
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CLERK_COUNTDOWN_TIME = 120
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TAILOR_COUNTDOWN_TIME = 300
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RTDNAFile = '/RTDNAFile.txt'
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@ -95,6 +96,7 @@ def createNPC(air, npcId, desc, zoneId, posIndex = 0, questCallback = None):
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import DistributedNPCScientistAI
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import DistributedSmartNPCAI
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import DistributedNPCBankerAI
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import DistributedNPCGloveAI
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canonicalZoneId, name, dnaType, gender, protected, type = desc
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if type == NPC_REGULAR:
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npc = DistributedNPCToonAI.DistributedNPCToonAI(air, npcId, questCallback=questCallback)
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@ -124,6 +126,8 @@ def createNPC(air, npcId, desc, zoneId, posIndex = 0, questCallback = None):
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npc = DistributedSmartNPCAI.DistributedSmartNPCAI(air, npcId)
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elif type == NPC_BANKER:
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npc = DistributedNPCBankerAI.DistributedNPCBankerAI(air, npcId)
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elif type == NPC_GLOVE and simbase.air.wantGloveNpc:
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npc = DistributedNPCGloveAI.DistributedNPCGloveAI(air, npcId)
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else:
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print 'createNPC() error!!!'
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npc.setName(name)
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@ -7007,6 +7007,7 @@ NPCToonNames = {20000: 'Tutorial Tom',
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2018: 'Doctor Surlee',
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2019: 'Doctor Dimm',
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2020: 'Professor Prepostera',
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2021: 'Painter Joey',
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2101: 'Dentist Daniel',
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2102: 'Sheriff Sherry',
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2103: 'Sneezy Kitty',
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@ -9785,6 +9786,9 @@ InteractivePropTrackBonusTerms = {0: 'Super Toon-Up!',
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5: 'Super Squirt!',
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6: ''}
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PlayingCardUnknown = 'Card Name is unknown'
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GloveSameColorMessage = 'You already have that glove!'
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GloveNoMoneyMessage = "You don't have enough jellybeans!"
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GloveSuccessMessage = 'Have fun with your new glove!'
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# Buffs
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@ -1676,6 +1676,7 @@ AV_TOUCH_CHECK_DIST_Z = 5.0
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AV_TOUCH_CHECK_TIMELIMIT_CL = 0.002
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AV_TOUCH_COUNT_LIMIT = 5
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AV_TOUCH_COUNT_TIME = 300
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GloveCost = 2000
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# Buffs...
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