Merge branch 'master' of gitlab.com:ToontownUnited/src

This commit is contained in:
Zach 2015-05-10 07:01:13 -05:00
commit 32fa7ca56c
3 changed files with 73 additions and 10 deletions

View file

@ -1,5 +1,10 @@
from direct.interval.IntervalGlobal import Sequence, Func, Wait
from toontown.safezone import SafeZoneLoader from toontown.safezone import SafeZoneLoader
from toontown.safezone import DDPlayground from toontown.safezone import DDPlayground
from toontown.chat.ChatGlobals import CFSpeech
from toontown.toon import NPCToons
from toontown.toonbase import TTLocalizer
import random
class DDSafeZoneLoader(SafeZoneLoader.SafeZoneLoader): class DDSafeZoneLoader(SafeZoneLoader.SafeZoneLoader):
@ -18,22 +23,44 @@ class DDSafeZoneLoader(SafeZoneLoader.SafeZoneLoader):
self.swimSound = base.loadSfx('phase_4/audio/sfx/AV_swim_single_stroke.ogg') self.swimSound = base.loadSfx('phase_4/audio/sfx/AV_swim_single_stroke.ogg')
self.submergeSound = base.loadSfx('phase_5.5/audio/sfx/AV_jump_in_water.ogg') self.submergeSound = base.loadSfx('phase_5.5/audio/sfx/AV_jump_in_water.ogg')
self.boat = self.geom.find('**/donalds_boat') self.boat = self.geom.find('**/donalds_boat')
if self.boat.isEmpty():
self.notify.error('Boat not found')
else:
wheel = self.boat.find('**/wheel')
if wheel.isEmpty():
self.notify.warning('Wheel not found')
else:
wheel.hide()
self.boat.stash()
self.dockSound = base.loadSfx('phase_6/audio/sfx/SZ_DD_dockcreak.ogg') self.dockSound = base.loadSfx('phase_6/audio/sfx/SZ_DD_dockcreak.ogg')
self.foghornSound = base.loadSfx('phase_5/audio/sfx/SZ_DD_foghorn.ogg') self.foghornSound = base.loadSfx('phase_5/audio/sfx/SZ_DD_foghorn.ogg')
self.bellSound = base.loadSfx('phase_6/audio/sfx/SZ_DD_shipbell.ogg') self.bellSound = base.loadSfx('phase_6/audio/sfx/SZ_DD_shipbell.ogg')
self.waterSound = base.loadSfx('phase_6/audio/sfx/SZ_DD_waterlap.ogg') self.waterSound = base.loadSfx('phase_6/audio/sfx/SZ_DD_waterlap.ogg')
if not self.boat.isEmpty():
wheel = self.boat.find('**/wheel')
if not wheel.isEmpty():
wheel.hide()
self.boat.stash()
self.donald = NPCToons.createLocalNPC(7011)
self.donald.setPos(0, -1, 3.95)
self.donald.reparentTo(self.boat)
self.donald.setHat(48, 0, 0)
self.donaldSpeech = Sequence()
random.shuffle(TTLocalizer.DonaldChatter)
for speechText in TTLocalizer.DonaldChatter:
self.donaldSpeech.append(Func(self.donald.setChatAbsolute, speechText, CFSpeech))
self.donaldSpeech.append(Wait(len(speechText.split(' '))))
self.donaldSpeech.append(Func(self.donald.clearChat))
self.donaldSpeech.append(Wait(15))
self.donaldSpeech.loop(0)
def unload(self): def unload(self):
SafeZoneLoader.SafeZoneLoader.unload(self) SafeZoneLoader.SafeZoneLoader.unload(self)
if hasattr(self, 'donald'):
self.donaldSpeech.pause()
self.donald.delete()
del self.donaldSpeech
del self.donald
del self.seagullSound del self.seagullSound
del self.underwaterSound del self.underwaterSound
del self.swimSound del self.swimSound
@ -42,4 +69,4 @@ class DDSafeZoneLoader(SafeZoneLoader.SafeZoneLoader):
del self.bellSound del self.bellSound
del self.waterSound del self.waterSound
del self.submergeSound del self.submergeSound
del self.boat del self.boat

View file

@ -11576,6 +11576,26 @@ NPCToonDict = {20000: (-1,
'm', 'm',
0, 0,
NPC_REGULAR), NPC_REGULAR),
7011: (-1,
lnames[7011],
('fll',
'ls',
'm',
'm',
0,
0,
9,
0,
10,
10,
0,
10,
5,
27,
0),
'm',
0,
NPC_REGULAR),
# Magic Cat SOS # Magic Cat SOS
# 5 Stars, Sound SOS, Bikehorn 255 damage. "The Bikehorn of Death". # 5 Stars, Sound SOS, Bikehorn 255 damage. "The Bikehorn of Death".
91917: (-1, 91917: (-1,

View file

@ -6720,6 +6720,7 @@ NPCToonNames = {20000: 'Tutorial Tom',
7008: 'Ima Cagedtoon', 7008: 'Ima Cagedtoon',
7009: 'Jimmy Thelock', 7009: 'Jimmy Thelock',
7010: 'Little Blinky', 7010: 'Little Blinky',
7011: 'Donald',
91917: 'Magic Cat'} 91917: 'Magic Cat'}
zone2TitleDict = {2513: ('Toon Hall', ''), zone2TitleDict = {2513: ('Toon Hall', ''),
2514: ('Toontown Bank', ''), 2514: ('Toontown Bank', ''),
@ -8928,3 +8929,18 @@ def getPetNameId(name):
return 0 return 0
PropIdToName = [InventoryHealString, MovieNPCSOSTrap, MovieNPCSOSLure, MovieNPCSOSSound, MovieNPCSOSThrow, MovieNPCSOSSquirt, MovieNPCSOSDrop] PropIdToName = [InventoryHealString, MovieNPCSOSTrap, MovieNPCSOSLure, MovieNPCSOSSound, MovieNPCSOSThrow, MovieNPCSOSSquirt, MovieNPCSOSDrop]
DonaldChatter = ["I'm glad you're here today!",
"You look like you're having fun.",
"Oh boy, I'm having a good day.",
'I hope you are enjoying your ride!',
'I like meeting new people.',
'Have fun in my neighborhood.',
'I like to make people laugh.',
'Watch out for the Cogs!',
'Come aboard!',
"I heard it's snowing at the Brrrgh.",
'Looks like the trolley is coming!',
'Sometimes I play trolley games just to eat the fruit pie!',
'I hope you are enjoying your stay in Toontown!',
'I like what you are wearing.',
'I love to play tag. Do you?']