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https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-24 04:02:40 -06:00
This is really getting boring...
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7cf799814c
commit
46cb2afda6
7 changed files with 19 additions and 20 deletions
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@ -31,8 +31,7 @@ PAINTING_DICT = {'s': 'tt_m_ara_crg_paintingMoverShaker',
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'm': 'tt_m_ara_crg_paintingMoverShaker',
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'c': 'tt_m_ara_crg_paintingMoverShaker'}
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from toontown.nametag.NametagGlobals import *
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from toontown.chat.ChatGlobals import *
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from otp.nametag.NametagConstants import *
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class DistributedCogdoInterior(DistributedObject.DistributedObject):
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id = 0
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@ -9,8 +9,8 @@ from toontown.toonbase import ToontownGlobals
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from toontown.toonbase import ToontownBattleGlobals
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from toontown.battle import BattlePlace
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from toontown.suit import Suit
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from toontown.nametag.NametagGlobals import *
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from toontown.nametag import NametagGlobals
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from otp.nametag.NametagConstants import *
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from otp.nametag import NametagGlobals
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import math
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class CogHQBossBattle(BattlePlace.BattlePlace):
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@ -109,7 +109,7 @@ class CogHQBossBattle(BattlePlace.BattlePlace):
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if self.bossCog:
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self.bossCog.d_avatarEnter()
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self._telemLimiter = TLGatherAllAvs('CogHQBossBattle', RotationLimitToH)
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NametagGlobals.setWant2dNametags(True)
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NametagGlobals.setMasterArrowsOn(1)
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base.localAvatar.inventory.setRespectInvasions(0)
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self.fsm.request(requestStatus['how'], [requestStatus])
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@ -5,7 +5,7 @@ from direct.fsm import State
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from toontown.toonbase import ToontownGlobals
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from panda3d.core import *
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from otp.distributed.TelemetryLimiter import RotationLimitToH, TLGatherAllAvs
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from toontown.nametag import NametagGlobals
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from otp.nametag import NametagGlobals
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class CogHQExterior(BattlePlace.BattlePlace):
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notify = DirectNotifyGlobal.directNotify.newCategory('CogHQExterior')
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@ -69,7 +69,7 @@ class CogHQExterior(BattlePlace.BattlePlace):
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self._telemLimiter = TLGatherAllAvs('CogHQExterior', RotationLimitToH)
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self.accept('doorDoneEvent', self.handleDoorDoneEvent)
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self.accept('DistributedDoor_doorTrigger', self.handleDoorTrigger)
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NametagGlobals.setWant2dNametags(True)
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NametagGlobals.setMasterArrowsOn(1)
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self.tunnelOriginList = base.cr.hoodMgr.addLinkTunnelHooks(self, self.nodeList)
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how = requestStatus['how']
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self.fsm.request(how, [requestStatus])
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@ -5,7 +5,6 @@ from direct.fsm import State
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from direct.showbase import BulletinBoardWatcher
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from panda3d.core import *
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from otp.distributed.TelemetryLimiter import RotationLimitToH, TLGatherAllAvs
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from toontown.nametag import NametagGlobals
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from toontown.toon import Toon
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from toontown.toonbase import ToontownGlobals
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from toontown.hood import ZoneUtil
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@ -14,7 +13,7 @@ from toontown.toontowngui import TTDialog
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from toontown.toonbase import ToontownBattleGlobals
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from toontown.coghq import DistributedCountryClub
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from toontown.building import Elevator
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from toontown.nametag import NametagGlobals
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from otp.nametag import NametagGlobals
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import random
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class CountryClubInterior(BattlePlace.BattlePlace):
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@ -87,7 +86,7 @@ class CountryClubInterior(BattlePlace.BattlePlace):
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self._telemLimiter = TLGatherAllAvs('CountryClubInterior', RotationLimitToH)
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def commence(self = self):
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NametagGlobals.setWant2dNametags(True)
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NametagGlobals.setMasterArrowsOn(1)
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self.fsm.request(requestStatus['how'], [requestStatus])
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base.playMusic(self.music, looping=1, volume=0.8)
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base.transitions.irisIn()
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@ -107,7 +106,7 @@ class CountryClubInterior(BattlePlace.BattlePlace):
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self.acceptOnce('localToonConfrontedCountryClubBoss', handleConfrontedBoss)
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def exit(self):
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NametagGlobals.setWant2dNametags(False)
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NametagGlobals.setMasterArrowsOn(0)
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bboard.remove(DistributedCountryClub.DistributedCountryClub.ReadyPost)
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self._telemLimiter.destroy()
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del self._telemLimiter
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@ -11,7 +11,8 @@ from toontown.suit import SuitDNA
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from direct.fsm import State
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from direct.fsm import ClassicFSM, State
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from toontown.toonbase import ToontownGlobals
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from toontown.nametag import NametagGlobals
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from otp.nametag.NametagConstants import *
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from otp.nametag import NametagGlobals
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class DistributedBattleFactory(DistributedLevelBattle.DistributedLevelBattle):
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notify = DirectNotifyGlobal.directNotify.newCategory('DistributedBattleFactory')
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@ -29,7 +30,7 @@ class DistributedBattleFactory(DistributedLevelBattle.DistributedLevelBattle):
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self.disableCollision()
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self.delayDeleteMembers()
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if self.hasLocalToon():
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NametagGlobals.setWant2dNametags(False)
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NametagGlobals.setMasterArrowsOn(0)
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if self.bossBattle:
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messenger.send('localToonConfrontedForeman')
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self.movie.playReward(ts, self.uniqueName('building-reward'), self.__handleFactoryRewardDone, noSkip=True)
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@ -45,4 +46,4 @@ class DistributedBattleFactory(DistributedLevelBattle.DistributedLevelBattle):
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self.notify.info('exitFactoryReward()')
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self.movie.resetReward(finish=1)
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self._removeMembersKeep()
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NametagGlobals.setWant2dNametags(True)
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NametagGlobals.setMasterArrowsOn(1)
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@ -10,8 +10,8 @@ from direct.task import Task
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from toontown.toonbase import ToontownGlobals
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from toontown.toonbase import TTLocalizer
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from otp.otpbase import OTPGlobals
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from otp.nametag import NametagGlobals
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import random
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from toontown.nametag import NametagGlobals
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class DistributedCashbotBossCrane(DistributedObject.DistributedObject, FSM.FSM):
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notify = DirectNotifyGlobal.directNotify.newCategory('DistributedCashbotBossCrane')
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@ -407,7 +407,7 @@ class DistributedCashbotBossCrane(DistributedObject.DistributedObject, FSM.FSM):
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taskMgr.add(self.__watchControls, 'watchCraneControls')
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taskMgr.doMethodLater(5, self.__displayCraneAdvice, self.craneAdviceName)
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taskMgr.doMethodLater(10, self.__displayMagnetAdvice, self.magnetAdviceName)
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NametagGlobals.setForceOnscreenChat(True)
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NametagGlobals.setOnscreenChatForced(1)
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self.arrowVert = 0
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self.arrowHorz = 0
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return
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@ -428,7 +428,7 @@ class DistributedCashbotBossCrane(DistributedObject.DistributedObject, FSM.FSM):
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self.ignore('InputState-turnRight')
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self.arrowVert = 0
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self.arrowHorz = 0
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NametagGlobals.setForceOnscreenChat(False)
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NametagGlobals.setOnscreenChatForced(0)
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taskMgr.remove('watchCraneControls')
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self.__setMoveSound(None)
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return
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@ -5,7 +5,7 @@ from direct.fsm import ClassicFSM, State
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from direct.fsm import State
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from direct.interval.IntervalGlobal import *
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from otp.avatar import Emote
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from toontown.nametag import NametagGlobals
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from otp.nametag import NametagGlobals
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from panda3d.core import *
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from toontown.battle import SuitBattleGlobals
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from toontown.battle.BattleBase import *
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@ -31,7 +31,7 @@ class DistributedCountryClubBattle(DistributedLevelBattle.DistributedLevelBattle
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self.disableCollision()
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self.delayDeleteMembers()
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if self.hasLocalToon():
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NametagGlobals.setWant2dNametags(False)
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NametagGlobals.setMasterArrowsOn(0)
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if self.bossBattle:
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messenger.send('localToonConfrontedCountryClubBoss')
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self.movie.playReward(ts, self.uniqueName('building-reward'), self.__handleCountryClubRewardDone, noSkip=True)
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@ -47,4 +47,4 @@ class DistributedCountryClubBattle(DistributedLevelBattle.DistributedLevelBattle
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self.notify.debug('exitCountryClubReward()')
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self.movie.resetReward(finish=1)
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self._removeMembersKeep()
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NametagGlobals.setWant2dNametags(True)
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NametagGlobals.setMasterArrowsOn(1)
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