Initial work on crates and keys + ~factorywarp fix

This commit is contained in:
John 2015-07-27 13:44:29 +03:00
parent 3e81a8c468
commit 48ba472271
21 changed files with 153 additions and 36 deletions

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@ -720,7 +720,7 @@ dclass DistributedToon : DistributedPlayer {
setUnlimitedSwing(uint8) broadcast ownrecv ram; setUnlimitedSwing(uint8) broadcast ownrecv ram;
logSuspiciousEvent(char [0-1024]) ownsend airecv; logSuspiciousEvent(char [0-1024]) ownsend airecv;
forceLogoutWithNotify() ownrecv; forceLogoutWithNotify() ownrecv;
setPinkSlips(uint8 = 0) required ownrecv db; setSpecialInventory(uint8[] = [0, 0]) required ownrecv db;
setNametagStyle(uint8 = 0) required broadcast ownrecv db; setNametagStyle(uint8 = 0) required broadcast ownrecv db;
setNametagStyles(uint8[] = [0]) required broadcast ownrecv db; setNametagStyles(uint8[] = [0]) required broadcast ownrecv db;
setMail(simpleMail []) ownrecv; setMail(simpleMail []) ownrecv;
@ -825,6 +825,7 @@ dclass DistributedBossCog : DistributedNode {
setToonIds(uint32[], uint32[], uint32[]) broadcast ram; setToonIds(uint32[], uint32[], uint32[]) broadcast ram;
setBattleIds(uint8, uint32, uint32) broadcast ram; setBattleIds(uint8, uint32, uint32) broadcast ram;
setArenaSide(uint8) broadcast ram; setArenaSide(uint8) broadcast ram;
setKeyReward(bool) required broadcast ram;
avatarEnter() airecv clsend; avatarEnter() airecv clsend;
avatarExit() airecv clsend; avatarExit() airecv clsend;
avatarNearEnter() airecv clsend; avatarNearEnter() airecv clsend;
@ -974,6 +975,7 @@ dclass DistributedBattleTutorial : DistributedBattle {
}; };
dclass DistributedLevelBattle : DistributedBattle { dclass DistributedLevelBattle : DistributedBattle {
announceCrateReward() broadcast;
}; };
dclass DistributedBattleFactory : DistributedLevelBattle { dclass DistributedBattleFactory : DistributedLevelBattle {

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@ -891,7 +891,13 @@ FurnitureTypes = {
None, None,
None, None,
200, 200,
FLPainting) FLPainting),
10040: ('phase_10/models/cashbotHQ/CBWoodCrate',
None,
None,
0,
None,
0.5)
} }
class CatalogFurnitureItem(CatalogAtticItem.CatalogAtticItem): class CatalogFurnitureItem(CatalogAtticItem.CatalogAtticItem):

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@ -22,6 +22,7 @@ class DistributedBattleFactoryAI(DistributedLevelBattleAI.DistributedLevelBattle
return self.level.factoryId return self.level.factoryId
def handleToonsWon(self, toons): def handleToonsWon(self, toons):
self.handleCrateReward(toons)
for toon in toons: for toon in toons:
recovered, notRecovered = self.air.questManager.recoverItems(toon, self.suitsKilled, self.getTaskZoneId()) recovered, notRecovered = self.air.questManager.recoverItems(toon, self.suitsKilled, self.getTaskZoneId())
self.toonItems[toon.doId][0].extend(recovered) self.toonItems[toon.doId][0].extend(recovered)

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@ -29,6 +29,7 @@ class DistributedCountryClubBattleAI(DistributedLevelBattleAI.DistributedLevelBa
amount = ToontownGlobals.CountryClubCogBuckRewards[self.level.countryClubId] amount = ToontownGlobals.CountryClubCogBuckRewards[self.level.countryClubId]
index = ToontownGlobals.cogHQZoneId2deptIndex(self.level.countryClubId) index = ToontownGlobals.cogHQZoneId2deptIndex(self.level.countryClubId)
extraMerits[index] = amount extraMerits[index] = amount
self.handleCrateReward(toons)
for toon in toons: for toon in toons:
recovered, notRecovered = self.air.questManager.recoverItems(toon, self.suitsKilled, self.getTaskZoneId()) recovered, notRecovered = self.air.questManager.recoverItems(toon, self.suitsKilled, self.getTaskZoneId())
self.toonItems[toon.doId][0].extend(recovered) self.toonItems[toon.doId][0].extend(recovered)

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@ -28,7 +28,6 @@ class DistributedFactory(DistributedLevel.DistributedLevel, FactoryBase.FactoryB
self.joiningReserves = [] self.joiningReserves = []
self.suitsInitialized = 0 self.suitsInitialized = 0
self.goonClipPlanes = {} self.goonClipPlanes = {}
base.localAvatar.physControls.setCollisionRayHeight(10.0)
def createEntityCreator(self): def createEntityCreator(self):
return FactoryEntityCreator.FactoryEntityCreator(level=self) return FactoryEntityCreator.FactoryEntityCreator(level=self)
@ -39,14 +38,15 @@ class DistributedFactory(DistributedLevel.DistributedLevel, FactoryBase.FactoryB
self.factoryViews = FactoryCameraViews.FactoryCameraViews(self) self.factoryViews = FactoryCameraViews.FactoryCameraViews(self)
base.localAvatar.chatMgr.chatInputSpeedChat.addFactoryMenu() base.localAvatar.chatMgr.chatInputSpeedChat.addFactoryMenu()
self.accept('SOSPanelEnter', self.handleSOSPanel) self.accept('SOSPanelEnter', self.handleSOSPanel)
base.factory = self
def delete(self): def delete(self):
DistributedLevel.DistributedLevel.delete(self) DistributedLevel.DistributedLevel.delete(self)
base.localAvatar.chatMgr.chatInputSpeedChat.removeFactoryMenu() base.localAvatar.chatMgr.chatInputSpeedChat.removeFactoryMenu()
self.factoryViews.delete() self.factoryViews.delete()
del self.factoryViews del self.factoryViews
del base.factory
self.ignore('SOSPanelEnter') self.ignore('SOSPanelEnter')
base.localAvatar.physControls.setCollisionRayHeight(CollisionHandlerRayStart)
def setFactoryId(self, id): def setFactoryId(self, id):
FactoryBase.FactoryBase.setFactoryId(self, id) FactoryBase.FactoryBase.setFactoryId(self, id)
@ -166,10 +166,7 @@ def factoryWarp(zoneNum):
""" """
Warp to a specific factory zone. Warp to a specific factory zone.
""" """
factory = [base.cr.doFind('DistributedFactory'), base.cr.doFind('DistributedMegaCorp')] if not hasattr(base, 'factory'):
for f in factory: return 'You must be in a factory!'
if (not f) or (not isinstance(f, DistributedFactory)): base.factory.warpToZone(zoneNum)
return 'You must be in a factory.'
factory = f
factory.warpToZone(zoneNum)
return 'Warped to zone: %d' % zoneNum return 'Warped to zone: %d' % zoneNum

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@ -90,6 +90,15 @@ class DistributedLevelBattle(DistributedBattle.DistributedBattle):
def onWaitingForJoin(self): def onWaitingForJoin(self):
self.lockLevelViz() self.lockLevelViz()
def announceCrateReward(self):
track = Sequence()
for i, message in enumerate(TTLocalizer.CrateRewardMessages):
track.append(Func(base.localAvatar.setSystemMessage, 0, message))
track.append(Wait(1.5))
track.start()
def __faceOff(self, ts, name, callback): def __faceOff(self, ts, name, callback):
if len(self.suits) == 0: if len(self.suits) == 0:
self.notify.warning('__faceOff(): no suits.') self.notify.warning('__faceOff(): no suits.')

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@ -1,11 +1,13 @@
from toontown.battle import DistributedBattleAI from toontown.battle import DistributedBattleAI
from toontown.battle import DistributedBattleBaseAI from toontown.battle import DistributedBattleBaseAI
from toontown.catalog import CatalogFurnitureItem
from direct.directnotify import DirectNotifyGlobal from direct.directnotify import DirectNotifyGlobal
from direct.fsm import State from direct.fsm import State
from direct.fsm import ClassicFSM from direct.fsm import ClassicFSM
from toontown.battle.BattleBase import * from toontown.battle.BattleBase import *
import CogDisguiseGlobals import CogDisguiseGlobals
from direct.showbase.PythonUtil import addListsByValue from direct.showbase.PythonUtil import addListsByValue
import time
class DistributedLevelBattleAI(DistributedBattleAI.DistributedBattleAI): class DistributedLevelBattleAI(DistributedBattleAI.DistributedBattleAI):
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedLevelBattleAI') notify = DirectNotifyGlobal.directNotify.newCategory('DistributedLevelBattleAI')
@ -97,6 +99,18 @@ class DistributedLevelBattleAI(DistributedBattleAI.DistributedBattleAI):
def handleToonsWon(self, toons): def handleToonsWon(self, toons):
pass pass
def handleCrateReward(self, toons):
if not (config.GetBool('get-crate-reward-always', False) or random.random() <= 0.25):
return
self.sendUpdate('announceCrateReward')
item = CatalogFurnitureItem.CatalogFurnitureItem(10040)
item.deliveryDate = int(time.time() / 60. + .5)
for toon in toons:
toon.onOrder.append(item)
toon.b_setDeliverySchedule(toon.onOrder)
def enterFaceOff(self): def enterFaceOff(self):
self.notify.debug('DistributedLevelBattleAI.enterFaceOff()') self.notify.debug('DistributedLevelBattleAI.enterFaceOff()')
self.joinableFsm.request('Joinable') self.joinableFsm.request('Joinable')

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@ -28,6 +28,7 @@ class DistributedMintBattleAI(DistributedLevelBattleAI.DistributedLevelBattleAI)
amount = ToontownGlobals.MintCogBuckRewards[self.level.mintId] amount = ToontownGlobals.MintCogBuckRewards[self.level.mintId]
index = ToontownGlobals.cogHQZoneId2deptIndex(self.level.mintId) index = ToontownGlobals.cogHQZoneId2deptIndex(self.level.mintId)
extraMerits[index] = amount extraMerits[index] = amount
self.handleCrateReward(toons)
for toon in toons: for toon in toons:
recovered, notRecovered = self.air.questManager.recoverItems(toon, self.suitsKilled, self.getTaskZoneId()) recovered, notRecovered = self.air.questManager.recoverItems(toon, self.suitsKilled, self.getTaskZoneId())
self.toonItems[toon.doId][0].extend(recovered) self.toonItems[toon.doId][0].extend(recovered)

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@ -36,6 +36,7 @@ class DistributedStageBattleAI(DistributedLevelBattleAI.DistributedLevelBattleAI
amount = ToontownGlobals.StageNoticeRewards[self.level.stageId] amount = ToontownGlobals.StageNoticeRewards[self.level.stageId]
index = ToontownGlobals.cogHQZoneId2deptIndex(self.level.stageId) index = ToontownGlobals.cogHQZoneId2deptIndex(self.level.stageId)
extraMerits[index] = amount extraMerits[index] = amount
self.handleCrateReward(toons)
for toon in toons: for toon in toons:
recovered, notRecovered = self.air.questManager.recoverItems(toon, self.suitsKilled, self.getTaskZoneId()) recovered, notRecovered = self.air.questManager.recoverItems(toon, self.suitsKilled, self.getTaskZoneId())
self.toonItems[toon.doId][0].extend(recovered) self.toonItems[toon.doId][0].extend(recovered)

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@ -44,6 +44,7 @@ class DistributedBossCog(DistributedAvatar.DistributedAvatar, BossCog.BossCog):
self.battleB = None self.battleB = None
self.battleRequest = None self.battleRequest = None
self.arenaSide = 0 self.arenaSide = 0
self.keyReward = False
self.toonSphere = None self.toonSphere = None
self.localToonIsSafe = 0 self.localToonIsSafe = 0
self.__toonsStuckToFloor = [] self.__toonsStuckToFloor = []
@ -304,6 +305,9 @@ class DistributedBossCog(DistributedAvatar.DistributedAvatar, BossCog.BossCog):
def setArenaSide(self, arenaSide): def setArenaSide(self, arenaSide):
self.arenaSide = arenaSide self.arenaSide = arenaSide
def setKeyReward(self, reward):
self.keyReward = reward
def setState(self, state): def setState(self, state):
self.request(state) self.request(state)

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@ -44,8 +44,8 @@ class DistributedBossCogAI(DistributedAvatarAI.DistributedAvatarAI):
self.attackCode = None self.attackCode = None
self.attackAvId = 0 self.attackAvId = 0
self.hitCount = 0 self.hitCount = 0
self.keyReward = config.GetBool('get-key-reward-always', False) or random.random() <= 0.15
AllBossCogs.append(self) AllBossCogs.append(self)
return
def delete(self): def delete(self):
self.ignoreAll() self.ignoreAll()
@ -183,6 +183,9 @@ class DistributedBossCogAI(DistributedAvatarAI.DistributedAvatarAI):
def getState(self): def getState(self):
return self.state return self.state
def getKeyReward(self):
return self.keyReward
def formatReward(self): def formatReward(self):
return 'unspecified' return 'unspecified'
@ -259,7 +262,7 @@ class DistributedBossCogAI(DistributedAvatarAI.DistributedAvatarAI):
pass pass
def enterEpilogue(self): def enterEpilogue(self):
pass self.giveKeyReward()
def exitEpilogue(self): def exitEpilogue(self):
pass pass
@ -606,3 +609,13 @@ class DistributedBossCogAI(DistributedAvatarAI.DistributedAvatarAI):
def doNextAttack(self, task): def doNextAttack(self, task):
self.b_setAttackCode(ToontownGlobals.BossCogNoAttack) self.b_setAttackCode(ToontownGlobals.BossCogNoAttack)
def giveKeyReward(self):
if not self.keyReward:
return
for toonId in self.involvedToons:
toon = self.air.doId2do.get(toonId)
if toon:
toon.addCrateKeys(1)

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@ -861,6 +861,10 @@ class DistributedBossbotBoss(DistributedBossCog.DistributedBossCog, FSM.FSM):
speech += TTLocalizer.BossbotRTHPBoost speech += TTLocalizer.BossbotRTHPBoost
else: else:
speech += TTLocalizer.BossbotRTMaxed % (ToontownGlobals.MaxCogSuitLevel + 1) speech += TTLocalizer.BossbotRTMaxed % (ToontownGlobals.MaxCogSuitLevel + 1)
if self.keyReward:
speech += TTLocalizer.BossRTKeyReward
return speech return speech
def __arrangeToonsAroundResistanceToonForReward(self): def __arrangeToonsAroundResistanceToonForReward(self):

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@ -659,6 +659,10 @@ class DistributedCashbotBoss(DistributedBossCog.DistributedBossCog, FSM.FSM):
speech += TTLocalizer.ResistanceToonHPBoost speech += TTLocalizer.ResistanceToonHPBoost
else: else:
speech += TTLocalizer.ResistanceToonMaxed % (ToontownGlobals.MaxCogSuitLevel + 1) speech += TTLocalizer.ResistanceToonMaxed % (ToontownGlobals.MaxCogSuitLevel + 1)
if self.keyReward:
speech += TTLocalizer.BossRTKeyReward
return speech return speech
def enterOff(self): def enterOff(self):

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@ -1643,6 +1643,10 @@ class DistributedLawbotBoss(DistributedBossCog.DistributedBossCog, FSM.FSM):
speech += TTLocalizer.WitnessToonHPBoost speech += TTLocalizer.WitnessToonHPBoost
else: else:
speech += TTLocalizer.WitnessToonMaxed % (ToontownGlobals.MaxCogSuitLevel + 1) speech += TTLocalizer.WitnessToonMaxed % (ToontownGlobals.MaxCogSuitLevel + 1)
if self.keyReward:
speech += TTLocalizer.BossRTKeyReward
return speech return speech
def __positionToonsInFrontOfCannons(self): def __positionToonsInFrontOfCannons(self):

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@ -457,6 +457,12 @@ class DistributedSellbotBoss(DistributedBossCog.DistributedBossCog, FSM.FSM):
speech += TTLocalizer.CagedToonHPBoost speech += TTLocalizer.CagedToonHPBoost
else: else:
speech += TTLocalizer.CagedToonMaxed % (ToontownGlobals.MaxCogSuitLevel + 1) speech += TTLocalizer.CagedToonMaxed % (ToontownGlobals.MaxCogSuitLevel + 1)
if self.keyReward:
speech += TTLocalizer.BossRTKeyReward
return speech
return speech return speech
def __makeCageOpenMovie(self): def __makeCageOpenMovie(self):

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@ -172,6 +172,7 @@ class DistributedToon(DistributedPlayer.DistributedPlayer, Toon.Toon, Distribute
self.ignored = [] self.ignored = []
self.reported = [] self.reported = []
self.trueFriends = [] self.trueFriends = []
self.specialInventory = [0, 0, 0, 0, 0]
def disable(self): def disable(self):
for soundSequence in self.soundSequenceList: for soundSequence in self.soundSequenceList:
@ -1936,13 +1937,16 @@ class DistributedToon(DistributedPlayer.DistributedPlayer, Toon.Toon, Distribute
return self.unlimitedSwing return self.unlimitedSwing
def getPinkSlips(self): def getPinkSlips(self):
if hasattr(self, 'pinkSlips'): return self.specialInventory[0]
return self.pinkSlips
else:
return 0
def setPinkSlips(self, pinkSlips): def getCrateKeys(self):
self.pinkSlips = pinkSlips return self.specialInventory[1]
def setSpecialInventory(self, specialInventory):
self.specialInventory = specialInventory
def getSpecialInventory(self):
return self.specialInventory
def setDisplayName(self, str): def setDisplayName(self, str):
if not self.isDisguised: if not self.isDisguised:

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@ -3662,28 +3662,45 @@ class DistributedToonAI(DistributedPlayerAI.DistributedPlayerAI, DistributedSmoo
self.sendUpdate('setUnlimitedSwing', [unlimitedSwing]) self.sendUpdate('setUnlimitedSwing', [unlimitedSwing])
def b_setPinkSlips(self, pinkSlips): def b_setPinkSlips(self, pinkSlips):
self.d_setPinkSlips(pinkSlips) self.specialInventory[0] = pinkSlips
self.setPinkSlips(pinkSlips) self.b_setSpecialInventory(self.specialInventory)
def d_setPinkSlips(self, pinkSlips): def b_setCrateKeys(self, crateKeys):
self.sendUpdate('setPinkSlips', [pinkSlips]) self.specialInventory[1] = crateKeys
self.b_setSpecialInventory(self.specialInventory)
def setPinkSlips(self, pinkSlips): def b_setSpecialInventory(self, specialInventory):
self.pinkSlips = pinkSlips self.d_setSpecialInventory(specialInventory)
self.setSpecialInventory(specialInventory)
def d_setSpecialInventory(self, specialInventory):
self.sendUpdate('setSpecialInventory', [specialInventory])
def setSpecialInventory(self, specialInventory):
self.specialInventory = specialInventory
def getPinkSlips(self): def getPinkSlips(self):
return self.pinkSlips return self.specialInventory[0]
def getCrateKeys(self):
return self.specialInventory[1]
def addPinkSlips(self, amountToAdd): def addPinkSlips(self, amountToAdd):
pinkSlips = min(self.pinkSlips + amountToAdd, 255) pinkSlips = min(self.getPinkSlips() + amountToAdd, 255)
self.b_setPinkSlips(pinkSlips) self.b_setPinkSlips(pinkSlips)
def removePinkSlips(self, amount): def removePinkSlips(self, amount):
if hasattr(self, 'autoRestockPinkSlips') and self.autoRestockPinkSlips: if hasattr(self, 'autoRestockPinkSlips') and self.autoRestockPinkSlips:
amount = 0 amount = 0
pinkSlips = max(self.pinkSlips - amount, 0) pinkSlips = max(self.getPinkSlips() - amount, 0)
self.b_setPinkSlips(pinkSlips) self.b_setPinkSlips(pinkSlips)
def addCrateKeys(self, amountToAdd):
self.b_setCrateKeys(min(self.getCrateKeys() + amountToAdd, 255))
def removeeCrateKeys(self, amount):
self.b_setCrateKeys(max(self.getCrateKeys() - amount, 0))
def b_setNametagStyle(self, nametagStyle): def b_setNametagStyle(self, nametagStyle):
self.d_setNametagStyle(nametagStyle) self.d_setNametagStyle(nametagStyle)
self.setNametagStyle(nametagStyle) self.setNametagStyle(nametagStyle)
@ -4350,6 +4367,17 @@ def fires(count):
invoker.b_setPinkSlips(count) invoker.b_setPinkSlips(count)
return 'You were given %d fires.' % count return 'You were given %d fires.' % count
@magicWord(category=CATEGORY_PROGRAMMER, types=[int])
def crateKeys(count):
"""
Modifies the invoker's crate key count.
"""
invoker = spellbook.getInvoker()
if not 0 <= count <= 255:
return 'Your crate key must be in range (0-255).'
invoker.b_setCrateKeys(count)
return 'You were given %d crate keys.' % count
@magicWord(category=CATEGORY_PROGRAMMER, types=[int]) @magicWord(category=CATEGORY_PROGRAMMER, types=[int])
def maxMoney(maxMoney): def maxMoney(maxMoney):
""" """

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@ -460,7 +460,7 @@ class DistributedToonUD(DistributedObjectUD):
def forceLogoutWithNotify(self): def forceLogoutWithNotify(self):
pass pass
def setPinkSlips(self, todo0): def setSpecialInventory(self, todo0):
pass pass
def setNametagStyle(self, todo0): def setNametagStyle(self, todo0):

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@ -116,11 +116,20 @@ class InventoryNew(InventoryBase.InventoryBase, DirectFrame):
DirectFrame.hide(self) DirectFrame.hide(self)
def updateTotalPropsText(self): def updateTotalPropsText(self):
textTotal = TTLocalizer.InventoryTotalGags % (self.totalProps, self.toon.getMaxCarry()) textTotal = '%s\n\n' % (TTLocalizer.InventoryTotalGags % (self.totalProps, self.toon.getMaxCarry()))
if localAvatar.getPinkSlips() > 1: if localAvatar.getPinkSlips() > 1:
textTotal = textTotal + '\n\n' + TTLocalizer.InventroyPinkSlips % localAvatar.getPinkSlips() textTotal += TTLocalizer.InventoryPinkSlips % localAvatar.getPinkSlips()
textTotal += '\n'
elif localAvatar.getPinkSlips() == 1: elif localAvatar.getPinkSlips() == 1:
textTotal = textTotal + '\n\n' + TTLocalizer.InventroyPinkSlip textTotal += TTLocalizer.InventoryPinkSlip
textTotal += '\n'
if localAvatar.getCrateKeys() > 1:
textTotal += TTLocalizer.InventoryCrateKeys % localAvatar.getCrateKeys()
elif localAvatar.getCrateKeys() == 1:
textTotal += TTLocalizer.InventoryCrateKey
self.totalLabel['text'] = textTotal self.totalLabel['text'] = textTotal
def unload(self): def unload(self):

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@ -1659,8 +1659,8 @@ class LocalToon(DistributedToon.DistributedToon, LocalAvatar.LocalAvatar):
self.tipPage.load() self.tipPage.load()
self.book.addPage(self.tipPage, pageName=TTLocalizer.TIPPageTitle) self.book.addPage(self.tipPage, pageName=TTLocalizer.TIPPageTitle)
def setPinkSlips(self, pinkSlips): def setSpecialInventory(self, specialInventory):
DistributedToon.DistributedToon.setPinkSlips(self, pinkSlips) DistributedToon.DistributedToon.setSpecialInventory(self, specialInventory)
self.inventory.updateTotalPropsText() self.inventory.updateTotalPropsText()
def hasActiveBoardingGroup(self): def hasActiveBoardingGroup(self):

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@ -3982,8 +3982,10 @@ TIPPageTitle = 'TIP'
SuitBaseNameWithLevel = '%(name)s\n%(dept)s\nLevel %(level)s' SuitBaseNameWithLevel = '%(name)s\n%(dept)s\nLevel %(level)s'
HealthForceAcknowledgeMessage = 'You cannot leave the playground until your Laff meter is smiling!' HealthForceAcknowledgeMessage = 'You cannot leave the playground until your Laff meter is smiling!'
InventoryTotalGags = 'Total gags\n%d / %d' InventoryTotalGags = 'Total gags\n%d / %d'
InventroyPinkSlips = '%s Pink Slips' InventoryPinkSlips = '%s Pink Slips'
InventroyPinkSlip = '1 Pink Slip' InventoryPinkSlip = '1 Pink Slip'
InventoryCrateKeys = '%s Crate Keys'
InventoryCrateKey = '1 Crate Key'
InventoryDelete = 'DELETE' InventoryDelete = 'DELETE'
InventoryDeleteAll = 'DELETE ALL' InventoryDeleteAll = 'DELETE ALL'
InventoryDone = 'DONE' InventoryDone = 'DONE'
@ -5188,7 +5190,8 @@ FurnitureNames = {100: 'Armchair',
10000: 'Short Pumpkin', 10000: 'Short Pumpkin',
10010: 'Tall Pumpkin', 10010: 'Tall Pumpkin',
10020: 'Winter Tree', 10020: 'Winter Tree',
10030: 'Winter Wreath'} 10030: 'Winter Wreath',
10040: 'Cog Nation Crate'}
ClothingArticleNames = ('Shirt', ClothingArticleNames = ('Shirt',
'Shirt', 'Shirt',
'Shirt', 'Shirt',
@ -8118,6 +8121,7 @@ BossbotRTCongratulations = "You did it! You've demoted the C.E.O.!\x07Here, tak
BossbotRTHPBoost = "\x07You've done a lot of work for the Resistance.\x07The Toon Council has decided to give you another Laff point. Congratulations!" BossbotRTHPBoost = "\x07You've done a lot of work for the Resistance.\x07The Toon Council has decided to give you another Laff point. Congratulations!"
BossbotRTMaxed = '\x07I see that you have a level %s Cog Suit. Very impressive!\x07On behalf of the Toon Council, thank you for coming back to defend more Toons!' BossbotRTMaxed = '\x07I see that you have a level %s Cog Suit. Very impressive!\x07On behalf of the Toon Council, thank you for coming back to defend more Toons!'
BossbotRTLastPromotion = "\x07Wow, you've reached level %s on your Cog Suit!\x07Cogs don't get promoted higher than that.\x07You can't upgrade your Cog Suit anymore, but you can certainly keep working for the Resistance!" BossbotRTLastPromotion = "\x07Wow, you've reached level %s on your Cog Suit!\x07Cogs don't get promoted higher than that.\x07You can't upgrade your Cog Suit anymore, but you can certainly keep working for the Resistance!"
BossRTKeyReward = '\x07By the way, thanks to your exquisite performance, the Toon Council has decided to offer to you a Cog Nation Crate key!\x07Using this, you will be able to open the crates you have earned in the cog factories.'
GolfAreaAttackTaunt = 'Fore!' GolfAreaAttackTaunt = 'Fore!'
OvertimeAttackTaunts = ["It's time to reorganize.", "Now let's downsize."] OvertimeAttackTaunts = ["It's time to reorganize.", "Now let's downsize."]
ElevatorBossBotBoss = 'Bossbot Clubhouse' ElevatorBossBotBoss = 'Bossbot Clubhouse'
@ -8608,6 +8612,11 @@ CEOSpeech = [
'I am very delighted by this news, I just wanted to thank you all for working so hard for this news.', 'I am very delighted by this news, I just wanted to thank you all for working so hard for this news.',
"Wait, what's going on? I can't see but I hear explosions." "Wait, what's going on? I can't see but I hear explosions."
] # Len of words + 10 ] # Len of words + 10
CrateRewardMessage1 = 'Nice! You have earned a crate! It will arrive in your mailbox shortly.'
CrateRewardMessage2 = 'You can open it with keys from boss battles.'
CrateRewardMessages = [CrateRewardMessage1, CrateRewardMessage2]
Blacklist = [ Blacklist = [
"$1ut", "$1ut",
"$h1t", "$h1t",