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https://github.com/Sneed-Group/Poodletooth-iLand
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ChatGlobals: added red whispers and orange for boarding groups
This commit is contained in:
parent
3a0d766bf5
commit
4991efc4c3
3 changed files with 25 additions and 26 deletions
9
astron/.gitignore
vendored
9
astron/.gitignore
vendored
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@ -1,5 +1,4 @@
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*.dll
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*.dll
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astrond
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astrond
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astrond_debug
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astrond_debug
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astrond.exe
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astrond_debug.exe
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astrond_debug.exe
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BIN
astron/astrond.exe
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BIN
astron/astrond.exe
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Binary file not shown.
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@ -17,39 +17,39 @@ WTToontownBoardingGroup = 5
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# Foreground, background:
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# Foreground, background:
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WhisperColors = {
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WhisperColors = {
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WTNormal: (
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WTNormal: (
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.6, 0.8, 0.6)), # Normal
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.1, 0.1, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (1.0, 1.0, 1.0, 0.8)), # Click
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((1.0, 0.5, 0.5, 1.0), (0.8, 0.1, 0.1, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.9, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.05, 0.05, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.8, 0.6)) # Disabled
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.8, 0.6)) # Disabled
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),
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),
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WTQuickTalker: (
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WTQuickTalker: (
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.6, 0.8, 0.6)), # Normal
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.1, 0.1, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (1.0, 1.0, 1.0, 0.8)), # Click
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((1.0, 0.5, 0.5, 1.0), (0.8, 0.1, 0.1, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.9, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.05, 0.05, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.8, 0.6)) # Disabled
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.8, 0.6)) # Disabled
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),
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),
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WTSystem: (
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WTSystem: (
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.3, 0.6, 0.6)), # Normal
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.1, 0.1, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (1.0, 1.0, 1.0, 0.8)), # Click
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((1.0, 0.5, 0.5, 1.0), (0.8, 0.1, 0.1, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.4, 1.0, 0.8)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.05, 0.05, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.3, 0.6, 0.6)) # Disabled
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.8, 0.6)) # Disabled
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),
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),
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WTBattleSOS: (
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WTBattleSOS: (
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.3, 0.6, 0.6)), # Normal
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.1, 0.1, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (1.0, 1.0, 1.0, 0.8)), # Click
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((1.0, 0.5, 0.5, 1.0), (0.8, 0.1, 0.1, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.4, 0.0, 0.8)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.05, 0.05, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.3, 0.6, 0.6)) # Disabled
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.8, 0.6)) # Disabled
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),
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),
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WTEmote: (
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WTEmote: (
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((0.0, 0.0, 0.0, 1.0), (0.1, 0.7, 0.41, 0.6)), # Normal
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.1, 0.1, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (0.2, 0.7, 0.41, 0.8)), # Click
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((1.0, 0.5, 0.5, 1.0), (0.8, 0.1, 0.1, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (0.1, 0.6, 0.51, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.05, 0.05, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.1, 0.6, 0.41, 0.6)) # Disabled
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.8, 0.6)) # Disabled
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),
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),
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WTToontownBoardingGroup: (
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WTToontownBoardingGroup: (
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.5, 0.1, 0.6)), # Normal
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.4, 0.05, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (1.0, 1.0, 1.0, 0.8)), # Click
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((1.0, 0.5, 0.5, 1.0), (1.0, 0.5, 0.2, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.6, 0.2, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (1.0, 0.4, 0.0, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.6, 0.1, 0.6)) # Disabled
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.6, 0.1, 0.6)) # Disabled
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),
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),
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}
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}
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