Fix game crashing now?

This commit is contained in:
Alexander 2015-08-08 22:24:05 -04:00
parent aa99dab28d
commit 4a12f647ee
2 changed files with 5 additions and 3 deletions

View file

@ -197,7 +197,7 @@ class DistributedBuildingMgrAI:
if not self.air.dbConn:
simbase.backups.save('block-info', (self.air.districtId, self.branchId), backups)
else:
street = {'district': self.air.districtId, 'branch': self.branchID}
street = {'district': self.air.districtId, 'branch': self.branchId}
try:
self.air.dbGlobalCursor.blockInfo.update(street, {'$setOnInsert': street, '$set': {'buildings': backups}}, upsert=True)
except AutoReconnect:
@ -209,7 +209,7 @@ class DistributedBuildingMgrAI:
blocks = simbase.backups.load('block-info', (self.air.districtId, self.branchId), default={})
return blocks
self.air.dbGlobalCursor.blockInfo.ensure_index([('district', 1), ('branch', 1)])
street = {'district': self.air.districtId, 'branch': self.branchID}
street = {'district': self.air.districtId, 'branch': self.branchId}
try:
doc = self.air.dbGlobalCursor.blockInfo.find_one(street)
except AutoReconnect:

View file

@ -182,7 +182,7 @@ class DeveloperAccountDB(AccountDB):
'notAfter': 0},
callback)
class RemoteAccountDB(AccountDB):
class RemoteAccountDB:
# TO DO FOR NAMES:
# CURRENTLY IT MAKES n REQUESTS FOR EACH AVATAR
# IN THE FUTURE, MAKE ONLY 1 REQUEST
@ -190,6 +190,8 @@ class RemoteAccountDB(AccountDB):
# ^ done, check before removing todo note
notify = directNotify.newCategory('RemoteAccountDB')
def __init__(self, csm):
self.csm = csm
def addNameRequest(self, avId, name, accountID = None):
username = avId