mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 11:42:39 -06:00
Improved scale of cog heads in Level Gui.
This commit is contained in:
parent
682cc001f2
commit
4e50e8a485
1 changed files with 1 additions and 0 deletions
|
@ -82,6 +82,7 @@ class TownBattleCogPanel(DirectFrame):
|
|||
self.head = Suit.attachSuitHead(self, suitName)
|
||||
self.head.setX(0.1)
|
||||
self.head.setZ(0.01)
|
||||
self.head.setScale(0.087)
|
||||
|
||||
def generateHealthBar(self):
|
||||
model = loader.loadModel('phase_3.5/models/gui/matching_game_gui')
|
||||
|
|
Loading…
Reference in a new issue