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@ -518,7 +518,7 @@ class BattleCalculatorAI:
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slips = toon.getPinkSlips()
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if slips < 1:
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simbase.air.writeServerEvent('suspicious', toonId, 'Toon attempting to fire a %s cost cog with %s pinkslips' % (costToFire, abilityToFire))
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simbase.air.writeServerEvent('suspicious', toonId, 'Toon attempting to fire a cog without any pinkslips')
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else:
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suit.skeleRevives = 0
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attackDamage = suit.getHP()
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