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https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 11:42:39 -06:00
gardens generate correctly :)
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1 changed files with 5 additions and 5 deletions
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@ -1,5 +1,7 @@
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from direct.directnotify import DirectNotifyGlobal
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from direct.distributed.DistributedObjectAI import DistributedObjectAI
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from direct.distributed.PyDatagramIterator import *
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from direct.distributed.PyDatagram import *
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from toontown.toonbase import ToontownGlobals
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import HouseGlobals
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import time
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@ -235,7 +237,7 @@ class DistributedEstateAI(DistributedObjectAI):
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self.dawnTime = 0
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self.lastEpochTimestamp = 0
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self.rentalTimestamp = 0
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self.houses = [None] * 6
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self.houses = [None, None, None, None, None, None]
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self.rentalType = 0
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self.rentalHandle = None
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self.pond = None
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@ -259,7 +261,6 @@ class DistributedEstateAI(DistributedObjectAI):
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target.generateWithRequired(self.zoneId)
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self.targets.append(target)
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spot = DistributedFishingSpotAI(self.air)
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spot.setPondDoId(self.pond.getDoId())
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spot.setPosHpr(49.1029, -124.805, 0.344704, 90, 0, 0)
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@ -292,8 +293,8 @@ class DistributedEstateAI(DistributedObjectAI):
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started = garden[0]
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if started:
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self.gardenManager.handleSingleGarden(self.toons[index], garden[1:])
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self.placeStarterGarden(self.toons[index])
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self.__pendingGardens = {}
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self.placeStarterGarden(100000001) #temporary
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def destroy(self):
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for house in self.houses:
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@ -377,7 +378,7 @@ class DistributedEstateAI(DistributedObjectAI):
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def getDecorData(self):
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return self.decorData
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def setLastEpochTimeStamp(self, last): #how do I do this
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def setLastEpochTimeStamp(self, last):
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self.lastEpochTimestamp = last
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def d_setLastEpochTimeStamp(self, last):
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@ -696,7 +697,6 @@ class DistributedEstateAI(DistributedObjectAI):
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av = self.air.doId2do.get(avId)
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if not av:
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return
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av.b_setGardenStarted(1)
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self.notify.info('placeStarterGarden %d' % avId)
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self.gardenManager.placeGarden(avId)
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self.d_updateGarden()
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