diff --git a/toontown/toon/InventoryNew.py b/toontown/toon/InventoryNew.py index 281a8c1f..07cdbb8d 100755 --- a/toontown/toon/InventoryNew.py +++ b/toontown/toon/InventoryNew.py @@ -1131,6 +1131,8 @@ class InventoryNew(InventoryBase.InventoryBase, DirectFrame): def getToonupDmgStr(self, track, level): if track == HEAL_TRACK: return TTLocalizer.InventoryHealString + elif track == LURE_TRACK: + return TTLocalizer.InventoryLureString else: return TTLocalizer.InventoryDamageString diff --git a/toontown/toonbase/TTLocalizerEnglish.py b/toontown/toonbase/TTLocalizerEnglish.py index ae24370b..bbb71d58 100755 --- a/toontown/toonbase/TTLocalizerEnglish.py +++ b/toontown/toonbase/TTLocalizerEnglish.py @@ -3999,6 +3999,7 @@ InventoryAffectsAllToons = 'Affects: All Toons' InventoryAffectsAllCogs = 'Affects: All ' + Cogs InventoryHealString = 'Toon-up' InventoryDamageString = 'Damage' +InventoryLureString = 'Rounds effective' InventoryBattleMenu = 'BATTLE MENU' InventoryRun = 'RUN' InventorySOS = 'SOS' diff --git a/toontown/toonbase/ToontownBattleGlobals.py b/toontown/toonbase/ToontownBattleGlobals.py index 2fe00b4a..55e2300a 100755 --- a/toontown/toonbase/ToontownBattleGlobals.py +++ b/toontown/toonbase/ToontownBattleGlobals.py @@ -707,6 +707,8 @@ NumRoundsLured = [2, 15] def getAvPropDamage(attackTrack, attackLevel, exp, organicBonus = False, propBonus = False, propAndOrganicBonusStack = False): + if attackTrack == LURE_TRACK: + return NumRoundsLured[attackLevel] minD = AvPropDamage[attackTrack][attackLevel][0][0] maxD = AvPropDamage[attackTrack][attackLevel][0][1] minE = AvPropDamage[attackTrack][attackLevel][1][0]