mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 11:42:39 -06:00
Merge branch 'master' of http://gitlab.com/toontown-created/src
This commit is contained in:
commit
6726d7e589
5 changed files with 32 additions and 29 deletions
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@ -12,4 +12,6 @@ Do **NOT** erase or revert another person's commit without first consulting them
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And *only* push to **THIS** repository.
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Never **_ever_** force a git push.
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Never **_ever_** force a git push.
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Never change the gitignore files unless you are adding something to them.
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9
astron/.gitignore
vendored
9
astron/.gitignore
vendored
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@ -1,5 +1,4 @@
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*.dll
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astrond
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astrond_debug
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astrond.exe
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astrond_debug.exe
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*.dll
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astrond
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astrond_debug
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astrond_debug.exe
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BIN
astron/astrond.exe
Normal file
BIN
astron/astrond.exe
Normal file
Binary file not shown.
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@ -17,39 +17,39 @@ WTToontownBoardingGroup = 5
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# Foreground, background:
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WhisperColors = {
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WTNormal: (
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.6, 0.8, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (1.0, 1.0, 1.0, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.9, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.1, 0.1, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (0.8, 0.1, 0.1, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.05, 0.05, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.8, 0.6)) # Disabled
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),
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WTQuickTalker: (
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.6, 0.8, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (1.0, 1.0, 1.0, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.9, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.1, 0.1, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (0.8, 0.1, 0.1, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.05, 0.05, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.8, 0.6)) # Disabled
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),
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WTSystem: (
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.3, 0.6, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (1.0, 1.0, 1.0, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.4, 1.0, 0.8)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.3, 0.6, 0.6)) # Disabled
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.1, 0.1, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (0.8, 0.1, 0.1, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.05, 0.05, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.8, 0.6)) # Disabled
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),
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WTBattleSOS: (
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.3, 0.6, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (1.0, 1.0, 1.0, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.4, 0.0, 0.8)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.3, 0.6, 0.6)) # Disabled
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.1, 0.1, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (0.8, 0.1, 0.1, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.05, 0.05, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.8, 0.6)) # Disabled
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),
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WTEmote: (
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((0.0, 0.0, 0.0, 1.0), (0.1, 0.7, 0.41, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (0.2, 0.7, 0.41, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (0.1, 0.6, 0.51, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.1, 0.6, 0.41, 0.6)) # Disabled
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.1, 0.1, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (0.8, 0.1, 0.1, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.05, 0.05, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.8, 0.6)) # Disabled
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),
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WTToontownBoardingGroup: (
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.5, 0.1, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (1.0, 1.0, 1.0, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.6, 0.2, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.4, 0.05, 0.6)), # Normal
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((1.0, 0.5, 0.5, 1.0), (1.0, 0.5, 0.2, 0.8)), # Click
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((0.0, 0.0, 0.0, 1.0), (1.0, 0.4, 0.0, 0.6)), # Rollover
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.6, 0.1, 0.6)) # Disabled
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),
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}
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@ -49,7 +49,9 @@ class DistributedTagGame(DistributedMinigame):
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self.itText = OnscreenText.OnscreenText('itText', fg=(0.95, 0.95, 0.65, 1), scale=0.14, font=ToontownGlobals.getSignFont(), pos=(0.0, -0.8), wordwrap=15, mayChange=1)
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self.itText.hide()
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self.sky = loader.loadModel('phase_3.5/models/props/TT_sky')
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self.ground = loader.loadModel('phase_4/models/minigames/tag_arena')
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self.groundList = ['phase_4/models/minigames/tag_arena', 'phase_6/models/neighborhoods/minnies_melody_land', 'phase_8/models/neighborhoods/the_burrrgh' 'phase_8/models/neighborhoods/daisys_garden']
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self.groundRandom = random.choice(self.groundList)
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self.ground = self.groundRandom
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self.music = base.loadMusic('phase_4/audio/bgm/MG_toontag.ogg')
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self.tagSfx = base.loadSfx('phase_4/audio/sfx/MG_Tag_C.ogg')
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self.itPointer = loader.loadModel('phase_4/models/minigames/bboard-pointer')
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@ -283,4 +285,4 @@ class DistributedTagGame(DistributedMinigame):
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return
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self.notify.debug('setTreasureScore: %s' % scores)
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for i in xrange(len(self.scorePanels)):
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self.scorePanels[i].setScore(scores[i])
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self.scorePanels[i].setScore(scores[i])
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