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Added back ~unlimitedgags
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@ -1634,6 +1634,8 @@ class DistributedBattleBaseAI(DistributedObjectAI.DistributedObjectAI, BattleBas
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toon.inventory.zeroInv(1)
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deadToons.append(activeToon)
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self.notify.debug('AFTER ROUND: toon: %d setHp: %d' % (toon.doId, toon.hp))
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if toon.unlimitedGags:
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toon.doRestock(noUber=0)
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for deadToon in deadToons:
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self.__removeToon(deadToon)
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