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https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 11:42:39 -06:00
Grammar fixes, settings.json beautify, crash fixes, GC fixes (still breaks though with #f), and gag selection fix
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parent
3093813f06
commit
68b8b047a5
5 changed files with 19 additions and 16 deletions
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@ -376,7 +376,7 @@ SuitFaceoffTaunts = {'b': ['Do you have a donation for me?',
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'Good, it takes two to mingle.',
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"Let's mingle.",
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'This looks like a good place to mingle.',
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"Well,isn't this cozy?",
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"Well, isn't this cozy?",
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"You're mingling with defeat.",
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"I'm going to mingle in your business.",
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"Are you sure you're ready to mingle?"],
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@ -520,7 +520,7 @@ SuitFaceoffTaunts = {'b': ['Do you have a donation for me?',
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'Care to take a few turns with me?',
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'I have my own special spin on the subject.'],
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'f': ["I'm gonna tell the boss about you!",
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"I may be just a flunky - But I'm real spunky.",
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"I may be just a Flunky - But I'm real spunky.",
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"I'm using you to step up the corporate ladder.",
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"You're not going to like the way I work.",
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'The boss is counting on me to stop you.',
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@ -543,7 +543,7 @@ SuitFaceoffTaunts = {'b': ['Do you have a donation for me?',
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'Careful, I may leave a mark.'],
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'ym': ["I'm positive you're not going to like this.",
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"I don't know the meaning of no.",
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'Want to meet? I say yes, anytime.',
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'Want to meet? I say yes, anytime.',
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'You need some positive enforcement.',
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"I'm going to make a positive impression.",
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"I haven't been wrong yet.",
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@ -592,7 +592,7 @@ SuitFaceoffTaunts = {'b': ['Do you have a donation for me?',
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'Can I interest you in an insurance plan?',
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'You should have missed my call.',
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"You won't be able to get rid of me now.",
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'This a bad time? Good.',
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'This a bad time? Good.',
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'I was planning on running into you.',
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'I will be reversing the charges for this call.',
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'I have some costly items for you today.',
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@ -644,7 +644,7 @@ SuitFaceoffTaunts = {'b': ['Do you have a donation for me?',
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"I've been asked to pinch-hit.",
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"I'll prove you're not dreaming.",
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'Heads you lose, tails I win.',
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'A Penny for your gags.'],
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'A penny for your gags.'],
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'tw': ['Things are about to get very tight.',
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"That's Mr. Tightwad to you.",
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"I'm going to cut off your funding.",
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@ -17,7 +17,7 @@ class Settings(collections.MutableMapping):
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def write(self):
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with open(self.filename, 'w') as f:
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json.dump(self.store, f)
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json.dump(self.store, f, sort_keys=True, indent=2, separators=(',', ': '))
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def __setitem__(self, key, value):
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self.store[key] = value
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@ -11564,8 +11564,7 @@ NPCToonDict = {20000: (-1,
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0,
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10,
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5,
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27,
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0),
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27),
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'm',
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0,
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NPC_REGULAR),
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@ -11583,8 +11582,7 @@ NPCToonDict = {20000: (-1,
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0,
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0,
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0,
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15,
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0),
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15),
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'm',
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0,
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NPC_REGULAR),
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@ -1,4 +1,8 @@
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#!/usr/bin/env python2
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import gc
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gc.disable()
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import __builtin__
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__builtin__.process = 'client'
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@ -193,11 +197,15 @@ del version
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base.loader = base.loader
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__builtin__.loader = base.loader
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autoRun = ConfigVariableBool('toontown-auto-run', 1)
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gc.enable()
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gc.collect()
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if autoRun:
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try:
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base.run()
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except SystemExit:
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raise
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pass
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except:
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print describeException()
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raise
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import traceback
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traceback.print_exc()
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@ -359,9 +359,6 @@ class TownBattle(StateData.StateData):
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def enterAttack(self):
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self.attackPanel.enter()
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self.accept(self.attackPanelDoneEvent, self.__handleAttackPanelDone)
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for toonPanel in self.toonPanels:
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toonPanel.setValues(0, BattleBase.NO_ATTACK)
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return None
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def exitAttack(self):
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